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	<title>Dragonwilds:Interface - Revision history</title>
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	<updated>2026-04-09T07:45:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Dragonwilds:Interface&amp;diff=40188&amp;oldid=prev</id>
		<title>imported&gt;Keplare: /* Update history */</title>
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		<updated>2025-10-28T00:33:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Update history&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{external|os|rs|rsc}}&lt;br /&gt;
[[File:Interface - first spawn.png|thumb|right|A player spawning in a world for the first time.]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Interface&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;User Interface (UI)&amp;#039;&amp;#039;&amp;#039;, is the screen containing different buttons which, when clicked, display different pieces of information. &lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Upon spawning in a world for the first time, players can see the following:&lt;br /&gt;
&lt;br /&gt;
* [[Dragonwilds:Perks|Status]] - located at the bottom left of the screen and includes (from left to right):&lt;br /&gt;
** [[Dragonwilds:Hydration]]&lt;br /&gt;
** [[Dragonwilds:Sustenance]]&lt;br /&gt;
** [[Dragonwilds:Rest]]&lt;br /&gt;
* [[Dragonwilds:Health]] and [[Dragonwilds:Stamina]] bar - located at the bottom middle of the screen&lt;br /&gt;
* [[Dragonwilds:Inventory]] bar - located at the top right of the screen&lt;br /&gt;
* [[Dragonwilds:Settings#Interaction|Quick action]] bar - located at the bottom right of the screen and includes:&lt;br /&gt;
** [[Dragonwilds:Chat]] - default keybind is the {{Key press|Enter}} key&lt;br /&gt;
** [[Dragonwilds:Map]] - default keybind is the {{Key press|M}} key&lt;br /&gt;
** [[Dragonwilds:Quests]] - default keybind is the {{Key press|Q}} key&lt;br /&gt;
** [[Dragonwilds:Buildings|Build Menu]] - default keybind is the {{Key press|B}} key&lt;br /&gt;
** Inventory - default keybind is the {{Key press|Tab}} key&lt;br /&gt;
* Aiming reticle - located at the centre of the screen&lt;br /&gt;
* [[Dragonwilds:Compass]] located at the top middle of the screen&lt;br /&gt;
* A sundial widget on the top right of the screen that will notify the time of day&lt;br /&gt;
&lt;br /&gt;
==[[Dragonwilds:Inventory]]==&lt;br /&gt;
[[File:Interface - Inventory.png|thumb|right|The player&amp;#039;s inventory menu]]&lt;br /&gt;
Players can access their [[Dragonwilds:items]] through either the hotbar on the top right-hand side of the screen or by pressing the {{Key press|Tab}} key on their inventory. After pressing the {{Key press|Tab}} key (or other key, depending on the [[Dragonwilds:Settings#Key bindings|key bindings]]), players can access their inventory and their armour slots. The number on the bottom right of every item indicates the current number of items the player has. All items have a stack limit and can be determined by clicking and dragging each item to another inventory slot. Items have a stack limit of 1, 25, 50, 99, or 999. &lt;br /&gt;
&lt;br /&gt;
In addition, a yellow bar indicates the player&amp;#039;s weight. If the player goes over 400 (or 450 with the [[Dragonwilds:Leggings Of Lightness]]), the bar will become red, and the player will become [[Dragonwilds:Inventory#Overencumbrance|overencumbered]]. The player will be unable to dodge attacks, run, or walk slower.&lt;br /&gt;
&lt;br /&gt;
Items may have interactable icons to the top-right of each item. This may include:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Icon&lt;br /&gt;
!Indication&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inventory Interface - Antipoison icon.png]]&lt;br /&gt;
|Resistance to poison&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inventory Interface - Container icon.png]]&lt;br /&gt;
|A pack, containing other items&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inventory Interface - Vestige (icon, 1).png]]&lt;br /&gt;
|PATTERN or VESTIGE blueprint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inventory Interface - Vestige (icon, 2).png]]&lt;br /&gt;
|PLAN blueprint&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inventory Interface - Water icon.png]]&lt;br /&gt;
|Consumable drinks&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inventory Interface - Primary quest item.png]]&lt;br /&gt;
|Primary quest item&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Inventory Interface - Secondary quest item.png]]&lt;br /&gt;
|Secondary quest item&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Dragonwilds:Buildings]]==&lt;br /&gt;
[[File:BuildMenu Home.png|thumb|right|The Build Menu upon opening the building key.]]&lt;br /&gt;
Players can choose any buildings by pressing the default button {{Key press|B}} on their keyboard and switch to different types of [[Dragonwilds:Buildings|structures/decorations]]:&lt;br /&gt;
&lt;br /&gt;
==[[Dragonwilds:Spells]]==&lt;br /&gt;
Players can quickly choose a spell by pressing the default {{Key press|Q}} button, opening the quick spells menu. Players can hover over the spell&amp;#039;s rune requirements and description to get a better understanding of the spell before casting, and to determine if the player has the required runes before casting. Players can also choose the spells based on their [[Dragonwilds:Magic]] level. After levelling up in a skill, players receive a spell in their spell&amp;#039;s main menu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Interface - Quick Spells.png|Quick Spells Interface&lt;br /&gt;
File:Interface - Spells Menu.png|Main Spells Interface&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Players can also drag and drop several spells from the spell&amp;#039;s main menu if they have the required level. The quick spells menu can only hold up to 12 spells and can be rearranged at any time.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==[[Dragonwilds:Map]]==&lt;br /&gt;
[[File:Map interface.png|thumb|right|The map interface.]]&lt;br /&gt;
Players can view and mark the map with up to 100 of the following icons:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Map icon&lt;br /&gt;
!indication&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Map Icon (self).png|50px]]&lt;br /&gt;
|Displays where the current player is on the map.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Secondary quest NPC icon.png|50px]]&lt;br /&gt;
|Shown if the player clicks on a secondary quest and must talk to the next NPC.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Primary quest NPC icon.png|50px]]&lt;br /&gt;
|Shown if the player clicks on a primary quest and must talk to the next NPC.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Map Icon (animal).png|50px]]&lt;br /&gt;
|Shown if the player clicks on the paw-like icon upon right-clicking the map.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Map Icon (base).png|50px]]&lt;br /&gt;
|Shown if the player clicks on the house-like icon upon right-clicking the map.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Map Icon (ore).png|50px]]&lt;br /&gt;
|Shown if the player clicks on the stone-like icon upon right-clicking the map.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Map Icon (plant).png|50px]]&lt;br /&gt;
|Shown if the player clicks on the leaf-like icon upon right-clicking the map.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Map Icon (tree).png|50px]]&lt;br /&gt;
|Shown if the player clicks on the tree-like icon upon right-clicking the map.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Map Icon (pin).png|50px]]&lt;br /&gt;
|Shown if the player clicks on the pin-like icon upon right-clicking the map.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Map Icon (ping).png|50px]]&lt;br /&gt;
|Shown if the player selects the ping option by right-clicking on a region on the map.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Map Icon (player marker ping).png|50px]]&lt;br /&gt;
|Shown if the player is within the pinged area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Update history==&lt;br /&gt;
{{UH|&lt;br /&gt;
{{UL&lt;br /&gt;
|type = patch&lt;br /&gt;
|date = [[Dragonwilds:21 October]] [[Dragonwilds:2025]]&lt;br /&gt;
|ver = Eye on Ashenfall - 0.9.2&lt;br /&gt;
|update = &lt;br /&gt;
* New building or spell notification no longer persists even when read.&lt;br /&gt;
* Mining nodes no longer use bloody hitsplats.&lt;br /&gt;
* A host can&amp;#039;t see client hitsplats anymore.&lt;br /&gt;
* Fixed crash and stability with UI updates.&lt;br /&gt;
* Hitsplats now show &amp;quot;Bleed&amp;quot; status effect proc.&lt;br /&gt;
}}&lt;br /&gt;
{{UL&lt;br /&gt;
|type = patch&lt;br /&gt;
|date = [[Dragonwilds:19 August]] [[Dragonwilds:2025]]&lt;br /&gt;
|ver = Eye on Ashenfall - 0.8.3&lt;br /&gt;
|update =&lt;br /&gt;
* The compass will now showcase player positions in multiplayer worlds.&lt;br /&gt;
* An issue was fixed where the clock widget would display the wrong time.&lt;br /&gt;
}}&lt;br /&gt;
{{UL&lt;br /&gt;
|type = update&lt;br /&gt;
|date = [[Dragonwilds:29 July]] [[Dragonwilds:2025]]&lt;br /&gt;
|ver = Eye on Ashenfall - 0.8.2&lt;br /&gt;
|update = &lt;br /&gt;
* The clock widget will now show nighttime correctly. Note that old character saves will still experience this bug, but new characters will no longer encounter this issue.&lt;br /&gt;
* Clickboxes on items dropped to the ground were enlarged.&lt;br /&gt;
}}&lt;br /&gt;
{{UL&lt;br /&gt;
|type = update&lt;br /&gt;
|date = [[Dragonwilds:8 July]] [[Dragonwilds:2025]]&lt;br /&gt;
|ver = Eye on Ashenfall - 0.8.1&lt;br /&gt;
|update = A day/night widget was added to the top right of the player&amp;#039;s screen.&lt;br /&gt;
}}&lt;br /&gt;
{{UL&lt;br /&gt;
|type = patch&lt;br /&gt;
|date = [[Dragonwilds:2 May]] [[Dragonwilds:2025]]&lt;br /&gt;
|ver = Patch 2 - 0.7.3&lt;br /&gt;
|update = Continued localisation fixes for missing translations and cut-off text.&lt;br /&gt;
}}&lt;br /&gt;
{{UL&lt;br /&gt;
|type = patch&lt;br /&gt;
|date = [[Dragonwilds:24 April]] [[Dragonwilds:2025]]&lt;br /&gt;
|ver = Patch 1 - 0.7.2&lt;br /&gt;
|update = Many Localisation improvements for unlocalised strings, text cut-offs, and overlaps.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Interface}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Keplare</name></author>
	</entry>
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