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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_1.19.20</id>
	<title>Minecraft:Bedrock Edition 1.19.20 - Revision history</title>
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	<updated>2026-04-09T09:25:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.19.20&amp;diff=47444&amp;oldid=prev</id>
		<title>imported&gt;MinecraftBedrockPlayer7: There are countless of bugs like this, but it really doesn&#039;t need a message if the game is still playable or it doesn&#039;t cause permanent damage. You can&#039;t downgrade anyways so it&#039;s not important</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.19.20&amp;diff=47444&amp;oldid=prev"/>
		<updated>2026-03-14T11:22:11Z</updated>

		<summary type="html">&lt;p&gt;There are countless of bugs like this, but it really doesn&amp;#039;t need a message if the game is still playable or it doesn&amp;#039;t cause permanent damage. You can&amp;#039;t downgrade anyways so it&amp;#039;s not important&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{distinguish|Bedrock Edition 1.19.2}}&lt;br /&gt;
{{Infobox version&lt;br /&gt;
| title = v1.19.20&lt;br /&gt;
| vernum = 1.19.20&lt;br /&gt;
| server = 1.19.20.02&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.19.2002.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android, iOS, iPadOS, Fire&amp;#039;&amp;#039;&amp;#039;: 1.19.20.02&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.19.2002.70&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;PlayStation 4&amp;#039;&amp;#039;&amp;#039;: 2.46&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;iOS&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;851274696&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
*951902002 (armeabi-v7a)&lt;br /&gt;
*961902002 (x86)&lt;br /&gt;
*971902002 (arm64-v8a)&lt;br /&gt;
*981902002 (x86_64)&lt;br /&gt;
| image = Bedrock 1.19.20 PatchNotes.png&lt;br /&gt;
| image2 = Bedrock 1.19.20.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = &lt;br /&gt;
| date = August 9, 2022&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.19.20.02.zip Windows] [https://minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.19.20.02.zip Linux]&lt;br /&gt;
| prevparent = 1.19.0&lt;br /&gt;
| prev = 1.19.11&lt;br /&gt;
| next = 1.19.21&lt;br /&gt;
| nextparent = 1.20.0&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1.19.20&amp;#039;&amp;#039;&amp;#039; is a minor update to {{BE}} released on August 9, 2022, which brought more parity with {{JE}}, and fixes bugs.&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/8268517593485|title=Minecraft - 1.19.20 (Bedrock)|website=Minecraft Feedback|date=August 9, 2022}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sculk Catalyst]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now drops 5 XP instead of 20 XP.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block of Amethyst|Amethyst Block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed to &amp;quot;Block of Amethyst&amp;quot; to match {{JE}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bell]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can no longer catch on fire or be destroyed by fire.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:End Portal Frame|End Portal]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed to &amp;quot;End Portal Frame&amp;quot; to match {{JE}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Oak Wood Planks]], [[Minecraft:Spruce Wood Planks]], [[Minecraft:Birch Wood Planks]], [[Minecraft:Jungle Wood Planks]], [[Minecraft:Acacia Wood Planks]], and [[Minecraft:Dark Oak Wood Planks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the word &amp;quot;Wood&amp;quot; from their names.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Oak Wood Stairs]], [[Minecraft:Spruce Wood Stairs]], [[Minecraft:Birch Wood Stairs]], [[Minecraft:Jungle Wood Stairs]], [[Minecraft:Acacia Wood Stairs]], and [[Minecraft:Dark Oak Wood Stairs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the word &amp;quot;Wood&amp;quot; from their names.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Oak Wood Slab]], [[Minecraft:Spruce Wood Slab]], [[Minecraft:Birch Wood Slab]], [[Minecraft:Jungle Wood Slab]], [[Minecraft:Acacia Wood Slab]], and [[Minecraft:Dark Oak Wood Slab]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the word &amp;quot;Wood&amp;quot; from their names.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ender Dragon]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can no longer destroy [[Minecraft:crying obsidian]]s, [[Minecraft:respawn anchor]]s, [[Minecraft:light block]]s, [[Minecraft:deny block]]s, [[Minecraft:allow block]]s, [[Minecraft:border]]s, and [[Minecraft:jigsaw block]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ravager]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now destroy [[Minecraft:mangrove leaves]], [[Minecraft:azalea]], [[Minecraft:azalea leaves]], [[Minecraft:cave vine]]s, [[Minecraft:big dripleaves]], [[Minecraft:small dripleaves]], [[Minecraft:spore blossom]]s, and [[Minecraft:hanging roots]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vibration&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Vibration listeners such as [[Minecraft:sculk sensor]]s, [[Minecraft:sculk shrieker]]s, and [[Minecraft:warden]]s now listen to the closest vibration instead of the first vibration in the tick.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance / Stability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The game no longer crashes when browsing the Marketplace&lt;br /&gt;
* Fixed a crash related to spawn eggs ({{bug|MCPE-159302}})&lt;br /&gt;
* Prevent client/server portal travel desync on low render distance settings ({{bug|MCPE-158167}})&lt;br /&gt;
* Fix potential crash when returning to the Overworld from the Nether or The End&lt;br /&gt;
* The game no longer crashes when entering Coin Starter bundle screen&lt;br /&gt;
* Fixed bugs where client state can get out of sync with server if using an item is cancelled or failed&lt;br /&gt;
* Improved the performance of the locate biome command to mitigate stalls on the server while searching for a biome that is far away ({{bug|MCPE-157609}})&lt;br /&gt;
* Fixed a crash that could occur when connected devices, like gamepads, were missing&lt;br /&gt;
* Fixed a crash that was caused by a villager changing its profession while trading. The trade screen will now close if the villager changes professions mid trade&lt;br /&gt;
* Fixed a crash that could occur when pistons were extending or retracting near moveable blocks and arrows&lt;br /&gt;
* Fixed a crash when exploring multiple categories in Marketplace on Xbox and PlayStation&lt;br /&gt;
* Fixed a crash that could occur when teleporting and killing an entity in the same tick&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The wandering trader&amp;#039;s spawning now matches {{el|je}} and it will no longer spawn in water, lava, or underground ({{bug|MCPE-46911}})&lt;br /&gt;
* Fixed a bug where Bows could fail to shoot an arrow the first time they were used, this also affected crossbows and  tridents ({{bug|MCPE-159467}})&lt;br /&gt;
* Fixed a bug that caused the new Wild Update music to not play in the Wild Update biomes when in Creative mode&lt;br /&gt;
* Fixed an issue that prevented fisherman villagers from offering to buy boats at max level&lt;br /&gt;
* The secret door that leads to the redstone room in the center of an ancient city now opens/closes properly ({{bug|MCPE-156718}})&lt;br /&gt;
* Lava buckets will no longer disappear when failing to be placed or dispensed into partial blocks ({{bug|MCPE-50664}})&lt;br /&gt;
* Fixed an issue where enchantments on ranged weapons on mobs were not being applied ({{bug|MCPE-113623}})&lt;br /&gt;
* Fixed volume level of amethyst step chime sound when walked on by a mob&lt;br /&gt;
* Fixed an issue where some items with durability would fail to be created from the Creative inventory&lt;br /&gt;
* Ancient cities have more frequent sculk patch generation ({{bug|MCPE-154229}})&lt;br /&gt;
* Player no longer takes damage from entering a nether portal if it is placed at Y=-21 or below ({{bug|MCPE-154888}})&lt;br /&gt;
* Fixed an issue where scores on scoreboards were not being ordered properly ({{bug|MCPE-141427}})&lt;br /&gt;
* Fixed a bug where fishing hooks would drop loot when killed with the {{cmd|kill}} command ({{bug|MCPE-142329}})&lt;br /&gt;
* Player’s Soul Speed is now properly activated and de-activated on soul sand ({{bug|MCPE-157152}})&lt;br /&gt;
* Fixed a bug causing {{cd|health_boost}} to display incorrect health values, causing the player to turn invisible and unable to interact with the world on dying&lt;br /&gt;
* When trading, the villager plays the correct sound based on the item in the input slot ({{bug|MCPE-152555}})&lt;br /&gt;
* Skulls in ancient cities now better match the orientation they have in {{el|je}} ({{bug|MCPE-153547}})&lt;br /&gt;
* Enable event filters in the root definition to be evaluated independent of sequence or randomize when a {{cd|format_version}} of 1.19.20 or higher is specified&lt;br /&gt;
* Fixed issue with Health Boost extra life not staying ({{bug|MCPE-153504}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Polar bears no longer panic when attacked&lt;br /&gt;
* Tadpoles flopping while on land now more closely match {{el|je}} and fishes in speed ({{bug|MCPE-154316}})&lt;br /&gt;
* Piglins will now stop attacking if the player puts on gold armor ({{bug|MCPE-65516}})&lt;br /&gt;
* Jobless zombie villagers are no longer unable to ride Minecarts or Boats ({{bug|MCPE-76831}})&lt;br /&gt;
* Ravagers are now able to destroy mangrove leaves, azaleas, azalea leaves, cave vines, dripleaves, spore blossoms, and hanging roots ({{bug|MCPE-156551}}, {{bug|MCPE-125322}})&lt;br /&gt;
* Releasing a bucketed custom mob now spawns the correct type of mob&lt;br /&gt;
* Fixed the order in which a bucketed mob is created when released, which means any Actor Properties on it will load correctly&lt;br /&gt;
* Allays can now pick up and drop items at their owner when in a boat ({{bug|MCPE-156377}})&lt;br /&gt;
* Allay can now always pick up dropped scaffolding blocks ({{bug|MCPE-157512}})&lt;br /&gt;
* Allay now correctly stops dancing when music from jukebox ends&lt;br /&gt;
* Allays now look at targets such as players ({{bug|MCPE-158222}})&lt;br /&gt;
* Fish do not shake anymore when placed in an isolated water block&lt;br /&gt;
* Fixed a bug that caused Wolves to spawn red when summoned with entity_born or on_tame events&lt;br /&gt;
* Fixed a bug that could cause witches to stop spawning. The witch hut structure is now set as a surface spawner for Witches ({{bug|MCPE-60552}})&lt;br /&gt;
* The ender dragon can no longer destroy crying obsidian, respawn anchors, light blocks, deny blocks, allow blocks, border blocks, and jigsaw blocks ({{bug|MCPE-158343}})&lt;br /&gt;
* Fixed a bug causing baby mobs with the {{cd|minecraft:behavior.sleep}} goal to have a shrunken hitbox ({{bug|MCPE-46040}})&lt;br /&gt;
* Allays and bees are now less likely to get stuck in non-full blocks ({{bug|MCPE-155777}})&lt;br /&gt;
* Wardens can now detect a player sneaking on top of a sculk sensor ({{bug|MCPE-155804}})&lt;br /&gt;
* Wardens can now let itself fall up to 20 blocks down, instead of just 3 ({{bug|MCPE-158304}})&lt;br /&gt;
* Allays can now pick up armor pieces with a different durability than the one they are holding ({{bug|MCPE-158339}})&lt;br /&gt;
* Entities that die completely now have their data removed from the world file ({{bug|MCPE-155283}})&lt;br /&gt;
* Fixed a bug which could cause mobs to not load into the world if their saved y-position was greater than or equal to 25&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed &amp;quot;Wood&amp;quot; from the names of mangrove wood planks, stairs, and slabs ({{bug|MCPE-156791}})&lt;br /&gt;
* Twisting vines and weeping vines with no support now pop even when the random ticking speed is set to 0 ({{bug|MCPE-69305}})&lt;br /&gt;
* Hanging mangrove propagules no longer drop a propagule item when silk touched if not at max growth ({{bug|MCPE-156821}})&lt;br /&gt;
* Muddy mangrove roots can now be placed sideways ({{bug|MCPE-153721}})&lt;br /&gt;
* Hanging mangrove propagules no longer changes color when certain blocks are placed nearby ({{bug|MCPE-156570}})&lt;br /&gt;
* End portal frame block is now named &amp;quot;End Portal Frame&amp;quot; instead of &amp;quot;End Portal&amp;quot; ({{bug|MCPE-76821}})&lt;br /&gt;
* Amethyst block has been renamed to &amp;quot;Block of Amethyst&amp;quot; ({{bug|MCPE-125821}})&lt;br /&gt;
* Mangrove log, mangrove wood, and stripped mangrove wood can now be used to craft a campfire with charcoal ({{bug|MCPE-157271}})&lt;br /&gt;
* Campfires can once again be stacked correctly ({{bug|MCPE-159398}})&lt;br /&gt;
* Fixed a bug where pistons sometimes did not drop the piston item when broken by the arm ({{bug|MCPE-158314}})&lt;br /&gt;
* Sounds of the smithing table when a villager is working are now the same as sounds when the player uses the table ({{bug|MCPE-79716}})&lt;br /&gt;
* Bells can no longer catch on fire or be destroyed by fire&lt;br /&gt;
* Mangrove and azalea leaves no longer prevent tree growth ({{bug|MCPE-154980}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sculk Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If two vibrations are emitted at the same time, sculk sensors will now react to the closest one ({{bug|MCPE-155793}})&lt;br /&gt;
** If two vibrations are emitted at the same time and at the same distance, sculk sensors will now react to the one with the highest frequency&lt;br /&gt;
* Sculk sensors now detect a creeper exploding with a frequency of 15&lt;br /&gt;
* Sculk sensors now detect an end crystal exploding with a frequency of 15 ({{bug|MCPE-153733}})&lt;br /&gt;
* Sculk sensors now detect a fish being let out of a bucket with a frequency of 12&lt;br /&gt;
* Sculk sensors now detect a TNT being fired out of a dispenser with a frequency of 12&lt;br /&gt;
* Vibration particles are now always oriented towards the target sculk sensor ({{bug|MCPE-156648}})&lt;br /&gt;
* Sculk catalysts now play the blooming sound effect when blooming ({{bug|MCPE-153562}})&lt;br /&gt;
* Sculk catalysts do not spread sculk anymore on players&amp;#039; death if the Keep Inventory game rule is set to True ({{bug|MCPE-157884}})&lt;br /&gt;
* Sculk catalysts do not get covered in sculk veins anymore if a mob dies on top of them&lt;br /&gt;
* Sculk catalyst now blooms when a mob with no experience dies next to it&lt;br /&gt;
* Sculk sensors can now also detect bees, chickens, allays, phantoms, and ender dragons flying ({{bug|MCPE-153725}}, {{bug|MCPE-154055}})&lt;br /&gt;
* Sculk sensors can now emit the whole range of redstone signal strengths, based on the distance a vibration has been emitted at. Previously, the output was either 1 or 15&lt;br /&gt;
* Sculk sensors no longer detect boats staying still in water ({{bug|MCPE-155368}})&lt;br /&gt;
* Reduced sculk catalyst experience drop from 20 to 5&lt;br /&gt;
* Sculk patch features can now be placed on additional block types ({{bug|MCPE-156669}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed bug causing FOV to stutter when sprinting while the player has a speed effect applied&lt;br /&gt;
* With data-driven block tessellation, geometry box pivot-base rotation now rotates around the correct pivot point&lt;br /&gt;
* Fixed x-ray vision when top snow falls on top of the player so it now behaves as a solid block when top snow covers player&amp;#039;s vision ({{bug|MCPE-150709}})&lt;br /&gt;
* Fixed an issue with RTX on Windows where point lights were unintentionally accumulated for emissive blocks ({{bug|MCPE-159485}}, {{bug|MCPE-159488}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The Toggle Perspective hint now shows the player’s assignment instead of the default assignment&lt;br /&gt;
* Saddled pig&amp;#039;s tooltip changed to &amp;quot;Ride&amp;quot; instead of &amp;quot;Mount&amp;quot;&lt;br /&gt;
* Added content warnings for large icons for texture tessellation (e.g. objects in hand)&lt;br /&gt;
* Fixed an issue where players were not able to hover over UI elements inside a scroll view if a portion of it fell outside of the view when using mouse + keyboard on iOS and iPadOS. This was a result of the scroll view auto focusing onto the nearest non-clipped element&lt;br /&gt;
* Hover text for {{cd|can_place_on}} blocks for items in inventory is now in a consistent order between game saves ({{bug|MCPE-153516}})&lt;br /&gt;
* Removed the controller settings tab for Oculus&lt;br /&gt;
* Goat horn sound is now placed in the jukebox/note blocks sound category in Settings ({{bug|MCPE-154885}})&lt;br /&gt;
* Fixed the Add Server feature not saving IPV6 addresses ({{bug|MCPE-66233}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Realms&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the Realms Plus FAQ to clarify that all Bedrock platforms can purchase Realms Plus ({{bug|MCPE-157869}})&lt;br /&gt;
* Fixed an error where creating a new Realm would navigate out to the Play screen instead of returning to the Create New World screen&lt;br /&gt;
* The Realms feed screenshot button is now available for VR platforms&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spectator Mode (Experimental)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed emotes functionality while in spectator mode&lt;br /&gt;
* Player can now place blocks where spectator is hovering&lt;br /&gt;
* Players now have their hands back when they are holding a map when they have one item in offhand and one in main hand&lt;br /&gt;
* Spectators’ heads are now properly rendered as semi-transparent&lt;br /&gt;
* Character Creator head items (hats, hoods, helmets, etc.) are now properly rendered semi-transparent while in spectator mode&lt;br /&gt;
* Capes and animated back items are no longer rendered while in spectator mode ({{bug|MCPE-156929}})&lt;br /&gt;
* Spectators can no longer use or get affected by portals ({{bug|MCPE-156684}})&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition 1.19.20]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition 1.19.20]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition 1.19.20]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock 1.19.20]]&lt;br /&gt;
[[Minecraft:ru:1.19.20 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.20]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MinecraftBedrockPlayer7</name></author>
	</entry>
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