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		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For}}&lt;br /&gt;
{{Infobox biome&lt;br /&gt;
| title = Badlands&lt;br /&gt;
| group = Regular&lt;br /&gt;
| 1-1 = Badlands.png&lt;br /&gt;
| 1-1size = 500px&lt;br /&gt;
| group2 = Vibrant Visuals&lt;br /&gt;
| 2-1 = Badlands Vibrant Visuals.png&lt;br /&gt;
| 2-1size = 500px&lt;br /&gt;
| downfall = 0.0&lt;br /&gt;
| precipitation = No&lt;br /&gt;
| temperature = 2.0&lt;br /&gt;
| structures = {{EnvLink|Badlands mineshaft}}&lt;br /&gt;
| blocks = {{BlockLink|Red Sand}}&amp;lt;br&amp;gt;{{BlockLink|Red Sandstone}}&amp;lt;br&amp;gt;{{BlockLink|Terracotta}}&amp;lt;br&amp;gt;{{BlockLink|Stained Terracotta}}&amp;lt;br&amp;gt;{{BlockLink|Cactus}}&amp;lt;br&amp;gt;{{BlockLink|Cactus Flower}}&amp;lt;br&amp;gt;{{BlockLink|Short Dry Grass}}&amp;lt;br&amp;gt;{{BlockLink|Tall Dry Grass}}&amp;lt;br&amp;gt;{{BlockLink|Dead Bush}}&amp;lt;br&amp;gt;{{BlockLink|Gold Ore}}&lt;br /&gt;
| grasscolor = #90814D&lt;br /&gt;
| foliagecolor = #9E814D&lt;br /&gt;
| dryfoliagecolor = #9E814D&lt;br /&gt;
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}&amp;lt;br&amp;gt;{{color|#4E7F81}}{{only|bedrock|short=y}}&lt;br /&gt;
| underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}&amp;lt;br&amp;gt;{{color|#4E7F81}}{{only|bedrock|short=y}}&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;badlands&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;mesa&amp;#039;&amp;#039;&amp;#039; are arid-land mountainous [[Minecraft:biomes]], featuring [[Minecraft:red sand]] and mounds of [[Minecraft:terracotta]] bands, coming in various colors.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Badlands biomes feature large mounds of [[Minecraft:terracotta]] bands, in layers of various colors; specifically, red, orange, yellow, white, light gray, brown, and regular terracotta may all naturally generate. At high altitudes, the topmost layer of stained terracotta is often weathered into regular terracotta, most often on plateau tops. At low altitudes, the terrain surface is weathered into a layer of [[Minecraft:red sand]] (or [[Minecraft:red sandstone]] if floating), with orange terracotta under it extending to Y=63. The underwater surface is covered with a layer of orange terracotta, and in shallow water, sometimes interspersed with some white terracotta; in deep water, sometimes interspersed with some [[Minecraft:gravel]].&lt;br /&gt;
&lt;br /&gt;
Badlands biomes can usually be found bordering [[Minecraft:desert]]s, and they usually do not border [[Minecraft:ocean]]s, but they can also generate by the ocean in areas with mountain peaks. Badlands biomes can border [[Minecraft:Wooded Badlands|wooded badlands]], [[Minecraft:savanna]]s, [[Minecraft:savanna plateau]]s, [[Minecraft:forest]]s, [[Minecraft:plains]], and can generate close to [[Minecraft:jungle]]s. Normal badlands and [[Minecraft:Eroded Badlands|eroded badlands]] often appear on the two banks of a river, or on the two sides of a valley without a river. Badlands can also generate in [[Minecraft:Mountains|mountain]] peaks, where they can elevate up to Y=256 and rarely border [[Minecraft:Stony Peaks|stony peaks]].&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Cacti]] and [[Minecraft:dead bush]]es generate frequently across the landscape, similarly to [[Minecraft:desert]]s, but dead bushes are more common than in deserts, and cacti are rarer. [[Minecraft:Sugar cane]]s may generate along water. Cacti have a chance of generating a [[Minecraft:Cactus Flower|cactus flower]] on top.&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Mineshaft]]s generate at much higher elevations in these biomes, often exposed to fresh air. Their supporting [[Minecraft:planks]] and [[Minecraft:fence]]s are made of dark oak rather than oak. Additionally, extra [[Minecraft:gold ore]] generates up to elevation Y=255 (rather than the normal Y=32), and at much higher rates than the rest of the world, making badlands tunnels excellent sources of gold. [[Minecraft:Ruined Portal|Ruined portals]] can generate as well.&lt;br /&gt;
&lt;br /&gt;
While all badlands biomes are rich in unique [[Minecraft:Terracotta|building materials]] and [[Minecraft:gold ore]], [[Minecraft:armadillos]] and warm animal variants are the only [[Minecraft:passive mobs]] that can spawn in it, though animals can only spawn on player-created [[Minecraft:grass blocks]]. The player should also be careful when exploring underground; as a highland biome, the [[Minecraft:Deep Dark|deep dark]] can generate underneath badlands.&lt;br /&gt;
&lt;br /&gt;
Badlands biomes never [[Minecraft:rain]], meaning [[Minecraft:lightning]] strikes are impossible. The exceptions are the [[Minecraft:river]]s that cut through the badlands, where it can still rain and cast lightning.&lt;br /&gt;
&lt;br /&gt;
The colors of specific [[Minecraft:terracotta]] layers in these biomes are almost the same throughout all badlands biomes for any particular world. Each world seed generates 192 layers of terracotta for each Y-coordinate to pick from&amp;lt;ref&amp;gt;layers[(noiseValue + Y + 192) % 192]&amp;lt;/ref&amp;gt;. At each horizontal coordinate, each layer may shift up and down by at most ±7 blocks based on noise.&lt;br /&gt;
&lt;br /&gt;
With [[Minecraft:Vibrant Visuals]], badlands have unique atmospherics, lighting, and color grading which appears dry and yellow with slightly more color than deserts, although they use default volumetric [[Minecraft:fog]].&lt;br /&gt;
&lt;br /&gt;
== Mobs ==&lt;br /&gt;
The following mobs naturally spawn here:&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=java&lt;br /&gt;
|monster=&lt;br /&gt;
{{Spawn row|Creeper|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Skeleton|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Slime|weight=100|size=4|note=Spawn attempt succeeds only in slime chunks.}}&lt;br /&gt;
{{Spawn row|Spider|weight=100|size=4}}&lt;br /&gt;
{{Spawn row|Zombie|weight=95|size=4}}&lt;br /&gt;
{{Spawn row|Enderman|weight=10|size=1-4}}&lt;br /&gt;
{{Spawn row|Witch|weight=5|size=1}}&lt;br /&gt;
{{Spawn row|Zombie Villager|weight=5|size=1}}&lt;br /&gt;
|creature=&lt;br /&gt;
{{Spawn row|Sheep|weight=12|size=4}}&lt;br /&gt;
{{Spawn row|Warm Pig|weight=10|size=4}}&lt;br /&gt;
{{Spawn row|Warm Chicken|weight=10|size=4}}&lt;br /&gt;
{{Spawn row|Warm Cow|weight=8|size=4}}&lt;br /&gt;
{{Spawn row|Armadillo|weight=6|size=1-2}}&lt;br /&gt;
|ambient=&lt;br /&gt;
{{Spawn row|Bat|weight=10|size=8}}&lt;br /&gt;
|underground=&lt;br /&gt;
{{Spawn row|Glow Squid|weight=10|size=4-6}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Spawn table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|monster=&lt;br /&gt;
{{Spawn row|Creeper|weight=100|size=1}}&lt;br /&gt;
{{Spawn row|Slime|weight=100|size=1|note=Spawn attempt succeeds only in slime chunks.}}&lt;br /&gt;
{{Spawn row|Spider|weight=100|size=1}}&lt;br /&gt;
{{Spawn row|Zombie|weight=95|size=2-4}}&lt;br /&gt;
{{Spawn row|Skeleton|weight=80|size=1-2}}&lt;br /&gt;
{{Spawn row|Enderman|weight=10|size=1-2}}&lt;br /&gt;
{{Spawn row|Witch|weight=5|size=1}}&lt;br /&gt;
{{Spawn row|Zombie Villager|weight=5|size=2-4}}&lt;br /&gt;
|creature=&lt;br /&gt;
{{Spawn row|Sheep|weight=12|size=2-3}}&lt;br /&gt;
{{Spawn row|Warm Chicken|weight=10|size=2-4}}&lt;br /&gt;
{{Spawn row|Warm Pig|weight=10|size=1-3}}&lt;br /&gt;
{{Spawn row|Warm Cow|weight=8|size=2-3}}&lt;br /&gt;
{{Spawn row|Armadillo|weight=6|size=1-2}}&lt;br /&gt;
{{Spawn row|Glow Squid|weight=10|size=2-4}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Music ===&lt;br /&gt;
These music tracks play while the player is in Badlands.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%; text-align: center; font-size: smaller&amp;quot; data-description=&amp;quot;Music tracks&amp;quot;&lt;br /&gt;
!&amp;#039;&amp;#039;&amp;#039;Filename&amp;lt;br&amp;gt;in Minecraft&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
![[Minecraft:Gameplay]]&lt;br /&gt;
!&amp;#039;&amp;#039;&amp;#039;Soundtrack title&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
!Soundtrack&lt;br /&gt;
!class=&amp;quot;unsortable&amp;quot; |Track preview&lt;br /&gt;
!Weight&lt;br /&gt;
|-&lt;br /&gt;
!crescent_dunes.ogg&lt;br /&gt;
|[[Minecraft:Desert]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], [[Minecraft:Wooded Badlands]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Crescent Dunes]]&amp;quot;&lt;br /&gt;
|{{sort|T04|&amp;#039;&amp;#039;[[Minecraft: Trails &amp;amp; Tales (Original Game Soundtrack)]]&amp;#039;&amp;#039; No. 4}}&lt;br /&gt;
|[[File:Crescent Dunes.ogg]]&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
!echo_in_the_wind.ogg&lt;br /&gt;
|[[Minecraft:Cherry Grove]], [[Minecraft:Flower Forest]], [[Minecraft:Lush Caves]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], [[Minecraft:Wooded Badlands]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Echo in the Wind]]&amp;quot;&lt;br /&gt;
|{{sort|T01|&amp;#039;&amp;#039;[[Minecraft: Trails &amp;amp; Tales (Original Game Soundtrack)]]&amp;#039;&amp;#039; No. 1}}&lt;br /&gt;
|[[File:Echo in the Wind.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!one_more_day.ogg&lt;br /&gt;
|[[Minecraft:The Overworld]], further emphasized in [[Minecraft:Snowy Slopes]], [[Minecraft:Meadow]], [[Minecraft:Forest]], [[Minecraft:Old Growth Taiga]], [[Minecraft:Lush Caves]], [[Minecraft:Desert]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], and [[Minecraft:Wooded Badlands]]&lt;br /&gt;
|&amp;quot;[[Minecraft:One More Day]]&amp;quot;&lt;br /&gt;
|{{sort|C06|&amp;#039;&amp;#039;[[Minecraft: Caves &amp;amp; Cliffs (Original Game Soundtrack)]]&amp;#039;&amp;#039; No. 6}}&lt;br /&gt;
|[[File:One more day.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!featherfall.ogg&lt;br /&gt;
|[[Minecraft:The Overworld]], further emphasized in [[Minecraft:Flower Forest]], [[Minecraft:Cherry Grove]], [[Minecraft:Badlands]], [[Minecraft:Eroded Badlands]], [[Minecraft:Wooded Badlands]], [[Minecraft:Lush Caves]], and [[Minecraft:Main menu]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Featherfall]]&amp;quot;&lt;br /&gt;
|{{sort|TT01|&amp;#039;&amp;#039;[[Minecraft: Tricky Trials (Original Game Soundtrack)]]&amp;#039;&amp;#039; No. 1}}&lt;br /&gt;
|[[File:Featherfall.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!subwoofer_lullaby{{only|JE|short=1}}&amp;lt;br&amp;gt;hal1.ogg{{only|BE|short=1}}&lt;br /&gt;
|[[Minecraft:The Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Subwoofer Lullaby]]&amp;quot;&lt;br /&gt;
|{{sort|A03|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 3}}&lt;br /&gt;
|[[File:Subwoofer lullaby.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!living_mice.ogg{{only|JE|short=1}}&amp;lt;br&amp;gt;hal2.ogg{{only|BE|short=1}}&lt;br /&gt;
|[[Minecraft:The Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Living Mice]]&amp;quot;&lt;br /&gt;
|{{sort|A05|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 5}}&lt;br /&gt;
|[[File:Living mice.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!haggstrom.ogg{{only|JE|short=1}}&amp;lt;br&amp;gt;hal3.ogg{{only|BE|short=1}}&lt;br /&gt;
|[[Minecraft:The Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Haggstrom]]&amp;quot;&lt;br /&gt;
|{{sort|A07|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 7}}&lt;br /&gt;
|[[File:Haggstrom.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!danny.ogg{{only|JE|short=1}}&amp;lt;br&amp;gt;hal4.ogg{{only|BE|short=1}}&lt;br /&gt;
|[[Minecraft:The Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Danny]]&amp;quot;&lt;br /&gt;
|{{sort|A21|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 21}}&lt;br /&gt;
|[[File:Danny.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!key.ogg{{only|JE|short=1}}&amp;lt;br&amp;gt;nuance1.ogg{{only|BE|short=1}}&lt;br /&gt;
|[[Minecraft:The Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Key (song)|Key]]&amp;quot;&lt;br /&gt;
|{{sort|A01|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 1}}&lt;br /&gt;
|[[File:Key.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!oxygene.ogg{{only|JE|short=1}}&amp;lt;br&amp;gt;nuance2.ogg{{only|BE|short=1}}&lt;br /&gt;
|[[Minecraft:The Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Oxygène]]&amp;quot;&lt;br /&gt;
|{{Sort|A09|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 9}}&lt;br /&gt;
|[[File:Oxygene.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!dry_hands.ogg{{only|JE|short=1}}&amp;lt;br&amp;gt;piano1.ogg{{only|BE|short=1}}&lt;br /&gt;
|[[Minecraft:The Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Dry Hands]]&amp;quot;&lt;br /&gt;
|{{sort|A12|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 12}}&lt;br /&gt;
|[[File:Dry hands.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!wet_hands.ogg{{only|JE|short=1}}&amp;lt;br&amp;gt;piano2.ogg{{only|BE|short=1}}&lt;br /&gt;
|[[Minecraft:The Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Wet Hands]]&amp;quot;&lt;br /&gt;
|{{sort|A13|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 13}}&lt;br /&gt;
|[[File:Wet hands.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
!mice_on_venus.ogg{{only|JE|short=1}}&amp;lt;br&amp;gt;piano3.ogg{{only|BE|short=1}}&lt;br /&gt;
|[[Minecraft:The Overworld]]&lt;br /&gt;
|&amp;quot;[[Minecraft:Mice on Venus]]&amp;quot;&lt;br /&gt;
|{{sort|A11|&amp;#039;&amp;#039;[[Minecraft:Minecraft - Volume Alpha]]&amp;#039;&amp;#039; No. 11}}&lt;br /&gt;
|[[File:Mice on venus.ogg]]&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Badlands&lt;br /&gt;
|spritetype=biome&lt;br /&gt;
|nameid=badlands&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|displayname=[No displayed name]&lt;br /&gt;
|spritetype=biome&lt;br /&gt;
|spritename=badlands&lt;br /&gt;
|nameid=mesa&lt;br /&gt;
|id=37&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Adventuring Time}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Adventuring Time}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||August 2, 2013|link={{tweet|jeb_|363298862301470720}}|[[Minecraft:Jeb]] tweeted the first image of the mesa biome. He jokingly referred to them as &amp;quot;disco mountains&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.7.2|dev=13w36a|Mesa biome added, along with its variants, many other biomes, and the temperature system.&lt;br /&gt;
|Each 48-bit world seed generated 64 layers of terracotta that repeated every 64 blocks on the Y-axis, for use in generating terracotta layers in mesa biomes.}}&lt;br /&gt;
|{{HistoryLine|||dev=13w36b|Fixed the mesa generation.&amp;lt;ref&amp;gt; {{bug|MC-29446}} &amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=13w37a|Slightly changed mesa biome generation to appear more layered.}}&lt;br /&gt;
|{{HistoryLine|||dev=13w39a|[[Minecraft:Red sand]] now generates in mesa biomes and their variants.}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w32a|[[Minecraft:Red sandstone]] now generates in [[Minecraft:cave]] entrances instead of floating red sand.}}&lt;br /&gt;
|{{HistoryLine||1.10|dev=16w20a|[[Minecraft:Mineshaft]]s can now generate on the surface in mesa biomes, using [[Minecraft:dark oak planks]] and [[Minecraft:fence]]s rather than oak.&lt;br /&gt;
|In mesa biomes, [[Minecraft:hardened clay]] no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level. &lt;br /&gt;
|The normal 2 blobs of [[Minecraft:gold ore]] below Y{{=}}32 in mesas now attempt to generate 20 blobs at elevations between 32 and 79. &lt;br /&gt;
|Mesas can now generate [[Minecraft:dark oak]] [[Minecraft:mineshaft]]s above ground.&lt;br /&gt;
|Red sandstone no longer generates in cave entrances.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w19a|Renamed &amp;quot;Mesa&amp;quot; to &amp;quot;Badlands&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.16.2|dev=1.16.2 Pre-release 2|Plateaus generate more frequently at the edges of badlands.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|World seeds now generate 192 layers of terracotta per world seed, instead of 64 layers of terracotta, for use in generating terracotta in badlands biomes.}}|{{HistoryLine|||dev=experimental snapshot 3|Badlands sometimes show up in flat areas next to plateaus.&lt;br /&gt;
|Increased the maximum Y-level for red sand to generate.}}&lt;br /&gt;
|{{HistoryLine|||dev=experimental snapshot 4|Badlands biomes are now larger and less likely to show up as &amp;quot;microbiomes.&amp;quot;}}&lt;br /&gt;
|{{HistoryLine|||dev=experimental snapshot 5|Badlands biomes are slightly smaller on average.&lt;br /&gt;
|Badlands can now generate on sharp peaks.&lt;br /&gt;
|Water [[Minecraft:lake]]s no longer generate in badlands.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w42a|The extra [[Minecraft:gold ore]] in badlands biomes now generates up to Y{{=}}255.}}&lt;br /&gt;
|{{HistoryLine||1.20|dev=23w17a|&amp;quot;Crescent Dunes&amp;quot;, and &amp;quot;Echo in the Wind&amp;quot; can now be played in all types of badlands biomes.}}&lt;br /&gt;
|{{HistoryLine||1.20.5|dev=24w03a|[[Minecraft:Armadillo]]s now spawn in badlands.}}&lt;br /&gt;
|{{HistoryLine|||dev=24w11a|Wolves summoned in badlands using [[Minecraft:spawn egg]]s or [[Minecraft:commands]], or by them simply spawning there due to a pack spawning along a biome boundary are now the striped variant instead of the pale variant.}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w02a|Farm animals can now spawn in badlands.|[[Minecraft:Pig]]s that spawn in badlands are now the warm variant.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w05a|[[Minecraft:Cow]]s that spawn in badlands are now the warm variant.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w06a|[[Minecraft:Chicken]]s that spawn in badlands are now the warm variant.|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in badlands.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w09a|The [[Minecraft:Firefly Bush]] can now generate near water in all types of badlands (very rarely), like other biomes with water.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.9.0|dev=build 1|Mesa biomes added, along with many other biomes.}}&lt;br /&gt;
|{{HistoryLine||v0.10.0|dev=build 1|Mesa biomes now have [[Minecraft:gold ore]] at every elevation.&lt;br /&gt;
|Mesas can now generate [[Minecraft:mineshaft]]s on the surface.}}&lt;br /&gt;
|{{HistoryLine||v0.15.0|dev=build 1|[[Minecraft:Hardened clay]] no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.18.0|dev=beta 1.18.0.22|The extra [[Minecraft:gold ore]] in badlands biomes now generates up to Y{{=}}255.}}&lt;br /&gt;
|{{HistoryLine||1.20.70|exp=Armadillo and Wolf Armor|dev=Preview 1.20.70.20|[[Minecraft:Armadillo]]s now spawn in badlands and their variants.}}&lt;br /&gt;
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|[[Minecraft:Dead bush]]es now generate more frequently.}}&lt;br /&gt;
|{{HistoryLine||1.21.60|exp=Drop 1 2025|dev=Preview 1.21.60.25|[[Minecraft:Pig]]s that spawn in badlands are now the warm variant.}}&lt;br /&gt;
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|[[Minecraft:Cow]]s that spawn in badlands are now the warm variant.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.21.70.22|[[Minecraft:Chicken]]s that spawn in badlands are now the warm variant.|[[Minecraft:Short dry grass]], [[Minecraft:tall dry grass]] and [[Minecraft:cactus flower]]s now generate in badlands.}}&lt;br /&gt;
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Added warm atmospherics, color grading, fog, and lighting to badlands in [[Minecraft:Vibrant Visuals]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Added mesa biomes, along with many other biomes.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|[[Minecraft:Mineshaft]]s can now generate on the surface in mesa biomes, using [[Minecraft:dark oak planks]] and [[Minecraft:fence]]s rather than [[Minecraft:oak]].}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|Added mesa biomes.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=pre5|Changed the ID &amp;lt;code&amp;gt;mesa&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;badlands&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome&amp;#039;s numerical ID was 37.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Issues==&lt;br /&gt;
{{issue list|Badlands|Mesa}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Regular oak mineshafts do not generate in the badlands biomes, but they can generate into one if a neighboring biome generates the mineshaft.&lt;br /&gt;
*Although dark oak mineshafts generate in badlands, dark oaks do not grow in this biome.&lt;br /&gt;
*If a badlands biome generates above y level 256, it generates orange terracotta as the default rather than undyed terracotta. This cannot be seen through normal gameplay as the game cuts off any terrain above y level 256, however it can be seen on &amp;#039;&amp;#039;[[Minecraft:Java Edition]]&amp;#039;&amp;#039; using an [[Minecraft:amplified]] world.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sand in badlands biome.png|Ground-view of a badlands biome.&lt;br /&gt;
Wet badlands.png|Badlands with a lake.&lt;br /&gt;
Badlands Cave.png|A badlands cave.&lt;br /&gt;
Mesa Red Beach.png|Beach in a badlands biome.&lt;br /&gt;
JungleandBadlands.png|Jungle and badlands biome generated next to each other.&lt;br /&gt;
Ruined portal badlands.png|A ruined portal in a badlands biome.&lt;br /&gt;
Badlands Mineshaft.png|A badlands mineshaft exposed on the surface.&lt;br /&gt;
Bad Portal.png|A [[Minecraft:ruined portal]] in a badland.&lt;br /&gt;
Badland Overpass.png|A player riding a horse into an overpass, with several monsters nearby.&lt;br /&gt;
Badlands single biome pre-1.18.png|A badlands [[Minecraft:single biome]] world before [[Minecraft:1.18]]. Plateaus did not generate here as they were a [[Minecraft:Badlands Plateau|separate biome.]]&lt;br /&gt;
Singlebiome badlands.png|A badlands [[Minecraft:single biome]] world.&lt;br /&gt;
Badlands (MisterTimi).png|A large mountain in badlands.&lt;br /&gt;
Badlands village.png|A desert [[Minecraft:village]] bordering a badlands biome.&lt;br /&gt;
Outpost badlands.png|A [[Minecraft:Pillager Outpost|pillager outpost]] next to a badlands biome.&lt;br /&gt;
ExposedCaveSpiderSpawner.png|An exposed [[Minecraft:Cave Spider|cave spider]] spawner on a badlands cliff.&lt;br /&gt;
Badlandsbiome.png|Side view of a large badlands mountain.&lt;br /&gt;
Vibrant canyon lake.jpg|A lake in badlands with [[Minecraft:Vibrant Visuals]].&lt;br /&gt;
Badlands RTX.png|Badlands with [[Minecraft:ray tracing]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Development images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Ridgebiome.jpg|The first image of the mesa.&lt;br /&gt;
Mesa Cave Dev Screenshot.png|[[Minecraft:Caves]] cutting through [[Minecraft:hardened clay]] in the mesa.&lt;br /&gt;
Micro Mesa.jpg|An extremely tiny badlands biome.&lt;br /&gt;
Badlands River Cave.jpg|A river cave entrance in a badlands biome.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Noor looks out.jpeg|[[Minecraft:Noor]] looking out over a badland with several wolves.&lt;br /&gt;
Peter-sheff-04-creeper.jpg|Artwork of a [[Minecraft:creeper]] roaming in a badlands.&lt;br /&gt;
Peter-sheff-02-spider.jpg|Artwork of a [[Minecraft:cave spider]] lurking in a badlands mineshaft.&lt;br /&gt;
Try Minecraft Realms.png|Pixel art of [[Minecraft:Sunny]], [[Minecraft:Steve]] and [[Minecraft:Ari]] building a [[Minecraft:nether portal]] in a badlands.&lt;br /&gt;
Crown Mesa.png|[[Minecraft:Minecraft Story Mode:Crown Mesa|Crown Mesa]], a badlands settlement from &amp;#039;&amp;#039;[[Minecraft: Story Mode]]&amp;#039;&amp;#039;.&lt;br /&gt;
Badlands Season Artwork 1.jpg|A render of a badlands from &amp;#039;&amp;#039;[[Minecraft:Minecraft Earth]]&amp;#039;&amp;#039;.&lt;br /&gt;
Confrontation.jpeg|[[Minecraft:Narrator (YouTube)|Narrator]] and [[Minecraft:MARILLA]] confronting Jonathan Minecraft in a badland, a scene from [[Minecraft:Around the Minecraft World in 80 Biomes]].&lt;br /&gt;
Team Mesa.png|[[Minecraft:Durango]] and [[Minecraft:River (Character)|River]] in a badlands.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
*{{BiomeLink|Eroded Badlands}}&lt;br /&gt;
*{{BiomeLink|Wooded Badlands}}&lt;br /&gt;
*{{BiomeLink|Badlands Plateau}}&lt;br /&gt;
*{{BiomeLink|Modified Badlands Plateau}}&lt;br /&gt;
*{{BiomeLink|Modified Wooded Badlands Plateau}}&lt;br /&gt;
*{{BiomeLink|Desert}}&lt;br /&gt;
*{{BiomeLink|id=windswept hills|Mountains}}&lt;br /&gt;
*{{BlockLink|Terracotta}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* {{Mcnet|around-block--badlands|Around the Block: Badlands|July 8, 2021|Duncan Geere}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox biomes|overworld}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Tafelberge]]&lt;br /&gt;
[[Minecraft:es:Tierras baldías]]&lt;br /&gt;
[[Minecraft:fr:Badlands]]&lt;br /&gt;
[[Minecraft:it:Calanchi]]&lt;br /&gt;
[[Minecraft:ja:荒野]]&lt;br /&gt;
[[Minecraft:ko:악지]]&lt;br /&gt;
[[Minecraft:lzh:墝埆]]&lt;br /&gt;
[[Minecraft:pl:Badlandy]]&lt;br /&gt;
[[Minecraft:pt:Terras áridas]]&lt;br /&gt;
[[Minecraft:ru:Пустошь]]&lt;br /&gt;
[[Minecraft:uk:Безплідні землі]]&lt;br /&gt;
[[Minecraft:zh:恶地]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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