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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Dragonwilds%3ACritical_Strike</id>
	<title>Dragonwilds:Critical Strike - Revision history</title>
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	<updated>2026-04-09T04:50:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Dragonwilds:Critical_Strike&amp;diff=39210&amp;oldid=prev</id>
		<title>imported&gt;Keplare at 01:51, 17 August 2025</title>
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		<updated>2025-08-17T01:51:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Critical Strikes&amp;#039;&amp;#039;&amp;#039; deal an additional 25% increased damage from base damage roll (125% base damage).&lt;br /&gt;
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==Mechanics==&lt;br /&gt;
The player’s critical hit chance affects the rate at which each attack can critically hit, dealing 25% more critical hit damage (x1.25). The base critical hit chance is 10%, and this rate (not damage) can be improved through [[Dragonwilds:perks]].&lt;br /&gt;
&lt;br /&gt;
To calculate the damage multiplier of an attack or event, the following formula is used:&lt;br /&gt;
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* For example: &amp;lt;math&amp;gt;(( 1 - 0.10) \times 1.00) + (0.10 \times 1.25)&amp;lt;/math&amp;gt; indicates a 10% critical strike chance, no base damage boosts, and all critical strikes deal 125% damage. In this example (the baseline for all players), the equation would equal 1.025, meaning on average (true statistical average over many events) each attack deals 1.025x more damage per swing than displayed in the chart below due to critical strikes and base damage boosts.&lt;br /&gt;
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[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Keplare</name></author>
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