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	<updated>2026-04-09T11:21:19Z</updated>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.10.20&amp;diff=47946</id>
		<title>Minecraft:Bedrock Edition beta 1.17.10.20</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.10.20&amp;diff=47946"/>
		<updated>2025-10-04T09:13:22Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{dangerous version|Many different actions and sounds can cause the game to crash when the Caves &amp;amp; Cliffs experiments is enabled.&amp;lt;ref&amp;gt;{{bug|MCPE-128985||Crash when attempting to do anything in worlds with the Caves &amp;amp; Cliffs option enabled|Fixed}}&amp;lt;/ref&amp;gt;|type=crash|version=development|edition=Bedrock}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.17.10.20 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.17.10.20.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.17.1020.0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.17.1020.70&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Android&#039;&#039;&#039;: 1.17.10.20&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.17.10&lt;br /&gt;
|date=&#039;&#039;&#039;Xbox, Windows 10, Android&#039;&#039;&#039;: May 26, 2021&lt;br /&gt;
|prevparent=1.17.2&lt;br /&gt;
|prev=&lt;br /&gt;
|next=beta 1.17.10.21&lt;br /&gt;
|nextparent=1.17.11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&#039;&#039;&#039;Beta 1.17.10.20&#039;&#039;&#039; is the first beta version for [[Minecraft:Bedrock Edition 1.17.10]], released on May 26, 2021,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360061498232-Minecraft-Beta-1-17-10-20-Xbox-One-Windows-10-Android-|title=Minecraft Beta - 1.17.10.20 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=May 26, 2021}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Block of Quartz]], [[Minecraft:Crafting Table]], [[Minecraft:Polished Blackstone Bricks]], [[Minecraft:Cracked Polished Blackstone Bricks]], and [[Minecraft:Sculk Sensor]]&#039;&#039;&#039;&lt;br /&gt;
* Changed the textures to match &#039;&#039;Java Edition&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Rooted Dirt]]&#039;&#039;&#039;&lt;br /&gt;
* Rooted dirt texture is now randomly rotated, matching the behavior of the regular dirt block ({{bug|MCPE-123197}}).&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Dried Kelp]], [[Minecraft:Netherite Axe]], [[Minecraft:Netherite Boots]], [[Minecraft:Netherite Hoe]], [[Minecraft:Netherite Ingot]], [[Minecraft:Netherite Pickaxe]], and [[Minecraft:Netherite Sword]]&#039;&#039;&#039;&lt;br /&gt;
* Changed the texture to match &#039;&#039;Java Edition&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Axolotl]]&#039;&#039;&#039;&lt;br /&gt;
* When fed with a bucket of tropical fish, it will now return a water bucket instead of a bucket ({{bug|MCPE-127382}}).&lt;br /&gt;
* Axolotl&#039;s hitbox is now smaller to match the size of the mob.&lt;br /&gt;
* Axolotls no longer move their tails while playing dead ({{bug|MCPE-123309}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Skeleton]]&#039;&#039;&#039;&lt;br /&gt;
* Skeletons now turn into strays after 20 seconds inside powder snow, instead of 45 seconds.&lt;br /&gt;
&lt;br /&gt;
=== Non-mobs entities ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:End Crystal]]&#039;&#039;&#039;&lt;br /&gt;
* Changed the models to have three cubes again instead of two, and to match &#039;&#039;Java Edition&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Settings]]&#039;&#039;&#039;&lt;br /&gt;
* Added a new accessibility icon in the Settings menu.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Added {{cd|query.show_bottom}} - a query for determining whether or not the entity&#039;s bottom is rendered.&lt;br /&gt;
* Added {{cd|query.death_time}} - a query for determining the elapsed ticks since a mob started dying.&lt;br /&gt;
* Added {{cd|math.min_angle}} - a math expression for minimizing the angle magnitude (in degrees) into the range [-180, 180].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Loot chests with Seed = 0 now correctly randomize if placed on the same coordinates.&lt;br /&gt;
** Note that pickblocking a Vanilla loot chest before opening it will now result in identical loot in each copy unless the player set the seed to 0 in the NBT.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Data Driven Mobs&#039;&#039;&#039;&lt;br /&gt;
* [[Minecraft:Ender dragon]] and [[Minecraft:end crystal]] rendering and animations are now fully data-driven.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphics&#039;&#039;&#039;&lt;br /&gt;
* Graphics hardware that supports a maximum D3D11 feature level of 9_3 or below are no longer supported.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* Added better error handling for JSON parsing. Also added several new content errors for item parsing as well as for loot tables.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Actors&#039;&#039;&#039;&lt;br /&gt;
* Incoming client-sync properties for newly seen types will properly register with client-side Actor Property Manager groups.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Thunderstorms now happen as often as on &#039;&#039;Java Edition&#039;&#039; ({{bug|MCPE-72798}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Axolotl&#039;&#039;&#039;&lt;br /&gt;
* Guardians and elder guardians now attack axolotls on sight.&lt;br /&gt;
* Drowned now attack axolotls on sight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Azalea&#039;&#039;&#039;&lt;br /&gt;
* Azalea can now be bone-mealed when placed on clay.&lt;br /&gt;
* Using Pick Block on azalea leaves and flowering azalea leaves now results in the correct blocks being picked ({{bug|MCPE-128092}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper Ore&#039;&#039;&#039;&lt;br /&gt;
* Copper ore is now placed after other Overworld ores in the Creative inventory ({{bug|MCPE-119724}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deepslate&#039;&#039;&#039;&lt;br /&gt;
* Deepslate is now placed after other stones in the Creative inventory ({{bug|MCPE-127592}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glow Item Frame&#039;&#039;&#039;&lt;br /&gt;
* Glow item frame is now placed after regular item frame in the Creative inventory ({{bug|MCPE-117532}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hanging Roots&#039;&#039;&#039;&lt;br /&gt;
* Hanging roots are now destroyed by water ({{bug|MCPE-121676}}, {{bug|MCPE-127677}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning Rod&#039;&#039;&#039;&lt;br /&gt;
* Lightning rod no longer breaks falling blocks that land on it ({{bug|MCPE-116545}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* {{cmd|title clear}} now correctly clears the title and subtitle from the HUD ({{bug|MCPE-97636}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dressing Room&#039;&#039;&#039;&lt;br /&gt;
* Profile screen reload button is now localized.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Fixed split-screen players not able to rename items on anvils ({{bug|MCPE-108405}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* Projectiles such as snowballs and eggs no longer cast shadows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* All dropped items now have a similar floating height.&lt;br /&gt;
* Data-driven items now swing faster when not targeting blocks ({{bug|MCPE-119702}}).&lt;br /&gt;
* Firework rockets obtained from {{cmd|replaceitem}} command now have a flight duration ({{bug|MCPE-109037}}).&lt;br /&gt;
* Firework stars obtained from {{cmd|replaceitem}} command now have proper color values ({{bug|MCPE-109037}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lush Caves&#039;&#039;&#039;&lt;br /&gt;
* Small dripleaf now only drops itself when broken with shears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powder Snow&#039;&#039;&#039;&lt;br /&gt;
* Burning mobs can no longer destroy powder snow when the Mob Griefing gamerule is disabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Hotbar item tooltip duration now scales with the length of the tooltip&#039;s text.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.17.10.20]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.17.10.20]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock bêta 1.17.10.20]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.17.10.20]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.17.10.20]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.17.10.20 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.17.10.20]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.80.21&amp;diff=47674</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.80.21</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.80.21&amp;diff=47674"/>
		<updated>2025-10-04T04:13:35Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image =  Bedrock 1.19.80.21 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.80.21.png&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| server = 1.19.80.21&lt;br /&gt;
| build = 14454331&lt;br /&gt;
| editorver = 0.3.1&lt;br /&gt;
| versioncode = &#039;&#039;&#039;Android&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
951908021 (armeabi-v7a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
961908021 (x86, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
971908021 (arm64-v8a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
981908021 (x86_64, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039; - March 15, 2023&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.8021.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.80.21&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox&#039;&#039;&#039;: 1.19.8021.70&lt;br /&gt;
| serverdl = &#039;&#039;&#039;Server&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.19.80.21.zip Windows]&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.19.80.21.zip Linux]&lt;br /&gt;
| parent = 1.19.80&lt;br /&gt;
| prevparent = 1.19.73&lt;br /&gt;
| prev = Preview 1.19.80.20&lt;br /&gt;
| next = Preview 1.19.80.22&lt;br /&gt;
| nextparent = 1.19.81&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.80.21&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.80.21&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the second beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.80]], released on March 15, 2023,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/14012352627853|title=Minecraft Beta &amp;amp; Preview - 1.19.80.21|website=Minecraft Feedback|date=March 15, 2023}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:Suspicious Gravel]] and [[Minecraft:Smithing Template]]s behind [[Minecraft:experimental gameplay]], and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&#039;&#039;&#039;{{cmd|inputpermission}}&#039;&#039;&#039;&lt;br /&gt;
* Allows for query or change the player&#039;s camera or movement permissions as enabled or disabled:&lt;br /&gt;
** For query the permission(s): {{cmd|inputpermission query &amp;lt;targets: target&amp;gt; &amp;lt;permission: permission&amp;gt; [state: state]}}&lt;br /&gt;
** For change the permission(s): {{cmd|inputpermission set &amp;lt;targets: target&amp;gt; &amp;lt;permission: permission&amp;gt; &amp;lt;state: state&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Target selectors]]&#039;&#039;&#039;&lt;br /&gt;
* Added the {{cd|haspermission}} target selector argument, which allows for selection based on player permissions.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Fence]]s&#039;&#039;&#039;&lt;br /&gt;
* The ID&#039;s of &amp;lt;code&amp;gt;fence&amp;lt;/code&amp;gt; have now been split up into their own ID&#039;s.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&#039;&#039;&#039;{{cmd|clone}}, {{cmd|fill}} and {{cmd|setblock}}&#039;&#039;&#039;&lt;br /&gt;
* The [[Minecraft:block state]] arguments are now optional.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Potion]]s and [[Minecraft:Tipped Arrow]]s&#039;&#039;&#039;&lt;br /&gt;
* Changed the particle colors of the following potion effects:&lt;br /&gt;
** Fire Resistance&lt;br /&gt;
** Harming&lt;br /&gt;
** Invisibility&lt;br /&gt;
** Leaping&lt;br /&gt;
** Night Vision&lt;br /&gt;
** Poison&lt;br /&gt;
** Slowness&lt;br /&gt;
** Strength&lt;br /&gt;
** Swiftness&lt;br /&gt;
** Turtle Master&lt;br /&gt;
** Water Breathing&lt;br /&gt;
* Potions no longer have an enchantment glint due to it obscuring the color of the potion contents.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&#039;&#039;&#039;AI Goals&#039;&#039;&#039;&lt;br /&gt;
* Added {{cd|cooldown}} field to target descriptors in {{cd|minecraft:behavior.nearest_attackable_target}} goal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Recipe]]s&#039;&#039;&#039;&lt;br /&gt;
* Removed &#039;data&#039; key to recipe json format.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Next Major Update&amp;quot;, and &amp;quot;Beta APIs&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Suspicious Gravel]]&#039;&#039;&#039;&lt;br /&gt;
* Looks like gravel, but rougher.&lt;br /&gt;
* Affected by gravity, vanishes when landing.&lt;br /&gt;
* Drops nothing when mined or moved, even if mining with [[Minecraft:silk touch]].&lt;br /&gt;
* Generates naturally in [[Minecraft:ocean ruins]].&lt;br /&gt;
* Brushing the suspicious gravel with a brush will extract objects.&lt;br /&gt;
** Has 4 stages of extracting, will recover gradually when stop brushing.&lt;br /&gt;
** Turns to regular gravel when extraction is done.&lt;br /&gt;
** Only suspicious gravels with a valid archaeological loot table can extract an item.&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Smithing Template]]s&#039;&#039;&#039;&lt;br /&gt;
* New item series for armor trimming and netherite upgrading, with twelve of them.&lt;br /&gt;
** [[File:Netherite Upgrade Smithing Template JE1 BE1.png|32px]] [[Minecraft:Netherite Upgrade]]&lt;br /&gt;
** Armor Trim:&lt;br /&gt;
*** [[File:Coast Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Coast Armor Trim]]&lt;br /&gt;
*** [[File:Dune Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Dune Armor Trim]]&lt;br /&gt;
*** [[File:Eye Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Eye Armor Trim]]&lt;br /&gt;
*** [[File:Rib Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Rib Armor Trim]]&lt;br /&gt;
*** [[File:Sentry Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Sentry Armor Trim]]&lt;br /&gt;
*** [[File:Snout Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Snout Armor Trim]]&lt;br /&gt;
*** [[File:Spire Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Spire Armor Trim]]&lt;br /&gt;
*** [[File:Tide Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Tide Armor Trim]]&lt;br /&gt;
*** [[File:Vex Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Vex Armor Trim]]&lt;br /&gt;
*** [[File:Ward Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Ward Armor Trim]]&lt;br /&gt;
*** [[File:Wild Armor Trim Smithing Template JE1 BE1.png|32px]] [[Minecraft:Wild Armor Trim]]&lt;br /&gt;
* They can be obtained randomly from chests generated in structures accordingly.&lt;br /&gt;
** Exceptions:&lt;br /&gt;
*** While randomly generated in other rooms, a netherite upgrade smithing template is also guaranteed in every treasure room in a [[Minecraft:bastion remnant]].&lt;br /&gt;
*** 1 eye armor trim is guaranteed in every [[Minecraft:stronghold]] library chest.&lt;br /&gt;
*** A single tide armor trim smithing template is sometimes dropped by [[Minecraft:elder guardians]] upon death.&lt;br /&gt;
** Some armor trims are rarer.&lt;br /&gt;
** The following common armor trims always generate 2 templates in a chest when found:&lt;br /&gt;
*** Dune&lt;br /&gt;
*** Coast&lt;br /&gt;
*** Wild&lt;br /&gt;
*** Sentry&lt;br /&gt;
* Consumed when used to upgrade an item in the [[Minecraft:smithing table]].&lt;br /&gt;
* Can not be crafted directly, but can make a copy of them by crafting in [[Minecraft:crafting table]]s as following pattern:&lt;br /&gt;
** 7 diamonds, shaped as iron ingots in [[Minecraft:cauldron]] crafting recipe.&lt;br /&gt;
** 1 block of material that the template is made out of, placed in the center slot of the crafting grid.&lt;br /&gt;
** 1 smithing template, placed in the remaining slot.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Cherry Leaves]] and [[Minecraft:Cherry Sign]]&#039;&#039;&#039;&lt;br /&gt;
* Their textures have been updated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Piglin Head]]&#039;&#039;&#039;&lt;br /&gt;
* Their ears now flap when the wearer is riding a vehicle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Stripped Cherry Wood]]&#039;&#039;&#039;&lt;br /&gt;
* Can now be crafted from stripped cherry logs. ({{bug|MCPE-168053}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Suspicious Sand]]&#039;&#039;&#039;&lt;br /&gt;
* Now generates naturally in warm [[Minecraft:ocean ruins]].&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Armor]]&#039;&#039;&#039;&lt;br /&gt;
* Now can be visually customized with a variety of unique trims at the [[Minecraft:smithing table]].&lt;br /&gt;
* Purely visual with no gameplay benefits, and can only be applied to [[Minecraft:helmet]]s, [[Minecraft:chestplate]]s, [[Minecraft:legging]]s and [[Minecraft:boot]]s.&lt;br /&gt;
** All trim patterns are visually the same on an armor&#039;s item icon, but the color will still change based on the trim material.&lt;br /&gt;
** The name of the trim pattern will be displayed on the item&#039;s tooltip.&lt;br /&gt;
* Armor trim has 2 properties: pattern and material.&lt;br /&gt;
** Pattern: Defined by the smithing template used to apply the trim, and represents the visual pattern of the trim.&lt;br /&gt;
** Material: Defined by what ingredient is used to apply the trim, and represents the color of the trim.&lt;br /&gt;
*** Available ingredients:&lt;br /&gt;
**** {{ItemLink|Amethyst Shard}}&lt;br /&gt;
**** {{ItemLink|Copper Ingot}}&lt;br /&gt;
**** {{ItemLink|Diamond}}&lt;br /&gt;
**** {{ItemLink|Emerald}}&lt;br /&gt;
**** {{ItemLink|Gold Ingot}}&lt;br /&gt;
**** {{ItemLink|Iron Ingot}}&lt;br /&gt;
**** {{ItemLink|Lapis Lazuli}}&lt;br /&gt;
**** {{ItemLink|Nether Quartz}}&lt;br /&gt;
**** {{ItemLink|Netherite Ingot}}&lt;br /&gt;
**** {{ItemLink|Redstone Dust}}&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Frog]]s&#039;&#039;&#039;&lt;br /&gt;
* Frogs born in the [[Minecraft:cherry grove]] biome are now the temperate variant instead of the cold variant. ({{bug|MCPE-168083}})&lt;br /&gt;
&lt;br /&gt;
==== Gameplay ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Smithing Table]] functionality&#039;&#039;&#039;&lt;br /&gt;
* Redesigned: it is now a workstation for physical equipment upgrades and modifications.&lt;br /&gt;
* Added a slot used by smithing templates to the left of the old 2 slots.&lt;br /&gt;
* Smithing templates define what type of upgrade that will be making to equipment.&lt;br /&gt;
** It specifies both what type of items that can upgrade, and which ingredients are valid to customize the upgrade.&lt;br /&gt;
* Netherite equipment crafting now also requires a netherite upgrade smithing template.&lt;br /&gt;
&lt;br /&gt;
==== World generation ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Ocean Ruins]]&#039;&#039;&#039;&lt;br /&gt;
* Now includes [[Minecraft:suspicious sand]] and [[Minecraft:suspicious gravel]].&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&#039;&#039;&#039;API&#039;&#039;&#039;&lt;br /&gt;
* ItemStack&lt;br /&gt;
** Added function {{cd|getTags(): string[]}} - Returns all tags for the item.&lt;br /&gt;
** Added function {{cd|hasTag(tag: string): boolean}} - Returns {{cd|true}} if the item has the specified tag.&lt;br /&gt;
&#039;&#039;&#039;EntityEquipmentInventoryComponent&#039;&#039;&#039;&lt;br /&gt;
* This component is used to manipulate the equipment of mobs and players. To use it, call {{cd|getComponent(&#039;equipment_inventory&#039;)}}&lt;br /&gt;
* Added function {{cd|getEquipment(equipmentSlot: EquipmentSlot): ItemStack | undefined}} - Returns the item in the given equipment slot.&lt;br /&gt;
* Added function {{cd|getEquipmentSlot(equipmentSlot: EquipmentSlot): ContainerSlot}} - Returns the container slot for the given equipment slot.&lt;br /&gt;
* Added function {{cd|setEquipment(equipmentSlot: EquipmentSlot, itemStack?: ItemStack): void}} - Sets the item in the given equipment slot.&lt;br /&gt;
&#039;&#039;&#039;ItemDurabilityComponent&#039;&#039;&#039;&lt;br /&gt;
* The {{cd|ItemDurabilityComponent}} now works with all damageable items, not just custom items.&lt;br /&gt;
* Removed property {{cd|damageRange}}.&lt;br /&gt;
* Setting damage will now throw an exception if it is outside of the range [0, maxDurability].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GameTest Framework&#039;&#039;&#039;&lt;br /&gt;
* Updated specific GameTest exceptions to be thrown as {{cd|GameTestError}} error objects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scripting&#039;&#039;&#039;&lt;br /&gt;
* Form promises are now rejected using typed errors, vs. strings as used previously.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Fixed experience orb position desync after teleport. ({{bug|MCPE-59584}})&lt;br /&gt;
* Going into lava in third person view no longer causes the camera to turn black. ({{bug|MCPE-166861}})&lt;br /&gt;
* Fixed an issue where players load incorrect data when loading a local game after connecting to a server or Realm. ({{bug|MCPE-164765}})&lt;br /&gt;
* Fixed an issue where the player camera height was incorrect with or without the sneak toggle. ({{bug|MCPE-167559}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* LevelChunks no longer flicker in The End dimension when Clientside Chunk Generation is enabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Corrected toggle navigation in Edit World menu while using gamepad or keyboard that were previously skipped.&lt;br /&gt;
* Updated designs for sign in and sign up screens in preview.&lt;br /&gt;
* Search bar in Creative inventory screen is now automatically selected while using a keyboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Sponges no longer emit water drop particles underwater. ({{bug|MCPE-122138}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Villagers will now wake up in a valid position and will not phase though blocks. ({{bug|MCPE-142544}})&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.80 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.80.21]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.80.21]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.80.21]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.80.21]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.70.22&amp;diff=47669</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.70.22</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.70.22&amp;diff=47669"/>
		<updated>2025-10-04T04:12:45Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.70.22 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.70.22.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| versioncode = &#039;&#039;&#039;Android&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
951907022 (armeabi-v7a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
961907022 (x86, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
971907022 (arm64-v8a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
981907022 (x86_64, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, iOS, iPadOS, Xbox&#039;&#039;&#039; - February 8, 2023&amp;lt;br&amp;gt;&#039;&#039;&#039;Android&#039;&#039;&#039; - February 11, 2023&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.7022.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox&#039;&#039;&#039;: 1.19.7022.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.70.22&lt;br /&gt;
| serverdl = &#039;&#039;&#039;Server&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.19.70.22.zip Windows]&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.19.70.22.zip Linux]&lt;br /&gt;
| parent = 1.19.70&lt;br /&gt;
| prevparent = 1.19.63&lt;br /&gt;
| prev = Preview 1.19.70.21&lt;br /&gt;
| next = Preview 1.19.70.23&lt;br /&gt;
| nextparent = 1.19.71&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.70.22&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.70.22&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the third beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.70]], released on February 8-11, 2023,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/12940778804877|title=Minecraft Beta &amp;amp; Preview - 1.19.70.22|website=Minecraft Feedback|date=February 8, 2023}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Vines]]&#039;&#039;&#039;&lt;br /&gt;
* Now drop nothing when mined with [[Minecraft:Silk Touch]] enchanted tools except shears.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Next Major Update&amp;quot; and &amp;quot;Beta APIs&amp;quot; experimental toggle.&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Bamboo Fence]]s and [[Minecraft:Bamboo Fence Gate]]s&#039;&#039;&#039;&lt;br /&gt;
* Removed black lines along the edges of Bamboo Fences and Bamboo Fence Gates. ({{bug|MCPE-163360}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Bamboo Hanging Sign]] and [[Minecraft:Mangrove Hanging Sign]] &#039;&#039;&#039;&lt;br /&gt;
* Mangrove and Bamboo Hanging Signs are now placed correctly in the Creative Inventory. ({{bug|MCPE-163340}})&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Camel]]s&#039;&#039;&#039;&lt;br /&gt;
* Camels can once again overcome obstacles as high as one block and a half. ({{bug|MCPE-166452}})&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&#039;&#039;&#039;API&#039;&#039;&#039;&lt;br /&gt;
* Replaced general {{cd|setVelocity}} call with methods to apply impulses to entities:&lt;br /&gt;
** Added function {{cd|clearVelocity(): void}} - Sets the current velocity of the Entity to zero.&lt;br /&gt;
** Added function {{cd|applyImpulse(vector: Vector3): void}} - Applies impulse vector to the current velocity of the Entity.&lt;br /&gt;
** Added function {{cd|applyKnockback(directionX: number, directionZ: number, horizontalStrength: number, verticalStrength: number): void}} - Applies ** knockback to the Entity in specified direction based on vertical and horizontal strength.&lt;br /&gt;
** Removed function {{cd|setVelocity}}.&lt;br /&gt;
* BeforeExplosionEvent&lt;br /&gt;
** Added function {{cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.&lt;br /&gt;
** Added function {{cd|setImpactedBlocks(blocks: Vector3[]): void}} - Sets the blocks locations that are impacted by the explosion.&lt;br /&gt;
** Removed property {{cd|impactedBlocks}}.&lt;br /&gt;
* BeforeItemUseOnEvent&lt;br /&gt;
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.&lt;br /&gt;
** Removed property {{cd|blockLocation}}.&lt;br /&gt;
* BlockInventoryComponent&lt;br /&gt;
** Removed property {{cd|location}}.&lt;br /&gt;
* BlockLavaContainerComponent&lt;br /&gt;
** Removed property {{cd|location}}.&lt;br /&gt;
* BlockPistonComponent&lt;br /&gt;
** Added function {{cd|getAttachedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the activation of this piston.&lt;br /&gt;
** Removed property {{cd|attachedBlocks}}.&lt;br /&gt;
** Removed property {{cd|location}}.&lt;br /&gt;
* BlockPotionContainerComponent&lt;br /&gt;
** Removed property {{cd|location}}.&lt;br /&gt;
* BlockRecordPlayerComponent&lt;br /&gt;
** Removed property {{cd|location}}.&lt;br /&gt;
* BlockSignComponent&lt;br /&gt;
** Removed property {{cd|location}}.&lt;br /&gt;
* BlockSnowContainerComponent&lt;br /&gt;
** Removed property {{cd|location}}.&lt;br /&gt;
* BlockWaterContainerComponent&lt;br /&gt;
** Removed property {{cd|location}}.&lt;br /&gt;
** Added function {{cd|getHeadLocation(): Vector3}} - Gets the head location of the Entity.&lt;br /&gt;
** Removed property {{cd|headLocation}}.&lt;br /&gt;
* ExplosionEvent&lt;br /&gt;
** Added function {{cd|getImpactedBlocks(): Vector3[]}} - Gets the blocks locations that are impacted by the explosion.&lt;br /&gt;
** Removed property {{cd|impactedBlocks}}.&lt;br /&gt;
* ItemStartUseOnEvent&lt;br /&gt;
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.&lt;br /&gt;
** Added function {{cd|getBuildBlockLocation(): Vector3}} - Gets the location of the resulting build block.&lt;br /&gt;
** Removed property {{cd|blockLocation}}.&lt;br /&gt;
** Removed property {{cd|buildBlockLocation}}.&lt;br /&gt;
* ItemStopUseOnEvent&lt;br /&gt;
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.&lt;br /&gt;
** Removed property {{cd|blockLocation}}.&lt;br /&gt;
* ItemUseOnEvent&lt;br /&gt;
** Added function {{cd|getBlockLocation(): Vector3}} - Gets the location of the block being impacted.&lt;br /&gt;
** Removed property {{cd|blockLocation}}.&lt;br /&gt;
* NavigationResult&lt;br /&gt;
** Added function {{cd|getPath(): Vector3[]}} - Gets the locations of the blocks that comprise the navigation route.&lt;br /&gt;
** Removed property {{cd|path}}.&lt;br /&gt;
* Player&lt;br /&gt;
** Added function {{cd|getHeadLocation(): Vector3}} - Gets the head location of the Player.&lt;br /&gt;
** Removed property {{cd|headLocation}}.&lt;br /&gt;
* ItemStack&lt;br /&gt;
** Added read-only property {{cd|getMaxAmount: number}} - Returns the maximum stack size for the item.&lt;br /&gt;
** Added read-only property {{cd|isStackable: bool}} - Returns whether the item is stackable.&lt;br /&gt;
** Added function {{cd|isStackableWith(itemStack: ItemStack): bool}} - Returns whether the item can be stacked with the given item.&lt;br /&gt;
** Added read-only property {{cd|type: ItemType}} - Returns the type of the item.&lt;br /&gt;
** Added function {{cd|clone(): ItemStack}} - Returns a copy of the item stack.&lt;br /&gt;
** Added property {{cd|keepOnDeath: bool}} - Sets whether the item is kept on death.&lt;br /&gt;
** Added property {{cd|lockMode: ItemLockMode}} - Sets whether the item can be moved or dropped.&lt;br /&gt;
** Added function {{cd|setCanPlaceOn(blockIdentifiers?: string[])}} - Sets which blocks the item can be placed on.&lt;br /&gt;
** Added function {{cd|setCanDestroy(blockIdentifiers?: string[])}} - Sets which blocks this item can destroy.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Impact sounds of projectiles on Amethyst blocks and clusters are now audible.&lt;br /&gt;
* Dead Bush will now drop Sticks when broken with any tool except Shears, even those with the Silk Touch enchantment. Vines will drop nothing in the same situation. ({{bug|MCPE-163246}})&lt;br /&gt;
* Bells no longer break when a block is placed underneath or above them. ({{bug|MCPE-166742}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spectator Mode&#039;&#039;&#039;&lt;br /&gt;
* Phasing through blocks in third person view no longer makes the camera zoom in and out towards the player’s head. ({{bug|MCPE-160467}})&lt;br /&gt;
* End Gateways can no longer be used in Spectator Mode. ({{bug|MCPE-165689}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Redstone source can now power a single block from different sides at the same time. ({{bug|MCPE-163651}})&lt;br /&gt;
* Players are no longer able to begin flying if they have no space to stand up. ({{bug|MCPE-166413}})&lt;br /&gt;
* Players can now fall off of an edge while sneaking if not holding the sneak button.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Composter now always consumes an item when becoming full. ({{bug|MCPE-162020}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Witches will drink a Fire Resistance Potion when standing on a Campfire.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Crossbow now shakes while charging arrows. ({{bug|MCPE-152952}})&lt;br /&gt;
* Loot table conditions are no longer ignored in-game when used inside functions. ({{bug|MCPE-164582}})&lt;br /&gt;
* Spawn eggs for Snow Golem, Wither, and Trader Llama now appear correctly in the inventory and hotbar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marketplace&#039;&#039;&#039;&lt;br /&gt;
* Added a new &#039;Marketplace&#039; icon to the Marketplace screen sidebar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Carrots now display the proper name in item tooltips when used in can_place_on and can_destroy item components. ({{bug|MCPE-160838}})&lt;br /&gt;
* Tweaked the keyboard interaction on Android devices for text input fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* The {{cmd|summon}} command no longer causes some entities to be spawned in at an angle.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.70 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.70.22]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.70.22]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.70.22]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.70.22]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.70.21&amp;diff=47668</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.70.21</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.70.21&amp;diff=47668"/>
		<updated>2025-10-04T04:12:33Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.70.21 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.70.21.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| versioncode = &#039;&#039;&#039;Android&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
951907021 (armeabi-v7a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
961907021 (x86, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
971907021 (arm64-v8a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
981907021 (x86_64, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, iOS, iPadOS, Xbox&#039;&#039;&#039; - February 1, 2023&amp;lt;br&amp;gt;&#039;&#039;&#039;Android&#039;&#039;&#039; - February 7, 2023&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.7021.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox&#039;&#039;&#039;: 1.19.7021.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.70.21&lt;br /&gt;
| serverdl = &#039;&#039;&#039;Server&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.19.70.21.zip Windows]&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.19.70.21.zip Linux]&lt;br /&gt;
| parent = 1.19.70&lt;br /&gt;
| prevparent = 1.19.63&lt;br /&gt;
| prev = Preview 1.19.70.20&lt;br /&gt;
| next = Preview 1.19.70.22&lt;br /&gt;
| nextparent = 1.19.71&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.70.21&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.70.21&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the second beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.70]], released on February 1-7, 2023,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/12739185905933|title=Minecraft Beta &amp;amp; Preview - 1.19.70.21|website=Minecraft Feedback|date=February 1, 2023}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&#039;&#039;&#039;{{cmd|clone}}, {{cmd|fill}} and {{cmd|setblock}}&#039;&#039;&#039;&lt;br /&gt;
* Removed &amp;lt;code&amp;gt;tileData: int&amp;lt;/code&amp;gt; argument.&lt;br /&gt;
&#039;&#039;&#039;{{cmd|execute}}&#039;&#039;&#039;&lt;br /&gt;
* Removed &amp;lt;code&amp;gt;data: int&amp;lt;/code&amp;gt; argument.&lt;br /&gt;
&#039;&#039;&#039;{{cmd|testforblock}}&#039;&#039;&#039;&lt;br /&gt;
* Removed &amp;lt;code&amp;gt;dataValue: int&amp;lt;/code&amp;gt; argument.&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Zombified Piglin]]&#039;&#039;&#039;&lt;br /&gt;
* Now spawn at light levels of 11 and below.&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Crafting Table component no longer appends &amp;quot;tile.&amp;quot; when defaulting to use block name for crafting table label.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Next Major Update&amp;quot; and &amp;quot;Beta APIs&amp;quot; experimental toggle.&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Head]]s&#039;&#039;&#039;&lt;br /&gt;
* Piglin and Dragon Head blocks no longer animate in the hotbar or inventory. ({{bug|MCPE-164535}}, {{bug|MCPE-32654}})&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&#039;&#039;&#039;API&#039;&#039;&#039;&lt;br /&gt;
* Added function &amp;lt;code&amp;gt;playAnimation(animationName: string, options?: PlayAnimationOptions)&amp;lt;/code&amp;gt; - Plays the specified animation for an entity.&lt;br /&gt;
* ItemStack&lt;br /&gt;
** &#039;&#039;ItemStack&#039;&#039; can now be constructed using a string identifier.&lt;br /&gt;
** Removed constructor parameter &amp;lt;code&amp;gt;data&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Removed property &amp;lt;code&amp;gt;data&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Removed function &#039;&#039;clearLore&#039;&#039; To clear lore, call &#039;&#039;setLore&#039;&#039; with an empty array or undefined.&lt;br /&gt;
** Setting &amp;lt;code&amp;gt;nameTag&amp;lt;/code&amp;gt; to an empty string will now clear the name tag.&lt;br /&gt;
** Setting &amp;lt;code&amp;gt;nameTag&amp;lt;/code&amp;gt; to a string longer than 255 characters will now result in an exception.&lt;br /&gt;
** Setting &amp;lt;code&amp;gt;amount&amp;lt;/code&amp;gt; greater than the maximum stack size will now clamp the value to the maximum stack size.&lt;br /&gt;
** Setting &amp;lt;code&amp;gt;amount&amp;lt;/code&amp;gt; to a value less than 1 will now result in an exception.&lt;br /&gt;
* ContainerSlot&lt;br /&gt;
** Removed function &#039;&#039;clearItem-&#039;&#039; To clear the item, call &#039;&#039;setItem&#039;&#039; with undefined.&lt;br /&gt;
** Removed function &#039;&#039;clearLore-&#039;&#039; To clear lore, call setLore with an empty array or undefined.&lt;br /&gt;
&#039;&#039;&#039;GameTest Framework&#039;&#039;&#039;&lt;br /&gt;
* Test&lt;br /&gt;
** Added optional &amp;lt;code&amp;gt;searchDistanceparameter&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;assertEntityPresent(entityTypeIdentifier: string, blockLocation: BlockLocation, searchDistance?: number, isPresent?: boolean)&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added &amp;lt;code&amp;gt;assertEntityInstancePresentInArea(entity: Entity, isPresent?: boolean)&amp;lt;/code&amp;gt; to check if an entity instance is present in the test area.&lt;br /&gt;
** Made the &amp;lt;code&amp;gt;searchDistance&amp;lt;/code&amp;gt; parameter optional in &amp;lt;code&amp;gt;assertItemEntityPresent&amp;lt;/code&amp;gt;.&lt;br /&gt;
&#039;&#039;&#039;JSON&#039;&#039;&#039;&lt;br /&gt;
* In JSON formats 1.19.70 and later, blocks fail to load if the &amp;quot;condition&amp;quot; field in Block Permutations is not a valid Molang string.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Players are now able to place top Slabs in blocks that are only partially blocked by an entity. ({{bug|MCPE-155016}})&lt;br /&gt;
* Players can no longer see through partial blocks when sneaking or riding in third person. ({{bug|MCPE-156273}})&lt;br /&gt;
* Error messages about building outside the world height limits no longer appear when simply interacting with blocks at the world height limits from certain angles. ({{bug|MCPE-152935}})&lt;br /&gt;
* Players are now able to interact with functional blocks while sneaking in a gap without the sneak button held.&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Minecarts can now eject mobs into liquid blocks. ({{bug|MCPE-120078}})&lt;br /&gt;
&#039;&#039;&#039;Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* Allowed left and right D-pad buttons to keep input when the forward button is pressed.&lt;br /&gt;
* Added the leave Boat button when the player falls from a height within in the boat.&lt;br /&gt;
* Fixed an issue that prevented players from removing equipped armor by tapping on an item or block in the Creative inventory. ({{bug|MCPE-165790}})&lt;br /&gt;
&#039;&#039;&#039;Performance and Stability&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where simultaneously pressing the &amp;quot;Mine&amp;quot; and &amp;quot;Place&amp;quot; button on any input device while targeting a Structure Block could cause the game to crash. ({{bug|MCPE-155689}})&lt;br /&gt;
&#039;&#039;&#039;Marketplace&#039;&#039;&#039;&lt;br /&gt;
* Navigating right with controller left stick on sidebar now collapses it.&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Volume arguments no longer floor the selector&#039;s position. ({{bug|MCPE-162237}})&lt;br /&gt;
* Selecting targets by volume will now select all entities whose hitbox collides with the volume box. This is versioned for 1.19.70 and later. ({{bug|MCPE-162237}})&lt;br /&gt;
* Previous behavior works as expected on versions less than 1.19.70.&lt;br /&gt;
* Volume arguments for selectors (dx, dy, dz) now support float values. ({{bug|MCPE-163863}})&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.70 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.70.21]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.70.21]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.70.21]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.70.21]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.60.25&amp;diff=47664</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.60.25</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.60.25&amp;diff=47664"/>
		<updated>2025-10-04T04:06:54Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.60.25 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.60.25.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| versioncode=&#039;&#039;&#039;Android&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
951906025 (armeabi-v7a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
961906025 (x86, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
971906025 (arm64-v8a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
981906025 (x86_64, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039; - January 5, 2023&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.6025.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox&#039;&#039;&#039;: 1.19.6025.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.60.25&lt;br /&gt;
| serverdl = &#039;&#039;&#039;Server&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.19.60.25.zip Windows]&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.19.60.25.zip Linux]&lt;br /&gt;
| parent = 1.19.60&lt;br /&gt;
| prevparent = 1.19.51&lt;br /&gt;
| prev = Preview 1.19.60.24&lt;br /&gt;
| next = Preview 1.19.60.26&lt;br /&gt;
| nextparent = 1.19.62&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.60.25&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.60.25&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the fifth beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.60]], released on January 5, 2023,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/11995250732557|title=Minecraft Beta &amp;amp; Preview - 1.19.60.25|website=Minecraft Feedback|date=January 5, 2023}}&amp;lt;/ref&amp;gt; which fixes bugs. This is the first beta/&#039;&#039;Preview&#039;&#039; released in 2023.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Button]]s&#039;&#039;&#039;&lt;br /&gt;
* Added a unique button click sound.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Crimson]] and [[Minecraft:Warped]] blocks&#039;&#039;&#039;&lt;br /&gt;
* Now have a unique set of sounds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Door]]s, [[Minecraft:Fence Gate]]s and [[Minecraft:Trapdoor]]s&#039;&#039;&#039;&lt;br /&gt;
* Now use the same opening and closing sounds as &#039;&#039;Java Edition&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Pressure Plate]]s&#039;&#039;&#039;&lt;br /&gt;
* Now have different sound pitches based on their behavior to match &#039;&#039;Java Edition&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Spawn Egg]]s&#039;&#039;&#039;&lt;br /&gt;
* Wither and Ender Dragon spawn eggs are no longer available in the Creative Inventory, but are still obtainable via commands.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Donkey]], [[Minecraft:Mule]], [[Minecraft:Skeleton Horse]], and [[Minecraft:Zombie Horse]]&#039;&#039;&#039;&lt;br /&gt;
* Changed their textures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Piglin]]s&#039;&#039;&#039;&lt;br /&gt;
* Can once again spawn at light levels above 7 in the Nether.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Added content error for the condition that Custom blocks with permutations or properties fail to load in non-experimental worlds for JSON formats 1.19.60 and onward.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot; and &amp;quot;Next Major Update&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Head]]s&#039;&#039;&#039;&lt;br /&gt;
* Mob heads can now be placed on top of note blocks without sneaking.&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Camel]]s&#039;&#039;&#039;&lt;br /&gt;
* No longer get pulled into rideable entities (i.e boats and minecarts).&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&#039;&#039;&#039;API&#039;&#039;&#039;&lt;br /&gt;
* Entity&lt;br /&gt;
** Fixed a bug where the &amp;lt;code&amp;gt;getEffect&amp;lt;/code&amp;gt; method could return an invalid Effect (and another case where an Effect could become invalid after a new Effect was added).&lt;br /&gt;
* EntityHurtEvent&lt;br /&gt;
** Added read-only property &amp;lt;code&amp;gt;damageSource: EntityDamageSource&amp;lt;/code&amp;gt; - Gets information about the damage source.&lt;br /&gt;
* EntityDamageSource&lt;br /&gt;
** Added property &amp;lt;code&amp;gt;cause: EntityDamageCause&amp;lt;/code&amp;gt; - Gets the damage cause.&lt;br /&gt;
** Added property &amp;lt;code&amp;gt;damagingEntity?: Entity&amp;lt;/code&amp;gt; - Gets the damaging Entity.&lt;br /&gt;
** Added property &amp;lt;code&amp;gt;damagingProjectile?: Entity&amp;lt;/code&amp;gt; - Gets the damaging projectile Entity.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;applyDamage(amount: number, source?: EntityDamageSource): boolean&amp;lt;/code&amp;gt; - Applies damage to the Entity and returns the result of the operation.&lt;br /&gt;
* Dimension&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;fillBlocks(begin: BlockLocation, end: BlockLocation, block: BlockPermutation | BlockType, options?: BlockFillOptions): number&amp;lt;/code&amp;gt;&lt;br /&gt;
*** Fills an area between begin and end with block of type block. Returns number of blocks placed.&lt;br /&gt;
** Added new interface &amp;lt;code&amp;gt;BlockFillOptions&amp;lt;/code&amp;gt; with member &amp;lt;code&amp;gt;matchingBlock?: BlockPermutation | BlockType&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** Used with &amp;lt;code&amp;gt;fillBlocks&amp;lt;/code&amp;gt; to apply additional options, such as only filling blocks matching &amp;lt;code&amp;gt;matchingBlock&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Player&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;addLevels(amount: number): number&amp;lt;/code&amp;gt; - Adds/Removes level to/from the Player and returns the current level of the Player.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;addExperience(amount: number): number&amp;lt;/code&amp;gt; - Adds/Removes experience to/from the Player and returns the current experience of the Player.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;resetLevel(): void&amp;lt;/code&amp;gt; - Resets the level of the Player.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;getTotalXp(): number&amp;lt;/code&amp;gt; - Gets the total experience of the Player.&lt;br /&gt;
** Added read-only property &amp;lt;code&amp;gt;level&amp;lt;/code&amp;gt; - Gets the level of the Player.&lt;br /&gt;
** Added read-only property &amp;lt;code&amp;gt;xpEarnedAtCurrentLevel&amp;lt;/code&amp;gt; - Gets the experience earned at the current level of the Player.&lt;br /&gt;
** Added read-only property &amp;lt;code&amp;gt;totalXpNeededForNextLevel&amp;lt;/code&amp;gt; - Gets the total experience required for the current level of the Player.&lt;br /&gt;
&#039;&#039;&#039;Recipes&#039;&#039;&#039;&lt;br /&gt;
* Renamed and converted all Smithing Table recipes to use the newly introduced “minecraft:recipe_smithing_transform” recipe format.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Camels no longer get pulled into rideable entities ({{bug|MCPE-163610}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* Correct dismount tip now shows if not using classic touch controls.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Crimson and Warped block sets now have a unique set of sounds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Fixed potential crash when teleporting players to other dimensions using commands ({{bug|MCPE-164940}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands Parity&#039;&#039;&#039;&lt;br /&gt;
* Running {{cmd|execute &amp;lt;if{{!}}unless&amp;gt; score}} on a player that doesn’t have a score set now returns false ({{bug|MCPE-156279}}).&lt;br /&gt;
* {{cmd|execute &amp;lt;if{{!}}unless&amp;gt; score}} no longer accepts selectors that can return multiple entities (ie. @e, @a).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Redstone Dust now emits a sound when placed on the ground ({{bug|MCPE-65423}}).&lt;br /&gt;
* Player now responds correctly to speed changes using minecraft:movement&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Input&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where the mouse cursor was visible and is no longer usable to control the player camera on the HUD screen after exiting the menu screen with a touch while moving the mouse around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Players can now “pick” Iron Golems, Snow Golems, Withers, and Ender Dragons, obtaining their respective Spawn Eggs ({{bug|MCPE-164533}}).&lt;br /&gt;
* Piglins can once again spawn at light levels above 7 in the Nether ({{bug|MCPE-165096}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evoker&#039;&#039;&#039;&lt;br /&gt;
* Evokers now play a ‘sit’ animation when riding a mount or vehicle ({{bug|MCPE-43778}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Particle Effects&#039;&#039;&#039;&lt;br /&gt;
* Updated particles documentation with descriptions of new materials and included example particles in the example resource pack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Performance and Stability&#039;&#039;&#039;&lt;br /&gt;
* Fixed potential crash when using “instant_despawn” component.&lt;br /&gt;
* Fixed potential crash when loading actors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* ClientSide LevelChunk generation is now Server authoritative, preventing Clients from generating unnecessary chunks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* Resolved an issue that pressing the inventory button could interact with the world instead of opening the inventory on some devices ({{bug|MCPE-154499}}).&lt;br /&gt;
* Fixed an issue that players couldn’t scroll pages when one row was off-screen ({{bug|MC-859959}}, {{bug|MC-926422}}).&lt;br /&gt;
* Added several levels of intervals for repeat crafting when holding on the crafted items.&lt;br /&gt;
* Removed the camera movement delay when the player swiped from the attack and build buttons in crosshair mode.&lt;br /&gt;
* The touch focus circle has been reactivated with the new touch controls (not in Crosshair mode).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Toast notifications can now be swiped away on touch devices in-game.&lt;br /&gt;
* Touch control settings section is no longer visible on Xbox.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Change various blocks’ map colors to match &#039;&#039;Java Edition&#039;&#039; ({{bug|MCPE-19228}}).&lt;br /&gt;
* Change frogspawn map color to match &#039;&#039;Java Edition&#039;&#039; ({{bug|MCPE-159715}}).&lt;br /&gt;
* Change bed block map colors to match &#039;&#039;Java Edition&#039;&#039; ({{bug|MCPE-40709}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Wooden Doors, Iron Doors, Wooden Trapdoors, Iron Trapdoors and Fence Gates now use the same opening and closing sounds as &#039;&#039;Java Edition&#039;&#039;.&lt;br /&gt;
* Updated Pressure Plates to have different sound pitches based on their behavior to match &#039;&#039;Java Edition&#039;&#039;.&lt;br /&gt;
* Added a unique button click sound for Wooden Buttons to match &#039;&#039;Java Edition&#039;&#039;.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.60 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.60.25]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.60.25]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.60.25]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.60.25]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.60.22&amp;diff=47661</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.60.22</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.60.22&amp;diff=47661"/>
		<updated>2025-10-04T04:06:24Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.60.22 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.60.22.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, Xbox&#039;&#039;&#039; - December 1, 2022&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.6022.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox&#039;&#039;&#039;: 1.19.6022.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android&#039;&#039;&#039;: 1.19.60.22&lt;br /&gt;
| serverdl = &#039;&#039;&#039;Server&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.19.60.22.zip Windows]&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.19.60.22.zip Linux]&lt;br /&gt;
| parent = 1.19.60&lt;br /&gt;
| prevparent = 1.19.51&lt;br /&gt;
| prev = Preview 1.19.60.20&lt;br /&gt;
| next = Preview 1.19.60.23&lt;br /&gt;
| nextparent = 1.19.62&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.60.22&#039;&#039;&#039; (Android) or Preview &#039;&#039;&#039;1.19.60.22&#039;&#039;&#039; (Windows, Xbox) is the second beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.60]], released on December 1, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/11062311640333|title=Minecraft Beta &amp;amp; Preview - 1.19.60.22|website=Minecraft Feedback|date=December 1, 2022}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Dispenser]]&#039;&#039;&#039;&lt;br /&gt;
* Dispensers can now equip saddles and horse armors to tamed horses.&lt;br /&gt;
* Dispensers can now equip saddles and chests to tamed mules and donkeys.&lt;br /&gt;
* Dispensers can now equip carpets and chests to tamed llamas.&lt;br /&gt;
* Dispensers can now equip saddles to pigs and striders.&lt;br /&gt;
* Shears in a dispenser will now only shear one sheep at a time.&lt;br /&gt;
* Shears in a dispenser will now shear snow golems and mooshrooms.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Enderman]]&#039;&#039;&#039;&lt;br /&gt;
* Now only spawn at light level 7 and below in [[Minecraft:the Nether]], instead of 11 and below.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Skeleton]] and [[Minecraft:Wither Skeleton]]&#039;&#039;&#039;&lt;br /&gt;
* Now only spawn at light level 7 and below in [[Minecraft:the Nether]], instead of 11 and below.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Vex]]&#039;&#039;&#039;&lt;br /&gt;
* The texture of the vex has slightly changed.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&#039;&#039;&#039;Components&#039;&#039;&#039;&lt;br /&gt;
* Added &#039;&#039;inventory&#039;&#039; as a possible &#039;&#039;domain&#039;&#039; value for the &amp;lt;code&amp;gt;has_equipment&amp;lt;/code&amp;gt; filter, which allows to check for items stored in the actor&#039;s inventory.&lt;br /&gt;
* Added an &amp;lt;code&amp;gt;equip_item_slot&amp;lt;/code&amp;gt; field to the &#039;&#039;interact&#039;&#039; component.&lt;br /&gt;
** If set, an item held by the player will be equipped to the specified slot upon successful interaction.&lt;br /&gt;
** If an item is already present in the specified slot, it will be moved to the player&#039;s inventory.&lt;br /&gt;
** Equipping an item removes it from the player&#039;s inventory, unless the player is in Creative mode.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot; and &amp;quot;Next Major Update&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Block of Bamboo]] and [[Minecraft:Block of Stripped Bamboo]]&#039;&#039;&#039;&lt;br /&gt;
* Renamed “Stripped Block of Bamboo” to “Block of Stripped Bamboo”, as it was incorrectly named.&lt;br /&gt;
* Block of bamboo and block of stripped bamboo are now correctly classified as &amp;quot;Woods&amp;quot; in the Creative inventory, instead of as &amp;quot;Logs&amp;quot;.&lt;br /&gt;
* Updated block of bamboo and block of stripped bamboo textures, as their lighting was inconsistent with other blocks.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Bamboo Mosaic]]&#039;&#039;&#039;&lt;br /&gt;
* Bamboo mosaic cannot be used as a general wood plank in crafting recipes.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Bamboo planks]]&#039;&#039;&#039;&lt;br /&gt;
* Bamboo planks can now be used in all recipes that take planks of any wood type. ({{bug|MCPE-163365}})&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Bamboo slab]]&#039;&#039;&#039;&lt;br /&gt;
* Bamboo slabs can now be used in all recipes that take planks of any wood type.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Chiseled Bookshelf]]&#039;&#039;&#039;&lt;br /&gt;
* Books can now be removed and added to specific slots on the chiseled bookshelf.&lt;br /&gt;
* You can now remove a book from the chiseled bookshelf while holding a book in your hand.&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Camel]]&#039;&#039;&#039;&lt;br /&gt;
* Using a saddle on an adult camel now results in it being properly equipped. ({{bug|MCPE-163333}})&lt;br /&gt;
* Dispensers can now equip Saddles to tamed Camels.&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Sound]]&#039;&#039;&#039;&lt;br /&gt;
* Player sound slider now correctly adjusts step and fall sounds for bamboo blocks, hanging signs, nether wood types, and chiseled bookshelves.&lt;br /&gt;
* Block sound slider now correctly adjusts sounds for chiseled bookshelf. ({{bug|MCPE-164700}})&lt;br /&gt;
* Lowered sound volume for ender dragon when placed on a note block&lt;br /&gt;
* Jukebox slider now correctly adjusts sound level for mob heads placed on note block.&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&#039;&#039;&#039;API&#039;&#039;&#039;&lt;br /&gt;
* Block&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;getRedstonePower(): number-&amp;lt;/code&amp;gt; Gets the redstone signal strength of the block if it is part of a circuit, otherwise returns undefined.&lt;br /&gt;
* Added {{cmd|scriptevent}} command as part of the Beta APIs experiment. This is what will trigger &#039;&#039;system.events.scriptEventReceive&#039;&#039; events (see below):&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Usage: &amp;lt;code&amp;gt;/scriptevent &amp;lt;messsageId: string&amp;gt; [message: ???]&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;messageId&amp;lt;/code&amp;gt; must be namespaced, use of the minecraft namespace is invalid (e.g. &amp;lt;code&amp;gt;/scriptevent give:coal&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;/scriptevent my_scripts:spawn_sheep&amp;lt;/code&amp;gt;)&lt;br /&gt;
* message is optional, with a max length of 256 characters.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;events.scriptEventReceive&#039;&#039;&lt;br /&gt;
** Added system event &#039;&#039;events.scriptEventReceive&#039;&#039;.&lt;br /&gt;
** Added &#039;&#039;read-only&#039;&#039; property id: &amp;lt;code&amp;gt;String-&amp;lt;/code&amp;gt; The namespaced ID of the event.&lt;br /&gt;
** Added &#039;&#039;read-only&#039;&#039; property message: String- The content of the message the event was sent with.&lt;br /&gt;
** Added &#039;&#039;read-only&#039;&#039; property sourceBlock: &amp;lt;code&amp;gt;Block-&amp;lt;/code&amp;gt; The command block that triggered/executed the command call if applicable, otherwise undefined.&lt;br /&gt;
** Added &#039;&#039;read-only&#039;&#039; property sourceEntity: &amp;lt;code&amp;gt;Entity-&amp;lt;/code&amp;gt; The player/entity that executed the command call if applicable, otherwise undefined.&lt;br /&gt;
** Added &#039;&#039;read-only&#039;&#039; property initiator: &amp;lt;code&amp;gt;Entity-&amp;lt;/code&amp;gt; The player that caused an NPC to execute the command call if applicable, otherwise undefined.&lt;br /&gt;
** Added &#039;&#039;read-only&#039;&#039; property sourceType: &amp;lt;code&amp;gt;MessageSourceType-&amp;lt;/code&amp;gt; The type of source the event was triggered by&lt;br /&gt;
** &amp;lt;code&amp;gt;subscribe()&amp;lt;/code&amp;gt; can filter by valid namespace string using the &amp;lt;code&amp;gt;ScriptEventMessageFilterOptions&amp;lt;/code&amp;gt; class.&lt;br /&gt;
&lt;br /&gt;
* ScriptEventMessageFilterOptions&lt;br /&gt;
** Added &amp;lt;code&amp;gt;ScriptEventMessageFilterOptions&amp;lt;/code&amp;gt; class&lt;br /&gt;
** Added property &amp;lt;code&amp;gt;namespaces: string[]-&amp;lt;/code&amp;gt; An array of namespaces to filter on&lt;br /&gt;
* Simulated Player&lt;br /&gt;
** Added property &amp;lt;code&amp;gt;isSprinting&amp;lt;/code&amp;gt;- Used to get or set if the sprinting state of the simulated player is set to true.&lt;br /&gt;
&#039;&#039;&#039;JSON&#039;&#039;&#039;&lt;br /&gt;
* Ensure Block Permutation Conditions cannot have side effects (i.e. &#039;math.random&#039;, &#039;math.random_integer&#039;, and variable assignment).&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where players could fall out of moving blocks when pushed upwards. ({{bug|MCPE-163725}})&lt;br /&gt;
* Fixed an issue where night was being incorrectly skipped if the last player in a game is in the Nether or End.&lt;br /&gt;
* A player entering the Nether or End will now trigger a night skip if all players left in Overworld are sleeping.&lt;br /&gt;
* Fixed a bug where dropping an item and sleeping at the same time would cause the server to hang. ({{bug|MCPE-162989}})&lt;br /&gt;
* Orbs spawned within the same block will merge and combine XP values until orb limit is reached. ({{bug|REALMS-10706}})&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where text fields would not regain focus after being deselected with a gamepad. ({{bug|MCPE-153842}})&lt;br /&gt;
* Fixed an issue where user interface elements on the Achievements screen and the new Create New World screen didn&#039;t properly trigger sound effects. ({{bug|MCPE-163722}})&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue that prevented some tripwire hooks from being valid when trading with a fletcher villager. ({{bug|MCPE-108195}})&lt;br /&gt;
&#039;&#039;&#039;Mobile Controls&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where players couldn’t interact with the toast notifications in joystick and crosshair touch controls.&lt;br /&gt;
&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug causing players’ hitboxes and nameplates to be unaligned when rejoining a world after dying and returning to menu without respawning. ({{bug|MCPE-162630}})&lt;br /&gt;
&#039;&#039;&#039;Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* The inventory tab will now reset their hover state if the player uses the second input method and hover on another tab.&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Using a saddle on a tamed horse, donkey, or mule now results in it being equipped. ({{bug|MCPE-83815}})&lt;br /&gt;
* Using horse armor on an unarmored, tamed horse now results in it being equipped. ({{bug|MCPE-163336}})&lt;br /&gt;
* Using a carpet on a tamed llama now results in it being equipped. ({{bug|MCPE-163336}})&lt;br /&gt;
&#039;&#039;&#039;Wandering Trader&#039;&#039;&#039;&lt;br /&gt;
* The wandering trader will no longer have a chance to offer duplicate seed trades. ({{bug|MCPE-161780}})&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Fixed text to speech enumeration for the worlds in play screen, select language in settings screen, select controls in settings screen, and friends in invite friends screen when there are a large number of items in the list.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.60 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.60.22]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.60.22]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.60.22]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.60.22]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.60.20&amp;diff=47660</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.60.20</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.60.20&amp;diff=47660"/>
		<updated>2025-10-04T04:06:14Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.60.20 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.60.20.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, Xbox&#039;&#039;&#039; - November 23, 2022&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.6020.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.6020.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android&#039;&#039;&#039;: 1.19.60.20&lt;br /&gt;
| serverdl = &#039;&#039;&#039;Server&#039;&#039;&#039;&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.19.60.20.zip Windows] [https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.19.60.20.zip Linux]&lt;br /&gt;
| parent = 1.19.60&lt;br /&gt;
| prevparent = 1.19.51&lt;br /&gt;
| prev = &lt;br /&gt;
| next = Preview 1.19.60.22&lt;br /&gt;
| nextparent = 1.19.62&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.60.20&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.60.20&#039;&#039;&#039; (Windows, Xbox) is the first beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.60]], released on November 23, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/10828527738893|title=Minecraft Beta &amp;amp; Preview - 1.19.60.20|website=Minecraft Feedback|date=November 23, 2022}}&amp;lt;/ref&amp;gt; which adds new [[Minecraft:spawn eggs]], [[Minecraft:piglin head]]s, [[Minecraft:Block of Bamboo|blocks of bamboo]], and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Spawn Eggs]]&#039;&#039;&#039;&lt;br /&gt;
* Added new spawn egg items for ender dragon, iron golem, snow golem, and wither mobs in Creative mode.&lt;br /&gt;
** Ender dragon and wither spawn eggs will only be available through commands to prevent accidental destruction of player builds.&lt;br /&gt;
*** These are currently in the Creative inventory but will be removed at a later stage.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Particles|Particle Effects]]&#039;&#039;&#039;&lt;br /&gt;
* Added support for mixed color blending on particle effects.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Spawn Eggs]]&#039;&#039;&#039;&lt;br /&gt;
* Polar bear spawn egg colors have changed to distinguish it from the ghast spawn egg.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&#039;&#039;&#039;Actor Filters&#039;&#039;&#039;&lt;br /&gt;
* Created new actor filters &amp;lt;code&amp;gt;on_fire&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;on_hot_block&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;target_distance&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;actor_health&amp;lt;/code&amp;gt;.&lt;br /&gt;
&#039;&#039;&#039;Molang&#039;&#039;&#039;&lt;br /&gt;
* Added new Molang &amp;lt;code&amp;gt;is_local_player&amp;lt;/code&amp;gt; to allow detection of the current player.&lt;br /&gt;
&#039;&#039;&#039;AI Goals&#039;&#039;&#039;&lt;br /&gt;
* The &amp;lt;code&amp;gt;celebrate_survive&amp;lt;/code&amp;gt; AI behavior will now consider the highest rain passable block in addition to sky visibility before firing fireworks.&lt;br /&gt;
* The &amp;lt;code&amp;gt;move_outdoors&amp;lt;/code&amp;gt; AI behavior will now consider the highest rain passable block in addition to sky visibility when searching for a place to consider as being outdoors.&lt;br /&gt;
* Exposed new data parameters for the &amp;lt;code&amp;gt;trade_with_player&amp;lt;/code&amp;gt; AI behavior to specify such things as the conditions that need to be met for the goal to start and the max distance the mob can be from its trading player before exiting the goal.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot; and &amp;quot;Next Major Update&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Block of bamboo]] and [[Minecraft:Block of Bamboo|Stripped Block of Bamboo]]&#039;&#039;&#039;&lt;br /&gt;
* Added block of bamboo, which can be crafted from 9 bamboo.&lt;br /&gt;
* Added stripped block of bamboo, which can be obtained by using an axe on a block of bamboo.&lt;br /&gt;
** Both block of bamboo and stripped block of bamboo can be crafted into 2 bamboo planks.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Head|Piglin Mob Head]]&#039;&#039;&#039;&lt;br /&gt;
* Piglins will now drop their heads when killed by a charged creeper.&lt;br /&gt;
** Placing the piglin head on a note block will play one of the piglin&#039;s ambient sounds.&lt;br /&gt;
** The piglin head will flap its ears when powered by redstone on worn by a player.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Fence|Bamboo Fence]]&#039;&#039;&#039;&lt;br /&gt;
* Now shows in the correct color on the map.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Bamboo Planks]]&#039;&#039;&#039;&lt;br /&gt;
* Rotated the texture of bamboo planks to better match the style of other planks blocks.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Chiseled Bookshelf]]&#039;&#039;&#039;&lt;br /&gt;
* Unique sounds added for the chiseled bookshelf.&lt;br /&gt;
* Introduced the tag &amp;lt;code&amp;gt;minecraft:bookshelf_books&amp;lt;/code&amp;gt; to filter what type of items are storable in the chiseled bookshelf.&lt;br /&gt;
* Chiseled bookshelf now fills when dropping books into a connected hopper. ({{bug|MCPE-164023}})&lt;br /&gt;
* When a chiseled bookshelf is connected to a hopper, only books are transferred.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Hanging Sign]]s&#039;&#039;&#039;&lt;br /&gt;
* Bamboo hanging sign is now crafted out of 6 stripped blocks of bamboo and 2 chains.&lt;br /&gt;
* Hanging sign map colors now match sign map colors.&lt;br /&gt;
* Fixed an issue where hanging signs and other blocks could not be placed under chests, enchanting tables, candles, brewing stands, mob heads (when aligned to the bottom of the block), or end portal frames.&lt;br /&gt;
* Jungle hanging sign iron chain added in texture.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Note Block]]&#039;&#039;&#039;&lt;br /&gt;
* When placing a mob head on a note block, that note block will now play one of the ambient sounds of that mob when played by a player or powered by redstone.&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Scaffolding]]&#039;&#039;&#039;&lt;br /&gt;
* Recolored the scaffolding texture to match bamboo woodset colors.&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Camel]]&#039;&#039;&#039;&lt;br /&gt;
* Camel texture is up to parity with the {{el|je}} texture. ({{bug|MCPE-163350}})&lt;br /&gt;
* Sitting camel with lead attached now stands up and follows the player when moving away from it.&lt;br /&gt;
* The player can now sprint when riding a camel, even if they have low hunger.&lt;br /&gt;
* Players riding a camel while it does its standing up animation do not sink into it anymore.&lt;br /&gt;
* Players riding a camel now sit in the correct position.&lt;br /&gt;
* Camels now have a smaller collision when sitting.&lt;br /&gt;
* Baby camels are now slightly smaller.&lt;br /&gt;
* Changed the colors of the dash cooldown bar to match {{el|je}}.&lt;br /&gt;
* Sculk sensors can now detect camels sitting down or standing up.&lt;br /&gt;
&lt;br /&gt;
==== Non-mob entities ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Boat]]s and [[Minecraft:boat with chest]]s&#039;&#039;&#039;&lt;br /&gt;
* Updated bamboo raft and bamboo raft with chest item icons to match {{el|je}}.&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&#039;&#039;&#039;API&#039;&#039;&#039;&lt;br /&gt;
* Container&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;clearItem(slot: number): void-&amp;lt;/code&amp;gt; Clears the item at the given slot index.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;clearAll(): void-&amp;lt;/code&amp;gt; Clears all items in the container.&lt;br /&gt;
** Made the &amp;lt;code&amp;gt;itemStack&amp;lt;/code&amp;gt; argument of function setItem optional - If not provided, the slot is cleared.&lt;br /&gt;
** Added event &#039;&#039;events.playerSpawn-&#039;&#039; Fires when a player spawns in the world.&lt;br /&gt;
** Renamed event &#039;&#039;events.entityCreateto world.events.entitySpawn&#039;&#039;. This event no longer fires for players.&lt;br /&gt;
* PlayerJoinEvent&lt;br /&gt;
** Added read-only property &#039;&#039;playerId-&#039;&#039; The unique ID of the player that joined the world.&lt;br /&gt;
** Added read-only property &#039;&#039;playerName-&#039;&#039; The name of the player that joined the world.&lt;br /&gt;
** Removed property player.&lt;br /&gt;
* PlayerLeaveEvent&lt;br /&gt;
** Added read-only property &#039;&#039;playerId-&#039;&#039; The unique ID of the player that left the world.&lt;br /&gt;
* SimulatedPlayer&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;respawn()-&amp;lt;/code&amp;gt; Respawns the &#039;&#039;SimulatedPlayer&#039;&#039; if it&#039;s dead.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;disconnect()-&amp;lt;/code&amp;gt; Removes the SimulatedPlayer from the world.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;getSlot(slot: number): ContainerSlot-&amp;lt;/code&amp;gt; Returns the slot at the given container slot index.&lt;br /&gt;
* ContainerSlot&lt;br /&gt;
** Added class &#039;&#039;ContainerSlot-&#039;&#039; Used to directly manipulate items stored within a container.&lt;br /&gt;
** Renamed entity property &#039;&#039;viewVector&#039;&#039; to &#039;&#039;viewDirection&#039;&#039; and now returns &#039;&#039;Vector3&#039;&#039;.&lt;br /&gt;
** Renamed entity function &#039;&#039;getEntitiesFromViewVector&#039;&#039; to &#039;&#039;getEntitiesFromViewDirection&#039;&#039;.&lt;br /&gt;
** Renamed entity function &#039;&#039;getBlockFromViewVector&#039;&#039; to &#039;&#039;getBlockFromViewDirection&#039;&#039;.&lt;br /&gt;
* Renamed &amp;lt;code&amp;gt;IRawMessage&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;RawMessage&amp;lt;/code&amp;gt; for naming consistency.&lt;br /&gt;
&#039;&#039;&#039;JSON&#039;&#039;&#039;&lt;br /&gt;
* Release &amp;lt;code&amp;gt;BlockSelectionBoxComponent&amp;lt;/code&amp;gt; outside of experimental toggle in json formats 1.19.60 and higher.&lt;br /&gt;
* Release &amp;lt;code&amp;gt;BlockDisplayNameComponent&amp;lt;/code&amp;gt; outside of experimental toggle in json formats 1.19.60 and higher.&lt;br /&gt;
* Ensure Block Permutation Conditions can only use &#039;&#039;query.block_property&#039;&#039; Molang Query.&lt;br /&gt;
&#039;&#039;&#039;Synchronization&#039;&#039;&#039;&lt;br /&gt;
* Chiseled Bookshelf &#039;&#039;BlockActor&#039;&#039; inherit from Container to take advantage and ensure synchronization when exiting/importing worlds is correct and not losing any Books.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Android&#039;&#039;&#039;&lt;br /&gt;
* Device screen will no longer automatically turn off while a world is loaded.&lt;br /&gt;
* Updated splash screen to be consistent between Android 12+ devices and older devices. ({{bug|MCPE-151413}})&lt;br /&gt;
* Fixed controller input sometimes getting stuck when a controller disconnected.&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Entities no longer get pushed out by doors activated by redstone signals. ({{bug|MCPE-158971}})&lt;br /&gt;
* Using the pick block functionality on fern and grass now selects the correct item in the inventory instead of the first one between them.&lt;br /&gt;
* Using the pick block functionality on acacia and dark oak leaves now selects the correct item in the inventory instead of the first one between them.&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Bamboo plant placements now behave the same way as in {{el|je}}; it will no longer grow by clicking on the side of a bamboo plant with a bamboo item in hands. ({{bug|MCPE-99587}})&lt;br /&gt;
* All mobs are now able to path through wither roses. ({{bug|MCPE-159212}})&lt;br /&gt;
* Stone walls are now placed correctly in a line when continuously placing them.&lt;br /&gt;
* When teleporting a group of leashed mobs using {{cmd|tp @e}} a far enough distance away to unleash them, all mobs get properly unleashed. ({{bug|MCPE-159617}})&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* Fixed albedo color arrays in texture sets. ({{bug|MCPE-163622}})&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Axolotls no longer tick their dry out timer when unloaded. ({{bug|MCPE-131041}})&lt;br /&gt;
* Tropical fish no longer use surface density limit when spawning underground. ({{bug|MCPE-157485}})&lt;br /&gt;
* Husks can now fit in a two blocks high space and baby husks in a one-high space. ({{bug|MCPE-105369}})&lt;br /&gt;
&#039;&#039;&#039;Villager&#039;&#039;&#039;&lt;br /&gt;
* Villagers will now take damage from lightning bolts on peaceful difficulty, like other mobs.&lt;br /&gt;
* Villagers will now ensure that rain can pass through the block above them before launching fireworks when celebrating after a raid victory. ({{bug|MCPE-152386}})&lt;br /&gt;
&#039;&#039;&#039;Particle Effects&#039;&#039;&#039;&lt;br /&gt;
* Fixed bug causing particles with collision and &amp;lt;code&amp;gt;expire_on_contact&amp;lt;/code&amp;gt; to not expire when collided.&lt;br /&gt;
&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug causing players to desync from multiplayer games if they save and quit after dying and then rejoin.&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash on Xbox when the Edit World Button on the Select World Screen has quick successive selections.&lt;br /&gt;
* Fixed multiple crashes that could occur when players died while affected with withering.&lt;br /&gt;
&#039;&#039;&#039;Text Fields&#039;&#039;&#039;&lt;br /&gt;
* Text fields are no longer deselected with second click on them once they are selected.&lt;br /&gt;
&#039;&#039;&#039;Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* The pressing direction of the build button in touch controls will now be visually clicked down instead of up when being pressed.&lt;br /&gt;
* Fixed an issue where players could not remove items by clicking on the inventory items in classic profile.&lt;br /&gt;
* The touch focus circle has been reactivated with the new touch controls (not in crosshair mode).&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Added a missing error screen that displays when attempting to create a world with too little available disk space.&lt;br /&gt;
* Fixed the quality of the Mojang Studios logo loading screen on Xbox. ({{bug|MCPE-163036}})&lt;br /&gt;
* Removed extra space around the &amp;quot;open chat&amp;quot; message that appears when entering a world. ({{bug|MCPE-162700}})&lt;br /&gt;
* Fixed an issue that caused the wandering trader&#039;s trade window to show a profession. ({{bug|MCPE-162576}})&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Pumpkins and melons can now grow on mycelium and moss blocks. ({{bug|MCPE-125932}})&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* Beacon effect particles are now transparent. ({{bug|MCPE-17679}})&lt;br /&gt;
* Conduit effect particles are now transparent. ({{bug|MCPE-93728}})&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Executing the {{cmd|say}} command via the new execute syntax now displays the entity’s name that produced the message. ({{bug|MCPE-161450}})&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.60 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.60.20]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.60.20]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.60.20]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.60.20]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.60.20]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.50.24&amp;diff=47658</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.50.24</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.50.24&amp;diff=47658"/>
		<updated>2025-10-04T04:05:37Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.50.24 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.50.24.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039; - November 9, 2022&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.5024.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.5024.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.50.24&lt;br /&gt;
| serverdl = &#039;&#039;&#039;Server&#039;&#039;&#039;&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.19.50.24.zip Windows] [https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.19.50.24.zip Linux]&lt;br /&gt;
| parent = 1.19.50&lt;br /&gt;
| prevparent = 1.19.41&lt;br /&gt;
| prev = Preview 1.19.50.23&lt;br /&gt;
| next = Preview 1.19.50.25&lt;br /&gt;
| nextparent = 1.19.51&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.50.24&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.50.24&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the fifth beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.50]], released on November 9, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/10506822020877|title=Minecraft Beta &amp;amp; Preview - 1.19.50.24|website=Minecraft Feedback|date=November 9, 2022}}&amp;lt;/ref&amp;gt; which changes the model and texture for vexes, and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Vex]]&#039;&#039;&#039;&lt;br /&gt;
* Updated Vex model and texture.&lt;br /&gt;
** The vex retains a slightly larger hitbox to make it easier to fight.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* {{code|input_ground_controlled}} no longer implies increased auto step when controlled by player. The {{code|variable_max_auto_step}} component can be used instead. To have consistency with previous versions use {{code|base_value}}: 1.0625 and {{code|jump_prevented_value}}: 0.5625.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where players could get moved to the other side of a wall when close to a retracting piston.&lt;br /&gt;
* Fixed beehives not incrementing their honey level when a Bee with nectar exits. ({{bug|MCPE-163938}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* Made keyboard input consistent with other control modes when the player is flying and using touch controls. Now, double pressing the &amp;quot;Space&amp;quot; key can correctly disable flying in touch control mode.&lt;br /&gt;
* Fixed an issue which prevented items from being discarded in the extended Creative Mode inventory by dropping them on another item. ({{bug|MCPE-162124}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Running {{cmd|execute align xyz entity}} now produces a command error instead of crashing. ({{bug|MCPE-162733}})&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.50 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.50.24]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.50.24]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.50.24]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.50.24]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.50.24]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.50.22&amp;diff=47656</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.50.22</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.50.22&amp;diff=47656"/>
		<updated>2025-10-04T04:05:24Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.50.22 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.50.22.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039; - October 26, 2022&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.5022.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.5022.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.50.22&lt;br /&gt;
| parent = 1.19.50&lt;br /&gt;
| prevparent = 1.19.41&lt;br /&gt;
| prev = Preview 1.19.50.21&lt;br /&gt;
| next = Preview 1.19.50.23&lt;br /&gt;
| nextparent = 1.19.51&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.50.22&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.50.22&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the third beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.50]], released on October 26, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/10164018997773|title=Minecraft Beta &amp;amp; Preview - 1.19.50.22|website=Minecraft Feedback|date=October 26, 2022}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Dressing Room]]&#039;&#039;&#039;&lt;br /&gt;
* Added a new flow to introduce the new Minecraft Cast Characters and how to use said characters as one&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&#039;&#039;&#039;Molang&#039;&#039;&#039;&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;has_property&amp;lt;/code&amp;gt; to return 1 when a property exists and 0 when not, rather than the opposite of that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recipes&#039;&#039;&#039;&lt;br /&gt;
* Recipes that have the same inputs but have different outputs will now display content errors (excludes, crafting table and stonecutter recipes).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Fixed contrast issue of the little arrow in dropdown components on hover, the unselected toggle components and the toggle/sliders in chat settings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JSON&#039;&#039;&#039;&lt;br /&gt;
* Released &amp;lt;code&amp;gt;BlockCollisionBoxComponent&amp;lt;/code&amp;gt; outside of experimental toggle in JSON formats 1.19.50 and higher.&lt;br /&gt;
* Released &amp;lt;code&amp;gt;BlockCraftingTableComponent&amp;lt;/code&amp;gt; outside of experimental toggle in JSON formats 1.19.50 and higher.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Next Major Update&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Camel]]s&#039;&#039;&#039;&lt;br /&gt;
* Camels now slowly heal over time.&lt;br /&gt;
* Changed the Camel&#039;s walk animation.&lt;br /&gt;
** Camel walking animation now matches its movement speed.&lt;br /&gt;
* A camel now keeps dashing until it touches ground or water.&lt;br /&gt;
* The length of a camel dash is now influenced by the Speed and Jump Boost effects.&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Spawn Egg]]s&#039;&#039;&#039;&lt;br /&gt;
* Camel spawn egg now has new colors to better fit the color palette.&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Tooltip]]s&#039;&#039;&#039;&lt;br /&gt;
* Added controller tooltip &amp;quot;Place Book&amp;quot; if the player looks at a non-full Chiseled Bookshelf holding a [[Minecraft:book]], [[Minecraft:book and quill]], [[Minecraft:written book]] or [[Minecraft:enchanted book]].&lt;br /&gt;
* Added controller tooltip &amp;quot;Remove Book&amp;quot; if the player looks at a non-empty Chiseled Bookshelf while holding nothing or anything else than a book, book and quill, written book or enchanted Book.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Chiseled and Cut Red Sandstone now have smooth undersides. ({{bug|MCPE-20006}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Experimental&#039;&#039;&#039;&lt;br /&gt;
* Fixed the recipe for Chiseled Bookshelf so that it can be constructed from any type of Planks and wooden Slabs that have the standard tags.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where the player could clip through some walls while stuck inside blocks. ({{bug|MCPE-136536}})&lt;br /&gt;
* When stuck inside a block, players will now be pushed towards the nearest open area.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* Fixed choppy performance after resuming the game due to incorrectly presented frames.&lt;br /&gt;
* Mob shadows render properly on Android devices using ANGLE. ({{bug|MCPE-155354}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Using the Anvil to enchant or fix items will no longer rename items unintentionally. ({{bug|MCPE-154453}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where Slimes and Magma Cubes could break Shield durability every tick. ({{bug|MCPE-119451}})&lt;br /&gt;
* Fixed a bug where Pufferfish could break Shield durability every tick. ({{bug|MCPE-143689}})&lt;br /&gt;
* Armor Stands will now drop their offhand item upon destruction. ({{bug|MCPE-158228}})&lt;br /&gt;
* Fixed a bug that caused the Ender Dragon to not load if the world was saved and loaded while it was alive. ({{bug|MCPE-156528}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spectator Mode&#039;&#039;&#039;&lt;br /&gt;
* Spectator Mode players can no longer spawn a Warden through Sculk Shriekers.&lt;br /&gt;
* Spectator Mode players can no longer activate Sculk Sensors or Pressure Plates. ({{bug|MCPE-163177}})&lt;br /&gt;
* Spectators no longer block players from interacting with other entities (blocks, buttons, levers, etc.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue that could cause a crash when loading into some Marketplace worlds on low memory devices. ({{bug|MCPE-161866}})&lt;br /&gt;
* Fixed a crash that could occur when actors with a non-player owner went through End Portals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue on mobile devices when swimming; charging a Bow, Crossbow, or Trident, no longer launch the weapon immediately. ({{bug|MCPE-136625}})&lt;br /&gt;
* Fixed an issue where joystick gestures were stopped if your finger overlapped with the hotbar. ({{bug|MCPE-159870}})&lt;br /&gt;
* Fixed an issue where players couldn&#039;t interact with the hotbar in some resource packs with the new touch controls. ({{bug|MCPE-157748}})&lt;br /&gt;
* The sprint and descend buttons in the crosshair mode now have the same colour as other buttons. ({{bug|MCPE-156740}})&lt;br /&gt;
* Resolved an issue where quickly tapping &amp;quot;Ascend&amp;quot; and &amp;quot;Descend&amp;quot; would cancel flying in the new touch controls. Going forward, double tapping &amp;quot;Descend&amp;quot; is how flying is cancelled. ({{bug|MCPE-162240}})&lt;br /&gt;
* Status icons now follow the safe zone when in touch mode.&lt;br /&gt;
* Adjusted status icons to form in one row across width of screen when in touch to account for new touch controls.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Lily Pads now pop with sound and particles when run into by a Boat. ({{bug|MCPE-65138}})&lt;br /&gt;
* Most blocks destroyed from lack of support now have visual particles, audio effects, and cause vibration events.&lt;br /&gt;
* Coral Fans can no longer be placed on the side of Slab blocks. ({{bug|MCPE-116986}})&lt;br /&gt;
* Coral Fans can now survive on top of solid transparent blocks like Glass. ({{bug|MCPE-112407}})&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.50 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.50.22]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.50.22]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.50.22]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.50.22]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.50.22]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.40.23&amp;diff=47652</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.40.23</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.40.23&amp;diff=47652"/>
		<updated>2025-10-04T02:42:19Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.40.23 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.40.23.png&lt;br /&gt;
| edition = Bedrock &lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.4023.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.4023.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.40.23&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039; - September 29, 2022&lt;br /&gt;
| parent = 1.19.40&lt;br /&gt;
| prevparent = 1.19.31&lt;br /&gt;
| prev = Preview 1.19.40.22&lt;br /&gt;
| next = Preview 1.19.40.24&lt;br /&gt;
| nextparent = 1.19.41&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.40.23&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.40.23&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the fourth beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.40]], released on September 29, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/9527647861005|title=Minecraft Beta &amp;amp; Preview - 1.19.40.23|website=Minecraft Feedback|date=September 29, 2022}}&amp;lt;/ref&amp;gt; which fixes bugs, and brings more parity of &#039;&#039;[[Minecraft:Java Edition]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&#039;&#039;&#039;{{cmd|summon}}&#039;&#039;&#039;&lt;br /&gt;
* Temporarily disabled the rotation for the {{cmd|summon}} command while a bug is worked on. ({{bug|MCPE-162264}}){{verify|correct citation?}}&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Upcoming Creator Features&amp;quot; and &amp;quot;Beta APIs&amp;quot; experimental toggle.&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Fixed a rotation issue when a Command Block executes {{cmd|execute facing}} and {{cmd|execute rotated}}. ({{bug|MCPE-162256}})&lt;br /&gt;
* Implemented the {{cmd|execute in}} command.&lt;br /&gt;
* Implemented the {{cmd|execute anchored}} command.&lt;br /&gt;
* Teleporting to an entity in another dimension is now allowed with the {{cmd|execute}} and {{cmd|teleport}} commands.&lt;br /&gt;
&#039;&#039;&#039;API&#039;&#039;&#039;&lt;br /&gt;
* Major breaking change to experimental JavaScript APIs:&lt;br /&gt;
** All script modules have been renamed to follow a new convention.&lt;br /&gt;
*** &#039;&#039;mojang-gametest -&amp;gt; @minecraft/server-gametest&#039;&#039;&lt;br /&gt;
*** &#039;&#039;mojang-minecraft -&amp;gt; @minecraft/server&#039;&#039;&lt;br /&gt;
*** &#039;&#039;mojang-minecraft-ui -&amp;gt; @minecraft/server-ui&#039;&#039;&lt;br /&gt;
*** &#039;&#039;mojang-minecraft-server-admin -&amp;gt; @minecraft/server-admin&#039;&#039;&lt;br /&gt;
*** &#039;&#039;mojang-net -&amp;gt; @minecraft/server-net&#039;&#039;&lt;br /&gt;
** For example, rather than using:&lt;br /&gt;
*** import * as mc from &amp;quot;mojang-minecraft&amp;quot;;&lt;br /&gt;
** Use:&lt;br /&gt;
***import * as mc from &amp;quot;@minecraft/server&amp;quot;;&lt;br /&gt;
****Use of script eval() and Function() must be explicitly in json&lt;br /&gt;
****To do this, set script_evalian capabilities&lt;br /&gt;
***&amp;quot;capabilities&amp;quot;:[ &amp;quot;script_eval&amp;quot;]&lt;br /&gt;
****Root path for imports has changed; scripts/prefix are no longer allowed.&lt;br /&gt;
****For imports, use import &amp;quot;./source.js&amp;quot; or import &amp;quot;source.js&amp;quot;.&lt;br /&gt;
****Deprecated use of import &amp;quot;scripts/source.js&amp;quot;. &lt;br /&gt;
&#039;&#039;&#039;Actor Properties &#039;&#039;&#039;&lt;br /&gt;
*Fixed &amp;quot;bool_property&amp;quot; filters that didn&#039;t specify a &amp;quot;value&amp;quot;. &lt;br /&gt;
&#039;&#039;&#039;General &#039;&#039;&#039;&lt;br /&gt;
*Release &amp;lt;code&amp;gt;BlockGeometryComponent&amp;lt;/code&amp;gt; out of experimental in JSON formats 1.19.40 and higher.&lt;br /&gt;
*Release &amp;lt;code&amp;gt;BlockMaterialInstancesComponent&amp;lt;/code&amp;gt; out of experimental in JSON formats 1.19.40 and higher.&lt;br /&gt;
*Renamed &amp;lt;code&amp;gt;minecraft:block_light_filter&amp;lt;/code&amp;gt; component to &amp;lt;code&amp;gt;minecraft:light_dampening&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Getting killed by a mob with a renamed weapon now produces a death message with the item name. ({{bug|MCPE-162055}})&lt;br /&gt;
* Wither skeletons can now spawn inside of wither roses. ({{bug|MCPE-110127}})&lt;br /&gt;
* Decreased the amount of hunger used while swimming to match &#039;&#039;Java Edition&#039;&#039;. ({{bug|MCPE-154452}})&lt;br /&gt;
* Librarian villagers can now offer enchanted books with &#039;Curse of Vanishing&#039; and &#039;Curse of Binding&#039;. ({{bug|MCPE-84906}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spectator Mode (Experimental)&#039;&#039;&#039;&lt;br /&gt;
* Shulker bullets no longer follow spectators. ({{bug|MCPE-162069}})&lt;br /&gt;
* Spectators are now invisible to normal players.&lt;br /&gt;
* If a player is in Spectator Mode and other non-spectating players are present on the server, the spectating player will not affect mob despawning anymore.&lt;br /&gt;
* If there are only spectating players on the server, mob despawning is now put on hold.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where death messages were sometimes too long to fit on screen. ({{bug|MCPE-156550}})&lt;br /&gt;
* The inventory button for touch devices is now reset to its default appearance after closing the inventory.&lt;br /&gt;
* Fixed the crafting screen search string not saving correctly.&lt;br /&gt;
* Fixed an issue with the durability bar missing on inventory screens on Xbox. ({{bug|MCPE-162063}})&lt;br /&gt;
* Fixed a bug where the sign in button on Create New World did not work on some platforms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobile Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where items could not be removed from the hotbar by moving them onto other items in Creative Inventory on mobile devices.&lt;br /&gt;
* Fixed an issue where the stack splitting progress bar was not aligned on touch mode.&lt;br /&gt;
* Adjusted layout of the touch toolbar and status effect icons based on user feedback.&lt;br /&gt;
* Temporarily disabled the preview of our new Touch Stack Splitting UX while we work through feedback.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* When a mob is a passenger in a boat, neither the boat nor the mob are allowed to change dimension. ({{bug|MCPE-154919}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* The book of an enchanting table now properly faces a nearby player. ({{bug|MCPE-29924}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPC (EDU)&#039;&#039;&#039;&lt;br /&gt;
* NPCs can now have no name, hiding the nametag above their head.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marketplace&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue with Marketplace bundle prices not showing as free after purchasing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* Fixed a potential crash source in explosions.&lt;br /&gt;
* Fixed a crash that could occur when leaving a split screen session.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.40 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.40.23]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.40.23]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.40.23]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.40.23]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.40.23]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.30.25&amp;diff=47648</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.30.25</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.30.25&amp;diff=47648"/>
		<updated>2025-10-04T02:40:55Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.30.25 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.30.25.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.3025.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.3025.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.30.25&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039; - September 1, 2022&lt;br /&gt;
| parent = 1.19.30&lt;br /&gt;
| prevparent = 1.19.22&lt;br /&gt;
| prev = Preview 1.19.30.24&lt;br /&gt;
| next = &lt;br /&gt;
| nextparent = 1.19.31&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.30.25&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.30.25&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the fifth and final beta, and sixth and final &#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.30]], released on September 1, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/8852117246605|title=Minecraft Beta &amp;amp; Preview - 1.19.30.25|website=Minecraft Feedback|date=September 1, 2022}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue with flowing lava and water textures not animating on some iOS devices&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that would occur on some devices when loading in worlds with texture packs applied ({{bug|MCPE-160800}})&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.30 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.30.25]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.30.25]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.30.25]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.30.25]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.30.25]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.30.22&amp;diff=47645</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.30.22</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.30.22&amp;diff=47645"/>
		<updated>2025-10-04T02:40:04Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.30.22 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.30.22.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.3022.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.3022.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.30.22&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, iOS, iPadOS, Xbox&#039;&#039;&#039; - August 17, 2022&amp;lt;br&amp;gt;&#039;&#039;&#039;Android&#039;&#039;&#039; - August 18, 2022&lt;br /&gt;
| parent = 1.19.30&lt;br /&gt;
| prevparent = 1.19.22&lt;br /&gt;
| prev = Preview 1.19.30.21&lt;br /&gt;
| next = Preview 1.19.30.23&lt;br /&gt;
| nextparent = 1.19.31&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.30.22&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.30.22&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the third beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.30]], released on August 17/18, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/8485757633293|title=Minecraft Beta &amp;amp; Preview - 1.19.30.22|website=Minecraft Feedback|date=August 17, 2022}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Music]]&#039;&#039;&#039;&lt;br /&gt;
* Music is now included on Android and Fire devices and no longer needs to be downloaded from the marketplace.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Upcoming Creator Features&amp;quot;,  &amp;quot;GameTest Framework&amp;quot;, and &amp;quot;Molang Features&amp;quot; experimental toggle.&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* The {{cmd|execute at}} command now properly executes filters from the specified &#039;at&#039; position. ({{bug|MCPE-156283}})&lt;br /&gt;
&#039;&#039;&#039;Gametest Framework&#039;&#039;&#039;&lt;br /&gt;
* Script Command&lt;br /&gt;
** Added new sub-command {{cmd|script watchdog exportstats|link=none}} - Exports a file containing memory usage and object handle statics.&lt;br /&gt;
&#039;&#039;&#039;Molang&#039;&#039;&#039;&lt;br /&gt;
* Clarified the documentation for {{cd|equipment_count}} to indicate it only counts equipped armor, and how to query for held items. ({{bug|MCPE-136134}})&lt;br /&gt;
&#039;&#039;&#039;Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* Can now hotbar slots while targeting a block while in a boat. ({{bug|MCPE-156814}})&lt;br /&gt;
&#039;&#039;&#039;Data-Driven Block Components&#039;&#039;&#039;&lt;br /&gt;
* Enables creators to add geometry up to 0.875 units outside of the regular block unit cube on any one side.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Spectator Mode (Experimental)&#039;&#039;&#039;&lt;br /&gt;
* Players in Spectator Mode are no longer affected by the powder snow fog effect. ({{bug|MCPE-156683}})&lt;br /&gt;
* Any leashed animals will not follow spectators anymore. ({{bug|MCPE-157065}})&lt;br /&gt;
* Players in Spectator Mode no longer emit particles while sprinting. ({{bug|MCPE-160397}})&lt;br /&gt;
* Spectators players with status effect applied no longer emit particles. ({{bug|MCPE-160398}})&lt;br /&gt;
&#039;&#039;&#039;Chest Boats&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where boats with chests would not drop the chest&#039;s contents when destroyed by the {{cmd|kill}} command. ({{bug|MCPE-160186}})&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Eating a stew will now leave the empty bowl in the slot it was eaten from. ({{bug|MCPE-56367}})&lt;br /&gt;
* Drinking a potion will now leave the empty glass bottle in the slot you drank it from rather than your first empty inventory slot. ({{bug|MCPE-26436}})&lt;br /&gt;
&#039;&#039;&#039;Mobs &#039;&#039;&#039;&lt;br /&gt;
* Drowned no longer spawn in warm ocean biomes.&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Oak and mangrove fence gates are now flammable. ({{bug|MCPE-160098}})&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Disallow fireballs from travelling through portals to prevent an issue where they could become permanently stuck. ({{bug|MCPE-160938}})&lt;br /&gt;
* Fixed dropped items getting stuck at the edge of flowing water. ({{bug|MCPE-157167}})&lt;br /&gt;
* Coral fans now look identical when placed facing north, west, east, and south. ({{bug|MCPE-125311}})&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where certain water textures with waterlogged blocks displayed the wrong texture. ({{bug|MCPE-156281}})&lt;br /&gt;
* Sky in the End dimension will no longer look like static upon entry while it is raining in the Overworld. ({{bug|MCPE-148843}})&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where some custom items (from Creators Features packs), after being used, were duplicated upon player&#039;s death. ({{bug|MCPE-128897}})&lt;br /&gt;
* Fixed a regression where an undamaged tool, such as a pickaxe, when name changed on an anvil, would fail to work correctly when used for the first time. ({{bug|MCPE-152637}})&lt;br /&gt;
* Fixed a bug where some blocks that require a supporting block (for example carpet or crops) did not appear on maps when placed on a non-full block or above an air block. ({{bug|MCPE-159713}})&lt;br /&gt;
&#039;&#039;&#039;Marketplace&#039;&#039;&#039;&lt;br /&gt;
* Most common Marketplace connection issues will now automatically resolve themselves when conditions improve without needing to restart &#039;&#039;Minecraft&#039;&#039;. ({{bug|MCPE-155025}})&lt;br /&gt;
* Text To Speech no longer ignores the volume setting on startup.&lt;br /&gt;
&#039;&#039;&#039;Mobs &#039;&#039;&#039;&lt;br /&gt;
* Allays and bees should no longer get stuck on Lanterns or other low hanging objects. ({{bug|MCPE-155777}})&lt;br /&gt;
&#039;&#039;&#039;Music&#039;&#039;&#039;&lt;br /&gt;
* Music is now included in the mobile app and no longer has to be downloaded from Marketplace.&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* Fixed performance issues when striders are being ridden by baby striders. ({{bug|MCPE-146478}})&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* The arrow within the crafting Pocket UI now fits appropriately without any clipping issues.&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where a &amp;quot;{{cd|%}}&amp;quot; was prepended to player names in the chat output of {{cmd|scoreboard players reset}}. ({{bug|MCPE-151389}})&lt;br /&gt;
* Attempting to kill a player in Creative Mode using the {{cmd|kill}} command now displays a message informing the player that in cannot be done. ({{bug|MCPE-16732}})&lt;br /&gt;
&#039;&#039;&#039;Actors&#039;&#039;&#039;&lt;br /&gt;
* Non-parrot mobs on a player&#039;s shoulder will now adjust their position when the player crouches. ({{bug|MCPE-153996}})&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.30 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.30.22]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.30.22]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.30.22]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.30.22]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.30.22]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.30.21&amp;diff=47644</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.30.21</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.30.21&amp;diff=47644"/>
		<updated>2025-10-04T02:39:50Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.30.21 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.30.21.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.3021.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.3021.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.30.21&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039; - August 10, 2022&lt;br /&gt;
| parent = 1.19.30&lt;br /&gt;
| prevparent = 1.19.22&lt;br /&gt;
| prev = Preview 1.19.30.20&lt;br /&gt;
| next = Preview 1.19.30.22&lt;br /&gt;
| nextparent = 1.19.31&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.30.21&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.30.21&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the second beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.30]], released on August 10, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/8316873349901|title=Minecraft Beta &amp;amp; Preview - 1.19.30.21|website=Minecraft Feedback|date=August 10, 2022}}&amp;lt;/ref&amp;gt; which added keyboard shortcuts for copying coordinates, and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Control]]s&#039;&#039;&#039;&lt;br /&gt;
* Added keyboard shortcuts that allow players to copy either their current coordinates or the coordinates of a block.&lt;br /&gt;
** {{keys|Ctrl}} + {{keys|Alt}} + {{keys|C}} is the default for copying current coordinates.&lt;br /&gt;
** {{keys|Ctrl}} + {{keys|Alt}} + {{keys|X}} is the default for copying coordinates of selected block.&lt;br /&gt;
** Needs the &amp;quot;Enable Copy Coordinate UI&amp;quot; enabled in Creator settings.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Spectator Mode (Experimental)&#039;&#039;&#039;&lt;br /&gt;
* Parrots sitting on a player&#039;s shoulder now hop off when entering Spectator Mode.&lt;br /&gt;
* Animals and mobs with {{cd|follow_owner}} behavior no longer follow Spectators.&lt;br /&gt;
* Animals and mobs with {{cd|find_mount}} behavior no longer try to mount Spectators.&lt;br /&gt;
* Spectator Mode players won&#039;t have cold feet and now the Frost Walker enchant does not affect water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where light blocks would be removed when placing an armor stand over them. ({{bug|MCPE-151856}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Fixed hoglin and zoglin hitbox size and hit range to match Java Edition. ({{bug|MCPE-65424}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Changed some structure&#039;s names in the {{cmd|locate}} command to have underscores, like in {{el|je}} (e.g. ancientcity -&amp;gt; ancient_city); the old names will still work but will not show up in the autocomplete.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Added a waterlog field to the {{cmd|structure}} command and the load tab of structure blocks to allow players to properly waterlog a structure when it&#039;s being placed under water.&lt;br /&gt;
* Pressing the {{keys|Ctrl}} and {{keys|Alt}} keys together will no longer make the {{keys|Alt}} key get stuck down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Iron bars are no longer missing from the Creative Mode inventory and are once again accessible through commands. ({{bug|MCPE-160253}})&lt;br /&gt;
* White glazed terracotta is no longer missing from the Creative Mode inventory and is once again accessible through commands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marketplace&#039;&#039;&#039;&lt;br /&gt;
* Character Creator offers in the Marketplace will no longer lose their thumbnail images upon exiting the Dressing Room.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Added a Retry button to Xbox cloud sync prompt.&lt;br /&gt;
* Seagrass and kelp are no longer classified as Coral Decorations in the Creative Mode inventory. ({{bug|MCPE-44034}})&lt;br /&gt;
* When on fire, the fire overlay no longer clips through held items. ({{bug|MCPE-147776}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* The game no longer crashes when browsing Marketplace.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.30 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.30.21]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.30.21]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.30.21]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.30.21]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.30.21]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.20.22&amp;diff=47640</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.20.22</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.20.22&amp;diff=47640"/>
		<updated>2025-10-04T02:38:13Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.20.22 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.20.22.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.2022.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.2022.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.20.22&lt;br /&gt;
| date = &#039;&#039;&#039;Windows, Android, Xbox&#039;&#039;&#039; - July 13, 2022&amp;lt;br&amp;gt;&#039;&#039;&#039;iOS, iPadOS&#039;&#039;&#039; - July 19, 2022&lt;br /&gt;
| parent = 1.19.20&lt;br /&gt;
| prevparent = 1.19.11&lt;br /&gt;
| prev = Preview 1.19.20.20&lt;br /&gt;
| next = Preview 1.19.20.23&lt;br /&gt;
| nextparent = 1.19.21&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.20.22&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.20.22&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the second beta/&#039;&#039;Preview&#039;&#039; for [[Minecraft:Bedrock Edition 1.19.20]], released on July 13-19, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/7647851092237|title=Minecraft Beta &amp;amp; Preview - 1.19.20.22|website=Minecraft Feedback|date=July 13, 2022}}&amp;lt;/ref&amp;gt; which fixed some bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Amethyst Block]]&#039;&#039;&#039;&lt;br /&gt;
*Renamed to &amp;quot;Block of Amethyst&amp;quot; to match &#039;&#039;[[Minecraft:Java Edition]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Bell]]s&#039;&#039;&#039;&lt;br /&gt;
* Can no longer catch on fire or be destroyed by fire.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Ender Dragon]]&#039;&#039;&#039;&lt;br /&gt;
* Can no longer destroy [[Minecraft:crying obsidian]], [[Minecraft:respawn anchor]]s, [[Minecraft:light block]]s, [[Minecraft:deny block]]s, [[Minecraft:allow block]]s, [[Minecraft:border]]s, and [[Minecraft:jigsaw block]]s.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Spectator Mode (Experimental)&#039;&#039;&#039;&lt;br /&gt;
* Removed emotes functionality while in Spectator Mode&lt;br /&gt;
* Spectators’ heads are now properly rendered as semi-transparent&lt;br /&gt;
* Character Creator head items (hats, hoods, helmets, etc.) are now properly rendered semi-transparent while in Spectator mode&lt;br /&gt;
* Capes and animated back items are no longer rendered while in Spectator mode ({{bug|MCPE-156929}})&lt;br /&gt;
* Spectators can no longer use or get affected by portals ({{bug|MCPE-156684}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Allay&#039;&#039;&#039;&lt;br /&gt;
* Allays can now pick up and drop items at their owner when in a Boat ({{bug|MCPE-156377}})&lt;br /&gt;
* Allay can now always pick up dropped Scaffolding blocks ({{bug|MCPE-157512}})&lt;br /&gt;
* Allay now correctly stops dancing when music from Jukebox ends&lt;br /&gt;
* Allays now look at targets such as players ({{bug|MCPE-158222}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Bells can no longer catch on fire or be destroyed by fire&lt;br /&gt;
* Sculk Catalysts now play the blooming sound effect when blooming ({{bug|MCPE-153562}})&lt;br /&gt;
* Sculk Catalysts do not spread Sculk anymore on players&#039; death if the Keep Inventory gamerule is set to True ({{bug|MCPE-157884}})&lt;br /&gt;
* Sculk Catalysts do not get covered in Sculk Veins anymore if a mob dies on top of them&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Improved the performance of the locate biome command to mitigate stalls on the server while searching for a biome that is far away ({{bug|MCPE-157609}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deep Dark&#039;&#039;&#039;&lt;br /&gt;
* The secret door that leads to the Redstone room in the center of an Ancient City now opens/closes properly ({{bug|MCPE-156718}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EDU&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that occurred when swapping inputs to the Material Reducer by disabling input swapping. Players must now remove input before adding new input&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fireball Entity&#039;&#039;&#039;&lt;br /&gt;
* Modified the json entity file so that it also contains projectile damage in addition to the explosion and fire damage ({{bug|MCPE-153740}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Fixed x-ray vision when Top Snow falls on top of player so it now behaves as a solid block when Top Snow covers player&#039;s vision ({{bug|MCPE-150709}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Fixed the Add Server feature not saving IPV6 addresses ({{bug|MCPE-66233}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Lava in Buckets will no longer disappear when failing to be placed or dispensed into partial blocks ({{bug|MCPE-50664}})&lt;br /&gt;
* Items with the item_lockcomponent can no longer be placed in Item Frames or Armor Stands ({{bug|MCPE-138479}})&lt;br /&gt;
* Fixed an issue where some items with durability would fail to be created from the Creative inventory&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marketplace&#039;&#039;&#039;&lt;br /&gt;
* Implemented new Marketplace error screen art and messaging&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobile Controls&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where players were not able to hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS. This was a result of the scroll view auto focusing onto the nearest non-clipped element&lt;br /&gt;
* Fixed a crash that could occur when a connected devices, like gamepads, were missing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Allays and Bees no longer get stuck in non-full blocks ({{bug|MCPE-155777}})&lt;br /&gt;
* Fish do not shake anymore when placed in an isolated water block&lt;br /&gt;
* Fixed a bug that caused Wolves to spawn red when summoned with entity_born or on_tame events&lt;br /&gt;
* Fixed an issue where enchantments on ranged weapons on mobs were not being applied ({{bug|MCPE-113623}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Witch&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug that could cause Witches to stop spawning. The Witch Hut structure is now set as a surface spawner for Witches ({{bug|MCPE-60552}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Performance and Stability&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that was caused by a Villager changing its profession while trading. The Trade screen will now close if the Villager changes professions mid trade&lt;br /&gt;
* Timeout when connecting to a multiplayer game has been reduced from 180 to 90 seconds&lt;br /&gt;
* Fixed a crash that could occur when Pistons were extending or retracting near moveable blocks and Arrows&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sculk Sensor&#039;&#039;&#039;&lt;br /&gt;
* Sculk Sensors can now also detect Bees, Chickens, Allays, Phantoms, and Ender Dragons flying ({{bug|MCPE-153725}}, {{bug|MCPE-154055}})&lt;br /&gt;
* Sculk Sensors can now emit the whole range of Redstone signal strengths, based on the distance a vibration has been emitted at. Previously, the output was either 1, 15 or even&lt;br /&gt;
* Vibration particles are now always oriented towards the target Sculk Sensor ({{bug|MCPE-156648}})&lt;br /&gt;
* Sculk Sensors no longer detect Boats staying still in water ({{bug|MCPE-155368}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Hover text for can_place_on blocks for items in inventory is now in a consistent order between game saves ({{bug|MCPE-153516}})&lt;br /&gt;
* Removed the controller settings tab for Oculus&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Sounds of the Smithing Table when a Villager is working are now the same as sounds when the player uses the table ({{bug|MCPE-79716}})&lt;br /&gt;
* Fixed volume level of Amethyst step chime sound when walked on by a mob&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Amethyst Block has been renamed to &amp;quot;Block of Amethyst&amp;quot; ({{bug|MCPE-125821}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* The Ender Dragon can no longer destroy Crying Obsidian, Respawn Anchor, Light, Deny, Allow, Border, and Jigsaw blocks ({{bug|MCPE-158343}})&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.20 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.20.22]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.20.22]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.20.22]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.20.22]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.20.22]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.10.24&amp;diff=47638</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.10.24</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.10.24&amp;diff=47638"/>
		<updated>2025-10-04T02:37:18Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
|image=Bedrock 1.19.10.24 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.19.10.24.png&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|type=Preview&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.1024.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.1024.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.10.24&lt;br /&gt;
|date=&#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039; - June 23, 2022&lt;br /&gt;
|parent=1.19.10&lt;br /&gt;
|prevparent=1.19.2&lt;br /&gt;
|prev=Preview 1.19.10.23&lt;br /&gt;
|next=&lt;br /&gt;
|nextparent=1.19.11&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.10.24&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.10.24&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the fifth and final beta/&#039;&#039;Preview&#039;&#039; for [[Minecraft:Bedrock Edition 1.19.10]], released on June 23, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/7119723507213|title=Minecraft Beta &amp;amp; Preview - 1.19.10.24|website=Minecraft Feedback|date=June 22, 2022}}&amp;lt;/ref&amp;gt; which fixed some bugs. &lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Allay]]&#039;&#039;&#039;&lt;br /&gt;
* Allay duplication now has a 5-minute cooldown.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Experimental Gameplay|Experiments]]&#039;&#039;&#039;&lt;br /&gt;
* Removed the Vanilla Experiment and Wild Update toggle since it has no active experimental content.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug that caused an empty trader llama Spawn Egg to appear in the Creative menu in pre 1.19.10 worlds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash when assigning an invalid entity to monster spawners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Touch Controls&#039;&#039;&#039;&lt;br /&gt;
* Fixed touch control&#039;s right d-pad button not working when the d-pad area overlapped with the hotbar area ({{bug|MCPE-156103}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Improved the performance of the locate biome command to mitigate stalls on the server while searching for a biome that is far away ({{bug|MCPE-157609}}).&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.10 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.10.24]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.10.24]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.10.24]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.10.24]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.10.24]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.10.23&amp;diff=47637</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.10.23</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.10.23&amp;diff=47637"/>
		<updated>2025-10-04T02:37:05Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
|image=Bedrock 1.19.10.23 PatchNotes.png&lt;br /&gt;
|image2=Bedrock 1.19.10.23.png&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|type=Preview&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.1023.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.1023.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.10.23&lt;br /&gt;
|date=&#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039; - June 15, 2022&lt;br /&gt;
|parent=1.19.10&lt;br /&gt;
|prevparent=1.19.2&lt;br /&gt;
|prev=Preview 1.19.10.22&lt;br /&gt;
|next=Preview 1.19.10.24&lt;br /&gt;
|nextparent=1.19.11&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.10.23&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.10.23&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the fourth beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.10]], released on June 15, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/6944215774349|title=Minecraft Beta &amp;amp; Preview - 1.19.10.23|website=Minecraft Feedback|date=June 15, 2022}}&amp;lt;/ref&amp;gt; which added {{cd|biome}} and {{cd|structure}} subcommand to {{cmd|locate}}, bringing more parity changes from {{JE}}, and fixed some bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&#039;&#039;&#039;{{cmd|locate}}&#039;&#039;&#039;&lt;br /&gt;
* Added {{cmd|locate biome|link=none}}, which can locate specific [[Minecraft:biome]]s.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Pufferfish (item)|Pufferfish]]&#039;&#039;&#039;&lt;br /&gt;
* The strength of the [[Minecraft:poison]] effect has been decreased from IV to II.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Cod]], [[Minecraft:salmon]], [[Minecraft:pufferfish]], and [[Minecraft:tropical fish]]&#039;&#039;&#039;&lt;br /&gt;
* Reduced the health from {{hp|6}} to {{hp|3}} to match &#039;&#039;Java Edition&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&#039;&#039;&#039;{{cmd|locate}}&#039;&#039;&#039;&lt;br /&gt;
* Split from {{cmd|locate|link=none}} -&amp;gt; {{cmd|locate structure|link=none}}.&lt;br /&gt;
** The original {{cmd|locate|link=none}} still exists however.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Allay&#039;&#039;&#039;&lt;br /&gt;
* Items held by Allays now glow in darkness ({{bug|MCPE-153533}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Mangrove Signs now use Mangrove Plank textures for breaking particles ({{bug|MCPE-156568}})&lt;br /&gt;
* Mangrove Propagule is now placed at a random offset ({{bug|MCPE-153735}})&lt;br /&gt;
* Iron Bars and Glass Panes now connect to Mangrove Roots ({{bug|MCPE-153871}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkness&#039;&#039;&#039;&lt;br /&gt;
* Darkness effect now works in the Nether and the End dimensions&lt;br /&gt;
* Lava and Powder Snow fogs now take priority over Darkness and Blindness fogs ({{bug|MCPE-154928}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sculk Shrieker&#039;&#039;&#039;&lt;br /&gt;
* Sculk Shrieker now detects players when riding all types of entities, including Striders, Skeleton Horses, Pigs, and Llamas ({{bug|MCPE-153814}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Bell now rings when hit by any type of projectile&lt;br /&gt;
* Hit sound is now played when Amethyst block is hit by projectiles ({{bug|MCPE-137090}})&lt;br /&gt;
* Fixed Bottles not usable on water and Boats not placeable on water ({{bug|MCPE-156451}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warden&#039;&#039;&#039;&lt;br /&gt;
* Warden&#039;s hurt animation no longer differs between Bedrock Edition and Java Edition ({{bug|MCPE-153967}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug on certain flat worlds where below-0 terrain was accidentally being removed on level load, if there was bedrock at y=0 ({{bug|MCPE-156679}}, {{bug|MCPE-156698}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Fixed a typo in notification duration label for accessibility settings ({{bug|MCPE-156901}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mangrove Swamp&#039;&#039;&#039;&lt;br /&gt;
* Mangrove Swamps are now denser to more closely match Java Edition ({{bug|MCPE-153748}})&lt;br /&gt;
* Grass blocks in Mangrove Swamps now have Dirt blocks underneath them ({{bug|MCPE-155414}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug causing tamed mobs to disappear when they go through a Nether portal in a multiplayer world ({{bug|MCPE-88322}})&lt;br /&gt;
* Edited fish health points of Cod, Pufferfish, Salmon, and Tropical fish to be 3 to match Java Edition&lt;br /&gt;
* Fixed an issue that broke Slime spawn behavior and prevented Slimes from spawning in Swamp biomes that were also Slime chunks ({{bug|MCPE-156411}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wandering Trader&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug that prevented Trader Llamas from becoming aggressive towards entities that attack the Wandering Trader ({{bug|MCPE-94996}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability&#039;&#039;&#039;&lt;br /&gt;
* The game no longer crashes when entering the Coin Starter Bundle Screen&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Shulker projectile now adds effect &amp;quot;Levitation&amp;quot; instead of &amp;quot;Levitation II&amp;quot; on hit&lt;br /&gt;
* Pufferfish now gives Poison II effect instead of Poison IV when consumed ({{bug|MCPE-105392}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug that prevented the owner of the &amp;quot;minecraft:angry&amp;quot; component from broadcasting anger to its friends if it has no target. A mob with this component will now be able to get angry if it both does not have a target and the component&#039;s &amp;quot;filters&amp;quot; list is empty ({{bug|MCPE-94996}})&lt;br /&gt;
* Mobs can now be hit by projectile when their hitboxes are outside the mob&#039;s bounds&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.10 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.10.23]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.10.23]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.10.23]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.10.23]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.10.23]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.10.22&amp;diff=47636</id>
		<title>Minecraft:Bedrock Edition Preview 1.19.10.22</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.10.22&amp;diff=47636"/>
		<updated>2025-10-04T02:36:54Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
|image=Bedrock 1.19.10.22 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.19.10.22.png&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|type=Preview&lt;br /&gt;
| internal = &#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.19.1022.0&amp;lt;br&amp;gt;&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.19.1022.70&amp;lt;br&amp;gt;&#039;&#039;&#039;Android, iOS, iPadOS&#039;&#039;&#039;: 1.19.10.22&lt;br /&gt;
|date=&#039;&#039;&#039;Windows, Android, iOS, iPadOS, Xbox&#039;&#039;&#039;: June 8, 2022&lt;br /&gt;
|parent=1.19.10&lt;br /&gt;
|prevparent=1.19.2&lt;br /&gt;
|prev=Preview 1.19.10.21&lt;br /&gt;
|next=Preview 1.19.10.23&lt;br /&gt;
|nextparent=1.19.11&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.19.10.22&#039;&#039;&#039; (Android) or &#039;&#039;&#039;Preview 1.19.10.22&#039;&#039;&#039; (Windows, iOS, iPadOS, Xbox) is the third beta/&#039;&#039;Preview&#039;&#039; version for [[Minecraft:Bedrock Edition 1.19.10]], released on June 8, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/6757843469453|title=Minecraft Beta &amp;amp; Preview - 1.19.10.22|website=feedback.minecraft.net|date=June 8, 2022}}&amp;lt;/ref&amp;gt; which added allay duplication, brought more parity from {{JE}}, and fixed bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Flowered Azalea Leaves]]&#039;&#039;&#039;&lt;br /&gt;
* Renamed to &amp;quot;Flowering Azalea Leaves&amp;quot; to match {{JE}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Lapis Lazuli Block]]&#039;&#039;&#039;&lt;br /&gt;
* Renamed to &amp;quot;Block of Lapis Lazuli&amp;quot; to match [[Minecraft:Java Edition]].&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Goat Horn]]&#039;&#039;&#039;&lt;br /&gt;
* Changed &amp;quot;Feel&amp;quot; sound to match {{JE}}.&lt;br /&gt;
* Renamed &amp;quot;Resist&amp;quot; sound variant to &amp;quot;Dream&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Allay]]s&#039;&#039;&#039;&lt;br /&gt;
* Can now dance when a jukebox is playing.&lt;br /&gt;
* If an allay is given an [[Minecraft:amethyst shard]] while dancing, it can &amp;quot;duplicate&amp;quot;, creating another allay.&lt;br /&gt;
&lt;br /&gt;
== Fixes==&lt;br /&gt;
&#039;&#039;&#039;Spectator Mode (Experimental)&#039;&#039;&#039;&lt;br /&gt;
* While in Spectator Mode, actors in other chunks are no longer culled away&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Allay&#039;&#039;&#039;&lt;br /&gt;
* Allays can now follow players through Nether portals ({{bug|MCPE-155678}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deep Dark&#039;&#039;&#039;&lt;br /&gt;
* Amethyst Clusters are no longer destroyed if attached to a Sculk Sensor&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sculk Shrieker&#039;&#039;&#039;&lt;br /&gt;
* Sculk Shrieker particles are now correctly rendered from behind ({{bug|MCPE-153591}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sculk Catalyst&#039;&#039;&#039;&lt;br /&gt;
* When a mob dies in proximity of multiple Sculk Catalysts, only the closest one will bloom&lt;br /&gt;
* The &amp;quot;It Spreads&amp;quot; achievement is no longer unlocked when a Sculk Catalysts blooms after the death of a mob which carries no XP&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warden&#039;&#039;&#039;&lt;br /&gt;
* No more graphical artifacts from the Warden emerge or dig particle effect ({{bug|MCPE-153580}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frog&#039;&#039;&#039;&lt;br /&gt;
* Frogs no longer lay Frogspawn on shallow, flowing water ({{bug|MCPE-152559}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Fixed issues with mobs disappearing after going through Nether portals ({{bug|MCPE-155678}})&lt;br /&gt;
* Resistance effect is no longer one level weaker than it should be ({{bug|MCPE-156012}})&lt;br /&gt;
* Haste I will now properly increase the player&#039;s mining speed ({{bug|MCPE-102237}})&lt;br /&gt;
* Conduit Power I now grants the effect of Haste I instead of Haste II&lt;br /&gt;
* Container entities like Boat with Chest can now be opened on mobile devices without crouching if all the seats are occupied&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Cut Copper Slab and its variants can now be placed on the top half of a block on the first attempt ({{bug|MCPE-154302}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Pillagers and Vindicator Captains spawned with commands are once again hostile by default ({{bug|MCPE-116971}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Ensured content errors are not ignored when loading entity JSON schemas with invalid value types for following fields: The &amp;quot;Runtime_Identifier&amp;quot;, &amp;quot;Is_Spawnable&amp;quot; and &amp;quot;Is_Summonable&amp;quot; fields for &amp;quot;description&amp;quot;, the &amp;quot;component_groups&amp;quot; field and the &amp;quot;event&amp;quot; field for &amp;quot;events&amp;quot; ({{bug|MCPE-151381}})&lt;br /&gt;
* Fixed an issue where new users given Operator permissions by default were not able to use operator commands&lt;br /&gt;
* Fixed an issue where worlds that give Operator permissions to new users only give Member permissions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobile Controls&#039;&#039;&#039;&lt;br /&gt;
* Updated icon for Interact Button&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* Fog setting with negative fog start will no longer cause flame on player model in UI get tainted by fog color&lt;br /&gt;
* “particles_blend” material is no longer culled in RenderDragon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Fixed an issue where Carved Pumpkins launched from Dispensers weren&#039;t equipping to nearby mobs&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Parrots once again are poisoned by Cookies ({{bug|MCPE-151671}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
* The player no longer endlessly jumps after entering a boat while holding down the jump button ({{bug|MCPE-155774}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that could occur if a mob has the flocking component&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.10 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.10.22]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.10.22]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.19.10.22]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.10.22]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.10.22]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.0.27&amp;diff=47969</id>
		<title>Minecraft:Bedrock Edition beta 1.18.0.27</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.0.27&amp;diff=47969"/>
		<updated>2025-10-04T02:30:19Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.18.0.27 PatchNotes.png&lt;br /&gt;
|image2=Bedrock 1.18.0.27.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.18.27.0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.18.27.70&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Android&#039;&#039;&#039;: 1.18.0.27&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.18.0&lt;br /&gt;
|date=&#039;&#039;&#039;Xbox, Windows, Android&#039;&#039;&#039;: November 11, 2021&lt;br /&gt;
|prevparent=1.17.41&lt;br /&gt;
|prev=beta 1.18.0.25&lt;br /&gt;
|next=&lt;br /&gt;
|nextparent=1.18.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.18.0.27&#039;&#039;&#039; is the seventh and final beta version for [[Minecraft:Bedrock Edition 1.18.0]], released on November 11, 2021,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4413230787085|title=Minecraft Beta - 1.18.0.27 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=November 11, 2021}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Fixes == &lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Added a new world upgrade animation to the world upgrade/backup screen.&lt;br /&gt;
* Backup copies of worlds no longer have the Caves &amp;amp; Cliffs experimental toggle enabled.&lt;br /&gt;
* Fixed the new storage location prompt occurring daily on some Android devices ({{bug|MCPE-147666}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;World Generation&#039;&#039;&#039;&lt;br /&gt;
* Optimized chunk generation on some devices.&lt;br /&gt;
* Fixed block actors not working properly below y=0 when upgrading a world to Caves &amp;amp; Cliffs: Part II ({{bug|MCPE-138291}}).&lt;br /&gt;
* Fixed blocks like water and lava sometimes generating mid-air in specific worlds updated from older versions ({{bug|MCPE-144937}}).&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.18.0.27]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.18.0.27]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.18.0.27]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.18.0.27]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.18.0.27 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.0.27]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.0.25&amp;diff=47968</id>
		<title>Minecraft:Bedrock Edition beta 1.18.0.25</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.0.25&amp;diff=47968"/>
		<updated>2025-10-04T02:30:08Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.18.0.25 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.18.0.25.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.18.25.0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.18.25.70&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Android&#039;&#039;&#039;: 1.18.0.25&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.18.0&lt;br /&gt;
|date=&#039;&#039;&#039;Xbox, Windows, Android&#039;&#039;&#039;: November 4, 2021&lt;br /&gt;
|prevparent=1.17.41&lt;br /&gt;
|prev=beta 1.18.0.24&lt;br /&gt;
|next=beta 1.18.0.27&lt;br /&gt;
|nextparent=1.18.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.18.0.25&#039;&#039;&#039; is the sixth beta version for [[Minecraft:Bedrock Edition 1.18.0]], released on November 4, 2021,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4412728960141|title=Minecraft Beta - 1.18.0.25 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=November 4, 2021}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
This version was reuploaded around a few hours later on Windows to fix the version having no RenderDragon rendering engine.&amp;lt;ref&amp;gt;{{bug|MCPE-147349||Render dragon is gone|Cannot Reproduce}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== World Generation ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Azalea tree]]s&#039;&#039;&#039;&lt;br /&gt;
* Can now generate in shallow water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Deep Warm Ocean]]&#039;&#039;&#039;&lt;br /&gt;
* No longer generate naturally.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Ocean ruin]]s and [[Minecraft:Shipwreck]]s&#039;&#039;&#039;&lt;br /&gt;
* Now generate in lower frequency.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&#039;&#039;&#039;Android &#039;&#039;&#039;&lt;br /&gt;
* The game has temporarily been reverted from API 30 to API 29&lt;br /&gt;
* Now the players will lose their data if they uninstall Minecraft, unless checking the box indicating that want to keep the data.&lt;br /&gt;
** This is due to Google&#039;s new API requirements.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Updated the &amp;quot;out of storage&amp;quot; message&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Loading older worlds will no longer cause chunks to be empty ({{bug|MCPE-98789}}).&lt;br /&gt;
* Fixed an issue that could prevent some music tracks from playing in the Nether ({{bug|MCPE-146266}}).&lt;br /&gt;
* Fixed Leaf Blocks not remaining transparent when surrounded by partial blocks such as Buttons or Slabs ({{bug|MCPE-139213}}, {{bug|MCPE-53731}}).&lt;br /&gt;
* Fixed face culling of the block below a Leaf Block, fixing an x-ray effect.&lt;br /&gt;
* Fixed an issue where the Shield would get locked to the player&#039;s offhand slot in the inventory screen when opening the inventory screen while crouching ({{bug|MCPE-146003}}).&lt;br /&gt;
* Fixed an issue with some Marketplace packs in beta builds spawning the player in the wrong location.&lt;br /&gt;
* Fixed a bug that could cause double chests to split and become unusable ({{bug|MCPE-146983}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;World Generation&#039;&#039;&#039;&lt;br /&gt;
* Frozen biomes no longer generate Ice pillars below Y=0 on worlds with updated chunks ({{bug|MCPE-125128}}).&lt;br /&gt;
* Ocean ruins and shipwrecks are now generated in lower frequency ({{bug|MCPE-143478}}).&lt;br /&gt;
* Azalea trees no longer generate underwater ({{bug|MCPE-125919}}).&lt;br /&gt;
* Azalea trees can now generate in shallow water.&lt;br /&gt;
* Rooted Dirt can no longer generate without an Azalea tree ({{bug|MCPE-140867}}).&lt;br /&gt;
* Vanilla Parity: Removed Deep Warm Ocean from biome placement ({{bug|MCPE-147051}}).&lt;br /&gt;
* Fixed pillars of Dripstone that could previously be generated on the surface of the Overworld ({{bug|MCPE-139877}}).&lt;br /&gt;
* Fixed an issue to prevent Small Dripleaf blocks from being placed inside Lava blocks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Android&#039;&#039;&#039;&lt;br /&gt;
* Players with existing external storage will be migrated to the new location on start up. They can still play if migration fails by closing the results window ({{bug|MCPE-144801}}, {{bug|MCPE-144776}}, {{bug|MCPE-144806}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039;&lt;br /&gt;
* Fixed content error when Molang expression has no tokens to only fire when &#039;min_engine_version&#039; is 1.17.40 or higher.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.18.0.25]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.18.0.25]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.18.0.25]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.18.0.25]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.18.0.25 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.0.25]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.10.26&amp;diff=47974</id>
		<title>Minecraft:Bedrock Edition beta 1.18.10.26</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.10.26&amp;diff=47974"/>
		<updated>2025-10-04T02:29:17Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.18.10.26 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.18.10.26.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.18.1026.0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.18.1026.70&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Android&#039;&#039;&#039;: 1.18.10.26&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.18.10&lt;br /&gt;
|date=&#039;&#039;&#039;Xbox, Windows, Android&#039;&#039;&#039;: January 5, 2022&lt;br /&gt;
|prevparent=1.18.2&lt;br /&gt;
|prev=beta 1.18.10.24&lt;br /&gt;
|next=beta 1.18.10.27&lt;br /&gt;
|nextparent=1.18.11&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.18.10.26&#039;&#039;&#039; is the fifth beta version for [[Minecraft:Bedrock Edition 1.18.10]], released on January 5, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4418784338829|title=Minecraft Beta - 1.18.10.26 (Xbox / Windows / Android)|website=feedback.minecraft.net|date=January 5, 2022}}&amp;lt;/ref&amp;gt; which adds new {{cmd|damage}} command, more parity features from &#039;&#039;Java Edition&#039;&#039;, some of [[Minecraft:The Wild Update]] features (especially new blocks, [[Minecraft:froglight]]s) behind the [[Minecraft:experimental gameplay]] and fixes bugs. This is the first beta released in 2022.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&#039;&#039;&#039;{{cmd|damage}}&#039;&#039;&#039;&lt;br /&gt;
* Used for players deal damage to entities.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Glow Lichen]]&#039;&#039;&#039;&lt;br /&gt;
* Now emits with light level 7, instead of 10. Parity with {{el|je}}.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Iron Golem]]s&#039;&#039;&#039;&lt;br /&gt;
* Now starts cracking upon losing [[Minecraft:health]].&lt;br /&gt;
** A [[Minecraft:sound]] plays on every cracking stage.&lt;br /&gt;
*** There are 4 stages, from uncracked to fully cracked, before the golem dies.&lt;br /&gt;
* Can be healed {{ctrl|using}} [[Minecraft:iron ingot]]s.&lt;br /&gt;
** A [[Minecraft:sound]] plays each time the golem is repaired.&lt;br /&gt;
* One iron ingot restores {{hp|25}}.&lt;br /&gt;
** It takes 4 iron ingots to repair an iron golem from 1 HP to full health.&lt;br /&gt;
* Now only attack players with a very bad standing in a village after attacking a villager. Parity with {{el|je}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Villager]]s and [[Minecraft:Wandering Trader]]s&#039;&#039;&#039;&lt;br /&gt;
* Removed the emerald icon above their head when [[Minecraft:trading]]. Parity with {{el|je}}.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Iron Ingot]]s&#039;&#039;&#039;&lt;br /&gt;
* Can be used to repair Iron Golems. Parity with &#039;&#039;[[Minecraft:Java Edition]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Grove]]&#039;&#039;&#039;&lt;br /&gt;
* Now has more variety of trees.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Trading]]&#039;&#039;&#039;&lt;br /&gt;
* Updated trade tables for [[Minecraft:Butcher]]s, [[Minecraft:Cartographer]]s, [[Minecraft:Librarian]]s, and [[Minecraft:Wandering Trader]]s. Parity with {{el|je}}.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Wild Update&amp;quot; and &amp;quot;Enable GameTest Framework&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Froglight]]&#039;&#039;&#039;&lt;br /&gt;
* Added froglights, with 3 variants: Ochre, Pearlescent and Verdant.&lt;br /&gt;
* Emit a light level of 15.&lt;br /&gt;
* Dropped when [[Minecraft:frog]]s eat small [[Minecraft:magma cube]]s.&lt;br /&gt;
** When eaten by Swamp frogs, drop Ochre Froglight.&lt;br /&gt;
** When eaten by Tundra frogs, drop Verdant Froglight.&lt;br /&gt;
** When eaten by Tropical frogs, drop Pearlescent Froglight.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Frog]]s&#039;&#039;&#039;&lt;br /&gt;
* Added their sounds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Tadpole]]s&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Added their sounds.&lt;br /&gt;
*Now panic near [[Minecraft:Axolotl]]s.&lt;br /&gt;
&lt;br /&gt;
===Technical===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GameTest Framework&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Entity&lt;br /&gt;
**Added function &amp;lt;code&amp;gt;teleport(location: Location, dimension: Dimension, xRotation (optional): float, yRotation (optional): float)&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;teleportFacing(location: Location, dimension: Dimension, facingLocation: Location)&amp;lt;/code&amp;gt;.&lt;br /&gt;
*Added &amp;lt;code&amp;gt;registerAsyncmethod&amp;lt;/code&amp;gt; to register and properly track the state of GameTests using async functions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Added support for blocks having the same name as long as they belong to different namespaces.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Experimental&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Frogs and Tadpoles now have sounds. ({{bug|MCPE-150742}})&lt;br /&gt;
* Frog panic speed is now appropriate.&lt;br /&gt;
*Glow Lichen can no longer be placed on top of Frog Egg. ({{bug|MCPE-150738}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and Performance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Fixed an issue that could cause the entities in a chunk to not save when exiting a world. ({{bug|MCPE-144208}})&lt;br /&gt;
*The game now loads certain seeds and worlds around Mesa biomes without crashing. ({{bug|MCPE-149659}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Iron Golems now show different degrees of cracking depending on their health. Iron Ingots can be used on damaged Iron Golems to repair them. ({{bug|MCPE-74081}})&lt;br /&gt;
*Glow Lichen now has similar brightness as on {{el|je}}. ({{bug|MCPE-126883}})&lt;br /&gt;
*Foxes now aim downwards when they pounce. ({{bug|MCPE-143664}})&lt;br /&gt;
*Removed the emerald icon above a Villager&#039;s head when trading.&lt;br /&gt;
*Updated trade tables for Butchers, Cartographers, Librarians, and Wandering Traders.&lt;br /&gt;
*Iron Golems now only attack players with a very bad standing in a village after attacking a villager.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Accessibility&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Text-to-speech (TTS) now correctly reads the names of experimental toggles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Placing Cocoa Beans with {{cmd|setblock}} or {{cmd|fill}} commands no longer results in an error.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feature placement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Large Dripstone feature does not generate floating on top of lava anymore. ({{bug|MCPE-141131}})&lt;br /&gt;
*Pointed Dripstone clusters no longer have a chance of spawning only stalagmites of height one. ({{bug|MCPE-148588}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Furnaces&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Blast Furnaces and Smokers once again give XP. ({{bug|MCPE-150427}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Pointed Dripstone now sometimes generate on large stalactites and stalagmites. ({{bug|MCPE-128128}})&lt;br /&gt;
*Lava pools now only generate in positive Y coordinates. ({{bug|MCPE-146459}})&lt;br /&gt;
**Lava pools that generate close to Y=0 will have Deepslate and Stone blocks casing.&lt;br /&gt;
* Coral now generates in the deeper depths of Warm Oceans. ({{bug|MCPE-147399}})&lt;br /&gt;
* The Grove biome now has more variety of trees. ({{bug|MCPE-148361}})&lt;br /&gt;
* Fixed Light Block&#039;s brightness not being adjustable when playing in VR.&lt;br /&gt;
* Fixed Light Block not being continuously placed while holding right-click and moving. ({{bug|MCPE-135669}})&lt;br /&gt;
*Light Blocks can now be waterlogged. ({{bug|MCPE-148391}})&lt;br /&gt;
*Fixed issue where breaking blocks, opening chests, and entering portals would be delayed/not work when there are lots of mobs nearby. ({{bug|MCPE-149214}})&lt;br /&gt;
*Grass and double flowers now have proper animations when breaking. ({{bug|MCPE-150786}})&lt;br /&gt;
*Flower blocks are now properly destroyed by explosions when inside snow layers. ({{bug|MCPE-146492}})&lt;br /&gt;
*Skeleton Horsemen now pathfind correctly. ({{bug|MCPE-147521}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;World Generation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Iceberg features no longer replace Snow Blocks of Igloo structures. ({{bug|MCPE-147690}})&lt;br /&gt;
*Water in open air mountain caves no longer generates unevenly. ({{bug|MCPE-149417}})&lt;br /&gt;
*Aquifers no longer generate with missing water blocks. ({{bug|MCPE-146452}})&lt;br /&gt;
&lt;br /&gt;
===Technical ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Reapplied changes to use &amp;quot;allowlist&amp;quot; instead of &amp;quot;whitelist&amp;quot;. ({{bug|BDS-14119}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;JumpToBlockGoal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;JumpToBlockGoal&amp;lt;/code&amp;gt; now correctly searches the same distance upwards and downwards when looking for &amp;lt;code&amp;gt;jumpblockcandidates&amp;lt;/code&amp;gt;, allowing a mobs that use the goal to jump equally high as low.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Animations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Fixed animation controller recursion checks from falsely disallowing normal repeat usage of a controller.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Fixed issue where up and down arrow buttons in the Resource Pack Settings screen became bigger when highlighted. ({{bug|MCPE-147708}})&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.18.10.26]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.18.10.26]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.18.10.26]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.18.10.26]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.18.10.26 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.10.26]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.10.24&amp;diff=47973</id>
		<title>Minecraft:Bedrock Edition beta 1.18.10.24</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.10.24&amp;diff=47973"/>
		<updated>2025-10-04T02:29:05Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.18.10.24 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.18.10.24.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.18.1024.0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.18.1024.70&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Android&#039;&#039;&#039;: 1.18.10.24&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.18.10&lt;br /&gt;
|date=&#039;&#039;&#039;Xbox, Windows, Android&#039;&#039;&#039;: December 15, 2021&lt;br /&gt;
|prevparent=1.18.2&lt;br /&gt;
|prev=beta 1.18.10.22&lt;br /&gt;
|next=beta 1.18.10.26&lt;br /&gt;
|nextparent=1.18.11&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.18.10.24&#039;&#039;&#039; is the fourth beta version for [[Minecraft:Bedrock Edition 1.18.10]], released on December 15, 2021,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4416595181965|title=Minecraft Beta - 1.18.10.24 (Xbox / Windows / Android)|website=feedback.minecraft.net|date=December 15, 2021}}&amp;lt;/ref&amp;gt; which adds some of [[Minecraft:The Wild Update]] features behind the [[Minecraft:experimental gameplay]] and fixes bugs. This is the final beta released in 2021.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Banner pattern]]s&#039;&#039;&#039;&lt;br /&gt;
* Added a new &amp;quot;Globe&amp;quot; banner pattern.&lt;br /&gt;
** Currently unobtainable in survival.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Wild Update&amp;quot; and &amp;quot;Enable GameTest Framework&amp;quot; experimental toggle.&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Frog Egg]]&#039;&#039;&#039;&lt;br /&gt;
* Non-solid block that can be placed on water.&lt;br /&gt;
* Laid by frogs after mating.&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Spawn Egg]]s&#039;&#039;&#039;&lt;br /&gt;
* Frog spawn egg added.&lt;br /&gt;
* Tadpole spawn egg added.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Bucket of aquatic mob|Bucket of Tadpole]]&#039;&#039;&#039;&lt;br /&gt;
* Obtained by {{ctrl|using}} a water bucket on a tadpole, similar to obtaining a bucket of fish or axolotl.&lt;br /&gt;
* Can be used to transport tadpoles as with fish and axolotls.&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Frog]]s&#039;&#039;&#039;&lt;br /&gt;
* Can croak, jump, swim, and walk on land.&lt;br /&gt;
* Come in three variants: default, tropical, and snowy.&lt;br /&gt;
** The default variant is orange, the tropical variant is white, and the snowy variant is green.&lt;br /&gt;
* Can be tempted and bred using [[Minecraft:seagrass]].&lt;br /&gt;
** Lay eggs on water after mating.&lt;br /&gt;
* Grow from [[Minecraft:tadpole]]s.&lt;br /&gt;
* Variants depend on the temperature of the biome it turns from a tadpole to a frog in.&lt;br /&gt;
* Eat small [[Minecraft:slime]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Tadpole]]s&#039;&#039;&#039;&lt;br /&gt;
* Jump around like fish when on land, and eventually die.&lt;br /&gt;
* Grow up into frogs.&lt;br /&gt;
* Can be held in a [[Minecraft:water bucket]].&lt;br /&gt;
* Frog type dependent on which temperature a tadpole grows in.&lt;br /&gt;
** Has 3 variants, tropical, temperate, and tundra.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&#039;&#039;&#039;GameTest framework&#039;&#039;&#039;&lt;br /&gt;
* Dimension&lt;br /&gt;
** Updated Dimension:spawnEntity to take a Location or a BlockLocation.&lt;br /&gt;
* BlockBreakEvent&lt;br /&gt;
** Added property brokenBlockPermutation to indicate which kind of block was broken.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Players no longer gain a particle effect when obtaining Bad Omen from pillager captains.&lt;br /&gt;
* Sleeping in a bed will once again trigger the fade to black screen ({{bug|MCPE-148504}}).&lt;br /&gt;
* The camera will now interpolate its position again when the player sneaks ({{bug|MCPE-148482}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Villagers&#039;&#039;&#039;&lt;br /&gt;
* Villagers now make a &amp;quot;no&amp;quot; sound when attempting to make a trade when they are out of stock ({{bug|MCPE-113788}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rendering&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where the ender dragon would become invisible when flying towards the portal fountain after dying ({{bug|MCPE-149119}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stability and performance&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that could occur when the player was near a village.&lt;br /&gt;
* Fixed a crash that could occur when shift-clicking armor in the crafting table while using Pocket UI ({{bug|MCPE-144863}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User interface&#039;&#039;&#039;&lt;br /&gt;
* Added appropriate padding to &amp;quot;Item Text Name&amp;quot; box UI for when players have armor equipped in Survival mode and select items via the hotbar ({{bug|MCPE-143928}}).&lt;br /&gt;
* Fixed an issue where text shadows had a reduced offset when text message contains button glyph.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug that caused the &#039;{{cmd|kill}}&#039; command to not kill entities with the Absorption effect ({{bug|MCPE-142763}}).&lt;br /&gt;
* When using &#039;{{cmd|replaceitem}}&#039; on a donkey&#039;s or mule&#039;s chest, the item will now go to the correct slot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Education Edition features&#039;&#039;&#039;&lt;br /&gt;
* Axolotls, bees, boats, cats, dolphins, glow squid, goats, hoglins, iron golems, ocelots, pandas, parrots, pigs, polar bears, squid, striders, wolves, and zoglins can now have balloons attached to them.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.18.10.24]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.18.10.24]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.18.10.24]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.18.10.24]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.18.10.24 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.10.24]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.10.22&amp;diff=47972</id>
		<title>Minecraft:Bedrock Edition beta 1.18.10.22</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.10.22&amp;diff=47972"/>
		<updated>2025-10-04T02:28:54Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.18.10.22 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.18.10.22.png ‎&lt;br /&gt;
|type=Beta&lt;br /&gt;
|parent=1.18.10&lt;br /&gt;
|internal=&lt;br /&gt;
&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.18.1022.70&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Android&#039;&#039;&#039;: 1.18.10.22&amp;lt;br&amp;gt;&lt;br /&gt;
|date=&#039;&#039;&#039;Xbox, Android&#039;&#039;&#039;: December 9, 2021&lt;br /&gt;
|prevparent=1.18.2&lt;br /&gt;
|prev=beta 1.18.10.21&lt;br /&gt;
|next=beta 1.18.10.24&lt;br /&gt;
|nextparent=1.18.11&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.18.10.22&#039;&#039;&#039; is the third beta version for [[Minecraft:Bedrock Edition 1.18.10]], released on December 9, 2021,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4416062048397|title=Minecraft Beta - 1.18.10.22 (Xbox / Android)|website=feedback.minecraft.net|date=December 9, 2021}}&amp;lt;/ref&amp;gt; which brought more parity from {{el|je}} and fixes bugs. Due to quality issues, this version is not available on Windows.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Anvil]]&#039;&#039;&#039;&lt;br /&gt;
* Slightly changed the hammer texture on its GUI.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Barrel]]&#039;&#039;&#039;&lt;br /&gt;
* Changed the bottom texture to match the spruce planks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Carrot]]&#039;&#039;&#039;&lt;br /&gt;
* Texture of crop &amp;lt;code&amp;gt;stage3&amp;lt;/code&amp;gt; was changed from [[File:Carrots Age 7 JE8.png|32px]]{{verify|Is this exact model (UV, etc.) the one used in this edition at this point?}} to [[File:Carrots Age 7 JE9.png|32px]]{{verify|Is this exact model (UV, etc.) the one used in this edition at this point?}}, removed an extra pixel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Cartography Table]]&#039;&#039;&#039;&lt;br /&gt;
* Texture was changed from [[File:Cartography Table JE2 BE1.png|32px]] to [[File:Cartography Table JE3.png|32px]], to match the dark oak planks texture after being updated a second time in the [[Minecraft:Texture Update]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Cocoa Beans]]&#039;&#039;&#039;&lt;br /&gt;
* Textures of cocoa pods (&amp;lt;code&amp;gt;stage0&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;stage1&amp;lt;/code&amp;gt;) were changed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Dirt Path]]&#039;&#039;&#039;&lt;br /&gt;
* Side texture was changed to better match its top texture.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Door]]&#039;&#039;&#039;&lt;br /&gt;
* Changed spruce door&#039;s model,{{verify|as opposed to changing the general door models? was a new model specifically added for spruce doors with unique mapping?}} to fix top/bottom texture.&lt;br /&gt;
* Changed textures of oak doors and iron doors to remove a horizontal line.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Glass Pane]]&#039;&#039;&#039;&lt;br /&gt;
* Top texture was changed to better match its side texture.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Lectern]]&#039;&#039;&#039;&lt;br /&gt;
* Base texture was changed to match the oak planks texture after being updated a second time in the Texture Update.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Log]]s&#039;&#039;&#039;&lt;br /&gt;
* Changed the top texture of dark oak log.&lt;br /&gt;
* Changed the side texture of stripped dark oak log, to match the color of its top texture.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Stained Glass]]&#039;&#039;&#039;&lt;br /&gt;
* Changed textures of blue stained glass and red stained glass, to match transparency of other types of stained glass.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Beetroot Seeds]] and [[Minecraft:Melon Seeds]]&#039;&#039;&#039;&lt;br /&gt;
* Textures were moved down by 1 pixel.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Axolotl]]&#039;&#039;&#039;&lt;br /&gt;
* Texture of the wild axolotl was changed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Evoker]], [[Minecraft:Vindicator]] and [[Minecraft:Witch]]&#039;&#039;&#039;&lt;br /&gt;
* Removed hoods in their textures. &lt;br /&gt;
** Vindicator now have blue eyes.&amp;lt;ref&amp;gt;{{bug|MCPE-140420|Vindicators have green eyes - Fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Parrot]]&#039;&#039;&#039;&lt;br /&gt;
* The bottom texture of all parrots&#039; wings has been flipped.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Slime]]s&#039;&#039;&#039;&lt;br /&gt;
* Now attack snow golems again.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Armor Stand]]&#039;&#039;&#039;&lt;br /&gt;
* Smooth stone outline texture was changed.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:RenderDragon]]&#039;&#039;&#039;&lt;br /&gt;
* All Android devices now use new rendering engine RenderDragon.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&#039;&#039;&#039;General&#039;&#039;&#039;&lt;br /&gt;
* Reduced the number of network packets sent with the subchunk request system and packet optimizations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Items&#039;&#039;&#039;&lt;br /&gt;
* Added 9 new shapeless recipe JSON files, replacing hard-coded Smithing Table crafting recipes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Molang&#039;&#039;&#039;&lt;br /&gt;
* Add non-experimental is_name_any, is_item_name_any, and is_owner_identifier_any queries.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Worlds with inconsistent layers of bedrock between Y=1 and Y=4, inclusive, (such as those where non-bedrock has generated or been placed in those layers) now correctly and consistently replace bedrock with deepslate ({{bug|MCPE-149251}}).&lt;br /&gt;
* Light Blocks can now be placed on other Light Blocks while sneaking ({{bug|MCPE-137744}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that could occur when trading Maps with Cartographer Villagers ({{bug|MCPE-142388}}).&lt;br /&gt;
* Fixed food giving effects 20 times too long ({{bug|MCPE-148553}}).&lt;br /&gt;
* Fixed Honey Bottles not removing poison effect.&lt;br /&gt;
* Fixed players not teleporting after eating Chorus Fruit.&lt;br /&gt;
* Players’ viewing direction will no longer snap when facing South in a Boat ({{bug|MCPE-148460}}).&lt;br /&gt;
* When a player dies, the camera now tilts to the right instead of the left ({{bug|MCPE-148604}}).&lt;br /&gt;
* Lava hitbox no longer extends beyond lava. ({{bug|MCPE-148506}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* Updated Dirt Path side texture ({{bug|MCPE-148568}}).&lt;br /&gt;
* Changed &#039;door_oak&#039; texture filename back to &#039;door_wood&#039; ({{bug|MCPE-148502}}).&lt;br /&gt;
* Reversed Parrot head and wing bottom textures ({{bug|MCPE-148573}}).&lt;br /&gt;
* Moved Beetroot and Melon Seed textures 1 pixel row down to match Java Edition ({{bug|MCPE-148561}}).&lt;br /&gt;
* Removed unused pixels in Cocoa Beans stage 0 and stage 1 textures to match Java Edition.&lt;br /&gt;
* Updated Smooth Stone texture in Armor Stand base ({{bug|MCPE-148565}}).&lt;br /&gt;
* Removed horizontal lines in Oak and Iron upper Door textures ({{bug|MCPE-148566}}).&lt;br /&gt;
* Removed hood in Witch, Evoker, and Vindicator textures to match Java Edition.&lt;br /&gt;
* Changed alpha values of Red and Blue Stained Glass textures to match Java Edition (Vanilla Parity).&lt;br /&gt;
* Fixed the hammer icon&#039;s color palette on the Anvil screen ({{bug|MCPE-148575}}).&lt;br /&gt;
* Updated Dark Oak Planks on the Cartography table textures ({{bug|MCPE-148562}}).&lt;br /&gt;
* Updated Spruce Planks on the Barrel bottom texture.&lt;br /&gt;
* Updated Planks on the Lectern base texture ({{bug|MCPE-148567}}).&lt;br /&gt;
* Fixed highlight inconsistencies in Gold and Diamond Armor textures ({{bug|MCPE-148591}}).&lt;br /&gt;
* Removed wandering pixel in the Carrot stage 3 texture ({{bug|MCPE-148563}}).&lt;br /&gt;
* Centered the back texture of Axolotls ({{bug|MCPE-148571}}).&lt;br /&gt;
* Updated Glass Pane top to match the new texture on Java Edition ({{bug|MCPE-148572}}).&lt;br /&gt;
* Fixed the top texture of Dark Oak Logs ({{bug|MCPE-148577}}).&lt;br /&gt;
* Updated Stripped Dark Oak side texture to match the new texture on Java Edition ({{bug|MCPE-148576}}).&lt;br /&gt;
* Fixed a bug where End Crystal beams would stop rendering when an End Crystal is out of the players sight ({{bug|MCPE-149159}}).&lt;br /&gt;
* Fixed an issue with Drowned textures on some devices with RenderDragon not correctly discarding alpha/transparent pixels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Slimes are once again aggressive towards Snow Golems ({{bug|MCPE-146651}}).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Fixed the player visual on the inventory screen while gliding. It was previously off-center and could hide elements of the interface.&lt;br /&gt;
* The &amp;quot;Invite to Game&amp;quot; button on the pause screen now disables correctly when a server is full.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039;&lt;br /&gt;
* Fixed relative_block_has_all_tags block_neighbor_has_all_tags and biome_has_all_tags queries to require all tags rather than just any tags.&lt;br /&gt;
* Fixed nested conditional (ternary) operator parsing to go right-to-left instead of left-to-right.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.18.10.22]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.18.10.22]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.18.10.22]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.18.10.22]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.18.10.22 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.10.22]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.10.20&amp;diff=47970</id>
		<title>Minecraft:Bedrock Edition beta 1.18.10.20</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.10.20&amp;diff=47970"/>
		<updated>2025-10-04T02:28:36Z</updated>

		<summary type="html">&lt;p&gt;2408:8207:C90:DBD0:C8B7:1467:B616:12E3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.18.10.20 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.18.10.20.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&#039;&#039;&#039;Windows&#039;&#039;&#039;: 1.18.1020.0&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Xbox One&#039;&#039;&#039;: 1.18.1020.70&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Android&#039;&#039;&#039;: 1.18.10.20&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.18.10&lt;br /&gt;
|date=&#039;&#039;&#039;Xbox, Windows&#039;&#039;&#039;: November 18, 2021&amp;lt;br&amp;gt;&#039;&#039;&#039;Android&#039;&#039;&#039;: November 22, 2021&lt;br /&gt;
|prevparent=1.18.2&lt;br /&gt;
|prev=&lt;br /&gt;
|next=beta 1.18.10.21&lt;br /&gt;
|nextparent=1.18.11&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta 1.18.10.20&#039;&#039;&#039; is the first beta version for [[Minecraft:Bedrock Edition 1.18.10]], released on November 18, 2021,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4413896443021|title=Minecraft Beta - 1.18.10.20 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=November 18, 2021}}&amp;lt;/ref&amp;gt; which brought more parity from {{el|je}} and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Big Dripleaf]]&#039;&#039;&#039;&lt;br /&gt;
* Restricted [[Minecraft:big dripleaf]] placement to [[Minecraft:clay]], [[Minecraft:coarse dirt]], [[Minecraft:dirt]], [[Minecraft:farmland]], [[Minecraft:grass block]]s, [[Minecraft:moss block]]s, [[Minecraft:mycelium]], [[Minecraft:podzol]] and [[Minecraft:rooted dirt]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Cave Vines]]&#039;&#039;&#039;&lt;br /&gt;
* Changed cave vines plant texture from {{animate|Cave Vines Plant JE2.png; Cave Vines Plant (berries) JE2.png|32px}} to {{animate|Cave Vines Plant JE1 BE1.png; Cave Vines Plant (berries) JE1 BE1.png|32px}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Redstone Comparator]]&#039;&#039;&#039;&lt;br /&gt;
* Changed the base texture of lit [[Minecraft:comparator]]s from [[File:Powered Redstone Comparator (S) JE4.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE5.png|32px]] to [[File:Powered Redstone Comparator (S) JE5.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE6.png|32px]].&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Campfire]] and [[Minecraft:Campfire|Soul Campfire]]&#039;&#039;&#039;&lt;br /&gt;
* Changed the item textures from [[File:Campfire (item) JE1 BE1.png|32px]] [[File:Soul Campfire (item) JE1 BE1.png|32px]] to [[File:Campfire (item) JE2.png|32px]] [[File:Soul Campfire (item) JE2.png|32px]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Door|Wooden Door]]s and [[Minecraft:Door|Iron Door]]&#039;&#039;&#039;&lt;br /&gt;
* Changed the item textures of all doors except crimson and warped from [[File:Oak Door (item) JE3 BE2.png|32px]] [[File:Birch Door (item) JE3 BE1.png|32px]] [[File:Spruce Door (item) JE3 BE1.png|32px]] [[File:Jungle Door (item) JE4.png|32px]] [[File:Acacia Door (item) JE3 BE1.png|32px]] [[File:Dark Oak Door (item) JE3 BE1.png|32px]] [[File:Iron Door (item) JE2 BE2.png|32px]] to [[File:Oak Door (item) JE4 BE3.png|32px]] [[File:Birch Door (item) JE4 BE2.png|32px]] [[File:Spruce Door (item) JE4 BE2.png|32px]] [[File:Jungle Door (item) JE5 BE3.png|32px]] [[File:Acacia Door (item) JE4 BE2.png|32px]] [[File:Dark Oak Door (item) JE4 BE2.png|32px]] [[File:Iron Door (item) JE3 BE3.png|32px]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Item Frame]]s and [[Minecraft:Item Frame|Glow Item Frame]]s&#039;&#039;&#039;&lt;br /&gt;
* Changed the item textures from [[File:Item Frame (item) JE2 BE2.png|32px]] [[File:Glow Item Frame (item) JE1 BE1.png|32px]] to [[File:Item Frame (item) JE3.png|32px]] [[File:Glow Item Frame (item) JE2.png|32px]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Lodestone Compass]]&#039;&#039;&#039;&lt;br /&gt;
* The texture has been changed from [[File:Lodestone Compass BE1.gif|32px]] to [[File:Lodestone Compass JE2.gif|32px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Sign]]s&#039;&#039;&#039;&lt;br /&gt;
* Changed the item textures from [[File:Oak Sign JE2 BE2.png|32px]] [[File:Spruce Sign JE1 BE1.png|32px]] [[File:Birch Sign JE1 BE1.png|32px]] [[File:Jungle Sign JE1 BE1.png|32px]] [[File:Acacia Sign JE1 BE1.png|32px]] [[File:Dark Oak Sign JE1 BE1.png|32px]] [[File:Crimson Sign JE1 BE1.png|32px]] [[File:Warped Sign JE1 BE1.png|32px]] to [[File:Oak Sign JE3.png|32px]] [[File:Spruce Sign JE2.png|32px]] [[File:Birch Sign JE2.png|32px]] [[File:Acacia Sign JE2.png|32px]] [[File:Jungle Sign JE2.png|32px]] [[File:Dark Oak Sign JE2.png|32px]] [[File:Crimson Sign JE2.png|32px]] [[File:Warped Sign JE2.png|32px]].&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Wither]]&#039;&#039;&#039;&lt;br /&gt;
* Tweaked the wither skull&#039;s texture to use the new wither face from the Texture Update.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Deepslate]]&#039;&#039;&#039;&lt;br /&gt;
* Now the gradual transition from stone starts at height between Y=0 to Y=8, rather than Y=-8 to Y=0 previously.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&#039;&#039;&#039;[[Minecraft:Splash]]es&#039;&#039;&#039;&lt;br /&gt;
* The splash &amp;quot;[this splash text has been delayed until part 2]&amp;quot; has been changed to &amp;quot;[this splash text is now available]&amp;quot;.&lt;br /&gt;
* Added the &amp;quot;Don&#039;t feed chocolate to parrots!&amp;quot; splash text.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&#039;&#039;&#039;Gameplay&#039;&#039;&#039;&lt;br /&gt;
* Fixed the food cooldown visual not being semi-transparent on the HUD ({{bug|MCPE-55206}})&lt;br /&gt;
* Ruined Portals under Ocean and Swamp biomes are no longer waterlogged and will spawn dry&lt;br /&gt;
* Primed TNT will no longer explode when spawned using &#039;/summon&#039; and the TNT Explodes game rule is disabled ({{bug|MCPE-49044}})&lt;br /&gt;
* Capped the freezing range of the Frost Walker enchantment to 8 blocks to avoid server unresponsiveness&lt;br /&gt;
* Farmer Villagers now do not pick up more than 8 stacks of items ({{bug|MCPE-123412}})&lt;br /&gt;
* Offset Maps held in hand relative to the screen&#039;s aspect ratio so it always stays close to the screen&#039;s edge and remains fully visible&lt;br /&gt;
* Fixed Monster Spawners that sometimes stopped spawning mobs when the chunks they were placed in were reloaded ({{bug|MCPE-142285}})&lt;br /&gt;
* The &#039;Iron Belly&#039; achievement can once again be unlocked ({{bug|MCPE-146036}})&lt;br /&gt;
* Fixed Structure Blocks infinitely spawning the same entities when loading a structure ({{bug|MCPE-137617}})&lt;br /&gt;
* Players can no longer be hurt by their own armor enchantments such as Thorns ({{bug|MCPE-142735}})&lt;br /&gt;
* Food once again applies effects when eaten&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blocks&#039;&#039;&#039;&lt;br /&gt;
* Water blocks near edges should now flow properly&lt;br /&gt;
* Fire can no longer be placed on top of Lightning Rods&lt;br /&gt;
* The width of Walls connecting to Candles is now correct ({{bug|MCPE-141156}})&lt;br /&gt;
* Improved the animation of falling blocks entities (e.g. Sand and Gravel) ({{bug|MCPE-142010}})&lt;br /&gt;
* Big Dripleaf, Amethyst Buds, and Amethyst Clusters no longer break in Structure Blocks&lt;br /&gt;
* Amethyst Clusters are now properly destroyed when the supporting block is destroyed ({{bug|MCPE-126076}})&lt;br /&gt;
* Copper Blocks and variants now oxidize in the Nether ({{bug|MCPE-134954}})&lt;br /&gt;
* Big Dripleaf placement has been restricted to Clay, Grass, Dirt, Farmland, Moss, Rooted Dirt, Podzol, and Mycelium ({{bug|MCPE-123392}})&lt;br /&gt;
* Pointed Dripstone can now only be placed on full faces of blocks&lt;br /&gt;
* Glow Lichen is now oriented the correct way when placed&lt;br /&gt;
* Magma Blocks no longer deal damage when FireDamage gamerule is set to false ({{bug|MCPE-99718}})&lt;br /&gt;
* Player can now use emotes on scaffolding ({{bug|MCPE-147624}})&lt;br /&gt;
* Players no longer have problems moving after respawning or getting out of bed&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mobs&#039;&#039;&#039;&lt;br /&gt;
* Villagers, Rabbits, and Foxes spawned in the Frozen and Jagged Peaks biomes now spawn as their respective snowy variants ({{bug|MCPE-119561}})&lt;br /&gt;
* Goats now spawn in the Jagged Peaks and Frozen Peaks biomes ({{bug|MCPE-146886}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graphical&#039;&#039;&#039;&lt;br /&gt;
* Fixed a camera issue when entering a Bed while still in glide mode ({{bug|MCPE-117339}})&lt;br /&gt;
* Fixed lighting bugs when removing light sources after returning to the Overworld from other dimensions ({{bug|MCPE-69037}}, {{bug|MCPE-145828}})&lt;br /&gt;
* Updated textures for multiple blocks and items to remove bugs and achieve parity between Bedrock and Java Edition ({{bug|MCPE-127539}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marketplace&#039;&#039;&#039;&lt;br /&gt;
* Fixed coin purchases not updating displayed coin amount until after relaunching the game&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;User Interface&#039;&#039;&#039;&lt;br /&gt;
* Fixed the Achievements button not being accessible when scrolling up on the Pause Screen&lt;br /&gt;
* &amp;quot;Invite to game&amp;quot; and Crown buttons on the Pause Screen now have a white border when focused with custom resolution&lt;br /&gt;
* Fixed the height of the scrolling content panel on the Marketplace sidebar navigation to display the scrolling bar for varying device resolutions&lt;br /&gt;
* Fixed a redundant &amp;quot; - &amp;quot; beside the player&#039;s username is seen after adding them to friends ({{bug|MCPE-105464}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;World Generation&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mesa and Frozen Ocean biomes having inconsistent generation on Realms&lt;br /&gt;
* The old Bedrock layer between y=0 and y=4 in old chunks is now replaced with Deepslate when upgrading old worlds ({{bug|MCPE-147373}})&lt;br /&gt;
* Copper Ore can now generate in Deepslate variant in Dripstone Caves ({{bug|MCPE-144800}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vanilla Parity&#039;&#039;&#039;&lt;br /&gt;
* Adjusted the &amp;quot;otherside&amp;quot; music disc to give off a Redstone signal of 14 to match Java Edition ({{bug|MCPE-145751}})&lt;br /&gt;
* Adjusted the &amp;quot;Pigstep&amp;quot; music disc to give off a Redstone signal of 13 to match Java Edition ({{bug|MCPE-74030}})&lt;br /&gt;
* The Bow’s shaking animation now only appears when the Bow is fully drawn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commands&#039;&#039;&#039;&lt;br /&gt;
* The &#039;/effect&#039; command no longer has the redundant argument &#039;empty&#039; ({{bug|MCPE-62903}})&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Performance and Stability&#039;&#039;&#039;&lt;br /&gt;
* Added log messages to help identify the cause of the BDS crash ({{bug|BDS-12751}}).&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.18.10.20]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.18.10.20]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.18.10.20]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.18.10.20]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.18.10.20 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.10.20]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
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