<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_1.12.0</id>
	<title>Minecraft:Bedrock Edition 1.12.0 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_1.12.0"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.12.0&amp;action=history"/>
	<updated>2026-04-09T10:35:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.12.0&amp;diff=47365&amp;oldid=prev</id>
		<title>imported&gt;Bemly.moe: add iOS version code</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.12.0&amp;diff=47365&amp;oldid=prev"/>
		<updated>2026-02-06T07:17:00Z</updated>

		<summary type="html">&lt;p&gt;add iOS version code&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=v1.12.0&lt;br /&gt;
|vernum=1.12&lt;br /&gt;
|image=Bedrock 1.12.0.png&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|date=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;iOS, Fire OS, Windows 10, Windows 10 Mobile, Gear VR, Xbox One, Nintendo Switch:&amp;#039;&amp;#039;&amp;#039; July 9, 2019&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android:&amp;#039;&amp;#039;&amp;#039; July 10, 2019&lt;br /&gt;
|server=1.12.0.28&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;iOS&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;831891431&lt;br /&gt;
|internal=&amp;#039;&amp;#039;&amp;#039;Windows 10&amp;#039;&amp;#039;&amp;#039;: 1.12.28.0&lt;br /&gt;
|serverdl=&amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.12.0.28.zip Windows] [https://minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.12.0.28.zip Linux]&lt;br /&gt;
|prevparent=1.11.0&lt;br /&gt;
|prev=1.11.4&lt;br /&gt;
|next=1.12.1&lt;br /&gt;
|nextparent=1.13.0&lt;br /&gt;
}}&lt;br /&gt;
{{relevant guide|Bedrock Edition guides/1.12 releases}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1.12.0&amp;#039;&amp;#039;&amp;#039; is a major update to {{el|be}} released on July 9–10, 2019.&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360030428752|title=Minecraft 1.12.0 (Bedrock)|date=July 9, 2019}}&amp;lt;/ref&amp;gt; This update mostly focuses on map-making features by re-adding the [[Minecraft:camera]], adding new [[Minecraft:game rule]]s and command-related features, and expanding [[Minecraft:add-on]] mechanics.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
{{Additions table|Camera}}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Camera]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has been re-added.&lt;br /&gt;
** Can only be obtained with the {{cmd|give}} command.&lt;br /&gt;
* Only as an item form, not as an entity.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Command]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added several new commands related to add-ons and mapmaking.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Game rule]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{code|spawnradius}} gamerule.&lt;br /&gt;
** Allows players to specify a radius circle for players to spawn in.&lt;br /&gt;
* Added {{code|sendcommandblockfeedback}} gamerule.&lt;br /&gt;
** Are related to delay option for commands.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Namespace]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|minecraft:}} prefix for {{cmd|give}} to separate vanilla items  and add-on items.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a new &amp;quot;Respawn Radius&amp;quot; option in the game settings.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|particle}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new particles:&lt;br /&gt;
** {{cd|minecraft:dragon_death_explosion_emitter}}&lt;br /&gt;
** {{cd|minecraft:underwater_torch_particle}}&lt;br /&gt;
** {{cd|minecraft:dragon_destroy_block}}&lt;br /&gt;
** {{cd|minecraft:dragon_dying_explosion}}&lt;br /&gt;
** {{cd|minecraft:enchanting_table_particle}}&lt;br /&gt;
** {{cd|minecraft:falling_dust_concrete_powder_particle}}&lt;br /&gt;
** {{cd|minecraft:falling_dust_scaffolding_particle}}&lt;br /&gt;
** {{cd|minecraft:falling_dust_gravel_particle}}&lt;br /&gt;
** {{cd|minecraft:falling_dust_red_sand_particle}}&lt;br /&gt;
** {{cd|minecraft:falling_dust_sand_particle}}&lt;br /&gt;
** {{cd|minecraft:falling_dust_top_snow_particle}}&lt;br /&gt;
** {{cd|minecraft:huge_explosion_lab_misc_emitter}}&lt;br /&gt;
** {{cd|minecraft:ice_evaporation_emitter}}&lt;br /&gt;
** {{cd|minecraft:knockback_roar_particle}}&lt;br /&gt;
** {{cd|minecraft:lab_table_heatblock_dust_particle}}&lt;br /&gt;
** {{cd|minecraft:lab_table_misc_mystical_particle}}&lt;br /&gt;
** {{cd|minecraft:mob_block_spawn_emitter}}&lt;br /&gt;
** {{cd|minecraft:note_particle}}&lt;br /&gt;
** {{cd|minecraft:obsidian_glow_dust_particle}}&lt;br /&gt;
** {{cd|minecraft:phantom_trail_particle}}&lt;br /&gt;
** {{cd|minecraft:stunned_emitter}}&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dedicated servers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Enabled content logging on [[Minecraft:Bedrock Dedicated Server]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Item IDs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Item instance IDs can now be synchronized between clients and servers.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Splash]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new splash texts:&amp;lt;ref&amp;gt;{{tweet|RyFol|1123803127461941248|All the new Splashes added in the 1.12.0.3 Beta update. More than i would have expected. Also. Mum. They spelt it the correct way 😅|2 May 2019}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** &amp;quot;All blocks covered!&amp;quot;&lt;br /&gt;
** &amp;quot;feedback.minecraft.net&amp;quot;&lt;br /&gt;
** &amp;quot;It came from space.&amp;quot;&lt;br /&gt;
** &amp;quot;Rainbow turtle?&amp;quot;&lt;br /&gt;
** &amp;quot;Something funny!&amp;quot;&lt;br /&gt;
** &amp;quot;I need more context.&amp;quot;&lt;br /&gt;
** &amp;quot;Ahhhhhh!&amp;quot;&lt;br /&gt;
** &amp;quot;Don&amp;#039;t worry, be happy!&amp;quot;&lt;br /&gt;
** &amp;quot;Water bottle!&amp;quot;&lt;br /&gt;
** &amp;quot;What&amp;#039;s the question?&amp;quot;&lt;br /&gt;
** &amp;quot;Plant a tree!&amp;quot;&lt;br /&gt;
** &amp;quot;Go to the dentist!&amp;quot;&lt;br /&gt;
** &amp;quot;What do you expect?&amp;quot;&lt;br /&gt;
** &amp;quot;Look mum, I&amp;#039;m in a splash!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bamboo]] and [[Minecraft:seagrass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated their texture brightness to match {{el|je}}. ({{bug|MCPE-42635}}, {{bug|MCPE-34795}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Barrel]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have their own section in the [[Minecraft:Creative]] inventory, instead of under the chests category. ({{bug|MCPE-43946}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cartography table]]s and [[Minecraft:lectern]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adjusted and added UI tooltips for both blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Command block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added auto complete to command blocks.&lt;br /&gt;
* Added a delay option to command blocks.&lt;br /&gt;
** A delay can be added to the command block using the new field. The ticks for this delay are in redstone ticks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Structure block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have an outline when placed.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Golden apple]]s and [[Minecraft:enchanted golden apple]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have rarity tooltips.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Illager captain]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Converting a normal pillager to a captain with the tag command now displays the banner correctly.&lt;br /&gt;
* Now drop banners correctly even if the world is reloaded.&lt;br /&gt;
* The [[Minecraft:Bad Omen]] effect is now only received when killing an illager captain, and not when dealing non-fatal damage with a [[Minecraft:bow]] or damage potion.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Villager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Villager [[Minecraft:trading]] UI no longer opens and closes if the player is standing too far away.&lt;br /&gt;
* Clerics can now correctly pathfind to their job sites.&lt;br /&gt;
* Fletchers now sell 16 [[Minecraft:arrow]]s instead of 5.&lt;br /&gt;
* Butchers now sell 5 [[Minecraft:cooked rabbit]] for 1 [[Minecraft:emerald]] instead of 5.&lt;br /&gt;
* Leatherworkers now sell 1 [[Minecraft:saddle]] for 6 emeralds instead of 10.&lt;br /&gt;
* Toolsmiths now sell 1 [[Minecraft:diamond hoe]] for 4 emeralds instead of 9.&lt;br /&gt;
* Villagers that are actively trading with players no longer run and hide if the [[Minecraft:raid]] bell rings.&lt;br /&gt;
* Added a sound to indicate when a villager does not want to trade, such as during a raid.&lt;br /&gt;
* Cured villagers now keep the jobs they had before becoming a [[Minecraft:zombie]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wandering trader]]s and [[Minecraft:zombie villager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new sounds.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
* Improved performance.&lt;br /&gt;
* Changed the [[Minecraft:chat]] font to Segoe UI.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Add-on]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New items can now be added with add-ons.&lt;br /&gt;
* Mob events can now be enabled and disabled in world templates.&lt;br /&gt;
* Animations and particles can be added without being linked to entities.&lt;br /&gt;
* Inventory, armor, and hand containers can be adapted through scripting.&lt;br /&gt;
* Sound effects can now be triggered by animation events.&lt;br /&gt;
* Added new executeCommand to the Scripting API.&lt;br /&gt;
* Added Scripting events for interaction with items, for example:&lt;br /&gt;
** Item picked up&lt;br /&gt;
** Item dropped&lt;br /&gt;
** Carried item changed&lt;br /&gt;
* Added One-shot animation support, allowing the ability to execute a single animation on an entity.&lt;br /&gt;
* Particle emitters can now trigger scripting events.&lt;br /&gt;
* Updated documentation of actor events, to document client-side usage of actor events in resource packs.&lt;br /&gt;
* &amp;quot;Add block&amp;quot; components now use JSON schemas.&lt;br /&gt;
* Added a screen to view content log errors.&lt;br /&gt;
** The log screen can be opened using {{key|Ctrl}}+{{key|H}}, or by going to Settings and then Profile.&lt;br /&gt;
* Added code to allow static validation scripts to be run locally.&lt;br /&gt;
* Custom blocks can now be added through Scripting.&lt;br /&gt;
** This is currently still a &amp;quot;work in progress&amp;quot; feature, and more functionality will be added in future updates.&lt;br /&gt;
* Custom blocks can currently only be added through additional JSON scripting.&lt;br /&gt;
** Custom blocks can only be placed with slash commands.&lt;br /&gt;
* Added new data-driven particles:&lt;br /&gt;
** Llama Spit &lt;br /&gt;
** Large Explosions &lt;br /&gt;
** Colored Flames &lt;br /&gt;
** Redstone Dust&lt;br /&gt;
** Falling Dust &lt;br /&gt;
** Lava &lt;br /&gt;
** Enchanting Table &lt;br /&gt;
** Conduit &lt;br /&gt;
* Added new data-driven animations:&lt;br /&gt;
** Wolves &lt;br /&gt;
** Fang Attack &lt;br /&gt;
** Arrows &lt;br /&gt;
** Shulker Bullets &lt;br /&gt;
** Bows &lt;br /&gt;
** Water  &lt;br /&gt;
* Updated documentation to include a breaking changes section&lt;br /&gt;
* Basic item related events have been exposed to the scripting API. This includes:&lt;br /&gt;
** {{cd|actor_acquired_item|actor_carried_item_changed|actor_dropped_item|actor_use_item|actor_equipped_armor|delimiter=list}}&lt;br /&gt;
* Basic inventory events have been exposed to the scripting API. This includes:&lt;br /&gt;
** {{cd|inventory_container|armor_container|hand_container|hotbar_container|delimiter=list}}&lt;br /&gt;
* New block events and two new APIs have been included to query for blocks. This includes:&lt;br /&gt;
** APIs&lt;br /&gt;
** {{cd|getBlock(Ticking Area, x, y, z)|getBlock(Ticking Area, PositionObject)|getBlocks(Ticking Area, x min, y min, z min, x max, y max, z max)|getBlocks(Ticking Area, Minimum PositionObject, Maximum PositionObject)|delimiter=list}}&lt;br /&gt;
** Events:&lt;br /&gt;
*** {{cd&lt;br /&gt;
|delimiter=list|list-level=***&lt;br /&gt;
|block_destruction_started|block_destruction_stopped|piston_moved_block|player_destroyed_block|player_placed_block|executeCommand API}}&lt;br /&gt;
** Allows the scripting API to get the result of a slash command.&lt;br /&gt;
* Event data API:&lt;br /&gt;
** Allows creators to create event data, register and pass it to the event function.&lt;br /&gt;
* Updated demo pack.&lt;br /&gt;
* Biome generation is now customizable via behavior packs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Music&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now still plays when the keyboard is being used.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Title Screen|Menu screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The &amp;quot;Store&amp;quot; button has been renamed to &amp;quot;Marketplace&amp;quot;.&lt;br /&gt;
* The [[Minecraft:Village &amp;amp; Pillage]] panorama should now properly appear instead of [[Minecraft:Bedrock Edition 1.8.0|1.8.0]] or [[Minecraft:Update Aquatic]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Realm owners can now set relevant permissions for players invited to their Realm.&lt;br /&gt;
** Default settings can be set for all new members entering a Realm.&lt;br /&gt;
** The owner can set permissions for an invited player to either visitor, member or operator.&lt;br /&gt;
** When resetting a world, or uploading a new world, already set permissions stay in place.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Splash]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the following splashes:&lt;br /&gt;
** &amp;quot;[snapshot intensifies]!&amp;quot;&lt;br /&gt;
** &amp;quot;There&amp;#039;s no stopping the Trollmaso.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sound]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player positioning&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player&amp;#039;s position now adjusts to the gap they are within:&lt;br /&gt;
** 1.5 blocks: sneaking posture&lt;br /&gt;
** &amp;lt;1 block: swimming animation&lt;br /&gt;
* Being forced into an area under two blocks high causes the player to adopt the appropriate posture.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crashes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed several crashes that could occur during gameplay.&lt;br /&gt;
* Fixed a crash that could occur when launching the game on some Windows 10 devices.&lt;br /&gt;
* Fixed a crash that could occur when certain interactive blocks are loading in when joining a Realm (e.g. beds, chests, furnaces).&lt;br /&gt;
* Fixed a crash that could occur when switching players on Xbox One.&lt;br /&gt;
* Fixed a crash that could occur when engaging in a fight with an elder guardian in an ocean monument.&lt;br /&gt;
* Fixed a crash that could occur when loading the game.&lt;br /&gt;
* Fixed a crash that could occur when throwing an egg or snowball. ({{bug|MCPE-40435}})&lt;br /&gt;
* Fixed a crash that could occur when trading with a villager.&lt;br /&gt;
* Fixed a crash that could occur when throwing a trident with Loyalty enchantment.&lt;br /&gt;
* Fixed a crash that could occur on Nintendo Switch when the game was saving or loading. ({{bug|MCPE-45862}})&lt;br /&gt;
* Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game.&lt;br /&gt;
* Fixed a crash that could occur when exiting the game.&lt;br /&gt;
* Fixed a crash that could occur when signing into Xbox Live.&lt;br /&gt;
* Fixed a crash that could occur when choosing a skin on the first launch of the game.&lt;br /&gt;
* Fixed a Marketplace issue that could result in the game getting stuck or crashing when loading in items.&lt;br /&gt;
* Fixed a crash that could occur when the game was checking for previously downloaded content.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Made further performance improvements when opening inventory screens. ({{bug|MCPE-27167}})&lt;br /&gt;
* Made several performance improvements related to various UI screens and interactions.&lt;br /&gt;
* Significantly reduced bandwidth usage by allowing the client to reuse chunks it has already seen.&lt;br /&gt;
* Improved chunk loading performance in multiplayer.&lt;br /&gt;
* Improved performance around new villages and villager job sites.&lt;br /&gt;
* Several other performance improvements, including some related to mob AI pathfinding.&lt;br /&gt;
* Frosted ice blocks no longer drops performance while they&amp;#039;re melting. ({{bug|MCPE-39698}})&lt;br /&gt;
* Endermen teleporting particles no longer cause consistent performance drops, especially during boss fights.&lt;br /&gt;
* Reduced the amount of memory required to load textures.&lt;br /&gt;
* Cached resource packs no longer decrease performance on Nintendo Switch. ({{bug|MCPE-36976}})&lt;br /&gt;
 &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed an unnecessary Xbox Live sign-in notification.&lt;br /&gt;
* Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock.&lt;br /&gt;
* The &amp;quot;Haggler&amp;quot; achievement once again unlocks when requirements are met.&lt;br /&gt;
* The &amp;quot;Zombie Doctor&amp;quot; achievement now unlocks when curing a zombie villager. ({{bug|MCPE-46271}})&lt;br /&gt;
* Marketplace resource packs are now immediately applied after downloading in the world edit menu. ({{bug|MCPE-33121}})&lt;br /&gt;
* Player permissions now apply correctly when more than one operator tries to adjust them.&lt;br /&gt;
* Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in.&lt;br /&gt;
* Custom skins are now applied correctly without needing to restart the game to see them (on compatible platforms). ({{bug|MCPE-37926}}, {{bug|MCPE-45476}})&lt;br /&gt;
* Skins equipped from the &amp;quot;Recent&amp;quot; section are once again applied when selected.&lt;br /&gt;
* World settings now sync correctly between different Xbox One devices.&lt;br /&gt;
* Resource packs are now applied correctly after downloading through the world or global settings.&lt;br /&gt;
* Newly purchased Realms are now always visible after finalizing the purchase.&lt;br /&gt;
* Fixed an issue that would show an error message when attempting to renew a Realm subscription on Xbox One. ({{bug|REALMS-1686}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed several related issues with end gateway portals. These should now teleport the player to the correct safe location when used. ({{bug|MCPE-19699}}, {{bug|MCPE-43176}}, {{bug|MCPE-43177}})&lt;br /&gt;
* Villager trading now properly takes away items from the second slot, when applicable. ({{bug|MCPE-45506}})&lt;br /&gt;
* Only players who fought in a raid now receive the Hero of the Village effect in Realms.&lt;br /&gt;
* Players no longer see through the world when clipping into blocks after leaving a boat. ({{bug|MCPE-42593}})&lt;br /&gt;
* Players can now interact with blocks while holding a charged crossbow on touch devices.&lt;br /&gt;
* Players no longer clip through walls when transitioning from swimming to standing in water.&lt;br /&gt;
* Players that are being healed can now still be knocked back by TNT.&lt;br /&gt;
* Arrows that are shot into blocks keep their position when reloading the world.&lt;br /&gt;
* Area of Effect clouds no longer try to spawn excessive numbers of particles when the time of day is changed. ({{bug|MCPE-39595}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Corrected the position of leads on wolves.&lt;br /&gt;
* Tamed cats no longer slide around while sitting. ({{bug|MCPE-44491}})&lt;br /&gt;
* Fixed the missing taiga zombie villager skin.&lt;br /&gt;
* Fixed a z-fighting texture issue on some villager skins.&lt;br /&gt;
* Dyed leather horse armor color no longer affects other horse armor. ({{bug|MCPE-43230}})&lt;br /&gt;
* Vindicators can now path correctly over carpet during raids.&lt;br /&gt;
* The wither no longer plays its spawning animation when reloading a world. ({{bug|MCPE-32415}})&lt;br /&gt;
* Mobs no longer path-find over brewing stands.&lt;br /&gt;
* Added a sound to indicate when a villager does not want to trade (like during a raid).&lt;br /&gt;
* Mobs now spawn on double slabs. ({{bug|MCPE-30765}})&lt;br /&gt;
* Fixed the sitting model for cats that were previously tamed ocelots. ({{bug|MCPE-41929}})&lt;br /&gt;
* Fixed missing zombie villager sounds. ({{bug|MCPE-43329}})&lt;br /&gt;
* New zombie villagers now have the correct name in death messages instead of a placeholder name. ({{bug|MCPE-45932}})&lt;br /&gt;
* Mobs no longer get stuck when pathfinding on ladders. ({{bug|MCPE-43034}})&lt;br /&gt;
* Evokers no longer move too fast when moving towards villages in raids.&lt;br /&gt;
* Mobs no longer spawn inside leaves during raids.&lt;br /&gt;
* Villagers that are actively trading with players no longer run and hide when the raid bell rings.&lt;br /&gt;
* Tamed tuxedo cats now use the proper texture. ({{bug|MCPE-43527}})&lt;br /&gt;
* Stray cats can no longer claim beds in villages for worlds converted from version 1.10. ({{bug|MCPE-44299}})&lt;br /&gt;
* The ghast spinning model in monster spawners is now the correct size.&lt;br /&gt;
* Fixed the wandering trader&amp;#039;s podzol and coral trades.&lt;br /&gt;
* Removed the sand trade from the wandering trader.&lt;br /&gt;
* Iron golems no longer run to the world center after their village is destroyed. ({{bug|MCPE-45509}})&lt;br /&gt;
* Villagers without professions now follow regular schedules and actually sleep.&lt;br /&gt;
* Fixed the creeper model in some Marketplace maps.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed various scenarios where certain blocks couldn&amp;#039;t be placed until the game was restarted.&lt;br /&gt;
* Frosted ice blocks can now be broken. ({{bug|MCPE-41256}})&lt;br /&gt;
* Flowing lava once again turns into cobblestone when hit by water. ({{bug|MCPE-43990}})&lt;br /&gt;
* Red sandstone stairs now have correct textures on all sides. ({{bug|MCPE-20677}})&lt;br /&gt;
* Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager.&lt;br /&gt;
* Village job site blocks now have consistent sound volume levels when used by players.&lt;br /&gt;
* Scaffolding can no longer be placed on conduit blocks.&lt;br /&gt;
* The bell now swings towards a player when it is hit. ({{bug|MCPE-42469}})&lt;br /&gt;
* Note block particles now correctly correspond to the notes played.&lt;br /&gt;
* The grindstone now correctly combines and repairs two damaged items.&lt;br /&gt;
* Farmland now has the correct side and bottom textures. ({{bug|MCPE-42746}})&lt;br /&gt;
* Smokers now have the correct bottom texture. ({{bug|MCPE-43944}})&lt;br /&gt;
* Fixed door and trapdoor textures. ({{bug|MCPE-43173}})&lt;br /&gt;
* Cocoa beans now break and drop when pushed by pistons. ({{bug|MCPE-41868}})&lt;br /&gt;
* Slabs and other non-solid blocks once again prevent grass from growing on dirt. ({{bug|MCPE-42975}})&lt;br /&gt;
* Flowing water is no longer left behind after flowing over string. ({{bug|MCPE-36343}})&lt;br /&gt;
* Bells now ring when hit with splash and lingering potions.&lt;br /&gt;
* Composter growth particles now appear in the correct location.&lt;br /&gt;
* Blocks can once again be placed on unlit redstone ore. ({{bug|MCPE-44305}})&lt;br /&gt;
* Fixed animated textures for flowing lava and water on several texture packs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Efficiency pickaxes now break packed ice at a faster rate. ({{bug|MCPE-23648}})&lt;br /&gt;
* Dropped items no longer prevent minecarts from being placed on rails.&lt;br /&gt;
* Empty glass bottles now stack correctly when removed from brewing stands. ({{bug|MCPE-42175}})&lt;br /&gt;
* Banner patterns can no longer be lost or duplicated when switching them in a loom with a full inventory.&lt;br /&gt;
* Using pick block on sweet berry bushes now gives the player the correct item. ({{bug|MCPE-41877}})&lt;br /&gt;
* Bone meal is now consumed correctly when used on grass.&lt;br /&gt;
* Cactus blocks of different growth stages can be smelted into green dye again. ({{bug|MCPE-42497}})&lt;br /&gt;
* Stripped birch wood is no longer used to craft acacia planks when playing on Realms. ({{bug|MCPE-44398}})&lt;br /&gt;
* Shields no longer appear too bright in item frames. ({{bug|MCPE-41222}})&lt;br /&gt;
* Updated the illager banner texture. ({{bug|MCPE-43233}})&lt;br /&gt;
* The correct colors of wool are now displayed as a material required to create colored banners in the recipe book.&lt;br /&gt;
* The player&amp;#039;s arm is no longer displaced in first-person view after eating food. ({{bug|MCPE-40135}})&lt;br /&gt;
* Tinted spawn eggs are now properly scaled in item frames.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World generation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug on dedicated servers and Realms which could cause the wrong block types to generate in the world.&lt;br /&gt;
* Tweaked the number of job sites that generate in villages.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the glass texture for locked maps in the cartography table UI. ({{bug|MCPE-43314}})&lt;br /&gt;
* Adjusted the cartography table screen to fit Android screens when using Classic UI.&lt;br /&gt;
* Pressing the Y button on a controller on the cartography table output slot now only crafts the correct amount.&lt;br /&gt;
* Added controller tooltips for the lectern screen.&lt;br /&gt;
* Items that are split between slots in the villager trading screen still count as a total trade amount.&lt;br /&gt;
* The How to Play button on the cartography table now directs to the proper screen.&lt;br /&gt;
* Killing a wandering trader&amp;#039;s llama can no longer display their inventory screen.&lt;br /&gt;
* The screen reader prompt no longer appears every time network settings are adjusted on Nintendo Switch.&lt;br /&gt;
* The &amp;quot;Always Day&amp;quot; toggle now correctly animates and shows the correct setting. ({{bug|MCPE-43304}})&lt;br /&gt;
* Dates appear again next to player earned achievements in the achievements menu.&lt;br /&gt;
* The &amp;#039;Invite to Game&amp;#039; button is no longer enabled on featured servers.&lt;br /&gt;
* Going back to the Play screen (or Settings screen) now properly selects the previously selected tab when Text to Speech is enabled.&lt;br /&gt;
* The &amp;quot;Wheel Turning&amp;quot; button is now only shown once in the Minecraft VR settings.&lt;br /&gt;
* Made improvements to the patch notes to make sure the correct ones show up after an update.&lt;br /&gt;
* The Marketplace search screen now displays the proper pack icons.&lt;br /&gt;
* The &amp;quot;New&amp;quot; tag is now properly removed from a Marketplace collection once it has been viewed.&lt;br /&gt;
* Fixed Marketplace sale items not showing the discount percentage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Further improvements to performance when using selectors with commands.&lt;br /&gt;
* Removed &amp;quot;tile&amp;quot; prefix in the {{cmd|give}} command. ({{bug|MCPE-44667}})&lt;br /&gt;
* Made item names more consistent by removing &amp;quot;tile&amp;quot; from the beginning of some of them.&lt;br /&gt;
* Blocks and entities that aren&amp;#039;t available in the Creative inventory no longer require the &amp;quot;{{cd|minecraft:}}&amp;quot; namespace when used as parameters in commands.&lt;br /&gt;
* After &amp;#039;fishing_hook&amp;#039; is killed by command, players can now cast the hook again without having to cast twice.&lt;br /&gt;
* Killing a rideable entity no longer respawns its rider when killed in the same tick.&lt;br /&gt;
* The {{cmd|testforblock}} command now works reliably with items renamed in the language files.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Add-ons and script engine&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The behavior pack template once again contains the &amp;#039;spawn_rules&amp;#039; folder.&lt;br /&gt;
* Removing a timer component and adding a new one should no longer have the new timer inherit the old timer&amp;#039;s time value.&lt;br /&gt;
* Custom underwater mobs can now spawn naturally.&lt;br /&gt;
* Custom entities now correctly re-evaluate current target validity.&lt;br /&gt;
* {{cd|getBlocks}} now returns a 3D array of block objects.&lt;br /&gt;
* Fixed a scripting issue that could cause the player to float.&lt;br /&gt;
* {{cd|ScriptAttackComponent}} and {{cd|ScriptCollisionBoxComponent}} now correctly retrieve updated data.&lt;br /&gt;
* Pick block now works correctly on non-vanilla entities that have been added using add-ons. ({{bug|MCPE-38205}})&lt;br /&gt;
* Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions.&lt;br /&gt;
** Added a new constructor parameter to the &amp;#039;{{cd|ServerCommandOrigin}}&amp;#039; so that the function manager can create an instance with upgraded permissions.&lt;br /&gt;
* Player position is now reported for the player feet like other mobs.&lt;br /&gt;
* Collision Box and Attack components report the correct data now.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|s8mLzhXDsJ8}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition 1.12.0]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition 1.12.0]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock 1.12.0]]&lt;br /&gt;
[[Minecraft:it:Bedrock Edition 1.12.0]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition 1.12.0]]&lt;br /&gt;
[[Minecraft:ko:Bedrock Edition 1.12.0]]&lt;br /&gt;
[[Minecraft:pl:Bedrock Edition 1.12.0]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock 1.12.0]]&lt;br /&gt;
[[Minecraft:ru:1.12.0 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:th:รุ่น Bedrock 1.12.0]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.12.0]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Bemly.moe</name></author>
	</entry>
</feed>