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	<title>Minecraft:Bedrock Edition Preview 1.18.30.21 - Revision history</title>
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	<updated>2026-04-09T09:28:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.18.30.21&amp;diff=47620&amp;oldid=prev</id>
		<title>imported&gt;LauraFii at 21:01, 6 February 2026</title>
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		<updated>2026-02-06T21:01:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.18.30.20 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.18.30.20.png&lt;br /&gt;
|image3=Bedrock 1.18.30.21.png&lt;br /&gt;
|type=Preview&lt;br /&gt;
|parent=1.18.30&lt;br /&gt;
|internal=;Beta&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.18.3020.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.18.3020.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.18.30.20&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.18.3021.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.18.3021.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.18.30.21&amp;lt;br&amp;gt;&lt;br /&gt;
|date=&amp;#039;&amp;#039;&amp;#039;Windows, Android, iOS, iPadOS, Xbox&amp;#039;&amp;#039;&amp;#039;: March 3, 2022&lt;br /&gt;
|prevparent=1.18.12&lt;br /&gt;
|prev=Preview 1.18.20.30&lt;br /&gt;
|next=Preview 1.18.30.23&lt;br /&gt;
|nextparent=1.18.31&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.18.30.20&amp;#039;&amp;#039;&amp;#039; (Windows, Android, Xbox) or &amp;#039;&amp;#039;&amp;#039;Preview 1.18.30.21&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox) is the sixth beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.18.30]], released on March 3, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4577469770381-Minecraft-Beta-Preview-1-18-30-20-21|title=Minecraft Beta &amp;amp; Preview - 1.18.30.20/21|website=feedback.minecraft.net|date=March 3, 2022}}&amp;lt;/ref&amp;gt; which makes changes to the [[Minecraft:sculk shrieker]], nerfs [[Minecraft:armor]] protection and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added armor toughness to minimize the effects of the new armor penetration mechanics.&lt;br /&gt;
** Diamond armor and netherite armor now have a toughness value of 2 and 3 respectively.&lt;br /&gt;
** Netherite armor will now reduce more damage than diamond armor.&lt;br /&gt;
* Tweaked armor reduction calculation to account for toughness.&lt;br /&gt;
* Armor protects less due to the new penetration system, armor points count for less as the attack strength increases: each {{hp|2}} done by the attack reduces the effective defense points by {{armor|1}}, but not below 20% of the armor points. Each armor point now defends 0.8% to 4% instead of always 4%.&lt;br /&gt;
* Lowered the amount of knockback resistance granted by [[Minecraft:netherite]] armor. Each armor piece gives 10% of knockback reduction instead of 22.5%, so a full set reduces 40% of knockback instead of 90%.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Enchanting]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Protection now reduces damage from negative status effects like [[Minecraft:Poison]] or [[Minecraft:Wither (effect)|Wither]].&amp;lt;ref&amp;gt;{{bug|MCPE-40651}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Protection enchantments have been nerfed to match &amp;#039;&amp;#039;[[Minecraft:Java Edition]]&amp;#039;&amp;#039;. A full set of armor with Protection IV is &amp;#039;&amp;#039;not&amp;#039;&amp;#039; sufficient for a maximum amount of protection.&amp;lt;ref&amp;gt;{{bug|MCPE-113191}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed {{cd|preventsjumpingcomponent}} from data-driven blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Testing RenderDragon on all Android, iOS, and iPadOS devices.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cd|JumpToBlock}} Behavior&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|JumpToBlock}} behavior is now correctly affected by {{cd|JumpBoost}} mob effect ({{bug|MCPE-137432}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Block components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a case where experimental {{cd|BlockCollisionComponents}} did not allow partial specification.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Wild Update&amp;quot; and &amp;quot;GameTest Framework&amp;quot; experimental toggle.&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sculk shrieker]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now listens to the tendril clicking of the sculk sensor.&lt;br /&gt;
* The threat level that causes the warden to spawn (to be added in a future beta/preview) will now be decreased over time.&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GameTest Framework&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|BlockExplodeEvent}}&lt;br /&gt;
** Removed property {{cd|destroyedBlockPermutation}}.&lt;br /&gt;
* World additions for music management:&lt;br /&gt;
** {{cd|queueMusic(trackName : string, musicOptions : MusicOptions)}}&lt;br /&gt;
** {{cd|playMusic(trackName : string, musicOptions : MusicOptions)}}&lt;br /&gt;
** {{cd|stopMusic()}}&lt;br /&gt;
* Added {{cd|MusicOptions}} JS class with volume, {{cd|fadeSeconds}} and loop properties.&lt;br /&gt;
* Added event {{cd|entityHurt(entityHurtEvent: EntityHurtEvent, options?: EntityEventOptions)}}, which fires when an entity takes damage.&lt;br /&gt;
* Removed &amp;#039;Minecraft&amp;#039; and &amp;#039;GameTest&amp;#039; imports.&lt;br /&gt;
** {{cd|mojang-minecraft}} and {{cd|mojang-gametest}} are now used.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stability and performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed several crashes that could occur during gameplay.&lt;br /&gt;
* Fixed possible crashes on Android when suspending or resuming the app.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Vertical field of view is no longer halved in horizontal split screen, making items such as book &amp;amp; quill easier to view when playing in split screen.&lt;br /&gt;
* Tweaked surrounding terrain for structures such as villages during world generation ({{bug|MCPE-145659}}).&lt;br /&gt;
* TNT no longer disappears when ignited with the &amp;#039;TNT Explodes&amp;#039; game rule disabled and the &amp;#039;Fire Spreads&amp;#039; game rule enabled ({{bug|MCPE-82485}}).&lt;br /&gt;
* Gravity affected blocks now fall on top snow when placed above it instead of hovering over it ({{bug|MCPE-151407}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vanilla parity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Players flying in Creative mode are no longer pushed by liquid current ({{bug|MCPE-84592}}).&lt;br /&gt;
* Farmer villagers can now use bone meal on crops and can turn excess seeds into bone meal at their composter ({{bug|MCPE-74079}}).&lt;br /&gt;
* Protection enchantment now properly works on most damage types ({{bug|MCPE-40651}}).&lt;br /&gt;
* Fixed a desync issue that could sometimes cause health to regenerate only visually.&lt;br /&gt;
* Landing on a stalagmite is now properly considered fall damage ({{bug|MCPE-151192}}).&lt;br /&gt;
* Fixed some issues in where damage invulnerability wasn&amp;#039;t properly being applied.&lt;br /&gt;
* Fixed an issue where the Protection enchantments mitigated too much damage. This has been changed to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ({{bug|MCPE-113191}}).&lt;br /&gt;
* Absorption hearts no longer stay yellow while under the Wither effect ({{bug|MCPE-131852}}).&lt;br /&gt;
* Lowered the amount of knockback resistance granted by netherite armor ({{bug|MCPE-109408}}).&lt;br /&gt;
* Punching deals less damage now, to better match the &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ({{bug|MCPE-152713}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug in the glow squid&amp;#039;s texture where the glow map in the alpha channel was incorrect, causing patches of non-glowing texture to be seen ({{bug|MCPE-117507}}).&lt;br /&gt;
* Fixed the crosshair disappearing when Outline Selection for blocks is disabled.&lt;br /&gt;
* Players that are on fire now render fire in front of the player on the inventory screen regardless of in-game camera perspective ({{bug|MCPE-147777}}).&lt;br /&gt;
* Fixed a highlight effect on leather armor appearing on paperdolls ({{bug|MCPE-75321}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Bucket of tropical fish no longer displays the incorrect name after catching a fish.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Marketplace&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The skin equip warning prompt once again appears when equipping a skin from a product page.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The ravager now targets and attacks the wandering trader ({{bug|MCPE-44606}}).&lt;br /&gt;
* Mobs spawned from a dispenser are now persistent ({{bug|MCPE-110521}}).&lt;br /&gt;
* Shulkers no longer like to occupy the same block as another shulker ({{bug|MCPE-43972}}).&lt;br /&gt;
* Shulkers now prioritize attaching to neighboring block faces before trying to teleport away.&lt;br /&gt;
* Shulkers now stay attached to the current attached blockface if it is valid, instead of switching to upright position.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed text in certain languages not being correctly rendered in the new Create New World screen ({{bug|MCPE-151948}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Villagers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cartographers now always unlock Woodland Explorer Map trade ({{bug|MCPE-152725}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Correct error output is now displayed when attempting to use the {{cmd|loot spawn}} command passing in the position of an unloaded area and there is 0 loot to drop.&lt;br /&gt;
* Added {{cmd|loot}} command insert loot and insert kill overload.&lt;br /&gt;
* Title commands fired before a client was done joining will now show instead of being ignored.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.18.30 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.18.30.20]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition Preview 1.18.30.21]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.18.30.21]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.18.30.21]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.30.20]]&lt;/div&gt;</summary>
		<author><name>imported&gt;LauraFii</name></author>
	</entry>
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