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	<title>Dragonwilds:Dwarf (race) - Revision history</title>
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	<updated>2026-04-09T00:19:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Dragonwilds:Dwarf_(race)&amp;diff=39556&amp;oldid=prev</id>
		<title>imported&gt;Data at 22:41, 26 August 2025</title>
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		<updated>2025-08-26T22:41:34Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{External|rs|os}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;dwarves&amp;#039;&amp;#039;&amp;#039; of [[Dragonwilds:Ashenfall]] are known for their masterful craftsmanship, particularly in smithing. Though they are not common in the region, their history is intertwined with the lore of powerful weapons and enduring traditions.&lt;br /&gt;
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==Dwarven culture==&lt;br /&gt;
Dwarven society, as evidenced by mastersmith [[Dragonwilds:Doric]] and the Imcando dwarves, places a high value on skilled labor and tradition. Imcando dwarves, for instance, are renowned for their ability to create exceptional weapons, although they prefer the forge to the battlefield{{CiteJournal|journal=Iron Warhammer|quote=Imcando dwarves preferred the forge to the battlefield but were not afraid to join the frontlines when their aid was needed.}}. Their creations, like the warhammer, are formidable tools of destruction, yet they are a people whose primary identity is tied to their craft.&lt;br /&gt;
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The path to becoming a mastersmith is a tradition and requires a series of trials, one of which involves crafting a [[Dragonwilds:granite maul]] with an [[Dragonwilds:ornate maul handle]], [[Dragonwilds:imbued leather wrappings]], and an [[Dragonwilds:imbued granite maul head]]{{CiteJournal|journal=Ornate Maul Handle|quote=A dwarf capable of crafting such a piece is acknowledged to have completed one of the trials required to be a master smith.}}. This emphasis on trials and mastery speaks to a culture that values hard-earned skill and acknowledges the dedication required to achieve it. Doric, a master smith from the dwarven capital of Keldagrim, went on a journey to Ashenfall in pursuit of knowledge and new materials{{CiteJournal|journal=Doric|quote=Now, Doric comes to Ashenfall in search of new metals, lost smithing techniques, and the blueprints of ancient weapons.}}. His presence highlights a dwarven drive for innovation and a deep respect for ancient techniques and blueprints, which are seen as valuable treasures.&lt;br /&gt;
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The dwarves also find joy in simple pleasures, like the [[Dragonwilds:kebab]], which is a favorite of the drunken dwarves{{CiteJournal|journal=Kebab|quote=The Drunken Dwarf delights in the humble Kebab, offering it to any who might grab his attention.}}. Beyond being a delicious meal to the dwarves, the kebab is also a &amp;quot;time-honoured remedy&amp;quot; for certain poisonings, showcasing a practical side to their culinary traditions{{CiteJournal|journal=Kebab|quote=For those afflicted, or self-inflicted, with particular poisonings, the Kebab is a time-honoured remedy.}}.&lt;br /&gt;
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==Weapons==&lt;br /&gt;
While they are masters of metalwork, dwarves also exhibit a pragmatic and resourceful approach to combat. The granite maul, for example, is a legendary weapon that defies conventional expectations, proving that raw power can be just as effective as refined metal. This weapon&amp;#039;s origin story, created out of frustration by a dwarf fighting gargoyles, illustrates dwarven ingenuity and their ability to adapt to difficult situations{{CiteJournal|journal=Granite Maul|quote=In frustration, one dwarf took the biggest hunk of granite he could find and turned it into a legend.}}. This raw power, however, comes with risks, as the weapon&amp;#039;s creator was injured by its recoil, showing that even dwarven innovations have their limits.&lt;br /&gt;
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The presence of a lone Imcando dwarf in Ashenfall also highlights a more personal, emotional side to dwarven combat. This dwarf, driven by vengeance, wields an enormous warhammer, and her fury is as potent as her weapon{{CiteJournal|journal=Iron Warhammer|quote=In the rare times the dwarf spoke, she simply mentioned that she was looking for someone the goblins had taken, and she would never rest until she got them back.}}. This serves as a stark reminder that while they may prefer the forge, dwarves are capable of great ferocity when their loved ones are threatened.&lt;br /&gt;
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==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
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[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Data</name></author>
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