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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_1.4.0</id>
	<title>Minecraft:Bedrock Edition 1.4.0 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_1.4.0"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.4.0&amp;action=history"/>
	<updated>2026-06-10T22:10:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.4.0&amp;diff=73504&amp;oldid=prev</id>
		<title>SyncBot: Fix template calls: add MC/ prefix</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.4.0&amp;diff=73504&amp;oldid=prev"/>
		<updated>2026-04-09T19:13:41Z</updated>

		<summary type="html">&lt;p&gt;Fix template calls: add MC/ prefix&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:13, 9 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|nextparent=1.5.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|nextparent=1.5.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relevant &lt;/del&gt;guide|Bedrock Edition guides/Update Aquatic (Phase One)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Relevant &lt;/ins&gt;guide|Bedrock Edition guides/Update Aquatic (Phase One)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;1.4.0&#039;&#039;&#039;,&amp;lt;ref&amp;gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;link&lt;/del&gt;|url=https://feedback.minecraft.net/hc/en-us/articles/360004203351-Minecraft-1-4-0-Bedrock-|title=Minecraft - 1.4.0 (Bedrock)}}&amp;lt;/ref&amp;gt; also known as &#039;&#039;Phase One&#039;&#039; of the &#039;&#039;&#039;Update Aquatic&#039;&#039;&#039;, is a major update to {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;el&lt;/del&gt;|be}} released on May 16, 2018.&amp;lt;ref name=OutNow/&amp;gt; It adds many new features focused primarily around ocean-related content, such as dolphins, shipwrecks, fish, [[Minecraft:trident]]s, buried treasure, and many other changes and fixes. Improvements to the technical aspect of the game were also added in this update, as well as an option to toggle various features from &#039;&#039;Education Edition&#039;&#039; into worlds.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;1.4.0&#039;&#039;&#039;,&amp;lt;ref&amp;gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Link&lt;/ins&gt;|url=https://feedback.minecraft.net/hc/en-us/articles/360004203351-Minecraft-1-4-0-Bedrock-|title=Minecraft - 1.4.0 (Bedrock)}}&amp;lt;/ref&amp;gt; also known as &#039;&#039;Phase One&#039;&#039; of the &#039;&#039;&#039;Update Aquatic&#039;&#039;&#039;, is a major update to {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/El&lt;/ins&gt;|be}} released on May 16, 2018.&amp;lt;ref name=OutNow/&amp;gt; It adds many new features focused primarily around ocean-related content, such as dolphins, shipwrecks, fish, [[Minecraft:trident]]s, buried treasure, and many other changes and fixes. Improvements to the technical aspect of the game were also added in this update, as well as an option to toggle various features from &#039;&#039;Education Edition&#039;&#039; into worlds.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because of the vast amount of content to be added in Update Aquatic in Bedrock Edition, it was later decided to split the update into two major updates, with things like [[Minecraft:turtle]]s, [[Minecraft:conduit]]s and bubble columns being pushed back to Phase Two ([[Minecraft:Bedrock Edition 1.5.0|1.5.0]]). Non-aquatic features from the Java version of Update Aquatic (such as phantoms and the Slow Falling status effect) were also postponed to [[Minecraft:Bedrock Edition 1.6.0|1.6.0]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because of the vast amount of content to be added in Update Aquatic in Bedrock Edition, it was later decided to split the update into two major updates, with things like [[Minecraft:turtle]]s, [[Minecraft:conduit]]s and bubble columns being pushed back to Phase Two ([[Minecraft:Bedrock Edition 1.5.0|1.5.0]]). Non-aquatic features from the Java version of Update Aquatic (such as phantoms and the Slow Falling status effect) were also postponed to [[Minecraft:Bedrock Edition 1.6.0|1.6.0]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l351&quot;&gt;Line 351:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 351:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Blue ice&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Blue ice&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Generates in icebergs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Generates in icebergs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Version exclusive}}: Emits a light level of 4.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Version exclusive}}: Emits a light level of 4.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Button]]s, pressure plates, and [[Minecraft:trapdoor]]s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Button]]s, pressure plates, and [[Minecraft:trapdoor]]s&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l400&quot;&gt;Line 400:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 400:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Has a tall variant.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Has a tall variant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Has animated textures.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Has animated textures.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Version exclusive}}: Has a darker green color.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Version exclusive}}: Has a darker green color.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Sea pickles&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Sea pickles&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l407&quot;&gt;Line 407:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 407:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each one adds 3 to the light level, but only when placed underwater.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Each one adds 3 to the light level, but only when placed underwater.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Can be smelted into lime dye.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Can be smelted into lime dye.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Version exclusive}}: The player does not collide with it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Version exclusive}}: The player does not collide with it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l414&quot;&gt;Line 414:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 414:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Come in 4 variants: cod, salmon, pufferfish, and tropical fish.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Come in 4 variants: cod, salmon, pufferfish, and tropical fish.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Obtained by using a water bucket on a fish mob.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Obtained by using a water bucket on a fish mob.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Version exclusive}}: Bucket of Pufferfish has a unique texture, showing a pufferfish with the old texture in a water bucket.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Version exclusive}}: Bucket of Pufferfish has a unique texture, showing a pufferfish with the old texture in a water bucket.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Version exclusive}}: An empty bucket can also be used to obtain a fish bucket.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Version exclusive}}: An empty bucket can also be used to obtain a fish bucket.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dried kelp&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dried kelp&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l457&quot;&gt;Line 457:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 457:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Pufferfish&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Pufferfish&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Inflicts {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EffectLink&lt;/del&gt;|Poison}} to the player if they get too close to it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Inflicts {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Effectlink&lt;/ins&gt;|Poison}} to the player if they get too close to it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Inflate themselves when a player gets near.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Inflate themselves when a player gets near.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l464&quot;&gt;Line 464:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 464:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Come in 14 different colors and patterns.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Come in 14 different colors and patterns.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Version exclusive}}: Have a 25% chance of dropping [[Minecraft:bone]]s upon death.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Version exclusive}}: Have a 25% chance of dropping [[Minecraft:bone]]s upon death.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== World generation ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== World generation ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l484&quot;&gt;Line 484:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 484:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Contain 1–3 loot chests containing different types of loot depending on the ship.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Contain 1–3 loot chests containing different types of loot depending on the ship.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Can generate upright, sideways or upside down.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Can generate upright, sideways or upside down.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Version exclusive}}: Stripped logs generate as part of them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Version exclusive}}: Stripped logs generate as part of them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Underwater ruins&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Underwater ruins&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l493&quot;&gt;Line 493:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 493:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Gameplay ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Achievements&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Achievements&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Version exclusive}}: More achievements, which include the following:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Version exclusive}}: More achievements, which include the following:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;Atlantis?&amp;#039;&amp;#039; - Find an underwater ruin (20G)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;Atlantis?&amp;#039;&amp;#039; - Find an underwater ruin (20G)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;Ahoy!&amp;#039;&amp;#039; - Find a shipwreck (20G)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** &amp;#039;&amp;#039;Ahoy!&amp;#039;&amp;#039; - Find a shipwreck (20G)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l512&quot;&gt;Line 512:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 512:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;World options&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;World options&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added an option to toggle certain {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;el&lt;/del&gt;|ee}} features into worlds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added an option to toggle certain {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/El&lt;/ins&gt;|ee}} features into worlds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** When used on an existing world, the world is copied and marked with &amp;quot;[EDU]&amp;quot; to distinguish it from the original world, similar to Experimental Gameplay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** When used on an existing world, the world is copied and marked with &amp;quot;[EDU]&amp;quot; to distinguish it from the original world, similar to Experimental Gameplay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Cannot be disabled once the world is made.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Cannot be disabled once the world is made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l574&quot;&gt;Line 574:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 574:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed a crash that occurred when importing an add-on with an invalid manifest file.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed a crash that occurred when importing an add-on with an invalid manifest file.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Fixed a crash that occurred after rating content in the Marketplace.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Fixed a crash that occurred after rating content in the Marketplace.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Fixed a crash that occurred when using the &#039;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cmd&lt;/del&gt;|fill}}&#039; command directly after &#039;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cmd&lt;/del&gt;|clone}}&#039; in the same tick.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Fixed a crash that occurred when using the &#039;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cmd&lt;/ins&gt;|fill}}&#039; command directly after &#039;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cmd&lt;/ins&gt;|clone}}&#039; in the same tick.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Reduced the delay when placing or destroying blocks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Reduced the delay when placing or destroying blocks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Improved load times in the skin picker and when applying resource packs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Improved load times in the skin picker and when applying resource packs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l619&quot;&gt;Line 619:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 619:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cmd&lt;/del&gt;|clear}}&#039; now clears items held in hand when playing in Classic UI.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cmd&lt;/ins&gt;|clear}}&#039; now clears items held in hand when playing in Classic UI.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Commands in chains of command blocks now run sequentially when other chains are running nearby.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Commands in chains of command blocks now run sequentially when other chains are running nearby.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Selectors targeting players in &#039;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cmd&lt;/del&gt;|title}}&#039; commands now properly show the player&#039;s name.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Selectors targeting players in &#039;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cmd&lt;/ins&gt;|title}}&#039; commands now properly show the player&#039;s name.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Add-ons&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Add-ons&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*When applying the &#039;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;code&lt;/del&gt;|spell_effects}}&#039; component, entities now receive the defined effect.&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*When applying the &#039;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Code&lt;/ins&gt;|spell_effects}}&#039; component, entities now receive the defined effect.&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Videos ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Videos ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l630&quot;&gt;Line 630:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 630:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Trivia==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Originally, this update was going to be released as &#039;&#039;&#039;1.3.0&#039;&#039;&#039;, however that number was skipped because of various technical reasons relating to version numbering on certain platforms.{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cn&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Originally, this update was going to be released as &#039;&#039;&#039;1.3.0&#039;&#039;&#039;, however that number was skipped because of various technical reasons relating to version numbering on certain platforms.{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cn&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*This update was known for having strange version labeling during the beta, as no such beta version under the name &amp;quot;beta 1.3.0.x&amp;quot; or &amp;quot;beta 1.4.0.x&amp;quot; was released. Instead, multiple betas were released under the names of versions that were released later on, making a sort of &amp;quot;pseudo-beta&amp;quot;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*This update was known for having strange version labeling during the beta, as no such beta version under the name &amp;quot;beta 1.3.0.x&amp;quot; or &amp;quot;beta 1.4.0.x&amp;quot; was released. Instead, multiple betas were released under the names of versions that were released later on, making a sort of &amp;quot;pseudo-beta&amp;quot;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[Minecraft:Bedrock Edition beta 1.2.13.8|Beta 1.2.13.8]] to [[Minecraft:Bedrock Edition beta 1.2.13.12|1.2.13.12]] included additions through Experimental Gameplay, which made it into the official [[Minecraft:Bedrock Edition 1.2.13|1.2.13]] release.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**[[Minecraft:Bedrock Edition beta 1.2.13.8|Beta 1.2.13.8]] to [[Minecraft:Bedrock Edition beta 1.2.13.12|1.2.13.12]] included additions through Experimental Gameplay, which made it into the official [[Minecraft:Bedrock Edition 1.2.13|1.2.13]] release.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l643&quot;&gt;Line 643:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 643:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Reflist}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Reflist}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Navigation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Navigation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navbox Bedrock Edition versions|1.x}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Navbox Bedrock Edition versions|1.x}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;de:Bedrock Edition 1.4.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;de:Bedrock Edition 1.4.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.4.0&amp;diff=67593&amp;oldid=prev</id>
		<title>SyncBot: Remove broken links to missing pages</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.4.0&amp;diff=67593&amp;oldid=prev"/>
		<updated>2026-04-09T15:23:27Z</updated>

		<summary type="html">&lt;p&gt;Remove broken links to missing pages&lt;/p&gt;
&lt;a href=&quot;https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.4.0&amp;amp;diff=67593&amp;amp;oldid=47579&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.4.0&amp;diff=47579&amp;oldid=prev</id>
		<title>imported&gt;LauraFii at 17:45, 26 March 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.4.0&amp;diff=47579&amp;oldid=prev"/>
		<updated>2026-03-26T17:45:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=v1.4.0&lt;br /&gt;
|vernum=1.4&lt;br /&gt;
|date=May 16, 2018&amp;lt;ref name=OutNow&amp;gt;{{Mcnet|update-aquatic-phase-one-out-now|Update Aquatic Phase One is out now!|May 16, 2018|Tom Stone}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|image=Bedrock 1.4.0.png&lt;br /&gt;
|name=[[Minecraft:Update Aquatic]] &amp;lt;small&amp;gt;(Phase&amp;amp;#160;One)&amp;lt;/small&amp;gt;&lt;br /&gt;
|internal=1.4.0.5&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|prevparent=1.2.0&lt;br /&gt;
|prev=1.2.13.60&lt;br /&gt;
|next=1.4.1&lt;br /&gt;
|nextparent=1.5.0&lt;br /&gt;
}}&lt;br /&gt;
{{relevant guide|Bedrock Edition guides/Update Aquatic (Phase One)}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1.4.0&amp;#039;&amp;#039;&amp;#039;,&amp;lt;ref&amp;gt;{{link|url=https://feedback.minecraft.net/hc/en-us/articles/360004203351-Minecraft-1-4-0-Bedrock-|title=Minecraft - 1.4.0 (Bedrock)}}&amp;lt;/ref&amp;gt; also known as &amp;#039;&amp;#039;Phase One&amp;#039;&amp;#039; of the &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Update Aquatic]]&amp;#039;&amp;#039;&amp;#039;, is a major update to {{el|be}} released on May 16, 2018.&amp;lt;ref name=OutNow/&amp;gt; It adds many new features focused primarily around ocean-related content, such as [[Minecraft:dolphin]]s, [[Minecraft:shipwreck]]s, [[Minecraft:fish]], [[Minecraft:trident]]s, [[Minecraft:buried treasure]], and many other changes and fixes. Improvements to the technical aspect of the game were also added in this update, as well as an option to toggle various features from &amp;#039;&amp;#039;[[Minecraft:Education Edition]]&amp;#039;&amp;#039; into worlds. &lt;br /&gt;
&lt;br /&gt;
Because of the vast amount of content to be added in Update Aquatic in Bedrock Edition, it was later decided to split the update into two major updates, with things like [[Minecraft:turtle]]s, [[Minecraft:conduit]]s and [[Minecraft:bubble column]]s being pushed back to Phase Two ([[Minecraft:Bedrock Edition 1.5.0|1.5.0]]). Non-aquatic features from the Java version of Update Aquatic (such as [[Minecraft:phantom]]s and the [[Minecraft:Slow Falling]] status effect) were also postponed to [[Minecraft:Bedrock Edition 1.6.0|1.6.0]].&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
{{Additions table&lt;br /&gt;
|Carved Pumpkin&lt;br /&gt;
|Blue Ice&lt;br /&gt;
|Acacia Button&lt;br /&gt;
|Acacia Pressure Plate&lt;br /&gt;
|Acacia Trapdoor&lt;br /&gt;
|Birch Button&lt;br /&gt;
|Birch Pressure Plate&lt;br /&gt;
|Birch Trapdoor&lt;br /&gt;
|Dark Oak Button&lt;br /&gt;
|Dark Oak Pressure Plate&lt;br /&gt;
|Dark Oak Trapdoor&lt;br /&gt;
|Jungle Button&lt;br /&gt;
|Jungle Pressure Plate&lt;br /&gt;
|Jungle Trapdoor&lt;br /&gt;
|Spruce Button&lt;br /&gt;
|Spruce Pressure Plate&lt;br /&gt;
|Spruce Trapdoor&lt;br /&gt;
|Brain Coral&lt;br /&gt;
|Bubble Coral&lt;br /&gt;
|Fire Coral&lt;br /&gt;
|Horn Coral&lt;br /&gt;
|Tube Coral&lt;br /&gt;
|Brain Coral Block&lt;br /&gt;
|Bubble Coral Block&lt;br /&gt;
|Fire Coral Block&lt;br /&gt;
|Horn Coral Block&lt;br /&gt;
|Tube Coral Block&lt;br /&gt;
|Dead Brain Coral Block&lt;br /&gt;
|Dead Bubble Coral Block&lt;br /&gt;
|Dead Fire Coral Block&lt;br /&gt;
|Dead Horn Coral Block&lt;br /&gt;
|Dead Tube Coral Block&lt;br /&gt;
|Brain Coral Fan&lt;br /&gt;
|Bubble Coral Fan&lt;br /&gt;
|Fire Coral Fan&lt;br /&gt;
|Horn Coral Fan&lt;br /&gt;
|Tube Coral Fan&lt;br /&gt;
|Dead Brain Coral Fan&lt;br /&gt;
|Dead Bubble Coral Fan&lt;br /&gt;
|Dead Fire Coral Fan&lt;br /&gt;
|Dead Horn Coral Fan&lt;br /&gt;
|Dead Tube Coral Fan&lt;br /&gt;
|Kelp&lt;br /&gt;
|Dried Kelp Block&lt;br /&gt;
|Seagrass&lt;br /&gt;
|Sea Pickle&lt;br /&gt;
|Prismarine Stairs&lt;br /&gt;
|Prismarine Slab&lt;br /&gt;
|Prismarine Brick Stairs&lt;br /&gt;
|Prismarine Brick Slab&lt;br /&gt;
|Dark Prismarine Stairs&lt;br /&gt;
|Dark Prismarine Slab&lt;br /&gt;
|Stripped Acacia Log&lt;br /&gt;
|Stripped Birch Log&lt;br /&gt;
|Stripped Dark Oak Log&lt;br /&gt;
|Stripped Jungle Log&lt;br /&gt;
|Stripped Oak Log&lt;br /&gt;
|Stripped Spruce Log&lt;br /&gt;
|Bucket of Tropical Fish&lt;br /&gt;
|Bucket of Cod&lt;br /&gt;
|Bucket of Salmon&lt;br /&gt;
|Bucket of Pufferfish&lt;br /&gt;
|Dried Kelp&lt;br /&gt;
|Heart of the Sea&lt;br /&gt;
|Nautilus Shell&lt;br /&gt;
|Cod Spawn Egg Revision 2&lt;br /&gt;
|Dolphin Spawn Egg Revision 1&lt;br /&gt;
|Drowned Spawn Egg Revision 1&lt;br /&gt;
|Pufferfish Spawn Egg Revision 2&lt;br /&gt;
|Salmon Spawn Egg Revision 2&lt;br /&gt;
|Tropical Fish Spawn Egg Revision 2&lt;br /&gt;
|Buried Treasure Map BE&lt;br /&gt;
|Trident&lt;br /&gt;
|Enchanted Book[&amp;amp;7Loyalty I]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Loyalty II]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Loyalty III]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Riptide I]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Riptide II]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Riptide III]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Impaling I]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Impaling II]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Impaling III]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Impaling IV]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Channeling]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Curse of Binding]&lt;br /&gt;
|Enchanted Book[&amp;amp;7Curse of Vanishing]&lt;br /&gt;
|Element Constructor&lt;br /&gt;
|Compound Creator&lt;br /&gt;
|Lab Table&lt;br /&gt;
|Material Reducer&lt;br /&gt;
|Hardened Glass&lt;br /&gt;
|Hardened Glass Pane&lt;br /&gt;
|Hardened White Stained Glass&lt;br /&gt;
|Hardened White Stained Glass Pane&lt;br /&gt;
|Hardened Light Gray Stained Glass&lt;br /&gt;
|Hardened Light Gray Stained Glass Pane&lt;br /&gt;
|Hardened Gray Stained Glass&lt;br /&gt;
|Hardened Gray Stained Glass Pane&lt;br /&gt;
|Hardened Black Stained Glass&lt;br /&gt;
|Hardened Black Stained Glass Pane&lt;br /&gt;
|Hardened Brown Stained Glass&lt;br /&gt;
|Hardened Brown Stained Glass Pane&lt;br /&gt;
|Hardened Red Stained Glass&lt;br /&gt;
|Hardened Red Stained Glass Pane&lt;br /&gt;
|Hardened Orange Stained Glass&lt;br /&gt;
|Hardened Orange Stained Glass Pane&lt;br /&gt;
|Hardened Yellow Stained Glass&lt;br /&gt;
|Hardened Yellow Stained Glass Pane&lt;br /&gt;
|Hardened Lime Stained Glass&lt;br /&gt;
|Hardened Lime Stained Glass Pane&lt;br /&gt;
|Hardened Green Stained Glass&lt;br /&gt;
|Hardened Green Stained Glass Pane&lt;br /&gt;
|Hardened Cyan Stained Glass&lt;br /&gt;
|Hardened Cyan Stained Glass Pane&lt;br /&gt;
|Hardened Light Blue Stained Glass&lt;br /&gt;
|Hardened Light Blue Stained Glass Pane&lt;br /&gt;
|Hardened Blue Stained Glass&lt;br /&gt;
|Hardened Blue Stained Glass Pane&lt;br /&gt;
|Hardened Purple Stained Glass&lt;br /&gt;
|Hardened Purple Stained Glass Pane&lt;br /&gt;
|Hardened Magenta Stained Glass&lt;br /&gt;
|Hardened Magenta Stained Glass Pane&lt;br /&gt;
|Hardened Pink Stained Glass&lt;br /&gt;
|Hardened Pink Stained Glass Pane&lt;br /&gt;
|Bleach&lt;br /&gt;
|Heat Block&lt;br /&gt;
|Ice Bomb&lt;br /&gt;
|Super Fertilizer&lt;br /&gt;
|Garbage&lt;br /&gt;
|Antidote&lt;br /&gt;
|Elixir&lt;br /&gt;
|Eye Drops&lt;br /&gt;
|Tonic&lt;br /&gt;
|Underwater TNT&lt;br /&gt;
|Underwater Torch&lt;br /&gt;
|Purple Torch&lt;br /&gt;
|Blue Torch&lt;br /&gt;
|Green Torch&lt;br /&gt;
|Red Torch&lt;br /&gt;
|Purple Sparkler&lt;br /&gt;
|Blue Sparkler&lt;br /&gt;
|Green Sparkler&lt;br /&gt;
|Red Sparkler&lt;br /&gt;
|Orange Sparkler&lt;br /&gt;
|White Glow Stick&lt;br /&gt;
|Gray Glow Stick&lt;br /&gt;
|Brown Glow Stick&lt;br /&gt;
|Red Glow Stick&lt;br /&gt;
|Orange Glow Stick&lt;br /&gt;
|Yellow Glow Stick&lt;br /&gt;
|Lime Glow Stick&lt;br /&gt;
|Green Glow Stick&lt;br /&gt;
|Cyan Glow Stick&lt;br /&gt;
|Light Blue Glow Stick&lt;br /&gt;
|Blue Glow Stick&lt;br /&gt;
|Purple Glow Stick&lt;br /&gt;
|Magenta Glow Stick&lt;br /&gt;
|Pink Glow Stick&lt;br /&gt;
|White Balloon&lt;br /&gt;
|Silver Balloon&lt;br /&gt;
|Gray Balloon&lt;br /&gt;
|Black Balloon&lt;br /&gt;
|Brown Balloon&lt;br /&gt;
|Red Balloon&lt;br /&gt;
|Orange Balloon&lt;br /&gt;
|Yellow Balloon&lt;br /&gt;
|Lime Balloon&lt;br /&gt;
|Green Balloon&lt;br /&gt;
|Cyan Balloon&lt;br /&gt;
|Light Blue Balloon&lt;br /&gt;
|Blue Balloon&lt;br /&gt;
|Purple Balloon&lt;br /&gt;
|Magenta Balloon&lt;br /&gt;
|Pink Balloon&lt;br /&gt;
|Aluminum Oxide&lt;br /&gt;
|Ammonia&lt;br /&gt;
|Barium Sulfate &lt;br /&gt;
|Benzene&lt;br /&gt;
|Boron Trioxide&lt;br /&gt;
|Calcium Bromide&lt;br /&gt;
|Crude Oil&lt;br /&gt;
|Glue&lt;br /&gt;
|Hydrogen Peroxide&lt;br /&gt;
|Hypochlorite&lt;br /&gt;
|Iron Sulfide&lt;br /&gt;
|Latex&lt;br /&gt;
|Lithium Hydride&lt;br /&gt;
|Luminol&lt;br /&gt;
|Lye&lt;br /&gt;
|Magnesium Nitrate&lt;br /&gt;
|Magnesium Oxide&lt;br /&gt;
|Polyethylene&lt;br /&gt;
|Potassium Iodide&lt;br /&gt;
|Soap&lt;br /&gt;
|Sodium Acetate&lt;br /&gt;
|Sodium Fluoride&lt;br /&gt;
|Sodium Hydride&lt;br /&gt;
|Sodium Hypochlorite&lt;br /&gt;
|Sodium Oxide&lt;br /&gt;
|Sulfate&lt;br /&gt;
|Salt&lt;br /&gt;
|Calcium Chloride&lt;br /&gt;
|Cerium Chloride&lt;br /&gt;
|Mercuric Chloride&lt;br /&gt;
|Potassium Chloride&lt;br /&gt;
|Tungsten Chloride&lt;br /&gt;
|Water (compound)&lt;br /&gt;
|???&lt;br /&gt;
|Hydrogen  &lt;br /&gt;
|Helium  &lt;br /&gt;
|Lithium  &lt;br /&gt;
|Beryllium  &lt;br /&gt;
|Boron  &lt;br /&gt;
|Carbon  &lt;br /&gt;
|Nitrogen  &lt;br /&gt;
|Oxygen  &lt;br /&gt;
|Fluorine  &lt;br /&gt;
|Neon  &lt;br /&gt;
|Sodium  &lt;br /&gt;
|Magnesium  &lt;br /&gt;
|Aluminium  &lt;br /&gt;
|Silicon  &lt;br /&gt;
|Phosphorus  &lt;br /&gt;
|Sulfur (element)&lt;br /&gt;
|Chlorine  &lt;br /&gt;
|Argon  &lt;br /&gt;
|Potassium  &lt;br /&gt;
|Calcium  &lt;br /&gt;
|Scandium  &lt;br /&gt;
|Titanium  &lt;br /&gt;
|Vanadium  &lt;br /&gt;
|Chromium  &lt;br /&gt;
|Manganese  &lt;br /&gt;
|Iron  &lt;br /&gt;
|Cobalt  &lt;br /&gt;
|Nickel  &lt;br /&gt;
|Copper  &lt;br /&gt;
|Zinc  &lt;br /&gt;
|Gallium  &lt;br /&gt;
|Germanium  &lt;br /&gt;
|Arsenic  &lt;br /&gt;
|Selenium  &lt;br /&gt;
|Bromine  &lt;br /&gt;
|Krypton  &lt;br /&gt;
|Rubidium  &lt;br /&gt;
|Strontium  &lt;br /&gt;
|Yttrium  &lt;br /&gt;
|Zirconium  &lt;br /&gt;
|Niobium  &lt;br /&gt;
|Molybdenum  &lt;br /&gt;
|Technetium  &lt;br /&gt;
|Ruthenium  &lt;br /&gt;
|Rhodium  &lt;br /&gt;
|Palladium  &lt;br /&gt;
|Silver  &lt;br /&gt;
|Cadmium  &lt;br /&gt;
|Indium  &lt;br /&gt;
|Tin  &lt;br /&gt;
|Antimony  &lt;br /&gt;
|Tellurium  &lt;br /&gt;
|Iodine  &lt;br /&gt;
|Xenon  &lt;br /&gt;
|Cesium  &lt;br /&gt;
|Barium  &lt;br /&gt;
|Lanthanum  &lt;br /&gt;
|Cerium  &lt;br /&gt;
|Praseodymium  &lt;br /&gt;
|Neodymium  &lt;br /&gt;
|Promethium  &lt;br /&gt;
|Samarium  &lt;br /&gt;
|Europium  &lt;br /&gt;
|Gadolinium  &lt;br /&gt;
|Terbium  &lt;br /&gt;
|Dysprosium  &lt;br /&gt;
|Holmium  &lt;br /&gt;
|Erbium  &lt;br /&gt;
|Thulium  &lt;br /&gt;
|Ytterbium  &lt;br /&gt;
|Lutetium  &lt;br /&gt;
|Hafnium  &lt;br /&gt;
|Tantalum  &lt;br /&gt;
|Tungsten  &lt;br /&gt;
|Rhenium  &lt;br /&gt;
|Osmium  &lt;br /&gt;
|Iridium  &lt;br /&gt;
|Platinum  &lt;br /&gt;
|Gold  &lt;br /&gt;
|Mercury  &lt;br /&gt;
|Thallium  &lt;br /&gt;
|Lead (element)&lt;br /&gt;
|Bismuth  &lt;br /&gt;
|Polonium  &lt;br /&gt;
|Astatine  &lt;br /&gt;
|Radon  &lt;br /&gt;
|Francium  &lt;br /&gt;
|Radium  &lt;br /&gt;
|Actinium  &lt;br /&gt;
|Thorium  &lt;br /&gt;
|Protactinium  &lt;br /&gt;
|Uranium  &lt;br /&gt;
|Neptunium  &lt;br /&gt;
|Plutonium  &lt;br /&gt;
|Americium  &lt;br /&gt;
|Curium  &lt;br /&gt;
|Berkelium  &lt;br /&gt;
|Californium  &lt;br /&gt;
|Einsteinium  &lt;br /&gt;
|Fermium  &lt;br /&gt;
|Mendelevium  &lt;br /&gt;
|Nobelium  &lt;br /&gt;
|Lawrencium  &lt;br /&gt;
|Rutherfordium  &lt;br /&gt;
|Dubnium  &lt;br /&gt;
|Seaborgium  &lt;br /&gt;
|Bohrium  &lt;br /&gt;
|Hassium  &lt;br /&gt;
|Meitnerium  &lt;br /&gt;
|Darmstadtium  &lt;br /&gt;
|Roentgenium  &lt;br /&gt;
|Copernicium  &lt;br /&gt;
|Nihonium  &lt;br /&gt;
|Flerovium  &lt;br /&gt;
|Moscovium  &lt;br /&gt;
|Livermorium  &lt;br /&gt;
|Tennessine  &lt;br /&gt;
|Oganesson  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Blue ice]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates in [[Minecraft:iceberg]]s.&lt;br /&gt;
* {{Version exclusive}}: Emits a light level of 4.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Button]]s, [[Minecraft:pressure plate]]s, and [[Minecraft:trapdoor]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now come in all 6 wood types.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Coral]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Come in 5 variants: brain, bubble, fire, horn, and tube.&lt;br /&gt;
* Can be placed only underwater.&lt;br /&gt;
* Naturally generate in coral reefs.&lt;br /&gt;
* Can be obtained only with a [[Minecraft:Silk Touch]] enchanted tool.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Coral block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Come in 5 variants: brain, bubble, fire, horn, and tube.&lt;br /&gt;
* Naturally generate in coral reefs.&lt;br /&gt;
* Must be mined with a Silk Touch pickaxe to drop itself, otherwise they drop a dead coral block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Coral fan]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Come in 5 variants: brain, bubble, fire, horn, and tube.&lt;br /&gt;
* Naturally generate in coral reefs.&lt;br /&gt;
* Can be placed on the sides or tops of blocks.&lt;br /&gt;
* Can be obtained only with a Silk Touch enchanted tool.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dead coral block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Come in the same 5 variants as coral: brain, bubble, fire, horn, and tube.&lt;br /&gt;
* Obtained by mining a coral block without a Silk Touch pickaxe.&lt;br /&gt;
* Naturally generate in coral reefs.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dead coral fan]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Come in the same 5 variants as coral: brain, bubble, fire, horn, and tube.&lt;br /&gt;
* Naturally generate in coral reefs.&lt;br /&gt;
* Can be placed on the sides or tops of blocks.&lt;br /&gt;
* Can be obtained only with a Silk Touch enchanted tool.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dried kelp block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with 9 dried kelp.&lt;br /&gt;
* Can be used as a fuel in [[Minecraft:furnace]]s, smelting 20 items per dried kelp block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Kelp]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates in [[Minecraft:ocean]]s.&lt;br /&gt;
* Can be placed only in water.&lt;br /&gt;
* Can grow multiple blocks high.&lt;br /&gt;
* Has animated textures.&lt;br /&gt;
* Can be smelted into dried kelp.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Seagrass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates in oceans, [[Minecraft:river]]s, and [[Minecraft:swamp]]s.&lt;br /&gt;
* Can additionally be generated when using [[Minecraft:bone meal]] on blocks underwater.&lt;br /&gt;
* Has a tall variant.&lt;br /&gt;
* Has animated textures.&lt;br /&gt;
* {{Version exclusive}}: Has a darker green color.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sea pickle]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Light-emitting blocks that generate in warm oceans, usually around coral reefs.&lt;br /&gt;
* Up to 4 can be placed on a block.&lt;br /&gt;
* Each one adds 3 to the light level, but only when placed underwater.&lt;br /&gt;
* Can be smelted into [[Minecraft:lime dye]].&lt;br /&gt;
* {{Version exclusive}}: The player does not collide with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bucket of Fish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Come in 4 variants: cod, salmon, pufferfish, and tropical fish.&lt;br /&gt;
* Obtained by using a [[Minecraft:water bucket]] on a fish mob.&lt;br /&gt;
* {{Version exclusive}}: Bucket of Pufferfish has a unique texture, showing a pufferfish with the old texture in a water bucket.&lt;br /&gt;
* {{Version exclusive}}: An empty bucket can also be used to obtain a fish bucket.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dried kelp]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Obtained from smelting kelp.&lt;br /&gt;
* Can be used to craft dried kelp blocks.&lt;br /&gt;
* Can be eaten, restoring {{hunger|1}} hunger point.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Heart of the Sea]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Currently has no use.&lt;br /&gt;
* Its purpose is to craft a [[Minecraft:conduit]] in a future update.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Nautilus shell]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Currently have no use.&lt;br /&gt;
* Available only through [[Minecraft:Experimental gameplay]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn egg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Cod]]&lt;br /&gt;
* [[Minecraft:Dolphin]]&lt;br /&gt;
* [[Minecraft:Pufferfish]]&lt;br /&gt;
* [[Minecraft:Salmon]]&lt;br /&gt;
* [[Minecraft:Tropical Fish]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Treasure map]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Show the way to buried treasure.&lt;br /&gt;
* Found in chests in [[Minecraft:shipwrecks]] or [[Minecraft:underwater ruins]].&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dolphin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Spawn in any non-frozen ocean.&lt;br /&gt;
* Are neutral.&lt;br /&gt;
* Can be fed [[Minecraft:raw cod]].&lt;br /&gt;
* Drop raw cod upon death.&lt;br /&gt;
* Give the player a speed boost when swimming near them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fish mob]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Cod]]&lt;br /&gt;
** Spawn in cold, normal, lukewarm oceans, and their variants.&lt;br /&gt;
&lt;br /&gt;
* [[Minecraft:Salmon]]&lt;br /&gt;
** Spawn in cold, normal, frozen, lukewarm oceans, and their variants.&lt;br /&gt;
&lt;br /&gt;
* [[Minecraft:Pufferfish]]&lt;br /&gt;
** Inflicts {{EffectLink|Poison}} to the player if they get too close to it.&lt;br /&gt;
** Inflate themselves when a player gets near.&lt;br /&gt;
&lt;br /&gt;
* [[Minecraft:Tropical fish]]&lt;br /&gt;
** Spawn only in warm and deep warm oceans.&lt;br /&gt;
** Come in 14 different colors and patterns.&lt;br /&gt;
&lt;br /&gt;
* {{Version exclusive}}: Have a 25% chance of dropping [[Minecraft:bone]]s upon death.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Biome]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added warm, lukewarm, cold, deep warm, deep lukewarm, deep cold, and deep frozen ocean biomes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Buried treasure]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Structures that consist of a buried [[Minecraft:chest]] with loot in it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Coral reef]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Naturally generate in warm oceans.&lt;br /&gt;
* Consist of coral, coral blocks, and coral fans.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Iceberg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generate on frozen oceans.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Shipwreck]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be found in oceans and beaches.&lt;br /&gt;
* Contain 1–3 loot chests containing different types of loot depending on the ship.&lt;br /&gt;
* Can generate upright, sideways or upside down.&lt;br /&gt;
* {{Version exclusive}}: [[Minecraft:Stripped log]]s generate as part of them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Underwater ruins]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Come in many different shapes and sizes.&lt;br /&gt;
* Cold ocean ruins generate in normal, cold, and frozen ocean biomes, as well as their deep variants.&lt;br /&gt;
* Warm ocean ruins generate in warm, lukewarm, and deep lukewarm ocean biomes.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Achievements]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{Version exclusive}}: More achievements, which include the following:&lt;br /&gt;
** &amp;#039;&amp;#039;Atlantis?&amp;#039;&amp;#039; - Find an [[Minecraft:underwater ruin]] (20G)&lt;br /&gt;
** &amp;#039;&amp;#039;Ahoy!&amp;#039;&amp;#039; - Find a [[Minecraft:shipwreck]] (20G)&lt;br /&gt;
** &amp;#039;&amp;#039;Castaway&amp;#039;&amp;#039; - Eat nothing but [[Minecraft:dried kelp]] for three in-game days (20G)&lt;br /&gt;
** &amp;#039;&amp;#039;Me Gold!&amp;#039;&amp;#039; - Dig up a [[Minecraft:buried treasure]] (30G)&lt;br /&gt;
** &amp;#039;&amp;#039;Alternative Fuel&amp;#039;&amp;#039; - Power a furnace with a [[Minecraft:Dried Kelp Block|kelp block]] (20G)&lt;br /&gt;
** &amp;#039;&amp;#039;Sail the 7 Seas&amp;#039;&amp;#039; - Visit all ocean biomes (40G)&lt;br /&gt;
** &amp;#039;&amp;#039;Sleep with the Fishes&amp;#039;&amp;#039; - Stay underwater for one day without a potion (30G)&lt;br /&gt;
** &amp;#039;&amp;#039;I&amp;#039;m a Marine Biologist&amp;#039;&amp;#039; - Collect a fish in a bucket (20G)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Swimming]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a new swimming animation.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Marketplace]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added an Inventory section to manage all of the player&amp;#039;s acquired content.&lt;br /&gt;
* Added sorting and filtering.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World options&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added an option to toggle certain {{el|ee}} features into worlds.&lt;br /&gt;
** When used on an existing world, the world is copied and marked with &amp;quot;[EDU]&amp;quot; to distinguish it from the original world, similar to Experimental Gameplay.&lt;br /&gt;
** Cannot be disabled once the world is made.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bed]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Using a bed during the daytime now sets the player’s [[Minecraft:spawn point]] to that bed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Buttons]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Buttons made from oak planks and stone are now named &amp;quot;Oak Button&amp;quot; and &amp;quot;Stone Button&amp;quot;, respectively.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Rail]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be placed underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Water]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Has been overhauled.&lt;br /&gt;
* Has a new texture and color.&lt;br /&gt;
* Has a new behavior mechanic.&lt;br /&gt;
** A water source block can now be placed inside of most non-solid blocks.&lt;br /&gt;
** Flowing water still does not flow into non-solid blocks.&lt;br /&gt;
** Blocks can now be placed underwater without creating pockets of air around them.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Book and Quill]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Default author now reads &amp;quot;Author Unknown&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fish]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated textures for all fish items.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lead]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be attached to boats.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Baby [[Minecraft:zombie]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now burn in the daylight.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Items and block drops now float in water.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cave]]s and [[Minecraft:ravine]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now generate underwater.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Oxygen bar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player&amp;#039;s oxygen bar no longer regenerates instantly when they get out of water.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Swimming]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The player can now swim through 1×1 holes.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
* Most of the new features introduced in [[Minecraft:Bedrock Edition 1.2.13|1.2.13]] are no longer under Experimental Gameplay.&lt;br /&gt;
* Tweaked the directional movement of the gameplay cursor for more predictable movement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crashes/performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed several of the top crashes that occurred during gameplay.&lt;br /&gt;
* Fixed a crash that occurred when importing an add-on with an invalid manifest file.&lt;br /&gt;
*Fixed a crash that occurred after rating content in the Marketplace.&lt;br /&gt;
*Fixed a crash that occurred when using the &amp;#039;{{cmd|fill}}&amp;#039; command directly after &amp;#039;{{cmd|clone}}&amp;#039; in the same tick.&lt;br /&gt;
*Reduced the delay when placing or destroying blocks.&lt;br /&gt;
*Improved load times in the skin picker and when applying resource packs.&lt;br /&gt;
*Improvements to Store load times.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;Delicious Fish&amp;#039; achievement can now be unlocked after cooking and eating salmon.&lt;br /&gt;
*Activated resource packs now stay active upon downloading any other resource pack during world creation.&lt;br /&gt;
*Several fixes to joining as a second player on Xbox One split-screen.&lt;br /&gt;
*Split-screen controls are no longer mixed up when the game is launched while using keyboard and mouse input on Xbox One.&lt;br /&gt;
*Disconnecting a controller while making input no longer continues that input until the controller is reconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fishing now gives the proper chance of catching a stack of 10 ink sacs.&lt;br /&gt;
*Items can no longer be duplicated by rapidly dropping them while playing multiplayer.&lt;br /&gt;
*Lava with a block on top no longer prevents fire damage to entities and fixes chicken cookers.&lt;br /&gt;
* Fire resistance potions now protect snow golems from dying in warm biomes.&lt;br /&gt;
*Soul sand and gravel once again generate in the Nether.&lt;br /&gt;
* Fixed the crafting recipes of prismarine bricks and dark prismarine being swapped.&lt;br /&gt;
*When riding a boat and hitting a mob with the Knockback enchantment, the mob is no longer always knocked toward the East.&lt;br /&gt;
* Zombies and skeletons now burn in daylight while in boats.&lt;br /&gt;
*Players can once again build straight down while holding the jump and place buttons simultaneously.&lt;br /&gt;
* Fixed villager trades becoming deactivated in certain cases when using touch controls.&lt;br /&gt;
*Curse of Binding and Vanishing books can no longer be acquired by trading with a librarian villager.&lt;br /&gt;
* Fixed an instance of [[Minecraft:flat]] worlds not generating any new chunks.&lt;br /&gt;
* [[Minecraft:End Portal (block)|End portals]] and [[Minecraft:End Gateway (block)|end gateway]]s no longer drop themselves as items if they are replaced with water using a bucket.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Cocoa beans now display correctly when using HD Resource Packs.&lt;br /&gt;
*Farmland and grass paths no longer have water textures when seen underwater.&lt;br /&gt;
*Disconnected water flows no longer visually show as connected.&lt;br /&gt;
* Water source blocks surrounding glass, slime blocks, and sea lanterns no longer turn into flowing water blocks.&lt;br /&gt;
*Snow covered leaves no longer appear red when Smooth Lighting is disabled.&lt;br /&gt;
*Fixed the appearance of bubbles around the guardian laser attack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;quot;Destroy Block (vibrate)&amp;quot; toggle once again appears in Touch settings.&lt;br /&gt;
* The paper doll is no longer in a running pose on the main menu.&lt;br /&gt;
*Firework rockets now appear in the recipe book when being searched for in Survival.&lt;br /&gt;
*Initiating world template screen now shows a progress bar.&lt;br /&gt;
*Fixed the &amp;#039;Disconnected from server&amp;#039; prompt being too large on Gear VR.&lt;br /&gt;
*Fixed some toggles and buttons staying highlighted in Settings when they shouldn&amp;#039;t.&lt;br /&gt;
*Chroma Hills HD texture pack fonts now apply correctly.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;{{cmd|clear}}&amp;#039; now clears items held in hand when playing in Classic UI.&lt;br /&gt;
*Commands in chains of command blocks now run sequentially when other chains are running nearby.&lt;br /&gt;
*Selectors targeting players in &amp;#039;{{cmd|title}}&amp;#039; commands now properly show the player&amp;#039;s name.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Add-ons&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*When applying the &amp;#039;{{code|spell_effects}}&amp;#039; component, entities now receive the defined effect.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|hgCCtdwzE-c}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Originally, this update was going to be released as &amp;#039;&amp;#039;&amp;#039;1.3.0&amp;#039;&amp;#039;&amp;#039;, however that number was skipped because of various technical reasons relating to version numbering on certain platforms.{{cn}}&lt;br /&gt;
*This update was known for having strange version labeling during the beta, as no such beta version under the name &amp;quot;beta 1.3.0.x&amp;quot; or &amp;quot;beta 1.4.0.x&amp;quot; was released. Instead, multiple betas were released under the names of versions that were released later on, making a sort of &amp;quot;pseudo-beta&amp;quot;:&lt;br /&gt;
**[[Minecraft:Bedrock Edition beta 1.2.13.8|Beta 1.2.13.8]] to [[Minecraft:Bedrock Edition beta 1.2.13.12|1.2.13.12]] included additions through Experimental Gameplay, which made it into the official [[Minecraft:Bedrock Edition 1.2.13|1.2.13]] release.&lt;br /&gt;
**[[Minecraft:Bedrock Edition beta 1.2.14.2|Beta 1.2.14.2]] and [[Minecraft:Bedrock Edition beta 1.2.14.3|1.2.14.3]] added features in the world generation, but this did not make it into the full [[Minecraft:Bedrock Edition 1.2.14|1.2.14]] release on iOS, which was completely different from the labeled beta version.&lt;br /&gt;
**[[Minecraft:Bedrock Edition beta 1.2.20.1|Beta 1.2.20.1]] and [[Minecraft:Bedrock Edition beta 1.2.20.2|1.2.20.2]] added more features, but was labeled under a version named &amp;quot;1.2.20&amp;quot;, which was never released. Instead, this was merged into the full 1.4.0 release.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Weird Desert.jpg&lt;br /&gt;
Distance Calculation.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition 1.4.0]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition 1.4.0]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock 1.4.0]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition 1.4.0]]&lt;br /&gt;
[[Minecraft:nl:Bedrockeditie 1.4]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock 1.4.0]]&lt;br /&gt;
[[Minecraft:ru:1.4.0 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:th:รุ่น Bedrock 1.4.0]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.4.0]]&lt;/div&gt;</summary>
		<author><name>imported&gt;LauraFii</name></author>
	</entry>
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