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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Dragonwilds%3ACustom_Mode</id>
	<title>Dragonwilds:Custom Mode - Revision history</title>
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	<updated>2026-04-09T04:12:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Dragonwilds:Custom_Mode&amp;diff=39249&amp;oldid=prev</id>
		<title>imported&gt;Keplare: nav chg</title>
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		<updated>2026-04-06T01:25:50Z</updated>

		<summary type="html">&lt;p&gt;nav chg&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Custom Mode icon.png|50px|left]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Custom Mode&amp;#039;&amp;#039;&amp;#039; is a type of [[Dragonwilds:world]] setting that was released with the [[Update:Eye on Ashenfall - 0.9|0.9]] update, where players can customise their worlds by first setting their [[Dragonwilds:Character creation|character]] as a Custom World character. After setting up the character, players can choose to set their basic and advanced settings.&lt;br /&gt;
&lt;br /&gt;
==Advanced settings==&lt;br /&gt;
===Player===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Setting&lt;br /&gt;
!Description&lt;br /&gt;
!Default parameter&lt;br /&gt;
!Minimum setting&lt;br /&gt;
!Maximum setting&lt;br /&gt;
!Interval&lt;br /&gt;
|-&lt;br /&gt;
|Player Health Scale&lt;br /&gt;
|The scale of available health&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Invulnerable&lt;br /&gt;
|Enemy attacks cannot attack the player&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|{{NA}}&lt;br /&gt;
|-&lt;br /&gt;
|Player Stamina Scale&lt;br /&gt;
|The scale of available [[Dragonwilds:stamina]]&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Lifeward Scale&lt;br /&gt;
|The scale of available [[Dragonwilds:lifeward]]&lt;br /&gt;
|1.0x&lt;br /&gt;
|1.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Player Resistances Scale&lt;br /&gt;
|The scale of resistances to damage types the player/[[Dragonwilds:monsters|AI]] might have&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Player Damage Scale&lt;br /&gt;
|The scale of damage caused&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Sustenance Drain Scale&lt;br /&gt;
|The rate at which the player&amp;#039;s [[Dragonwilds:sustenance]] drains&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Hunger Kills&lt;br /&gt;
|Players can [[Dragonwilds:Death|die]] from not eating&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|{{NA}}&lt;br /&gt;
|-&lt;br /&gt;
|Hydration Drain Scale&lt;br /&gt;
|The rate at which the player&amp;#039;s [[Dragonwilds:hydration]] drains&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Thirst Kills&lt;br /&gt;
|Players can die from not drinking&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|{{NA}}&lt;br /&gt;
|-&lt;br /&gt;
|XP Gain Scale&lt;br /&gt;
|The scale of [[Dragonwilds:Experience|XP]] gained from events that grant XP&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Reset Last Completed XP Level on Death&lt;br /&gt;
|Any XP players had between achieved skill levels is lost on death&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|{{NA}}&lt;br /&gt;
|-&lt;br /&gt;
|Inventory Carry Capacity Scale&lt;br /&gt;
|The scale of the player&amp;#039;s maximum inventory weight capacity&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Retain Inventory on Death&lt;br /&gt;
|Retain the player&amp;#039;s full [[Dragonwilds:inventory]] (and worn slots) on death&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|{{NA}}&lt;br /&gt;
|-&lt;br /&gt;
|Max Number of Gravestones per Player&lt;br /&gt;
|How many active [[Dragonwilds:Gravestone|Gravestones]] players can have active in the world at a given time&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Spell Cost Scale&lt;br /&gt;
|The scale of [[Dragonwilds:Spells|spell]] [[Dragonwilds:Runes|rune]] costs&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Spell Cooldown Scale&lt;br /&gt;
|The scale of spell cooldown times&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Teleportation Cost Scale&lt;br /&gt;
|The scale of [[Dragonwilds:lodestone]] teleportation rune costs&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting and processing===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Setting&lt;br /&gt;
!Description&lt;br /&gt;
!Default parameter&lt;br /&gt;
!Minimum setting&lt;br /&gt;
!Maximum setting&lt;br /&gt;
!Interval&lt;br /&gt;
|-&lt;br /&gt;
|Crafting Cost Scale&lt;br /&gt;
|The scale of the material cost of crafted items&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|All Crafting Recipes Unlocked&lt;br /&gt;
|Full access to all [[Dragonwilds:crafting]] [[Dragonwilds:Consumable Recipes|recipes]]&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|{{NA}}&lt;br /&gt;
|-&lt;br /&gt;
|Processing Speed Scale&lt;br /&gt;
|The scale of time required to process materials&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Building===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Setting&lt;br /&gt;
!Description&lt;br /&gt;
!Default parameter&lt;br /&gt;
!Minimum setting&lt;br /&gt;
!Maximum setting&lt;br /&gt;
!Interval&lt;br /&gt;
|-&lt;br /&gt;
|Major World Event Frequency Scale&lt;br /&gt;
|How often Major World Events will occur&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Minor World Event Frequency Scale&lt;br /&gt;
|How often Minor World Events will occur&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Friendly Fire&lt;br /&gt;
|Allow or prevent players from [[Dragonwilds:Player-versus-player|damaging each other]]&lt;br /&gt;
|No&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|{{NA}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===AI/Beast===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Setting&lt;br /&gt;
!Description&lt;br /&gt;
!Default parameter&lt;br /&gt;
!Minimum setting&lt;br /&gt;
!Maximum setting&lt;br /&gt;
!Interval&lt;br /&gt;
|-&lt;br /&gt;
|Damage Scale&lt;br /&gt;
|The scale of damage caused&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Health Scale&lt;br /&gt;
|The scale of the enemies&amp;#039; health&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Resistances Scale&lt;br /&gt;
|The scale of weaknesses to damage types the player/AI might have&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===AI/Construct===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Setting&lt;br /&gt;
!Description&lt;br /&gt;
!Default parameter&lt;br /&gt;
!Minimum setting&lt;br /&gt;
!Maximum setting&lt;br /&gt;
!Interval&lt;br /&gt;
|-&lt;br /&gt;
|Damage Scale&lt;br /&gt;
|The scale of damage caused&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Health Scale&lt;br /&gt;
|The scale of the enemies&amp;#039; health&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Resistances Scale&lt;br /&gt;
|The scale of weaknesses to damage types the player/AI might have&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===AI/Garou===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Setting&lt;br /&gt;
!Description&lt;br /&gt;
!Default parameter&lt;br /&gt;
!Minimum setting&lt;br /&gt;
!Maximum setting&lt;br /&gt;
!Interval&lt;br /&gt;
|-&lt;br /&gt;
|Damage Scale&lt;br /&gt;
|The scale of damage caused&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Health Scale&lt;br /&gt;
|The scale of the enemies&amp;#039; health&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Resistances Scale&lt;br /&gt;
|The scale of weaknesses to damage types the player/AI might have&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===AI/Mini-boss===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Setting&lt;br /&gt;
!Description&lt;br /&gt;
!Default parameter&lt;br /&gt;
!Minimum setting&lt;br /&gt;
!Maximum setting&lt;br /&gt;
!Interval&lt;br /&gt;
|-&lt;br /&gt;
|Damage Scale&lt;br /&gt;
|The scale of damage caused&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Health Scale&lt;br /&gt;
|The scale of the enemies&amp;#039; health&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Resistances Scale&lt;br /&gt;
|The scale of weaknesses to damage types the player/AI might have&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===AI/Boss===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Setting&lt;br /&gt;
!Description&lt;br /&gt;
!Default parameter&lt;br /&gt;
!Minimum setting&lt;br /&gt;
!Maximum setting&lt;br /&gt;
!Interval&lt;br /&gt;
|-&lt;br /&gt;
|Damage Scale&lt;br /&gt;
|The scale of damage caused&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Health Scale&lt;br /&gt;
|The scale of the enemies&amp;#039; health&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|-&lt;br /&gt;
|Resistances Scale&lt;br /&gt;
|The scale of weaknesses to damage types the player/AI might have&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.5x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The rate at which the player&amp;#039;s endurance drains===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Setting&lt;br /&gt;
!Description&lt;br /&gt;
!Default parameter&lt;br /&gt;
!Minimum setting&lt;br /&gt;
!Maximum setting&lt;br /&gt;
!Interval&lt;br /&gt;
|-&lt;br /&gt;
|Endurance Drain Scale&lt;br /&gt;
|The rate at which the player&amp;#039;s endurance drains&lt;br /&gt;
|1.0x&lt;br /&gt;
|0.0x&lt;br /&gt;
|3.0x&lt;br /&gt;
|0.1x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Game mechanics}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Keplare</name></author>
	</entry>
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