<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_1.5.0</id>
	<title>Minecraft:Bedrock Edition 1.5.0 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_1.5.0"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.5.0&amp;action=history"/>
	<updated>2026-04-09T06:16:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.5.0&amp;diff=47585&amp;oldid=prev</id>
		<title>imported&gt;LauraFii: /* Video */</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_1.5.0&amp;diff=47585&amp;oldid=prev"/>
		<updated>2026-01-06T04:58:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Video&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|title=v1.5.0&lt;br /&gt;
|vernum=1.5&lt;br /&gt;
|image=Update Aquatic Phase 2.png&lt;br /&gt;
|image2=Bedrock 1.5.0.png&lt;br /&gt;
|name=[[Minecraft:Update Aquatic]] &amp;lt;small&amp;gt;(Phase&amp;amp;#160;Two)&amp;lt;/small&amp;gt;&lt;br /&gt;
|date=July 10, 2018&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|internal=1.5.0.14&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Windows 10&amp;#039;&amp;#039;&amp;#039;: 1.5.14.0&lt;br /&gt;
|prevparent=1.4.0&lt;br /&gt;
|prev=1.4.4&lt;br /&gt;
|next=1.5.1&lt;br /&gt;
|nextparent=1.6.0&lt;br /&gt;
}}&lt;br /&gt;
{{relevant guide|Bedrock Edition guides/Update Aquatic (Phase Two)}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1.5.0&amp;#039;&amp;#039;&amp;#039;,&amp;lt;ref&amp;gt;{{link|url=https://feedback.minecraft.net/hc/en-us/articles/360007164271-Minecraft-1-5-0-Bedrock-|title=Minecraft - 1.5.0 (Bedrock)}}&amp;lt;/ref&amp;gt; also known as &amp;#039;&amp;#039;Phase Two&amp;#039;&amp;#039; of the &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Update Aquatic]]&amp;#039;&amp;#039;&amp;#039;, is a major update to {{el|be}} released on July 10, 2018.&amp;lt;ref name=release&amp;gt;{{Mcnet|update-aquatic-phase-two-out-today|Update Aquatic Phase Two out today!|July 10, 2018|Tom Stone}}&amp;lt;/ref&amp;gt; It adds many of the Update Aquatic features not included within 1.4.0, such as [[Minecraft:turtle]]s, [[Minecraft:conduit]]s, [[Minecraft:bubble column]]s, and more along with numerous changes and fixes.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
{{Additions table&lt;br /&gt;
|Bubble Column&lt;br /&gt;
|Conduit BE&lt;br /&gt;
|Turtle Egg&lt;br /&gt;
|Turtle Spawn Egg Revision 1&lt;br /&gt;
|Turtle Scute&lt;br /&gt;
|Turtle Shell&lt;br /&gt;
|Potion of the Turtle Master&lt;br /&gt;
|Splash Potion of the Turtle Master&lt;br /&gt;
|Lingering Potion of the Turtle Master&lt;br /&gt;
|Arrow of the Turtle Master&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bubble column]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Created by placing [[Minecraft:magma block]]s or [[Minecraft:soul sand]] in water.&lt;br /&gt;
** Magma block columns pull entities down.&lt;br /&gt;
** Soul sand columns pushes entities up.&lt;br /&gt;
* {{Version exclusive}}: Have a &amp;quot;Fancy Bubbles&amp;quot; toggle.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Conduit]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with 1 [[Minecraft:heart of the sea]] and 8 [[Minecraft:nautilus shell]]s.&lt;br /&gt;
* Can be activated by placing [[Minecraft:prismarine]], [[Minecraft:prismarine bricks]], [[Minecraft:dark prismarine]], and/or [[Minecraft:sea lantern]]s in 5×5 open squares around it.&lt;br /&gt;
** When active, will give nearby players the Conduit Power status effect.&lt;br /&gt;
* Will not create a [[Minecraft:water]] source block when placed&lt;br /&gt;
* {{Version exclusive}}: When activated by 42 specified [[Minecraft:block]]s, its inside texture will change again, similar to {{EffectSprite|Conduit Power}}.&lt;br /&gt;
* {{Version exclusive}}: Can be oriented in 16 different directions on top of a block like [[Minecraft:mob head]]s.&lt;br /&gt;
* {{Version exclusive}}: Cannot be active if contact with rain.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Turtle egg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Created by breeding [[Minecraft:turtle]]s.&lt;br /&gt;
* {{Version exclusive}}: Are named Sea Turtle Eggs.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn egg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Sea Turtle]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Turtle Scute]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dropped when baby turtles grow up.&lt;br /&gt;
* Can be used to craft turtle shells.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Turtle shell]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with 5 scutes.&lt;br /&gt;
* Can be used as a helmet, adding 2 armor points.&lt;br /&gt;
** While equipped and in air, it will give the player the [[Minecraft:Water Breathing]] effect for 10 seconds.&lt;br /&gt;
* Can be used to brew the potion of the Turtle Master.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Potion]] of the Turtle Master&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Brewed with turtle shells.&lt;br /&gt;
* Gives the player [[Minecraft:Slowness]] IV and [[Minecraft:Resistance]] III.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Splash Potion]] of the Turtle Master&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Brewed with [[Minecraft:gunpowder]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lingering Potion]] of the Turtle Master&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Brewed with [[Minecraft:Dragon&amp;#039;s Breath]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Arrow#Tipped arrows|Arrow]] of the Turtle Master&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with 1 lingering potion of the Turtle Master and 8 arrows.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Turtle]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Water mobs which make nests comprised of eggs on shorelines throughout various biomes.&lt;br /&gt;
* Can be bred using [[Minecraft:seagrass]].&lt;br /&gt;
* Spawn on warm beaches in small groups.&lt;br /&gt;
* Lay eggs in their home beach.&lt;br /&gt;
* Drop 0-2 seagrass upon death.&lt;br /&gt;
* {{Version exclusive}}: The items call them &amp;quot;Sea Turtles&amp;quot;, but their actual name is still Turtle.&amp;lt;ref name=&amp;quot;Sea Turtle&amp;quot;&amp;gt;See the result of the command &amp;lt;code&amp;gt;|say @e[type=turtle]&amp;lt;/code&amp;gt;, the command will still call them Turtle&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Achievements]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{Version exclusive}}: More achievements, which include the following:&lt;br /&gt;
** &amp;quot;Do a Barrel Roll!&amp;quot; - Use Riptide to give yourself a boost (30G)&lt;br /&gt;
** &amp;quot;One Pickle, Two Pickle, Sea Pickle, Four&amp;quot; - Place 4 [[Minecraft:Sea Pickle]]s in a group (20G)&lt;br /&gt;
** &amp;quot;Echolocation&amp;quot; - Feed a [[Minecraft:Dolphin]] Fish and have it lure you to Treasure (20G)&lt;br /&gt;
** &amp;quot;Moskstraumen&amp;quot; - Activate a [[Minecraft:Conduit]] (50G)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Status effect]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{EffectLink|Conduit Power}}&lt;br /&gt;
** Gives players [[Minecraft:Haste]], [[Minecraft:Night Vision]], and [[Minecraft:Water Breathing]].&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
* Added new commands that only affect worlds with {{el|ee}} enabled:&lt;br /&gt;
**{{code|/ability}}&lt;br /&gt;
*** Sets a player&amp;#039;s ability.&lt;br /&gt;
**{{code|/immutableworld}}&lt;br /&gt;
***Sets the immutable state of the world.&lt;br /&gt;
**{{code|/worldbuilder}}&lt;br /&gt;
*** Toggle World Builder status of caller.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now available on Nintendo Switch.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Blue ice]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is now more slippery.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Coral block]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer die as long as one side is touching water.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Kelp]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the top texture of kelp.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cooked cod]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated texture.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Nautilus shell]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are no longer only available through [[Minecraft:Experimental gameplay]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trident]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be enchanted with [[Minecraft:Mending]] and [[Minecraft:Unbreaking]].&lt;br /&gt;
* Added an animation when using [[Minecraft:Riptide]] in first person perspective.&lt;br /&gt;
* Are no longer able to break blocks in [[Minecraft:Creative]] mode (similar to [[Minecraft:sword]]s)&lt;br /&gt;
*Are now obtainable in survival mode without the use of cheats&lt;br /&gt;
* {{Version exclusive}}: The Riptide spin has a different texture.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dolphin]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be given [[Minecraft:raw cod]] or [[Minecraft:raw salmon]] and will swim towards the nearest ocean ruins or shipwreck.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Drowned]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have a chance to spawn with a nautilus shell.&lt;br /&gt;
* Are no longer only available through [[Minecraft:Experimental gameplay]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Husk]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If they are sunk in water, they can now transform into zombies and then into drowned.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombie]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If they are sunk in water, they can now transform into drowned.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Skeleton horse]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be ridden underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Skeleton]]s and [[Minecraft:stray]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Will now switch from ranged to melee attacks while underwater and switch back when out of water.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Undead]] mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now sink in water and can walk on the bottom.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ravine|Ocean ravine]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Magma block]]s and [[Minecraft:soul sand]] in ocean ravines now create [[Minecraft:bubble column]]s.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Boat]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the steering when using keyboard and mouse by pressing W to move forward and S to reverse.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
[[File:Are you enjoying minecraft popup.png|thumb|350px|The popup asking if the player is enjoying Minecraft.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Marketplace]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Moved the inventory button to the top of the page.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Title Screen|Menu screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Moved the settings and store buttons on the main menu to be below each other.&lt;br /&gt;
* New pop-up asking if the player is enjoying Minecraft. This will only show up once randomly when exiting a world.&lt;br /&gt;
* Changed the background to reflect [[Minecraft:Update Aquatic]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Settings]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Reduced the default field of view from 70 to 60.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crashes/performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed several crashes that occurred during gameplay.&lt;br /&gt;
* Fixed a crash that occurred when suspending the game during world generation.&lt;br /&gt;
* Fixed a crash that occurred when a piston moved a cauldron underwater.&lt;br /&gt;
* Fixed a crash that occurred when playing Truffletop Town and dying while using elytra and fireworks.&lt;br /&gt;
* Fixed a crash that occurred when searching the Store on Oculus Rift and Gear VR.&lt;br /&gt;
* Increased performance when viewing particles from the ender dragon&amp;#039;s attack and lingering potions.&lt;br /&gt;
* Improved performance around ocean monuments on Android devices. ({{bug|MCPE-32523}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Personal game mode is now fully applied in Game Settings when switched from Survival to Creative.&lt;br /&gt;
* The first mouse click after re-mapping an action to a key is now recognized.&lt;br /&gt;
* Players will no longer inherit the host&amp;#039;s spawn, inventory, and location when rejoining a world with a resource pack removed.&lt;br /&gt;
* Fixed players not able to join worlds hosted by players who previously joined another player&amp;#039;s world.&lt;br /&gt;
* Fixed the controller not being detected when resuming the game from suspended state after changing profiles.&lt;br /&gt;
* Changes made to the &amp;#039;Trust Player Permissions&amp;#039; setting during world creation will now persist after loading into the world.&lt;br /&gt;
* Fixed an issue with saved worlds not syncing properly between Xbox One consoles.&lt;br /&gt;
* Players without an Xbox Live Gold membership can once again join and host LAN games on Xbox One.&lt;br /&gt;
* Resource and behavior packs are now properly enabled/disabled on Realms when restoring backups or replacing worlds.&lt;br /&gt;
* The Mob Griefing game rule now converts properly from Console Edition worlds.&lt;br /&gt;
* The &amp;#039;Castaway&amp;#039; achievement no longer unlocks before completing the requirement.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Flying speed now stays constant while descending in Creative mode.&lt;br /&gt;
* Players will no longer gradually drift up or down when swimming straight ahead.&lt;br /&gt;
* Fixed experience orbs not always being picked up by players.&lt;br /&gt;
* Bone meal is now depleted when used on kelp from a dispenser.&lt;br /&gt;
* Dropped items can once again pass under top slabs. ({{bug|MCPE-25100}})&lt;br /&gt;
* Tall birch trees will once again generate in mutated birch forests. ({{bug|MCPE-29698}})&lt;br /&gt;
* Fixed water flow being inconsistent and suspended around caves and ravines.&lt;br /&gt;
* Splash water bottles will now keep dolphins hydrated on land.&lt;br /&gt;
* Pick Block now works in Survival mode. ({{bug|MCPE-12456}})&lt;br /&gt;
* Pick Block now selects the proper variant of buttons and pressure plates. ({{bug|MCPE-31887}})&lt;br /&gt;
* Players can no longer refill breath and breathe underwater by swimming into ice blocks.&lt;br /&gt;
* Sneaking and jumping into water no longer prevents jumping or swimming upwards. ({{bug|MCPE-32478}})&lt;br /&gt;
* Riptide can no longer be used while riding a mount.&lt;br /&gt;
* Fixed entering a minecart from another minecart. ({{bug|MCPE-32074}})&lt;br /&gt;
* Passengers in boats will now take damage when falling from a high place.&lt;br /&gt;
* Fire resistance once again protects players from blaze ranged attacks.&lt;br /&gt;
* Fixed an exploit that allowed players to get infinite lava buckets. ({{bug|MCPE-33280}})&lt;br /&gt;
* Fixed an exploit that generated unlimited items and XP from furnaces.&lt;br /&gt;
* Players without permission can no longer attack mobs shooting arrows at them.&lt;br /&gt;
* Protection enchantments once again protects players from all types of damage. ({{bug|MCPE-32945}})&lt;br /&gt;
* The Friendly Fire game rule now prevents damage from players using Fire Aspect, Flame, and Channeling enchantments.&lt;br /&gt;
* Decreased the damage given by standing in lava when armor with Fire Protection and Protection enchantments is equipped.&lt;br /&gt;
* TNT exploding underwater no longer deals damage to players and other entities.&lt;br /&gt;
* Activating a dispenser with its exit covered and a bucket of fish inside will now drop the bucket of fish as an item.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The trident will now be thrown the direction the cursor is pointing when playing in VR.&lt;br /&gt;
* Fixed tridents damaging multiple mobs in a single throw.&lt;br /&gt;
* Tridents can no longer be destroyed by explosions.&lt;br /&gt;
* Tridents thrown into soul sand now land properly and no longer prevent Loyalty from working. ({{bug|MCPE-32412}})&lt;br /&gt;
* Tridents thrown underwater will no longer produce infinite bubbles.&lt;br /&gt;
* Tridents fired from a dispenser no longer have the exact same trajectory and will now lose durability.&lt;br /&gt;
* Woodland explorer maps once again point players correctly to woodland mansions. ({{bug|MCPE-33534}})&lt;br /&gt;
* Items will no longer get stuck in flowing water source blocks. ({{bug|MCPE-32389}})&lt;br /&gt;
* Dropped items no longer float against the water current ({{bug|MCPE-33628}})&lt;br /&gt;
* Fixed received items disappearing after trading a renamed item with a villager. ({{bug|MCPE-33830}})&lt;br /&gt;
* Throwable items will no longer hit the player when there is a parrot riding on their shoulder.&lt;br /&gt;
* It&amp;#039;s once again possible to eat raw fish.&lt;br /&gt;
* Leather horse armor no longer loses its dyed color after world conversion.&lt;br /&gt;
* Arrows fired by skeletons can no longer be picked up by players.&lt;br /&gt;
* Leads and balloons can no longer be attached to horses being ridden by players.&lt;br /&gt;
* Banners are no longer consumed from the inventory when placed in Creative mode.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The ender dragon will no longer get stuck if the player moves too far away. ({{bug|MCPE-31765}})&lt;br /&gt;
* Dolphins and cod no longer get the jitters when swimming in groups.&lt;br /&gt;
* Silverfish can once again enter stone blocks.&lt;br /&gt;
* Increased the collision size of fish mobs.&lt;br /&gt;
* Donkeys and mules no longer become horses after Console Edition world conversion.&lt;br /&gt;
* Mobs will no longer rotate their heads 360 degrees while in boats.&lt;br /&gt;
* Baby animals will no longer take damage in boats.&lt;br /&gt;
* Zombie villagers created during world generation are no longer super-fast.&lt;br /&gt;
* Fixed issues with zombie pathfinding and not attacking players.&lt;br /&gt;
* Guardians once again spawn in valid water source blocks. ({{bug|MCPE-29520}})&lt;br /&gt;
* Fixed two elder guardians sometimes spawning in each chamber of an ocean monument.&lt;br /&gt;
* Arrows fired by skeletons and strays can now damage the wither.&lt;br /&gt;
* Dolphins can no longer fully clip through magma blocks.&lt;br /&gt;
* Mobs will no longer spawn on top of redstone components. ({{bug|MCPE-27122}})&lt;br /&gt;
* Pumpkins are now consumed when creating an iron golem.&lt;br /&gt;
* Salmon will no longer get stuck on the edges of Old worlds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed the hitbox of coral fans.&lt;br /&gt;
* Blocks can no longer be placed with no other block to support it when sprint-flying underwater in Creative mode.&lt;br /&gt;
* Command blocks can now be modified when set to &amp;#039;Repeat&amp;#039; and &amp;#039;Always Active&amp;#039;.&lt;br /&gt;
* Fixed blocks that were removed underwater not creating source water blocks.&lt;br /&gt;
* Ice placed on magma blocks in the Nether no longer create water source blocks when melted.&lt;br /&gt;
* Powered observers now convert properly from Console Edition worlds.&lt;br /&gt;
* Cauldrons with varying levels of water now convert properly from Console Edition worlds.&lt;br /&gt;
* TNT can no longer deal damage or destroy blocks underwater when placed on non-full blocks.&lt;br /&gt;
* Crops will no longer grow by repeatedly placing a full size, non-transparent block on top of them.&lt;br /&gt;
* Blocks can once again be repeatedly placed when flying sideways in Creative mode.&lt;br /&gt;
* Decreased the time it takes to break coral fans in Survival.&lt;br /&gt;
* Redstone, torches, and redstone torches can no longer be placed on seagrass underwater.&lt;br /&gt;
* Lava falling onto a water block with seagrass or kelp from will now become stone.&lt;br /&gt;
* Armor stands can now be destroyed by thrown tridents.&lt;br /&gt;
* Fixed water flowing incorrectly from stairs that contained water source blocks.&lt;br /&gt;
* Blocks can no longer be placed underwater without highlighting another block while sprint-swimming in Creative mode.&lt;br /&gt;
* Top snow will now break once it hits water.&lt;br /&gt;
* Top snow falling on a snow block no longer loses one layer.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World generation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Icebergs, seagrass, and kelp can no longer replace blocks of an ocean monument when generated.&lt;br /&gt;
* Mutated savanna plateau and mutated mesa plateau biomes now convert properly from old worlds.&lt;br /&gt;
* All overhangs and floating islands will once again generate with grass or snow under them. ({{bug|MCPE-32572}})&lt;br /&gt;
* Bryce mesa biomes will now generate correctly. ({{bug|MCPE-30612}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The surface of water can now be seen when viewing from behind glass underwater.&lt;br /&gt;
* Fixed water not rendering when swimming against the bottom of a block.&lt;br /&gt;
* Fixed water not rendering when viewed at certain angles near the surface.&lt;br /&gt;
* Rain no longer severely limits view distance.&lt;br /&gt;
* Entities no longer become invisible based on the position of the observing player.&lt;br /&gt;
* Fixed the mining cracking animation being out of sync when mining from a boat.&lt;br /&gt;
* Particles now appear when player jump into water.&lt;br /&gt;
* Particles now appear when tropical fish flop into the water.&lt;br /&gt;
* Double doors once again display correctly.&lt;br /&gt;
* Fixed the texture of dark prismarine Stairs.&lt;br /&gt;
* Fixed water coloring in mutated biomes.&lt;br /&gt;
* Fixed the glint on enchanted tridents in first person.&lt;br /&gt;
* Fixed the rotation of tridents while charging in first person.&lt;br /&gt;
* Fixed some chunk rendering that caused players to see through the ground at certain angles. ({{bug|MCPE-30626}})&lt;br /&gt;
* Minimized animation delays with large stacks of falling blocks.&lt;br /&gt;
* The lead attach point no longer appears in front of the player when swimming.&lt;br /&gt;
* Fixed some visual issues with kelp.&lt;br /&gt;
* Lava will now render when the player&amp;#039;s perspective is right below the surface.&lt;br /&gt;
* Fixed bows not appearing in the right hand when being charged. ({{bug|MCPE-31990}})&lt;br /&gt;
* Fixed the texture of the wither&amp;#039;s armor not appearing properly with several texture packs.&lt;br /&gt;
* Fixed the rotation of oak trapdoor textures.&lt;br /&gt;
* Fixed seam lines appearing between cactus blocks on the City Texture Pack.&lt;br /&gt;
* Improved swimming motion when using full VR mode.&lt;br /&gt;
* Players can no longer see through blocks while swimming against blocks in Virtual Living Room mode on Oculus Rift and Gear VR.&lt;br /&gt;
* Fixed missing water textures while underwater and a block is placed above the water. ({{bug|MCPE-33264}} / {{bug|MCPE-32927}})&lt;br /&gt;
* Glass once again renders properly at further distances and certain angles.&lt;br /&gt;
* All button items now display properly in the hotbar and when placed in an item frame.&lt;br /&gt;
* Fixed the cracking animation not appearing when mining blocks through the water surface.&lt;br /&gt;
* Fixed textures on low-end devices when the Education toggle was enabled.&lt;br /&gt;
* Fixed the delay in ice textures appearing when using the Frost Walker enchantment.&lt;br /&gt;
* Enchanted tridents no longer flash red when entering fire.&lt;br /&gt;
* Fixed helmets being visible after being destroyed by taking damage from a mob.&lt;br /&gt;
* Water now appears properly around ladders. ({{bug|MCPE-32600}})&lt;br /&gt;
* Flowing water now angles properly when flowing down.&lt;br /&gt;
* Flowing water touching stairs that contains a water source no longer causes water to flow from the solid face of the stairs.&lt;br /&gt;
* Hay bales now have the correct bottom texture when held or seen in item frames.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Audio&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed some Update Aquatic sound effects not playing on low memory devices. ({{bug|MCPE-30843}})&lt;br /&gt;
* Beacons now have sound effects.&lt;br /&gt;
* The drinking sound is no longer played twice when drinking a potion or milk.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The &amp;#039;Sign In&amp;#039; button will now disappear from the main menu after signing in.&lt;br /&gt;
* Pressing the &amp;#039;Default Settings&amp;#039; button will now only affect the control scheme that is selected.&lt;br /&gt;
* Improved messaging when there are no Old worlds to sync.&lt;br /&gt;
* A controller tooltip will now appear when it is possible to place blocks underwater.&lt;br /&gt;
* Fixed the marker on treasure maps disappearing when another player quits and rejoins a world.&lt;br /&gt;
* Cached data once again appears on the Storage screen.&lt;br /&gt;
* Enchantment names can now be seen on the enchantment table screen with Pocket UI when using keyboard and mouse.&lt;br /&gt;
* Image thumbnails and game modes for worlds and world templates will now appear when searching on the Storage screen.&lt;br /&gt;
* The book on the enchantment table screen no longer overlaps the suggested enchantment&amp;#039;s name.&lt;br /&gt;
* Fixed spelling errors for Anemone and Red Lipped Blenny tropical fish.&lt;br /&gt;
* The &amp;quot;Manage who can send you invites&amp;quot; button in Profile settings now points to the proper location. ({{bug|MCPE-28270}})&lt;br /&gt;
* Pressing down on the controller no longer loses focus on the chat field.&lt;br /&gt;
* Changes to a world&amp;#039;s name when it is initially created from a template will now update properly after saving and quitting.&lt;br /&gt;
* The paper doll no longer sticks out of the frame on the inventory screen while swimming.&lt;br /&gt;
* Fixed Slowness levels over 4 not appearing on the mob effects screen.&lt;br /&gt;
* The player model in the skin picker no longer covers the rotate icons in certain GUI scales. ({{bug|MCPE-32545}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The coordinates of buried treasure are now accurate when using the &amp;#039;{{cmd|locate}}&amp;#039; command.&lt;br /&gt;
* Seagrass obtained by commands is now functional and stackable.&lt;br /&gt;
* Special symbols in a player’s nickname no longer cause a syntax error when trying to teleport that player from the Host Options tab.&lt;br /&gt;
* Using the &amp;#039;{{cmd|spreadplayers}}&amp;#039; command will no longer set entities or players at y=255.&lt;br /&gt;
* Ladders no longer appear as invisible blocks with collision when placed using &amp;#039;{{cmd|setblock}}&amp;#039;.&lt;br /&gt;
* Map items now have the proper name displayed in chat for players when using commands.&lt;br /&gt;
* Replacing or moving containers no longer causes the items from the container to drop to the ground.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{slicedlime|hEojcuWrnYE}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition 1.5.0]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition 1.5.0]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock 1.5.0]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition 1.5.0]]&lt;br /&gt;
[[Minecraft:nl:Bedrockeditie 1.5]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock 1.5.0]]&lt;br /&gt;
[[Minecraft:ru:1.5.0 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.5.0]]&lt;/div&gt;</summary>
		<author><name>imported&gt;LauraFii</name></author>
	</entry>
</feed>