<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_1.16.220</id>
	<title>Minecraft:Bedrock Edition 1.16.220 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_1.16.220"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.16.220&amp;action=history"/>
	<updated>2026-04-09T09:26:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.16.220&amp;diff=47402&amp;oldid=prev</id>
		<title>~2026-PigAcaciaVex3763: 1.16.220 android code version</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.16.220&amp;diff=47402&amp;oldid=prev"/>
		<updated>2026-02-25T09:34:47Z</updated>

		<summary type="html">&lt;p&gt;1.16.220 android code version&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| title = v1.16.220&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| image = Bedrock 1.16.220_PatchNotes.png&lt;br /&gt;
| image2 = Bedrock 1.16.220.png&lt;br /&gt;
| date = April 6, 2021&lt;br /&gt;
| prevparent = 1.16.0&lt;br /&gt;
| prev = 1.16.210&lt;br /&gt;
| next = 1.16.221&lt;br /&gt;
| nextparent = 1.17.0&lt;br /&gt;
| server = 1.16.220.02&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.16.220.02&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;PlayStation&amp;#039;&amp;#039;&amp;#039;: 2.22&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows 10&amp;#039;&amp;#039;&amp;#039;: 1.16.22002.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.16.22002.70&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;iOS&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;840929456&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
*951622002 (armeabi-v7a)&lt;br /&gt;
*961622002 (x86)&lt;br /&gt;
*971622002 (arm64-v8a)&lt;br /&gt;
*981622002 (x86_64)&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.16.220.02.zip Windows], [https://minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.16.220.02.zip Linux]&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1.16.220&amp;#039;&amp;#039;&amp;#039; is a minor update to {{el|be}} released on April 6, 2021, which fixes bugs.&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360059426071|title=Minecraft - 1.16.220 (Bedrock)|website=Minecraft Feedback|date=April 6, 2021}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Development phases contained some of the [[Minecraft:Caves &amp;amp; Cliffs]] features through [[Minecraft:experimental gameplay]], which were not included in the full release but became part of [[Minecraft:Bedrock Edition 1.17.0|1.17.0]] and [[Minecraft:Bedrock Edition 1.18.0|1.18.0]].&amp;lt;ref&amp;gt;{{tweet|MattGartzke|1334183958586683396|My understanding is that Experimental Features only exist in Beta releases.}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{tweet|MattGartzke|1364622682201882626|You&amp;#039;ll see more 1.16 versions before seeing 1.17. Increasing the second octet is still a little ways off, even though we&amp;#039;re still testing Caves and Cliffs features. At the end of the day, it&amp;#039;s just a version number.|25 Feb 2021}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Signs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Sign text&amp;#039;s color can now be changed with any of the 16 dyes to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map making and [[Minecraft:add-on]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed all references of Actor to Entity.&lt;br /&gt;
* Renamed &amp;#039;BlockPos&amp;#039; to &amp;#039;BlockLocation&amp;#039;.&lt;br /&gt;
* Added &amp;#039;startSequence&amp;#039; to GameTest, which allows finer control over advanced test sequences.&lt;br /&gt;
* GameTest sequence callbacks no longer take test as a parameter as the initial test object now lives as long as the whole test.&lt;br /&gt;
* Updated Behavior Packs to require explicit module dependencies when using other native modules.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GameTest framework&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated Blocks shorthand helpers to be camel case.&lt;br /&gt;
* Updated Blocks shorthand to only include vanilla blocks.&lt;br /&gt;
* Added Blocks.get to fetch a block and return null if it doesn&amp;#039;t exist.&lt;br /&gt;
* Added BlockStates to enumerate all block states.&lt;br /&gt;
* Added setState to Block to update its block state.&lt;br /&gt;
* Added BlockPos class.&lt;br /&gt;
* Added ItemStack class GameTest module.&lt;br /&gt;
* Added Tags to enumerate all built-in tags.&lt;br /&gt;
* Updated all methods that took x, y, z position to take a BlockPos.&lt;br /&gt;
* Exposed padding when registering game test.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Movement prediction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed projectiles on third-party servers ignoring server movement packets.&lt;br /&gt;
* The server adjusts the player&amp;#039;s fall distance to take into account the client player&amp;#039;s position when a player movement correction or anomaly is detected.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Network packets&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed cipher algorithm to AESGCM256 for UDP stream.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance / stability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed several crashes that could occur during gameplay&lt;br /&gt;
* Fixed a crash that could occur when trying to rename a map on an anvil while its second slot was occupied ({{bug|MCPE-112905}})&lt;br /&gt;
* Fixed a crash when entering a Nether Portal and throwing a Bottle o&amp;#039; Enchanting at the same time ({{bug|MCPE-114793}})&lt;br /&gt;
* Improved input latency on Windows 10 when VSYNC is enabled ({{bug|MCPE-98861}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed fog in Nether biomes not rendering properly in some Resource Packs ({{bug|MCPE-111680}})&lt;br /&gt;
* Players with Visitor permissions now drop inventory on death ({{bug|MCPE-47563}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed Drowned holding tridents backwards during attack ({{bug|MCPE-118213}})&lt;br /&gt;
* Drowned now swing their arms when throwing tridents&lt;br /&gt;
* Zombie, Zombie Villager, Husk, Pillager, and Vindicator now use correct bone to attach shields ({{bug|MCPE-98606}})&lt;br /&gt;
* Mobs that pick up shields now place it in their off-hand&lt;br /&gt;
* Non-persistent mobs no longer despawn immediately after loading into the Nether&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Projectiles now pass through Structure Void blocks ({{bug|MCPE-103579}})&lt;br /&gt;
* Improved placement rules for placing blocks on sides of stairs, slabs, and Top Snow blocks&lt;br /&gt;
* Pistons and Sticky Pistons no longer appear black when Outline Selection is disabled ({{bug|MCPE-53858}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Accessibility&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Enabled screen narration with touch input on the new achievements screen&lt;br /&gt;
* Fixed a bug where the screen reader didn&amp;#039;t read out default controller focus and checkbox state on the &amp;#039;Online Play is not Rated&amp;#039; prompt&lt;br /&gt;
* Fixed a bug where the screen reader would read the wrong text while using VR&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Enabled &amp;quot;Find Friends&amp;quot; button on Xbox&lt;br /&gt;
* Controllers are now able to select the &amp;quot;Button Mode&amp;quot; toggle in the Advanced Settings NPC screen in the Jurassic World pack ({{bug|MCPE-66446}})&lt;br /&gt;
* The &amp;quot;Results&amp;quot; field for search within the marketplace inventory now updates properly between different sections within the screen&lt;br /&gt;
* The death screen is now visible when behind full-screen effects (on fire, standing in a portal, etc.) while playing in VR&lt;br /&gt;
* Fixed translucent rendering of occluded UI elements, also when viewing menus near blocks while playing in VR&lt;br /&gt;
* Selecting the featured offer on the profile screen now properly redirects to the complete list of featured offers&lt;br /&gt;
* Made the Sign In button text fit the button in Portuguese-BR&lt;br /&gt;
* The Storage menu on now uses lighter text color&lt;br /&gt;
* Fixed an issue where button textures weren&amp;#039;t scaled properly when applying Resource Packs&lt;br /&gt;
* Enabled navigating to the Back button using only keyboard in some screens where it was not possible&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entity selectors no longer allow self-selection with cheats disabled ({{bug|MCPE-92635}})&lt;br /&gt;
* The &amp;#039;/clear&amp;#039; command now applies the correct &amp;quot;data&amp;quot; argument for the sapling item ({{bug|MCPE-117889}})&lt;br /&gt;
* Command blocks in a command block chain now list the correct amount of ticking areas when a new ticking area is added before listing&lt;br /&gt;
* Title command no longer duplicates % symbols in message ({{bug|MCPE-51033}})&lt;br /&gt;
* Using teleport with the execute command now uses the dimension of the origin for its operations ({{bug|MCPE-44104}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Character creator &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Steve’s Pants no longer change the color of the bottom of feet when no footwear is equipped&lt;br /&gt;
* Fixed other players appearing as Steve in multiplayer&lt;br /&gt;
* Changing skins while in split-screen now properly saves for all local players and update properly for remote players&lt;br /&gt;
* Alex’s shirt no longer looks corrupted when equipped with different pants&lt;br /&gt;
* &amp;quot;Hooray!&amp;quot; emote now displays in the emotes section if already owned ({{bug|MCPE-111165}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Technical &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Identifiers within &amp;quot;render_controllers&amp;quot; are now considered content errors if there is no render controller matching that name&lt;br /&gt;
* Entity json before version 1.16.100 no longer gives a content error for the deprecated field &amp;quot;minecraft:foot_size&amp;quot;&lt;br /&gt;
* modified condition in &amp;#039;trident.animation_controllers.json&amp;#039; to allow mobs to enter  &amp;#039;wield_third_person_raise&amp;#039; ({{bug|MCPE-118213}})&lt;br /&gt;
* Fixed an issue where loading into a world would cause continuous MoLang errors around &amp;quot;unhandled request for unknown variable&amp;quot;&lt;br /&gt;
* A black screen no longer covers the player icon in the pause menu in some worlds. Content creators no longer need to override both focus_border_frame.png and pause_screen_border.png for correct behavior&lt;br /&gt;
* Items can now have the &amp;quot;transparentattachable&amp;quot; tag applied to make attachable items not render for the player wearing them in the first person perspective&lt;br /&gt;
* Fixed an issue where V2 Villagers were not properly updating their MoLang variables on initialization.&lt;br /&gt;
* Fixed issue where previous failed GameTest markers still show up in new worlds.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition 1.16.220]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition 1.16.220]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock 1.16.220]]&lt;br /&gt;
[[Minecraft:it:Bedrock Edition 1.16.220]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition 1.16.220]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock 1.16.220]]&lt;br /&gt;
[[Minecraft:ru:1.16.220 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:uk:1.16.220 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.16.220]]&lt;/div&gt;</summary>
		<author><name>~2026-PigAcaciaVex3763</name></author>
	</entry>
</feed>