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	<title>Minecraft:Barrier - Revision history</title>
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	<updated>2026-04-09T07:46:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Barrier&amp;diff=47345&amp;oldid=prev</id>
		<title>imported&gt;Capopanzo: completely unrelated name and usage</title>
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		<updated>2026-04-06T01:36:57Z</updated>

		<summary type="html">&lt;p&gt;completely unrelated name and usage&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{for}}&lt;br /&gt;
{{Infobox block&lt;br /&gt;
| group = Held&lt;br /&gt;
| group2 = Shown&lt;br /&gt;
| 1-1 = Barrier (held).png&lt;br /&gt;
| 2-1 = Barrier (shown).png&lt;br /&gt;
| transparent = Partial &amp;lt;small&amp;gt;(lets light pass through)&amp;lt;/small&amp;gt;&lt;br /&gt;
| light = No&lt;br /&gt;
| tool = none&lt;br /&gt;
| renewable = No&lt;br /&gt;
| stackable = Yes (64)&lt;br /&gt;
| flammable = No&lt;br /&gt;
| lavasusceptible = No&lt;br /&gt;
| rarity =&lt;br /&gt;
* Epic {{only|java|short=1}}&lt;br /&gt;
* Common {{only|bedrock|short=1}}&lt;br /&gt;
| waterloggable = Yes&lt;br /&gt;
|mapcolor= &amp;#039;&amp;#039;&amp;#039;No waterlogging:&amp;#039;&amp;#039;&amp;#039; {{Map color|barrier}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Waterlogging:&amp;#039;&amp;#039;&amp;#039;: {{Map color|water}} &lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;barrier&amp;#039;&amp;#039;&amp;#039; is an [[Minecraft:invisible block]] used to create solid boundaries.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
Barriers cannot be obtained in the creative mode inventory and are only obtainable via commands such as {{cmd|give}}, {{cmd|item}} {{in|java}}, and {{cmd|replaceitem}} and {{cmd|give}} {{in|bedrock}} and cannot be broken in Survival mode.&lt;br /&gt;
&lt;br /&gt;
{{IN|Java}}, barriers are available in the Creative inventory if cheats are enabled and the &amp;quot;Operator Items Tab&amp;quot; setting is turned on.&lt;br /&gt;
&lt;br /&gt;
=== Natural generation ===&lt;br /&gt;
In normal worlds, barriers do not generate naturally. {{IN|java}}, they generate as the floor in [[Minecraft:debug mode]] worlds.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
[[File:Shown Invisible Blocks.png|thumb|The difference between air (top left) and barriers (bottom left) when &amp;quot;show invisible blocks&amp;quot; is enabled.]]&lt;br /&gt;
Barrier blocks are mainly used to build an impenetrable barrier that cannot be broken in standard Survival mode. For example, they can be used to protect a reserved area from entry by players, mobs, and other entities. Unlike other kinds of unbreakable blocks that could be used for this purpose (such as [[Minecraft:bedrock]]), barrier blocks are unobtrusive because they are invisible. Barrier blocks cannot be destroyed by [[Minecraft:TNT]], [[Minecraft:creeper]] explosions, or any other [[Minecraft:explosion]]s. Furthermore, they have a greater amount of blast resistance than any other unbreakable block.&lt;br /&gt;
&lt;br /&gt;
Unlike other operator blocks such as [[Minecraft:command block]]s, barriers can be placed by players in Survival mode.&lt;br /&gt;
&lt;br /&gt;
In the player&amp;#039;s [[Minecraft:inventory]], the block is displayed as a red box with a slash through it, but when placed it is completely invisible.&lt;br /&gt;
&lt;br /&gt;
Barriers are transparent to light and do not block [[Minecraft:beacon]]s. [[Minecraft:Fence]]s, [[Minecraft:iron bars]], [[Minecraft:glass pane]]s, and similar blocks do not visually connect with barriers. Barriers interact with blocks and mobs as a solid block. All dependent blocks can be placed on a barrier, such as [[Minecraft:torch]]es or [[Minecraft:redstone]], and it can suffocate mobs. Mobs cannot spawn on barriers.&lt;br /&gt;
&lt;br /&gt;
In [[Minecraft:Creative]] mode, if a player is holding a barrier block in their hand, all placed barrier blocks display the barrier icon as a [[Minecraft:particle]]. This effect is client-side, and if a player holds a barrier block in Survival mode, the particle does not appear. In &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;, barriers take a few seconds to appear and disappear when holding a barrier. In &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;, it disappears instantly. Barrier blocks are not shown if the particle setting is set to &amp;quot;minimal&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Barrier Outline Box.png&lt;br /&gt;
Barrier Outline Box (held).png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Waterlogging ===&lt;br /&gt;
Barrier blocks can be waterlogged by being placed into a water source block or by manually {{control|using}} a [[Minecraft:water bucket]] on them. {{IN|java}}, water cannot be placed in them or taken out by non-direct interactions such as [[Minecraft:dispenser]]s; this is allowed {{in|bedrock}}. {{IN|java}}, only players in Creative mode can waterlog or remove water from barriers, while {{in|bedrock}} there are no game mode restrictions. {{IN|java}}, water does not flow out of waterlogged barriers. See [[Minecraft:waterlogging]] for more details on what blocks can be waterlogged.&lt;br /&gt;
&lt;br /&gt;
=== Piston interactivity ===&lt;br /&gt;
Barriers cannot be pushed by [[Minecraft:piston]]s. They also cannot be pushed nor pulled by [[Minecraft:sticky piston]]s.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{Sound table/Block/Normal}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showblocktags=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Barrier&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=barrier&lt;br /&gt;
|blocktags=blocks_wind_charge_explosions, dragon_immune, snow_layer_cannot_survive_on, wither_immune&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table2&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|showforms=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Barrier&lt;br /&gt;
|spritetype=block&lt;br /&gt;
|nameid=barrier&lt;br /&gt;
|id=416&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Block states ===&lt;br /&gt;
{{see also|Block states}}&lt;br /&gt;
&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{bst|waterlogged|false|true,false|Whether or not there&amp;#039;s water in the same place as this barrier.|foot=1}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Tweet ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||January 30, 2014|link={{tweet|_grum|428874685418602496}}|[[Minecraft:Grum]] posted about an invisible block.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.8|dev=14w05a|[[File:Barrier JE1 BE1.png|32px]] Added barriers.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w06a|Barriers now use [[Minecraft:block of redstone]] breaking [[Minecraft:particles]] instead of [[Minecraft:lava]].&lt;br /&gt;
|A barrier particle effect has been added to the particle [[Minecraft:commands|command]]. With this, the [[Minecraft:player]] can now see where there are barriers.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w06b|Barriers are now visible when holding the [[Minecraft:item]] in [[Minecraft:Creative]] mode.}}&lt;br /&gt;
|{{HistoryLine|||dev=14w20a|[[Minecraft:Wither]]s and [[Minecraft:ender dragon]]s can no longer [[Minecraft:breaking|break]] barriers.}}&lt;br /&gt;
|{{HistoryLine||1.8.1|dev=pre3|Blue wither skulls no longer break barriers.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Barrier JE2 BE2.png|32px]] The texture of barriers has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.15|dev=pre2|Barriers are now visible when holding a barrier in the offhand.&amp;lt;ref&amp;gt;{{bug|MC-83003}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.16|dev=20w16a|Barriers naturally generate inside bastion remnants.}}&lt;br /&gt;
|{{HistoryLine|||dev=20w17a|Barriers no longer generate in bastion remnants.}}&lt;br /&gt;
&lt;br /&gt;
|{{HistoryLine||1.17|dev=21w13a|Barriers are no longer visible when held in the offhand.&amp;lt;ref&amp;gt;{{bug|MC-221824}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=21w20a|[[File:Barrier (shown) JE1.png|32px]][[File:Barrier Outline Box (shown) JE1.png|32px]] Barriers are now revealed by save-mode [[Minecraft:structure block]]s.&amp;lt;ref&amp;gt;{{bug|MC-102220}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|The [[Minecraft:rarity]] of barriers has been changed from &amp;quot;Common&amp;quot; to &amp;quot;Epic&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||1.19.3|dev=22w42a|Barriers no longer emit block particles when broken.&amp;lt;ref&amp;gt;{{bug|MC-221568}}&amp;lt;/ref&amp;gt;}}|{{HistoryLine|||dev=22w44a|Barriers are now available in the Creative inventory, but only if cheats are enabled.}}&lt;br /&gt;
|{{HistoryLine|||dev=22w45a|Moved barriers behind the Operator Utilities tab in the Creative inventory. The tab is only available if cheats are enabled and the &amp;quot;Operator Items Tab&amp;quot; option in the controls menu is turned on.}}&lt;br /&gt;
|{{HistoryLine||1.20.2|dev=23w31a|Barriers can now be [[Minecraft:waterlogging|waterlogged]] by players in Creative mode.&lt;br /&gt;
|Barriers can no longer produce particles when fallen onto&amp;lt;ref&amp;gt;{{bug|MC-122547||Barriers can produce fall particles|Fixed}}&amp;lt;/ref&amp;gt; or [[Minecraft:brush]]ed.&amp;lt;ref&amp;gt;{{bug|MC-260085||Particles are created when using a brush on a barrier|Fixed}}&amp;lt;/ref&amp;gt;}}}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.6.0|dev=beta 1.6.0.1|[[File:Barrier JE1 BE1.png|32px]] Added barriers.}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Barrier JE2 BE2.png|32px]] The texture of barriers has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.20.70|dev=Preview 1.20.70.22|Barrier no longer drops itself when breaking.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|[[File:Barrier JE1 BE1.png|32px]] Added barrier. It is unobtainable.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU36|xbone=CU25|ps3=1.28|psvita=1.28|ps4=1.28|wiiu=Patch 7|switch=1.0.1|With the addition of the [[Minecraft:battle mini game]], barriers are now used in various battle maps.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added a new [[Minecraft:tutorial world]] which uses barrier blocks.}}&lt;br /&gt;
|{{HistoryLine||xbox=TU73|xbone=none|ps3=1.82|psvita=1.82|ps4=1.83|wiiu=Patch 42|switch=none|Barrier blocks have been removed from the [[Minecraft:tutorial world]].}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Barrier JE2 BE2.png|32px]] The texture of barriers has been changed.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|&amp;#039;&amp;#039;The Flattening&amp;#039;&amp;#039;]], this block&amp;#039;s numeral ID was 166.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
{{issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The symbol used is not compliant with [[Wikipedia:ISO 3864-1|ISO 3864-1]], as the diagonal line is mirrored.&amp;lt;ref&amp;gt;{{bug|MC-64322|resolution=WAI}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The barrier&amp;#039;s vanilla block model defines only what texture to use for block breaking particles, and it does not have a parent model or anything that would give the block a physical shape.&lt;br /&gt;
* Barriers are hardcoded to not render any block model.&amp;lt;ref&amp;gt;{{bug|MC-131775}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Barrier Redstone.png|Barriers support any block, and can transmit a redstone signal.&lt;br /&gt;
File:Wizard pig.png|A pig standing on a barrier.&lt;br /&gt;
File:Indebugmode.png|Barriers in [[Minecraft:debug mode]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Development images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:1.8 Dev Barrier.png|Dev image of barriers.&lt;br /&gt;
File:Grum Barriers.png|Ditto.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox_invisible_block}}&lt;br /&gt;
{{Navbox blocks|creative}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Creative or commands only blocks]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Bariéra]]&lt;br /&gt;
[[Minecraft:de:Barriere]]&lt;br /&gt;
[[Minecraft:es:Barrera]]&lt;br /&gt;
[[Minecraft:fr:Barrière invisible]]&lt;br /&gt;
[[Minecraft:it:Barriera]]&lt;br /&gt;
[[Minecraft:ja:バリアブロック]]&lt;br /&gt;
[[Minecraft:ko:방벽]]&lt;br /&gt;
[[Minecraft:lzh:障]]&lt;br /&gt;
[[Minecraft:nl:Barrière]]&lt;br /&gt;
[[Minecraft:pl:Bariera]]&lt;br /&gt;
[[Minecraft:pt:Barreira]]&lt;br /&gt;
[[Minecraft:ru:Барьер]]&lt;br /&gt;
[[Minecraft:uk:Бар&amp;#039;єр]]&lt;br /&gt;
[[Minecraft:zh:屏障]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Capopanzo</name></author>
	</entry>
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