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		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Data values: &lt;/span&gt; oops clicked wrong section edit&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox block&lt;br /&gt;
| group = Closed&lt;br /&gt;
| 1-1 = Barrel.png&lt;br /&gt;
| group2 = Open&lt;br /&gt;
| 2-1 = Open_Barrel.png&lt;br /&gt;
| transparent = No&lt;br /&gt;
| light = No&lt;br /&gt;
| tool = Axe&lt;br /&gt;
| renewable = Yes&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| flammable = No&lt;br /&gt;
| lavasusceptible = Yes&lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;barrel&amp;#039;&amp;#039;&amp;#039; is a solid [[Minecraft:block]] used to store [[Minecraft:item]]s. Unlike a [[Minecraft:chest]], it cannot connect to other barrels. It also serves as a [[Minecraft:fisherman]]&amp;#039;s [[Minecraft:job site block]].&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
=== Breaking ===&lt;br /&gt;
Barrels can be mined with or without any [[Minecraft:tool]], but [[Minecraft:axe]]s are the quickest.&lt;br /&gt;
&lt;br /&gt;
{{breaking row|horizontal=1|Barrel|Axe}}&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
Empty barrels can generate naturally in fisher cottages in [[Minecraft:village]]s. Up to 3 barrels can generate in a village fisher cottage.&lt;br /&gt;
&lt;br /&gt;
In [[Minecraft:trial chambers]], barrels containing loot can be found in the corridors, while empty barrels generate beneath [[Minecraft:hopper]]s at chamber entrances.&lt;br /&gt;
&lt;br /&gt;
=== Generated loot ===&lt;br /&gt;
{{LootChestItem|barrel}}&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Crafting&lt;br /&gt;
|head=1&lt;br /&gt;
|A1= Any Planks&lt;br /&gt;
|B1= Any Wooden Slab&lt;br /&gt;
|C1= Any Planks&lt;br /&gt;
|A2= Any Planks&lt;br /&gt;
|C2= Any Planks&lt;br /&gt;
|A3= Any Planks&lt;br /&gt;
|B3= Any Wooden Slab&lt;br /&gt;
|C3= Any Planks&lt;br /&gt;
|Output= Barrel&lt;br /&gt;
|type= Decoration block&lt;br /&gt;
|foot=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Barrels can be moved by [[Minecraft:piston]]s.{{only|bedrock}} [[Minecraft:Water]] and [[Minecraft:lava]] flow around barrels without affecting them. Lava can create [[Minecraft:fire]] in air blocks next to barrels as if the barrel was flammable, but the barrel does not actually catch fire and can&amp;#039;t burn away.&lt;br /&gt;
&lt;br /&gt;
=== Container ===&lt;br /&gt;
[[File:Barrel GUI.png|thumb|right|176px|The GUI of the barrel.]]&lt;br /&gt;
&lt;br /&gt;
Barrels have a container inventory with 27 slots, which is the same as a single [[Minecraft:chest]]. Unlike chests, the action of opening a barrel is never prevented.&lt;br /&gt;
They can be filled by [[Minecraft:dropper]]s and both filled and emptied by [[Minecraft:hopper]]s. When broken, barrels drop the contents of the container and the barrel item itself. &lt;br /&gt;
&lt;br /&gt;
To open the barrel interface, use the {{control|Use Item}} control. To move items between the barrel inventory and the player inventory or hotbar while the barrel interface is open, drag or shift-click the items. Holding {{key|Shift}} and double-clicking while holding an item moves all items of the type clicked on in or out of the barrel to the extent that space is available for them.{{only|Java}} To exit the barrel interface, use the {{key|Esc}} control.&lt;br /&gt;
&lt;br /&gt;
By default, the interface of a barrel is labeled &amp;quot;Barrel&amp;quot;. A barrel&amp;#039;s GUI label can be changed by naming the barrel in an [[Minecraft:anvil]] before placing it or by using the {{cmd|data}} command{{only|Java}} (for example, to label a barrel at (0,64,0) as &amp;quot;Bonus Barrel!&amp;quot;, use {{cmd|data merge block 0 64 0 &amp;lt;nowiki&amp;gt;{CustomName:&amp;#039;&amp;quot;Bonus Barrel!&amp;quot;&amp;#039;}&amp;lt;/nowiki&amp;gt;}}).&lt;br /&gt;
&lt;br /&gt;
{{IN|je}}, a barrel can be &amp;quot;locked&amp;quot; by setting its &amp;lt;code&amp;gt;lock&amp;lt;/code&amp;gt; tag using the {{cmd|data}} command. If a barrel&amp;#039;s &amp;lt;code&amp;gt;lock&amp;lt;/code&amp;gt; tag is not blank, the barrel cannot be opened unless the player is holding an item that matches the item predicate in the &amp;lt;code&amp;gt;lock&amp;lt;/code&amp;gt; tag. For example, to lock a barrel at (0,64,0) so that the barrel cannot be opened unless the player is holding an item named &amp;quot;Barrel Key&amp;quot;, use {{cmd|data merge block 0 64 0 &amp;lt;nowiki&amp;gt;{lock:{components:{&amp;quot;custom_name&amp;quot;:&amp;quot;Barrel Key&amp;quot;}}}&amp;lt;/nowiki&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
=== Profession ===&lt;br /&gt;
{{main|Job site block}}&lt;br /&gt;
If a barrel has not been claimed by a [[Minecraft:villager]], any nearby unemployed villager has a chance to change their profession to fisherman and claim the barrel as their [[Minecraft:job site block]].&lt;br /&gt;
&lt;br /&gt;
=== Fuel ===&lt;br /&gt;
Barrels can be used as a fuel in [[Minecraft:furnace]]s, smelting 1.5 items per block.&lt;br /&gt;
&lt;br /&gt;
=== Note blocks ===&lt;br /&gt;
Barrels can be placed under [[Minecraft:note block]]s to produce &amp;quot;bass&amp;quot; sounds.&lt;br /&gt;
&lt;br /&gt;
=== Piglins ===&lt;br /&gt;
[[Minecraft:Piglin]]s become hostile toward players who open or break barrels.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
=== Generic ===&lt;br /&gt;
{{Sound table/Block/Wood}}&lt;br /&gt;
&lt;br /&gt;
=== Unique ===&lt;br /&gt;
{{edition|java}}&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound =Barrel close.ogg&lt;br /&gt;
|subtitle=Barrel closes&lt;br /&gt;
|source=Blocks&lt;br /&gt;
|description=When a barrel closes&lt;br /&gt;
|id=block.barrel.close&lt;br /&gt;
|translationkey=subtitles.block.barrel.close&lt;br /&gt;
|volume=0.5&lt;br /&gt;
|pitch=0.9-1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|rowspan=2&lt;br /&gt;
|sound=Barrel open1.ogg&lt;br /&gt;
|sound2=Barrel open2.ogg&lt;br /&gt;
|subtitle=Barrel opens&lt;br /&gt;
|source=Blocks&lt;br /&gt;
|description=When a barrel opens&lt;br /&gt;
|id=block.barrel.open&lt;br /&gt;
|translationkey=subtitles.block.barrel.open&lt;br /&gt;
|volume=0.5&lt;br /&gt;
|pitch=0.9-1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|subtitle=Fisherman works&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=Randomly while a fisherman is working&lt;br /&gt;
|id=entity.villager.work_fisherman&lt;br /&gt;
|translationkey=subtitles.entity.villager.work_fisherman&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Door close.ogg&lt;br /&gt;
|sound2=Door open.ogg&lt;br /&gt;
|subtitle=Chest locked&amp;lt;ref group=sound name=lock&amp;gt;{{Bug|MC-98316||Wrong subtitles caused by missing distinction}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a player attempts to open a barrel locked using the {{nbt|compound|lock}} tag&lt;br /&gt;
|id=block.chest.locked|idnote=&amp;lt;ref group=sound name=lock/&amp;gt;&lt;br /&gt;
|translationkey=subtitles.block.chest.locked|translationkeynote=&amp;lt;ref group=sound name=lock/&amp;gt;&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Barrel close.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a barrel closes&lt;br /&gt;
|id=block.barrel.close&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|rowspan=2&lt;br /&gt;
|sound=Barrel open1.ogg&lt;br /&gt;
|sound2=Barrel open2.ogg&lt;br /&gt;
|source=block&lt;br /&gt;
|description=When a barrel opens&lt;br /&gt;
|id=block.barrel.open&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|source=block&lt;br /&gt;
|description=Randomly while a fisherman is working&lt;br /&gt;
|id=block.barrel.open&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 1.0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Barrel&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=barrel&lt;br /&gt;
|blocktags=guarded_by_piglins&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=Barrel&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=barrel&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Barrel&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=barrel&lt;br /&gt;
|blocktags=minecraft:is_axe_item_destructible,wood&lt;br /&gt;
|id=458&lt;br /&gt;
|foot=1}}&lt;br /&gt;
{{ID table&lt;br /&gt;
|notnamespaced=y&lt;br /&gt;
|displayname=Block entity&lt;br /&gt;
|spritename=Barrel&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=Barrel&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{bst|facing|north|down,east,north,south,up,west|The direction the barrel is facing.}}&lt;br /&gt;
{{bst|open|false|false,true|Whether the barrel is currently being looked at by a player; changes the texture on the top face.|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{bst|showaux=1|bits=0x1,0x2,0x4|facing_direction|0|0,1,2,3,4,5|The direction the barrel is facing.&lt;br /&gt;
*0:Down facing barrel&lt;br /&gt;
*1:Up facing barrel&lt;br /&gt;
*2:East facing barrel&lt;br /&gt;
*3:West facing barrel&lt;br /&gt;
*4:South facing barrel&lt;br /&gt;
*5:North facing barrel}}&lt;br /&gt;
{{bst|bits=0x8|open_bit|0|0,1|Whether the barrel is currently being looked at by a player; changes the texture on the top face.|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Block data ===&lt;br /&gt;
A barrel has a block entity associated with it that holds additional data about the block.&lt;br /&gt;
&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{see also|Block entity format}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;block data&amp;quot; /&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Block entity data&lt;br /&gt;
** {{nbt inherit/blockentity}}&lt;br /&gt;
** {{nbt inherit/nameable|indent=**}}&lt;br /&gt;
** {{nbt inherit/lockable|indent=**}}&lt;br /&gt;
** {{nbt inherit/lootable|indent=**}}&lt;br /&gt;
** {{nbt|list|Items}}: List of items in the container. Represents the {{DCL|minecraft:container}} component. The component is still present on the block entity, even if the tag does not exist (due to a loot table existing instead).&lt;br /&gt;
*** {{nbt|compound}}: An item, including the slot tag. Barrel slots are numbered 0-26, 0 starts in the top left corner.&lt;br /&gt;
**** {{nbt inherit/item|indent=****}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;block data&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Block entity format]].&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{yt|di1fNQ94fcM}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{See asset history|type=block}}&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w44a|[[File:Barrel (U) JE1 BE1.png|32px]] [[File:Barrel (D) JE1 BE1.png|32px]] [[File:Barrel (S) JE1 BE1.png|32px]] [[File:Barrel (W) JE1 BE1.png|32px]] [[File:Barrel (N) JE1 BE1.png|32px]] [[File:Barrel (E) JE1.png|32px]] Added barrels.&lt;br /&gt;
|Barrels have been added to the [[Minecraft:Creative inventory]].&lt;br /&gt;
|Barrels currently have the inventory of a [[Minecraft:chest]], but there is no way to view this in-game.&lt;br /&gt;
|Barrels can currently be filled only by [[Minecraft:hopper]]s and [[Minecraft:dropper]]s.&lt;br /&gt;
|Barrels can currently be emptied only by hoppers.&lt;br /&gt;
|Barrels currently do not drop the [[Minecraft:item]]s they contain when broken.}}&lt;br /&gt;
	|{{HistoryLine|||dev=18w47b|[[File:Barrel_(S)_JE2.png|32px]] The {{cd|1=facing=south}} [[Minecraft:block state]] texture of barrels has been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w48a|Barrel items are now found in chests in village fisher cottages.&lt;br /&gt;
|Barrels can now generate naturally in [[Minecraft:village]]s in [[Minecraft:plains]].}}&lt;br /&gt;
|{{HistoryLine|||dev=18w49a|Barrels can now generate naturally in [[Minecraft:savanna]] and [[Minecraft:Snowy Tundra|snowy]] villages.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w50a|Barrels can now generate naturally in [[Minecraft:desert]] and [[Minecraft:taiga]] villages.&lt;br /&gt;
|Barrels now act as a storage unit.&lt;br /&gt;
|Barrels can now be used in tight spaces, even if there is a [[Minecraft:block]] above it, unlike a [[Minecraft:chest]].&lt;br /&gt;
|Barrels can now be crafted using 6 wood [[Minecraft:planks]] and 2 wood [[Minecraft:slab]]s.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w03a|[[Minecraft:Sound]]s have been added for barrels.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w07a|[[File:Open Barrel (U) JE1 BE1.png|32px]] [[File:Open Barrel (D) JE1 BE1.png|32px]] [[File:Open Barrel (S) JE1.png|32px]] [[File:Open Barrel (W) JE1 BE1.png|32px]] [[File:Open Barrel (N) JE1 BE1.png|32px]] [[File:Open Barrel (E) JE1.png|32px]] An {{cd|open}} block state has been added to barrels.}}&lt;br /&gt;
|{{HistoryLine|||dev=19w11a|Barrels now serve as fisherman [[Minecraft:villager]]s&amp;#039; job site block.}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w06a|[[Minecraft:Crimson planks]] and [[Minecraft:warped planks]] can now be used to craft barrels.}}&lt;br /&gt;
|{{HistoryLine|||dev=20w15a|[[Minecraft:Piglin]]s now become hostile toward [[Minecraft:player]]s who open or [[Minecraft:Breaking|break]] barrels.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=pre5|[[File:Barrel (D) JE2 BE2.png|32px]] [[File:Barrel (W) JE2 BE2.png|32px]] [[File:Barrel (N) JE2 BE2.png|32px]] Bottom texture was changed.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w11a|[[Minecraft:Mangrove planks]] can now be used to craft barrels.}}&lt;br /&gt;
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[Minecraft:Bamboo planks]] can now be used to craft barrels.}}&lt;br /&gt;
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|[[Minecraft:Cherry planks]] can now be used to craft barrels.}}&lt;br /&gt;
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Barrels containing loot now generate in [[Minecraft:trial chambers]].}}&lt;br /&gt;
|{{HistoryLine||1.21.2|dev=24w33a|Empty barrels now generate beneath [[Minecraft:hopper]]s at chamber entrances in trial chambers.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0&lt;br /&gt;
|[[File:Fish Barrel (texture) BE1.png|32px]] [[File:Empty Barrel (texture) BE1.png|32px]] Unused barrel textures are added, including textures titled &amp;quot;fish barrel&amp;quot; and &amp;quot;empty barrel.&amp;quot; {{Verify|Textures have so far only been found in an official resource pack template for beta 1.9.0.0}}}}&lt;br /&gt;
|{{HistoryLine||1.9.0|dev=beta 1.9.0.2|exp=Experimental Gameplay|[[File:Barrel (U) JE1 BE1.png|32px]] [[File:Barrel (D) JE1 BE1.png|32px]] [[File:Barrel (S) JE1 BE1.png|32px]] [[File:Barrel (W) JE1 BE1.png|32px]] [[File:Barrel (N) JE1 BE1.png|32px]] [[File:Barrel (E) BE1.png|32px]]&amp;lt;br&amp;gt;[[File:Open Barrel (U) JE1 BE1.png|32px]] [[File:Open Barrel (D) JE1 BE1.png|32px]] [[File:Open Barrel (S) BE1.png|32px]] [[File:Open Barrel (W) JE1 BE1.png|32px]] [[File:Open Barrel (N) JE1 BE1.png|32px]] [[File:Open Barrel (E) BE1.png|32px]] &amp;lt;br&amp;gt;Added barrels which are currently behind [[Minecraft:Experimental Gameplay]].&lt;br /&gt;
|A barrel can be used to [[Minecraft:smelt]] 1.5 [[Minecraft:item]]s in a [[Minecraft:furnace]].}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|exp=Experimental Gameplay|A [[Minecraft:crafting]] recipe has been added to barrels, which is different compared from {{el|je}}&amp;#039;s crafting recipe.&lt;br /&gt;
|Barrels now generate in fisher cottages in [[Minecraft:village]]s.}}&lt;br /&gt;
|{{HistoryLine||1.11.0|dev=beta 1.11.0.1|The functionality of barrels has been added.|Barrels are now available outside of Experimental Gameplay.}}&lt;br /&gt;
|{{HistoryLine||1.18.10|dev=beta 1.18.10.22|[[File:Barrel (D) JE2 BE2.png|32px]] [[File:Barrel (W) JE2 BE2.png|32px]] [[File:Barrel (N) JE2 BE2.png|32px]] Changed the bottom texture to match the spruce planks.}}&lt;br /&gt;
|{{HistoryLine||1.20.10|dev=Preview 1.20.10.20|The crafting recipe for barrels now uses [[Minecraft:planks]] instead of [[Minecraft:stick]]s to match {{JE}}.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;PlayStation 4 Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|ps4}}&lt;br /&gt;
|{{HistoryLine||1.91|[[File:Barrel JE1 BE1.png|32px]] [[File:Open Barrel JE1 BE1.png|32px]] Added barrels.}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:LadyAgnes savanna village barrels.png|A close up of barrels.&lt;br /&gt;
File:Fish Barrel (texture) BE1.png|An unused texture of a barrel of fish, found in a {{BE}} [[Minecraft:resource pack]] template.&lt;br /&gt;
File:Fish Barrel.png|How a barrel would look if the unused texture was on its top.&lt;br /&gt;
File:Ore UI development barrel container.jpg|Prototype of a barrel menu in [[Minecraft:Ore UI]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
[[File:Alex wearing Barrel.png|thumb|right|upright=0.5|[[Alex]] wearing a barrel]]&lt;br /&gt;
* In the 2022&amp;#039;s [[Minecraft:Java Edition 22w13oneBlockAtATime|April Fool&amp;#039;s update]], a barrel can be thrown onto a [[Minecraft:player]] and make them appear as if they were &amp;quot;wearing&amp;quot; or &amp;quot;hiding&amp;quot; under the block.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Render ===&lt;br /&gt;
====Close====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{JE}} &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barrel (U).png|Up&lt;br /&gt;
Barrel (D).png|Down&lt;br /&gt;
Barrel (S).png|South&lt;br /&gt;
Barrel (W).png|West&lt;br /&gt;
Barrel (N).png|North&lt;br /&gt;
Barrel (E).png|East&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BE}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barrel (U) BE.png|Up&lt;br /&gt;
Barrel (D) BE.png|Down&lt;br /&gt;
Barrel (S) BE.png|South&lt;br /&gt;
Barrel (W) BE.png|West&lt;br /&gt;
Barrel (N) BE.png|North&lt;br /&gt;
Barrel (E) BE.png|East&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Open ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{JE}} &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Open Barrel (U).png|Up&lt;br /&gt;
Open Barrel (D).png|Down&lt;br /&gt;
Open Barrel (S).png|South&lt;br /&gt;
Open Barrel (W).png|West&lt;br /&gt;
Open Barrel (N).png|North&lt;br /&gt;
Open Barrel (E).png|East&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BE}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Open Barrel (U) BE.png|Up&lt;br /&gt;
Open Barrel (D) BE.png|Down&lt;br /&gt;
Open Barrel (S) BE.png|South&lt;br /&gt;
Open Barrel (W) BE.png|West&lt;br /&gt;
Open Barrel (N) BE.png|North&lt;br /&gt;
Open Barrel (E) BE.png|East&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:LadyAgnes savanna village.jpg|First image of barrels in a [[Minecraft:savanna]] [[Minecraft:village]].&lt;br /&gt;
File:Barrel Alignment.jpg|Barrels placed next to each other facing opposite directions.&lt;br /&gt;
File:Blast Furnace Smoker &amp;amp; Barrel.jpg|A [[Minecraft:blast furnace]], [[Minecraft:smoker]], and a barrel.&lt;br /&gt;
File:Barrel-ingame.jpeg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Barrel-header.jpeg|A stack of barrels.&lt;br /&gt;
File:Barrel 3DShareware.gif|A [[Minecraft:bonus barrel]], which randomly generates throughout the world in the [[Minecraft:Java Edition 3D Shareware v1.34|April Fool&amp;#039;s update]] 2019.&lt;br /&gt;
File:Vision in Barrel.png|Player&amp;#039;s vision while hiding inside a barrel in the [[Minecraft:Java Edition 22w13oneBlockAtATime|April Fool&amp;#039;s update]] 2022.&lt;br /&gt;
File:MCD Barrels.png|Barrels as they appear in {{MCD}}, even including a fish barrel.&lt;br /&gt;
File:Barrel MV.png|A barrel as it appeared on the [[Minecraft:2022 Mob Vote Event]].&lt;br /&gt;
File:Barrel MCC Event.png|A barrel as it appeared in the [[Minecraft:MCC x Minecraft 15th Anniversary Party]].&lt;br /&gt;
File:Cubeez 2025 Barrel.png|[[Minecraft:Cubeez]] of a barrel.&lt;br /&gt;
File:A Barrel.png|Barrels as they appear in {{AMCM}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* {{Mcnet|block-week--barrel|Block of the Week: Barrel|December 23, 2021|Duncan Geere}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox blocks|Utility}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Job blocks]]&lt;br /&gt;
[[Category:Utility blocks]]&lt;br /&gt;
[[Category:Storage]]&lt;br /&gt;
[[Category:Generated structure blocks]]&lt;br /&gt;
[[Category:Manufactured blocks]]&lt;br /&gt;
[[Category:Block entities]]&lt;br /&gt;
[[Category:Blocks with GUI]]&lt;br /&gt;
[[Category:Readable by comparators]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Sud]]&lt;br /&gt;
[[Minecraft:de:Fass]]&lt;br /&gt;
[[Minecraft:es:Barril]]&lt;br /&gt;
[[Minecraft:fr:Tonneau]]&lt;br /&gt;
[[Minecraft:it:Barile]]&lt;br /&gt;
[[Minecraft:ja:樽]]&lt;br /&gt;
[[Minecraft:ko:통]]&lt;br /&gt;
[[Minecraft:lzh:木桶]]&lt;br /&gt;
[[Minecraft:pl:Beczka]]&lt;br /&gt;
[[Minecraft:pt:Barril]]&lt;br /&gt;
[[Minecraft:ru:Бочка]]&lt;br /&gt;
[[Minecraft:uk:Діжка]]&lt;br /&gt;
[[Minecraft:zh:木桶]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Rout</name></author>
	</entry>
</feed>