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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For|other uses|Bat (disambiguation)}}&lt;br /&gt;
{{Infobox entity&lt;br /&gt;
| title = Bat&lt;br /&gt;
| image = Bat JE4 BE3.gif&lt;br /&gt;
| invimage = Bat Spawn Egg&lt;br /&gt;
| health = {{hp|6}}&lt;br /&gt;
| behavior = Passive&lt;br /&gt;
| mobtype = {{EntityLink|Animal}}-adjacent{{note|Bats are not under the &amp;lt;code&amp;gt;animal&amp;lt;/code&amp;gt; class in the [[Minecraft:entity format]], but are under the wild animals section in the [[Minecraft:spawn egg]]s tab in the [[Minecraft:creative inventory]].}}&lt;br /&gt;
| size = Height: 0.9 blocks&amp;lt;br&amp;gt;Width: 0.5 blocks&lt;br /&gt;
| spawn = * Light level of 3 or less in neighboring blocks&lt;br /&gt;
| usableitems = {{drop|Item|Name Tag}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;bat&amp;#039;&amp;#039;&amp;#039; is a flying [[Minecraft:passive mob]] that spawns in dark areas. It is the only ambient mob in the game, intended to complement the game&amp;#039;s atmospheric settings.&amp;lt;ref name=&amp;quot;bats&amp;quot;&amp;gt;{{mcnet|meet-bat|Meet the Bat|March 7, 2017|Tom Stone}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
Bats can [[Minecraft:Mob spawning|spawn]] in groups of 8{{Only|Java|short=JE}} or 2{{Only|Bedrock|short=BE}} in the [[Minecraft:Overworld]] at a light level of 3 or less at any y-level, on blocks of [[Minecraft:stone]], [[Minecraft:granite]], [[Minecraft:diorite]], [[Minecraft:andesite]], [[Minecraft:tuff]], or [[Minecraft:deepslate]] that are not directly exposed to the sky. They also need at least 1.5 air blocks (with for instance, a top [[Minecraft:trapdoor]] or top [[Minecraft:slab]] in the block above foot level). {{IN|Java}}, they can spawn in any [[Minecraft:Overworld]] biome except the [[Minecraft:deep dark]]. {{IN|Bedrock}}, there are also other specific biomes they cannot spawn in.{{info needed|Which biomes?}}&lt;br /&gt;
&lt;br /&gt;
Bat entities do not count toward the passive [[Minecraft:Mob spawning#Java Edition mob cap|mob cap]], as they are considered ambient creatures in the [[Minecraft:entity inheritance]], and therefore fall into the dedicated ambient category.&lt;br /&gt;
&lt;br /&gt;
{{Mob spawn table}}&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
=== On death ===&lt;br /&gt;
Bats do not drop any [[Minecraft:item]]s or [[Minecraft:experience]] upon death.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
Bats often fly around aimlessly, squeaking randomly. Their flight pattern tends to favor the east, and sometimes they may fly into [[Minecraft:lava]] and catch on [[Minecraft:fire]].&amp;lt;ref&amp;gt;{{bug|MC-194|||WAI}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bats hang upside down on the underside of a [[Minecraft:solid block]] when idle, though they cannot hang on transparent or non-solid blocks. During this state, they squeak far less and occasionally turn to face different directions. They remain in this state until they are disturbed; if a player approaches a bat hanging upside down, even if the player is invisible, it flies away. This also happens if the player breaks the block the bat is hanging from. &lt;br /&gt;
&lt;br /&gt;
Bats [[Minecraft:despawn]] when over 32 blocks away from the player.&lt;br /&gt;
&lt;br /&gt;
Bats&amp;#039; collision boxes do not interact with the player or [[Minecraft:redstone components]]{{only|java}}.&lt;br /&gt;
&lt;br /&gt;
Bats cannot be transported by conventional means. A [[Minecraft:lead]] cannot be attached to a bat, and it cannot be put in a [[Minecraft:minecart]] or [[Minecraft:boat]].&lt;br /&gt;
&lt;br /&gt;
Bats can also get caught in and slowed by [[Minecraft:cobweb]]s.&lt;br /&gt;
&lt;br /&gt;
Bats cannot [[Minecraft:breed]], and baby bats do not exist.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Bat idle1.ogg&lt;br /&gt;
|sound2=Bat idle2.ogg&lt;br /&gt;
|sound3=Bat idle3.ogg&lt;br /&gt;
|sound4=Bat idle4.ogg&lt;br /&gt;
|subtitle=Bat screeches&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=Randomly while flying&lt;br /&gt;
|id=entity.bat.ambient&lt;br /&gt;
|translationkey=subtitles.entity.bat.ambient&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=0.76-1.14&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bat death.ogg&lt;br /&gt;
|subtitle=Bat dies&lt;br /&gt;
|source=neutral &lt;br /&gt;
|description=When a bat dies&lt;br /&gt;
|id=entity.bat.death&lt;br /&gt;
|translationkey=subtitles.entity.bat.death&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=0.76-1.14&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bat hurt1.ogg&lt;br /&gt;
|sound2=Bat hurt2.ogg&lt;br /&gt;
|sound3=Bat hurt3.ogg&lt;br /&gt;
|sound4=Bat hurt4.ogg&lt;br /&gt;
|subtitle=Bat hurts&lt;br /&gt;
|source=neutral &lt;br /&gt;
|description=When a bat is damaged&lt;br /&gt;
|id=entity.bat.hurt&lt;br /&gt;
|translationkey=subtitles.entity.bat.hurt&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=0.76-1.14&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bat loop.ogg&lt;br /&gt;
|subtitle=MC-177087&lt;br /&gt;
|source=-&lt;br /&gt;
|description=&amp;#039;&amp;#039;Unused sound event&amp;#039;&amp;#039; &amp;lt;ref group=&amp;quot;sound&amp;quot;&amp;gt;{{bug|MC-185413}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|id=entity.bat.loop&lt;br /&gt;
|translationkey=- &lt;br /&gt;
|volume=&amp;#039;&amp;#039;None&amp;#039;&amp;#039;&lt;br /&gt;
|pitch=&amp;#039;&amp;#039;None&amp;#039;&amp;#039;&lt;br /&gt;
|distance=&amp;#039;&amp;#039;None&amp;#039;&amp;#039;}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bat takeoff.ogg&lt;br /&gt;
|subtitle=Bat takes off&lt;br /&gt;
|source=neutral &lt;br /&gt;
|description=When a bat starts flying&lt;br /&gt;
|id=entity.bat.takeoff&lt;br /&gt;
|translationkey=subtitles.entity.bat.takeoff&lt;br /&gt;
|volume=0.05&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Bat idle1.ogg&lt;br /&gt;
|sound2=Bat idle2.ogg&lt;br /&gt;
|sound3=Bat idle3.ogg&lt;br /&gt;
|sound4=Bat idle4.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=mob.bat.idle&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=0.76-1.14}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bat death.ogg&lt;br /&gt;
|source=Friendly Creatures &lt;br /&gt;
|description=When a bat dies&lt;br /&gt;
|id=mob.bat.death&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=0.76-1.14}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bat hurt1.ogg&lt;br /&gt;
|sound2=Bat hurt2.ogg&lt;br /&gt;
|sound3=Bat hurt3.ogg&lt;br /&gt;
|sound4=Bat hurt4.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a bat is damaged&lt;br /&gt;
|id=mob.bat.hurt&lt;br /&gt;
|volume=0.1&lt;br /&gt;
|pitch=0.76-1.14}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bat takeoff.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a bat starts flying&lt;br /&gt;
|id=mob.bat.takeoff&lt;br /&gt;
|volume=0.05&lt;br /&gt;
| pitch = 0.8-1.2&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Bat&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=bat&lt;br /&gt;
|showentitytags=y&lt;br /&gt;
|entitytags=fall_damage_immune&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Bat&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=bat&lt;br /&gt;
|showentityfamily=y&lt;br /&gt;
|entityfamily=bat,mob&lt;br /&gt;
|id=19&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
&lt;br /&gt;
Bats have entity data associated with them that contain various properties.&lt;br /&gt;
&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;entity data&amp;quot; /&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Entity data&lt;br /&gt;
** {{nbt inherit/entity}}&lt;br /&gt;
** {{nbt inherit/mob}}&lt;br /&gt;
** {{nbt|byte|BatFlags}}: 1 or 0 (true/false) - true if the bat is hanging upside-down from a block, false if the bat is flying.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;entity data&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{el|bedrock}}:&lt;br /&gt;
:See [[Minecraft:Bedrock Edition level format/Entity format]].&lt;br /&gt;
&lt;br /&gt;
==Achievements ==&lt;br /&gt;
Achievements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load achievements|Overkill;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
Advancements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load advancements|Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Development ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||October 11, 2010|link={{tweet|notch|27027963373}}|[[Minecraft:Notch]] mentioned bats as a potential aggressive mob during the development of the [[Minecraft:Halloween Update]], taking an inspiration from The Elder Scrolls&amp;#039; cliff racers.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.4.2|dev=12w38a|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}}&lt;br /&gt;
|{{HistoryLine|||dev=12w42a|Bats no longer activate [[Minecraft:pressure plate]]s or &amp;quot;trample&amp;quot; [[Minecraft:crops]].&amp;lt;ref&amp;gt;https://web.archive.org/web/0/https://www.mojang.com/2012/10/minecraft-snapshot-12w42a&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=1.4|Added [[Minecraft:sound]]s: &amp;lt;code&amp;gt;entity.bat.ambient&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;entity.bat.hurt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;entity.bat.death&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;entity.bat.takeoff&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.14|dev=18w43a|[[File:Bat JE2 BE2.png|32px]] [[File:Bat (Hang) JE2 BE2.png|32px]] [[File:Bat JE2 BE2.gif|32px]] The texture of bats has been changed.}}&lt;br /&gt;
|{{HistoryLine||1.15|dev=19w34a|Bats now take damage on [[Minecraft:magma block]]s.}}&lt;br /&gt;
|{{HistoryLine||1.20.3|dev=23w43a|[[File:Bat JE3.png|32px]] [[File:Bat (Hang) JE3.png|32px]] [[File:Bat JE3.gif|32px]] The model, texture and animations of bats have been changed.}}&lt;br /&gt;
|{{HistoryLine|||dev=23w44a|[[File:Bat JE4 BE3.png|32px]] [[File:Bat (Hang) JE4 BE3.png|32px]] [[File:Bat JE4 BE3.gif|32px]] The model of bats have been changed to match {{BE}}.}}&lt;br /&gt;
|{{HistoryLine||1.21.2|dev=24w33a|Bats can now spawn at any height, not just below sea level, as long as it is dark enough, not directly exposed to the sky, and there is a solid block to spawn on.}}&lt;br /&gt;
|{{HistoryLine|||dev=24w36a|Bats must spawn on one of the following blocks now: stone, granite, diorite, andesite, tuff, or deepslate.}}&lt;br /&gt;
|{{HistoryLine||1.21.11|dev=25w44a|Bats can no longer spawn in light levels up to 6 between October 20 and November 3.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|pocket alpha}}&lt;br /&gt;
|{{HistoryLine||v0.11.0|dev=build 1|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}}&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Bat JE2 BE2.png|32px]] [[File:Bat (Hang) JE2 BE2.png|32px]] [[File:Bat JE2 BE2.gif|32px]] Changed texture.}}&lt;br /&gt;
|{{HistoryLine||1.20.50|dev=Preview 1.20.50.22|[[File:Bat JE4 BE3.png|32px]] [[File:Bat (Hang) JE4 BE3.png|32px]] [[File:Bat JE4 BE3.gif|32px]] The model, texture and animations of bats have been changed.}}&lt;br /&gt;
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.22|Bats can now spawn at any height, not just below sea level, as long as it is dark enough and there is a solid block to spawn on.|Bats must spawn on one of the following blocks now: stone, granite, diorite, andesite, tuff, or deepslate.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}}&lt;br /&gt;
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Bat JE2 BE2.png|32px]] [[File:Bat (Hang) JE2 BE2.png|32px]] [[File:Bat JE2 BE2.gif|32px]] Changed texture.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;New Nintendo 3DS Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|new 3ds}}&lt;br /&gt;
|{{HistoryLine||0.1.0|[[File:Bat JE1 BE1.png|32px]] [[File:Bat (Hang) JE1 BE1.png|32px]] [[File:Bat JE1 BE1.gif|32px]] Added bats.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.11|dev=16w32a|Changed the entity ID from &amp;lt;code&amp;gt;Bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;bat&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=17w47a|Numeric IDs for entities were presumably deprecated in this version.{{info needed|what was this entity&amp;#039;s numeric ID?}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
{{issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia == &lt;br /&gt;
&lt;br /&gt;
*According to [[Minecraft:Jens Bergensten]], the bat is an example of an atmospheric/ambient mob, that is, a mob that constantly spawns, similar to the [[Minecraft:squid]], but also constantly despawns because when a player is not around it does not serve any purpose.&amp;lt;ref name=&amp;quot;bats&amp;quot; /&amp;gt;&lt;br /&gt;
*The updated texture of the bat was created in roughly 2 hours. However, the model and animations took longer.&amp;lt;ref&amp;gt;{{Tweet|JasperBoerstra|1751333853153624256|The bat remodel was made in roughly 2 hours for example.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*During &amp;#039;&amp;#039;[[Minecraft: The Island]]&amp;#039;&amp;#039;, there is a scene where [[Minecraft:Guy]] ends up wasting his final [[Minecraft:arrow]] when it accidentally hit a bat instead of a [[Minecraft:creeper]] during a pivotal moment. According to author [[Minecraft:Max Brooks]], this was something that actually happened to him while playing.&amp;lt;ref&amp;gt;{{Mcnet|the-mountain|The Mountain|March 2, 2021|Alex Wiltshire}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
*{{IN|JE}}, bats are the only mob in the &amp;quot;Ambient&amp;quot; [[Minecraft:Mob spawning#Java edition mob cap|mob cap category]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bat JE4 BE3.png&lt;br /&gt;
Bat (Hang) JE4 BE3.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Makena peeks at bats.jpg|&amp;quot;A close-up shot of bats flying around a ruined portal, while [[Minecraft:Makena]] hides in a nearby water pool.&amp;quot;&amp;lt;ref&amp;gt;{{Mcnet|minecraft-java-edition-1-20-3|Minecraft Java Edition 1.20.3|December 5, 2023|Java Team}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Bats gather around glow berries.png|Bats gathering around glow berries.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bat in Cave.png|A bat in a [[Minecraft:cave]].&lt;br /&gt;
Bats.png|A colony of bats.&lt;br /&gt;
Deep Dark Bat.png|A bat in the [[Minecraft:deep dark]].&lt;br /&gt;
Batshaft.png|A [[Minecraft:zombie]] and [[Minecraft:creeper]] eyeing a bat.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Textures ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;pixel-image&amp;quot;&amp;gt;&lt;br /&gt;
Bat (texture).png|Bat texture file.&lt;br /&gt;
Bat (texture) JE2 BE2.png|Old bat texture file.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
EarlyBatRendered.png|A recreation of the unused bat on the hidden pixels of the old bat texture revealed by [[Minecraft:History of textures/Unused textures hidden in transparency|disabling the alpha channel.]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Minecoin-Bat.png&lt;br /&gt;
File:Pretty Scary Update poster.png|Bat in promotional artwork for the [[Minecraft:Pretty Scary Update]]&lt;br /&gt;
File:Wallpaper minecraft 15th-anniversary-right 1080x1920.png|A bat with [[Minecraft:Sunny]] and a [[Minecraft:zombie]] on artwork for the 15th anniversary of &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;. Note the old design.&lt;br /&gt;
File:Mob costumes go trick or treating.jpeg|Several bats flying by [[Minecraft:Minecraft costumes|trick or treaters]]&lt;br /&gt;
File:City Bat.png|A bat as it appears in the [[Minecraft:Texture pack DLC|City]] [[Minecraft:Texture pack DLC|texture pack]]&lt;br /&gt;
File:Greek Bat.png|A bat as it appears in the [[Minecraft:Mash-up pack|Greek Mythology mash-up pack]]&lt;br /&gt;
File:Bat Natural.png|A bat as it appears in the [[Minecraft:Texture pack DLC|Natural texture pack]]&lt;br /&gt;
File:Bat Cloak.png|The [[Minecraft:Character Creator|Bat Cloak]], an item in the [[Minecraft:character creator]]&lt;br /&gt;
File:Bat (Dungeons).png|A {{MCD|bat}} as it appears in {{MCD}}&lt;br /&gt;
File:Bat MCL.png|{{MCL|Bat}} particles as they appear in {{MCL}}&lt;br /&gt;
File:Bat (inventory) MCE.png|A {{MCE|bat}} as it appeared in {{MCE}}&lt;br /&gt;
File:Bat1.jpg|A {{MCSM|bat}} as it appeared in {{MCSM}}&lt;br /&gt;
File:LEGO Bat.png|[[Minecraft:LEGO Minecraft]] Bat&lt;br /&gt;
File:Bat Plush JINX.jpg|Bat plush made by JINX&lt;br /&gt;
File:Bat in Natural Habitat.jpg|The bat plush touching grass&lt;br /&gt;
File:Trick or Treat Bat.jpg|&amp;quot;Bat Trick or Treat,&amp;quot; an official Halloween shirt design&lt;br /&gt;
File:MCLabyrinthBoxArt.png|A bat on the cover of &amp;#039;&amp;#039;[[Minecraft:Minecraft Labyrinth]]&amp;#039;&amp;#039;. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*{{Mcnet|bat|Mob Menagerie: Bat|August 8, 2024|[[Minecraft:Duncan Geere]]}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox entities|mobs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Passive mobs]]&lt;br /&gt;
[[Category:Flying mobs]]&lt;br /&gt;
[[Category:Animal mobs]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Netopýr]]&lt;br /&gt;
[[Minecraft:de:Fledermaus]]&lt;br /&gt;
[[Minecraft:es:Murciélago]]&lt;br /&gt;
[[Minecraft:fr:Chauve-souris]]&lt;br /&gt;
[[Minecraft:it:Pipistrello]]&lt;br /&gt;
[[Minecraft:ja:コウモリ]]&lt;br /&gt;
[[Minecraft:ko:박쥐]]&lt;br /&gt;
[[Minecraft:lzh:蟙䘃]]&lt;br /&gt;
[[Minecraft:nl:Vleermuis]]&lt;br /&gt;
[[Minecraft:pl:Nietoperz]]&lt;br /&gt;
[[Minecraft:pt:Morcego]]&lt;br /&gt;
[[Minecraft:ru:Летучая мышь]]&lt;br /&gt;
[[Minecraft:th:ค้างคาว]]&lt;br /&gt;
[[Minecraft:uk:Кажан]]&lt;br /&gt;
[[Minecraft:zh:蝙蝠]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
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