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	<title>Minecraft:Bedrock Edition 1.19.60 - Revision history</title>
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	<updated>2026-04-09T03:32:39Z</updated>
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		<title>imported&gt;Bemly.moe: add iOS version code</title>
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		<updated>2026-02-06T05:41:58Z</updated>

		<summary type="html">&lt;p&gt;add iOS version code&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| title = v1.19.60&lt;br /&gt;
| vernum = 1.19.60&lt;br /&gt;
| image = Bedrock 1.19.60.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| server = [[Minecraft:Bedrock Dedicated Server 1.19.60.04|1.19.60.04]]&amp;lt;br&amp;gt;[[Minecraft:Bedrock Dedicated Server 1.19.61.01|1.19.61.01]]&lt;br /&gt;
| build = 13546152&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
951906003 (armeabi-v7a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
961906003 (x86, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
971906003 (arm64-v8a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
981906003 (x86_64, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;iOS&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
854608769&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Android, iOS, iPadOS, Fire&amp;#039;&amp;#039;&amp;#039;: 1.19.60.03&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.19.6003.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.19.6003.70&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;PlayStation 4&amp;#039;&amp;#039;&amp;#039;: 2.56&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Nintendo Switch&amp;#039;&amp;#039;&amp;#039;: v73&lt;br /&gt;
| type = &lt;br /&gt;
| date = &amp;#039;&amp;#039;&amp;#039;All platforms&amp;#039;&amp;#039;&amp;#039;: February 7, 2023&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: February 8, 2023&lt;br /&gt;
| prevparent = 1.19.0&lt;br /&gt;
| prev = 1.19.51&lt;br /&gt;
| next = 1.19.62&lt;br /&gt;
| nextparent = 1.20.0&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server (1.19.60.04)&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.19.60.04.zip Windows] [https://minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.19.60.04.zip Linux]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Server (1.19.61.01)&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.19.61.01.zip Windows] &lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.19.61.01.zip Linux]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1.19.60&amp;#039;&amp;#039;&amp;#039; is a minor update to {{BE}} released on February 7, 2023, which brought more parity with &amp;#039;&amp;#039;[[Minecraft:Java Edition]]&amp;#039;&amp;#039;, adds new spawn eggs, and fixes bugs.&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/12708273043341|title=Minecraft - 1.19.60 (Bedrock)|website=Minecraft Feedback|date=February 7, 2023}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.19.60?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.19.60 Update Notes for Creators|website=Microsoft Learn|date=November 7, 2023}}&amp;lt;/ref&amp;gt; This is the first version released in 2023.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
{{Additions table&lt;br /&gt;
|Ender Dragon Spawn Egg Revision 1&lt;br /&gt;
|Iron Golem Spawn Egg Revision 1&lt;br /&gt;
|Snow Golem Spawn Egg Revision 1&lt;br /&gt;
|Wither Spawn Egg Revision 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn Eggs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new spawn egg items for ender dragon, iron golem, snow golem, and wither mobs in Creative mode.&lt;br /&gt;
** Ender dragon and wither spawn eggs will only be available through commands to prevent accidental destruction of player builds.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles|Particle Effects]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added support for mixed color blending on particle effects.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Button]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated sounds are now played by default without experimental toggle on.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Campfire]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Campfires no longer set players and mobs on fire.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dispenser]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dispensers can now equip saddles and horse armors to tamed horses.&lt;br /&gt;
* Dispensers can now equip saddles and chests to tamed mules and donkeys.&lt;br /&gt;
* Dispensers can now equip carpets and chests to tamed llamas.&lt;br /&gt;
* Dispensers can now equip saddles to pigs and striders.&lt;br /&gt;
* Shears in a dispenser will now only shear one sheep at a time.&lt;br /&gt;
* Shears in a dispenser will now shear snow golems and mooshrooms.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Door]]s, [[Minecraft:fence gate]]s, and [[Minecraft:trapdoor]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated sounds are now played by default without experimental toggle on.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pressure Plate]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated sounds are now played by default without experimental toggle on.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn Eggs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Polar bear spawn egg colors have changed to distinguish it from the ghast spawn egg.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Donkey]], [[Minecraft:Mule]], [[Minecraft:Skeleton Horse]], and [[Minecraft:Zombie Horse]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed their textures.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Enderman]], [[Minecraft:Skeleton]], and [[Minecraft:Wither Skeleton]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now only spawn at light level 7 and below in [[Minecraft:the Nether]], instead of 11 and below.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Vex]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The texture of the vex has slightly changed.&lt;br /&gt;
&lt;br /&gt;
==== Gameplay ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sound]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated unique wood type sounds are now played by default without experimental toggle on.&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Beacon and conduit particles are now translucent, instead of opaque.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stability and Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a potential crash when gliding through an End Gateway.&lt;br /&gt;
* The game no longer crashes when killing an entity with invalid conditions, functions, or pools entries in its loot table. ({{bug|MCPE-164623}})&lt;br /&gt;
* Fixed multiple crashes that could occur when players died while affected with Withering.&lt;br /&gt;
* Fixed a crash on Xbox when the Edit World Button on the Select World Screen had quick successive selections.&lt;br /&gt;
* Fixed a bug that caused players to desync from multiplayer games if they saved and quit after dying and rejoining a game. ({{bug|MCPE-162630}})&lt;br /&gt;
* Fixed a crash that could occur when teleporting players to other dimensions using commands. ({{bug|MCPE-164940}})&lt;br /&gt;
* Fixed a crash that could occur when using the “instant_despawn” component.&lt;br /&gt;
* Fixed a crash that could occur when loading actors.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug causing players’ hitboxes and nameplates to be unaligned when rejoining a world after dying and returning to menu without respawning. ({{bug|MCPE-162630}})&lt;br /&gt;
* Raids now trigger properly when the player with bad omen enters a village while riding/gliding. ({{bug|MCPE-152774}})&lt;br /&gt;
* Fixed an issue where players could fall out of moving blocks when pushed upward. ({{bug|MCPE-163725}})&lt;br /&gt;
* Fixed an issue where night was being incorrectly skipped if the last player in a game was in the Nether or End.&lt;br /&gt;
* A player entering the Nether or End will now trigger a night skip if all players left in Overworld are sleeping.&lt;br /&gt;
* Fixed a bug where dropping an item and sleeping at the same time would cause the server to hang. ({{bug|MCPE-162989}})&lt;br /&gt;
* Orbs spawned within the same block will merge and combine XP values until orb limit is reached.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Vex hitboxes are now vertically centered with their models.&lt;br /&gt;
* Vex and Allay now sit properly in Boats and Minecarts. ({{bug|MCPE-164441}})&lt;br /&gt;
* Fixed Vex texture disparity between Bedrock and Java. ({{bug|MCPE-164227}})&lt;br /&gt;
* Slimes and Magma Cubes no longer spawn in spaces that are 2 blocks tall or less. ({{bug|MCPE-46540}})&lt;br /&gt;
* Glow Squid now emit particles when spawned outside of water.&lt;br /&gt;
* Using a Saddle on a tamed Horse, Donkey, or Mule now results in it being equipped. ({{bug|MCPE-83815}})&lt;br /&gt;
* Using Horse Armor on an unarmored, tamed Horse now results in it being equipped. ({{bug|MCPE-163336}})&lt;br /&gt;
* Using a Carpet on a tamed Llama now results in it being equipped. ({{bug|MCPE-163336}})&lt;br /&gt;
* Dispensers can now equip Saddles and Horse Armors to tamed Horses.&lt;br /&gt;
* Dispensers can now equip Saddles and Chests to tamed Mules and Donkeys.&lt;br /&gt;
* Dispensers can now equip Carpets and Chests to tamed Llamas.&lt;br /&gt;
* Dispensers can now equip Saddles to Pigs and Striders.&lt;br /&gt;
* Shears in a Dispenser now only shear one Sheep at a time.&lt;br /&gt;
* Shears in a Dispenser can now shear Snow Golems and Mooshrooms.&lt;br /&gt;
* The Wandering Trader no longer has a chance to offer duplicate Seed trades. ({{bug|MCPE-161780}})&lt;br /&gt;
* Endermen, Skeletons, and Wither Skeletons now only spawn at light level 7 and below (instead of 11 and below) in the Nether. ({{bug|MCPE-163701}})&lt;br /&gt;
* Updated the Skeleton/Zombie Horse&amp;#039;s and Donkey/Mule&amp;#039;s saddle and chest textures.&lt;br /&gt;
* Villagers will now ensure that rain can pass through the block above them before launching Fireworks when celebrating after a raid victory. ({{bug|MCPE-152386}})&lt;br /&gt;
* Axolotls no longer tick their dry out timer when unloaded. ({{bug|MCPE-131041}})&lt;br /&gt;
* Husks can now fit in a two blocks high space and baby Husks in a one-high space. ({{bug|MCPE-105369}})&lt;br /&gt;
* All mobs are now able to path through Wither Roses. ({{bug|MCPE-159212}})&lt;br /&gt;
* Entities no longer disappear when sent through End Gateways. ({{bug|MCPE-164985}})&lt;br /&gt;
* Ravagers are now able to attack when standing on various partial blocks like Mud. ({{bug|MCPE-162483}})&lt;br /&gt;
* Vex now use a separate charging animation when empty-handed. ({{bug|MCPE-164490}})&lt;br /&gt;
* Vex now render offhand items.&lt;br /&gt;
* Fixed the Vex being incorrectly lit in dark surroundings.&lt;br /&gt;
* Players can no longer see through terrain by riding a Horse, Mule, or Donkey at the edge of a 2-block-tall space.&lt;br /&gt;
* Villagers will now take damage from lightning bolts on Peaceful difficulty, like other mobs.&lt;br /&gt;
* Tropical Fish no longer use surface density limit when spawning underground. ({{bug|MCPE-157485}})&lt;br /&gt;
* Evokers now play a ‘sit’ animation when riding a mount or vehicle. ({{bug|MCPE-43778}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crimson and Warped block sets now have a unique set of sounds.&lt;br /&gt;
* Campfires do not set players and mobs on fire anymore, but still inflict damage. ({{bug|MCPE-98931}})&lt;br /&gt;
* Campfires do not destroy Minecarts and Boats anymore. ({{bug|MCPE-109489}})&lt;br /&gt;
* Bamboo plant placement now behaves the same way as Java Edition; it will no longer grow by clicking on the side of a Bamboo plant with a Bamboo item in-hand. ({{bug|MCPE-99587}})&lt;br /&gt;
* Bamboo sapling no longer replaces double plants when placed. ({{bug|MCPE-99806}})&lt;br /&gt;
* Pumpkins and Melons can now grow on Mycelium and Moss blocks. ({{bug|MCPE-125932}})&lt;br /&gt;
* The Sculk Shrieker block&amp;#039;s shriek sound can now be heard at the longer distance of 32 blocks. ({{bug|MCPE-163989}})&lt;br /&gt;
* Respawn Anchor no longer retains its charges if mined with Silk Touch or picked. ({{bug|MCPE-145682}})&lt;br /&gt;
* Beacon effect particles are now transparent. ({{bug|MCPE-17679}})&lt;br /&gt;
* Conduit effect particles are now transparent. ({{bug|MCPE-93728}})&lt;br /&gt;
* Redstone Dust now emits a sound when placed on the ground. ({{bug|MCPE-65423}})&lt;br /&gt;
* Wooden Doors, Iron Doors, Wooden Trapdoors, Iron Trapdoors and Fence Gates now use the same opening and closing sounds as Java Edition.&lt;br /&gt;
* Updated Pressure Plates to have different sound pitches based on their behavior to match Java Edition.&lt;br /&gt;
* Added a unique click sound for Wooden Buttons to match Java Edition.&lt;br /&gt;
* Changed Frogspawn map color to match Java Edition. ({{bug|MCPE-159715}})&lt;br /&gt;
* Change Bed block map colors to match Java Edition. ({{bug|MCPE-40709}})&lt;br /&gt;
* Changed various blocks’ Map colors to appear correctly match Java Edition. ({{bug|MCPE-19228}})&lt;br /&gt;
* Entities no longer get pushed out by Doors activated by Redstone signals. ({{bug|MCPE-158971}})&lt;br /&gt;
* Using the Pick Block functionality on Fern and Grass now selects the correct item in the inventory instead of the first one between them.&lt;br /&gt;
* Using the Pick Block functionality on Acacia Leaves and Dark Oak Leaves now selects the correct item in the inventory instead of the first one between them.&lt;br /&gt;
* Hoppers no longer fail to collect items when trying to pull in multiple item types. ({{bug|MCPE-38963}})&lt;br /&gt;
* Prevent Pistons from re-creating moving blocks that were destroyed mid-move. ({{bug|MCPE-164804}})&lt;br /&gt;
* Blocks that require supporting blocks now appear properly on a Map when placed on partial blocks or above air. ({{bug|MCPE-159713}})&lt;br /&gt;
* Scaffolding now displays particles and produces vibrations when the block under it is destroyed. ({{bug|MCPE-163738}})&lt;br /&gt;
* Stone Walls are now placed correctly in a line when continuously placing them.&lt;br /&gt;
* Levers now produce the same sound effect as Stone Buttons. ({{bug|MCPE-163335}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed item degradation when rapidly attacking mobs. ({{bug|MCPE-157150}})&lt;br /&gt;
* Fixed an issue that prevented some Tripwire Hooks from being valid trades when trading with a Fletcher Villager. ({{bug|MCPE-108195}})&lt;br /&gt;
* Ender Pearls will no longer teleport a sleeping player. ({{bug|MCPE-161189}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Touch Controls&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug that prevented items from moving indirectly between Creative Mode inventory and players&amp;#039; extended inventory in Pocket UI. ({{bug|MCPE-164479}})&lt;br /&gt;
* Fixed a problem where the touch d-pad&amp;#039;s forward button was not functional when holding the strafe left/right button. ({{bug|MCPE-155199}})&lt;br /&gt;
* The inventory tab will now reset its hover state if the player uses a second input method and hover on another tab.&lt;br /&gt;
* Fixed a bug where players couldn’t interact with toast notifications in Joystick and Crosshair touch controls.&lt;br /&gt;
* The pressing direction of the build button in touch controls will now be visually clicked down instead of up when being pressed. ({{bug|MCPE-162026}})&lt;br /&gt;
* Fixed an issue where players could not remove items by clicking on the inventory items in Classic profile. ({{bug|MCPE-162124}})&lt;br /&gt;
* The touch focus circle has been reactivated with the new touch controls (not in Crosshair mode).&lt;br /&gt;
* Resolved an issue that pressing the inventory button could interact with the world instead of opening the inventory on some devices. ({{bug|MCPE-154499}})&lt;br /&gt;
* Fixed an issue that players couldn’t scroll the inventory screen when one row was appearing off-screen. ({{bug|MCPE-159870}})&lt;br /&gt;
* Added several levels of intervals for repeat crafting when holding on the crafted items.&lt;br /&gt;
* Removed the camera movement delay when the player swiped from the attack and build buttons in crosshair mode.&lt;br /&gt;
* Fixed inventory screen touch interactions not working properly on Nintendo Switch.&lt;br /&gt;
* The correct tip for dismounting Boats and Minecarts now appears when not using classic touch controls.&lt;br /&gt;
* Toast notifications can now be swiped away on touch devices in-game.&lt;br /&gt;
* Touch Control settings section is no longer visible on Xbox.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Highlight selection no longer highlights the entire card for transparent objects like saplings.&lt;br /&gt;
* V-sync settings are now properly configured in options (non-ARM devices). ({{bug|MCPE-110006}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Accessibility&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The new Create New World screen is now available for text to speech users.&lt;br /&gt;
* Fixed text to speech enumeration for world on the Play screen, select language in settings screen, select controls in settings screen, and friends in invite friends screen when there are a large number of items in the list.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug where the mouse cursor was visible and is no longer usable to control the player camera on the HUD screen after exiting the menu screen with a touch while moving the mouse around.&lt;br /&gt;
* Fixed text being slightly off-centered to the left for Furnace, Blast Furnace, and Smoker screens. ({{bug|MCPE-151597}})&lt;br /&gt;
* Feedback button on the main menu will now prompt the player with a modal before redirecting to their web browser.&lt;br /&gt;
* Fixed an issue where text fields would not regain focus after being deselected with a gamepad. ({{bug|MCPE-153842}})&lt;br /&gt;
* Text fields are no longer deselected with second click on them once they are selected.&lt;br /&gt;
* Fixed an issue where user interface elements on the Achievements screen and the new Create New World screen didn&amp;#039;t properly trigger sound effects. ({{bug|MCPE-163722}})&lt;br /&gt;
* Added a missing error screen that displays when attempting to create a world with too little available disk space.&lt;br /&gt;
* Fixed the quality of the Mojang Studios logo loading screen on Xbox. ({{bug|MCPE-163036}})&lt;br /&gt;
* Removed extra space around the &amp;quot;open chat&amp;quot; message that appears when entering a world. ({{bug|MCPE-162700}})&lt;br /&gt;
* Fixed an issue that caused the Wandering Trader&amp;#039;s trade window to show a profession. ({{bug|MCPE-162576}})&lt;br /&gt;
* Resource packs will now be applied to the world after navigating to another screen before creation.&lt;br /&gt;
* Fixed an issue where some resource packs prompted an error after being downloaded.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The screen will no longer automatically turn off while a world is loaded when playing on Android devices.&lt;br /&gt;
* Updated splash screen to be consistent between Android 12+ devices and older devices. ({{bug|MCPE-151413}})&lt;br /&gt;
* Fixed controller input sometimes getting stuck when a controller was disconnected on Android devices.&lt;br /&gt;
* The UI no longer flickers on Android when the on-screen keyboard appears. ({{bug|MCPE-142356}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Realms&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New Realm button on the two player Realm info screen now activates correctly.&lt;br /&gt;
* Added a highlight to Realms terms and agreements checkbox when the UI is hovered.&lt;br /&gt;
* Redirect players back to the world selection screen if they choose to leave on the Download Resource Packs prompt.&lt;br /&gt;
* Fixed a bug where the option &amp;quot;Require players to accept resource packs to join&amp;quot; did not reflect the actual state. ({{bug|REALMS-10799}})&lt;br /&gt;
* Fixed erroneously showing previously applied packs on Realms settings screen after a Realm reset.&lt;br /&gt;
* Updated error message for failing to join an owned Realms server that is out of date. New messaging now describes the issue and provides steps to resolve issue.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
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[[Minecraft:de:Bedrock Edition 1.19.60]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition 1.19.60]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition 1.19.60]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock 1.19.60]]&lt;br /&gt;
[[Minecraft:ru:1.19.60 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.60]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Bemly.moe</name></author>
	</entry>
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