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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3AAmplified</id>
	<title>Minecraft:Amplified - Revision history</title>
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	<updated>2026-08-09T19:31:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Amplified&amp;diff=179597&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-08-09T11:14:31Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{exclusive|java|console|customtext=This feature is exclusive to {{JE}}, {{el|Xbox One}} and {{el|PlayStation 4}}.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Amplified Biome.png|thumb|300px|A typical amplified world.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Amplified&amp;#039;&amp;#039;&amp;#039; (stylized as &amp;#039;&amp;#039;&amp;#039;AMPLIFIED&amp;#039;&amp;#039;&amp;#039; {{in|JE}}) is a [[Minecraft:world type]] that uses a larger range of [[Minecraft:altitude]] in [[Minecraft:Overworld]] [[Minecraft:terrain generation]], with terrain often exceeding Y=255 and occasionally even Y=320. [[Minecraft:The Nether]] and [[Minecraft:the End]] are not affected and generate normally.&lt;br /&gt;
&lt;br /&gt;
[[File:AmplifiedNotice.png|thumb|250px|The world type&amp;#039;s description.]]&lt;br /&gt;
It is recommended for the player to have a relatively powerful (or &amp;quot;beefy&amp;quot;, as said in the world type&amp;#039;s description) computer to mitigate long loading times and intense lag spikes on amplified, as world generation uses a large amount of memory, CPU power, and other resources.&lt;br /&gt;
&lt;br /&gt;
== Generation ==&lt;br /&gt;
Amplified worlds generate many large hills and mountains, which dwarf even the [[Minecraft:mountains]] biomes seen in default world types, and often reach the world height limit. Deep [[Minecraft:cavern]]s often reach down to the [[Minecraft:bedrock]] layer. Due to extremely steep cliffs and unforgiving terrain, unprepared players can find it quite difficult to survive in this world type. Certain biomes (e.g. [[Minecraft:ocean]]s and [[Minecraft:river]]s) may see no obvious change in height. [[Minecraft:Village]]s still generate in this world type regardless of the shape of the terrain underneath them, often causing the buildings to generate in bizarre ways.&lt;br /&gt;
&lt;br /&gt;
Amplified terrain can also be generated on the &amp;#039;&amp;#039;[[Minecraft:Xbox One Edition]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Minecraft:PlayStation 4 Edition]]&amp;#039;&amp;#039; by selecting the &amp;quot;Amplified World&amp;quot; option when creating a new world, but as with the normal worlds in these editions, terrain only generates up to Y level 128. These worlds can be transferred to the respective console&amp;#039;s version of {{el|be}}, though normal terrain will generate after the already-generated amplified terrain.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{yt|pAwtKPG1ujc}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=August 19, 2013|slink={{tweet|jeb_|369401687938564097}}|[[Minecraft:Jens Bergensten]] tweets a screenshot of some extreme changes to the world generator, and decides to keep it at [[Minecraft:Markus Persson|Notch]]&amp;#039;s request.&lt;br /&gt;
|He warns that it is &amp;quot;really resource heavy&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine|||dev=13w36a|Added AMPLIFIED world type.}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w06a|&amp;quot;Requires beefy computer&amp;quot; was changed to &amp;quot;Requires a beefy computer&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|AMPLIFIED worlds can no longer be created.}}&lt;br /&gt;
|{{HistoryLine|||dev=November 11, 2021|slink={{ytl|pAwtKPG1ujc}}|Henrik Kniberg shows how AMPLIFIED affects the new terrain generation.}}&lt;br /&gt;
|{{HistoryLine|||dev=Pre-release 1|AMPLIFIED worlds can be created again.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=CU36|ps3=none|ps4=1.38|psvita=none|wiiu=none|switch=none|Added the &amp;quot;Amplified World&amp;quot; option.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list|Amplified worlds}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This world generation can occasionally generate floating islands, which somewhat resemble the scrapped [[Minecraft:sky dimension]].&lt;br /&gt;
* The [[Minecraft:windswept savanna]] biome, even in the default world type, has an extreme landscape similar to amplified.&lt;br /&gt;
* This world type was made by complete accident, when [[Minecraft:Jens Bergensten]] messed up some coordinates.&amp;lt;ref&amp;gt;{{tweet|jeb_|369401687938564097|Was testing level generator stuff, when @notch asked me to keep this as an option: http://i.imgur.com/DtYeEDO.jpg Really resource heavy, though!|August 19, 2013}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
AMPLIFIED village.jpg|A village generated in an amplified world.&lt;br /&gt;
Amplified Sky Island.png|A typical floating island in an amplified world.&lt;br /&gt;
Amplified Birch Forest.png|A birch forest in the amplified world type.&lt;br /&gt;
Amplified tree cut in half.png|A spruce tree cut in half due to the height limit.&lt;br /&gt;
Amplified jungle.jpg|A jungle biome in the amplified world type, with an old growth taiga in the background.&lt;br /&gt;
Amplified mega taiga.png|An old growth taiga biome in amplified. Note that it can snow in many places in this biome in amplified.&lt;br /&gt;
Bamboo Jungle in Amplified world.png|Bamboo jungle in amplifed world in 1.19-rc2.&lt;br /&gt;
Extremelly high floating islands generated with amplified settings and max custom world height.png|Natural [[Minecraft:snow]] generating as high as Y=801 in an amplified [[Minecraft:custom]] world with increased maximum height.&lt;br /&gt;
GiantMountain.png|Plains biome terrain in an amplified world.&lt;br /&gt;
Mesa Plateau AMPLIFIED.png|Badlands biome terrain in an amplified world.&lt;br /&gt;
amplified cherry grove.png|A [[Minecraft:cherry grove]] in an amplified world.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
AmplifiedWorldMojang.jpg|The first image of an AMPLIFIED world, as tweeted by [[Minecraft:Jens Bergensten]].&lt;br /&gt;
Amplified Snowy Taiga Island.png|An AMPLIFIED snowy taiga island.&lt;br /&gt;
Amplified Gravel Pit.png|A large hole in a gravelly mountains biome.&lt;br /&gt;
1.18 Amplified Dark Forest.jpg|Amplified dark forest.&lt;br /&gt;
1.18 Amplified Badlands.jpg|Amplified badlands.&lt;br /&gt;
Floating Badlands Mountaintop.jpg|A floating island above a badlands mountain.&lt;br /&gt;
1.18 Amplified Tundra.jpg|Amplified snowy plains.&lt;br /&gt;
Amplified Village Day.jpg|Amplified plains village.&lt;br /&gt;
Amplified Village Night.jpg|Amplified plains village.&lt;br /&gt;
Amplified Village Savanna.jpg|Amplified savanna village.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox environment}}&lt;br /&gt;
&lt;br /&gt;
[[Category:World types]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Zerklüftet]]&lt;br /&gt;
[[Minecraft:es:Amplificado]]&lt;br /&gt;
[[Minecraft:fr:Amplifié]]&lt;br /&gt;
[[Minecraft:ja:アンプリファイド]]&lt;br /&gt;
[[Minecraft:ko:증폭]]&lt;br /&gt;
[[Minecraft:pl:Powiększony]]&lt;br /&gt;
[[Minecraft:pt:Amplificado]]&lt;br /&gt;
[[Minecraft:ru:Расширенный]]&lt;br /&gt;
[[Minecraft:uk:Розширений]]&lt;br /&gt;
[[Minecraft:zh:放大化]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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