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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Dragonwilds%3AShadow_Cowl</id>
	<title>Dragonwilds:Shadow Cowl - Revision history</title>
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	<updated>2026-04-09T06:08:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Dragonwilds:Shadow_Cowl&amp;diff=41289&amp;oldid=prev</id>
		<title>imported&gt;Jsfour: Added infobox, stats, recipe and journal</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Dragonwilds:Shadow_Cowl&amp;diff=41289&amp;oldid=prev"/>
		<updated>2026-04-06T13:09:21Z</updated>

		<summary type="html">&lt;p&gt;Added infobox, stats, recipe and journal&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Item&lt;br /&gt;
|name = Shadow Cowl&lt;br /&gt;
|image = Shadow Cowl.png&lt;br /&gt;
|release = 31 March 2026&lt;br /&gt;
|update = 0.11 is live now! Enter Dowdun Reach...&lt;br /&gt;
|type = Ranged Armour&lt;br /&gt;
|weight = 6.0&lt;br /&gt;
|repaircost = &lt;br /&gt;
|description = A ranged headpiece worn by the [[Dragonwilds:Children of Shadows]].&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Shadow Cowl&amp;#039;&amp;#039;&amp;#039; is a [[Dragonwilds:Power level]] 6 armour piece that can be crafted on the [[Dragonwilds:Smithing Anvil]].&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{{Infobox Armour&lt;br /&gt;
| power = 6&lt;br /&gt;
| durability = 1750&lt;br /&gt;
| meleedefence = +16&lt;br /&gt;
| rangeddefence = +17&lt;br /&gt;
| magicdefence = +16&lt;br /&gt;
| setbonus1 = +40 Stealth Speed&lt;br /&gt;
| setbonus2 = -33% Ranged Attack Stamina Cost&lt;br /&gt;
| setbonus3 = +25% Weak point damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Recipe==&lt;br /&gt;
{{Recipe&lt;br /&gt;
|facility = Smithing Anvil&lt;br /&gt;
|skill = Artisan&lt;br /&gt;
|skillxp = 250&lt;br /&gt;
|mat1 = Black Metal Bar&lt;br /&gt;
|mat1qty = 4&lt;br /&gt;
|mat2 = Cursed Leather&lt;br /&gt;
|mat2qty = 1&lt;br /&gt;
|mat3 = Blue Dragon Leather&lt;br /&gt;
|mat3qty = 2&lt;br /&gt;
|mat4 = Demonic Oil&lt;br /&gt;
|mat4qty = 1&lt;br /&gt;
|output1 = Shadow Cowl&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Recipe tree===&lt;br /&gt;
{{Crafting Tree|Shadow Cowl}}&lt;br /&gt;
&lt;br /&gt;
==Journal==&lt;br /&gt;
{{Journal entry|&lt;br /&gt;
The Shadow Knights, or Black Knights, as they would come to be known, were mostly melee and ranged fighters. When magic was needed, they would enlist Alric&amp;#039;s magi, but that secondment was always short. The melee knights were mostly posted in the grounds, but the ranged knights had a different role: they were stationed around the demon gate.&lt;br /&gt;
&lt;br /&gt;
Lord Rasmodel gave his Black Knights two sets of orders. The first they were free to discuss, and were encouraged to do so. They were there to protect the magi from the demons. Should one break from its bindings, it was to be put down. In an outbreak situation, the Shadow Knights had full jurisdiction and a freedom to kill with impunity.&lt;br /&gt;
&lt;br /&gt;
The second set of orders was not to be discussed, not even in the company of another. There were two salient instructions.&lt;br /&gt;
&lt;br /&gt;
Instruction 1: The Shadow Knights would allow for the &amp;#039;Demon&amp;#039;s Share&amp;#039;. Should a demon become unruly, one single mage fatality was encouraged before the demon was to be put down. It was like the culling of rabbits. The mage numbers needed to be managed.&lt;br /&gt;
&lt;br /&gt;
Instruction 2: Should the flow of demons be too much for the magi to control, the Shadow Knights were to collapse the infernal portal. This was the primary directive: the demons and magi were secondary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Armour}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Jsfour</name></author>
	</entry>
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