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	<title>Minecraft:Bedrock Edition Preview 1.18.20.24 - Revision history</title>
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	<updated>2026-04-09T12:33:12Z</updated>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.18.20.24&amp;diff=47616&amp;oldid=prev</id>
		<title>imported&gt;Nixinova: is it? prev says it had a preview for it</title>
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		<updated>2026-03-26T05:20:56Z</updated>

		<summary type="html">&lt;p&gt;is it? prev says it had a preview for it&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| image = Bedrock 1.18.20.23 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.18.20.23.png&lt;br /&gt;
| image3 = Bedrock 1.18.20.24.png&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = ;Beta&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.18.2023.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.18.2023.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.18.20.23&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.18.2024.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.18.20.24&amp;lt;br&amp;gt;&lt;br /&gt;
| parent = 1.18.30&lt;br /&gt;
| date = &amp;#039;&amp;#039;&amp;#039;Windows, Android, iOS, iPadOS, Xbox (Beta)&amp;#039;&amp;#039;&amp;#039;: February 2, 2022&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Xbox (Preview)&amp;#039;&amp;#039;&amp;#039;: February 7, 2022&lt;br /&gt;
| prevparent = 1.18.12&lt;br /&gt;
| prev = beta 1.18.20.21&lt;br /&gt;
| next = Preview 1.18.20.26&lt;br /&gt;
| nextparent = 1.18.31&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.18.20.23&amp;#039;&amp;#039;&amp;#039; (Windows, Android, Xbox) and &amp;#039;&amp;#039;&amp;#039;Preview 1.18.20.24&amp;#039;&amp;#039;&amp;#039; (iOS, iPadOS, Xbox) is the second beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.18.30]],{{efn|Bedrock Edition 1.18.20 is not a version of the game and its betas are instead part of [[Minecraft:Bedrock Edition 1.18.30|1.18.30]].&amp;lt;ref&amp;gt;[https://clips.twitch.tv/PunchyNastySwallowKappaClaus-2qjFzirVYrWnJPm9 1.18.20 rolled into 1.18.30]; CornerHard on Twitch - March 30, 2022&amp;lt;/ref&amp;gt;}} released on February 2, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4423906361869|title=Minecraft Beta - 1.18.20.23 (Xbox / Windows / Android)|website=feedback.minecraft.net|date=February 2, 2022}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
Xbox would also receive the preview version on February 7, 2022.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The {{cmd|tickingarea}} command no longer modifies areas from entities with {{cd|tick_world}} component.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;EatMobGoal&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{code|EatMobGoal}} is now unable to start when the player is the target.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Wild Update&amp;quot;, &amp;quot;Vanilla Experiments&amp;quot;, and &amp;quot;Enable GameTest Framework&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Frog Spawn]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Now breaks when pushed by a piston.&lt;br /&gt;
*Now destroyed when the water source beneath it is removed.&lt;br /&gt;
*Can now be placed on waterlogged blocks.&lt;br /&gt;
* Can no longer be placed above solid ground or underwater with the {{cmd|fill}} command.&lt;br /&gt;
*Now destroyed by falling blocks.&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Goat Horn]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Now have a cooldown period every time they are used.&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Frog]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Can now be tempted and bred using [[Minecraft:slimeball]]s.&lt;br /&gt;
*Adjusted Frog spawning in [[Minecraft:Swamp|Swamps]], weight 10, herd size 2-5.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tadpole]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Health is now {{hp|6}}, instead of {{hp|4}}.&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GameTest Framework&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Vector&lt;br /&gt;
**Added function length(): number- Returns the length of this vector&lt;br /&gt;
**Added function normalized(): Vector- Returns this as a normalized vector&lt;br /&gt;
**Added static function distance(a:Vector, b:Vector): number- Returns distance between two vectors&lt;br /&gt;
**Added static function lerp(a:Vector, b:Vector, t: number): Vector- Returns the linear interpolation between a and b using t as the control&lt;br /&gt;
**Added static function slerp(a:Vector, b:Vector, s: number): Vector- Returns the spherical linear interpolation between a and b using s as the control&lt;br /&gt;
**Added static function cross(a:Vector, b:Vector): Vector- Returns the cross product of these two vectors&lt;br /&gt;
**Added static function add(a:Vector, b:Vector): Vector- Returns the addition of these vectors&lt;br /&gt;
**Added static function subtract(a:Vector, b:Vector): Vector- Returns the subtraction of these vectors&lt;br /&gt;
**Added static function multiply(a:Vector, b:Vector): Vector- Returns the component-wise product of these vectors&lt;br /&gt;
**Added static function divide(a:Vector, b:Vector): Vector- Returns the component-wise division of these vectors&lt;br /&gt;
**Added static function multiply(a:Vector, b:number): Vector- Returns the product of this vector and a scalar&lt;br /&gt;
**Added static function divide(a:Vector, b:number): Vector- Returns the division of this vector and a scalar&lt;br /&gt;
**Added static function min(a:Vector, b:Vector): Vector- Returns a vector that is made from the smallest components of two vectors.&lt;br /&gt;
**Added static function max(a:Vector, b:Vector): Vector- Returns a vector that is made from the largest components of two vectors&lt;br /&gt;
*World&lt;br /&gt;
**Added function playSound(soundName: String, soundOptions: SoundOptions): void- plays a sound specified by the sound name, at a location, pitch, or volume as optionally specified in the SoundOptions argument&lt;br /&gt;
*EntityItemComponent&lt;br /&gt;
**Added component EntityItemComponentthat can be used to obtain an ItemStack from an item entity – e.g., getComponent(“item”).itemStack&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Custom Skins &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed custom skins not saving when leaving the Dressing Room.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed an issue where the Mending enchantment would not always correctly consume XP Orbs to repair ({{bug|MCPE-120119}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Drowned can no longer spawn where the block light level is above 0 ({{bug|MCPE-150148}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed truncated label (in some languages) above 2x2 crafting grid in Pocket UI inventory screen&lt;br /&gt;
*Fixed the Create New World opt-in beta setting not persisting between play sessions&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vanilla Parity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Cauldrons are now not fillable by dripstones that are below flowing water&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Custom armor can now be equipped with the &amp;quot;Use&amp;quot; button when different armor is already equipped ({{bug|MCPE-125323}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Technical &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed an issue where projectiles would &amp;#039;bounce&amp;#039; off of Bells in strange ways ({{bug|MCPE-47847}}).&lt;br /&gt;
*Fixed Logical AND to evaluate before Logical OR, and for comparison operators to evaluate before equality operators &lt;br /&gt;
**This is a Molang Versioned Change that only takes effect for Molang expressions in packs that use a min_engine_version of 1.18.20 or higher.&lt;br /&gt;
**For example A &amp;amp;&amp;amp; B || Cnow evaluates as (A &amp;amp;&amp;amp; B) || C and A &amp;lt; B == C &amp;gt; D now evalutes as (A &amp;lt; B) == (C &amp;gt; D).&lt;br /&gt;
*Fixed duplicate End Crystals spawning on top of End Spikes ({{bug|MCPE-147817}}).&lt;br /&gt;
*Fixed an issue in which actor properties would not always sync from the server to the client.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{Fnlist}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.18.30 betas|0]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.18.20.23]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition Preview 1.18.20.24]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.18.20.23]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.18.20.24]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.20.23]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Nixinova</name></author>
	</entry>
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