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	<title>Minecraft:Bedrock Edition Preview 1.19.60.25 - Revision history</title>
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	<updated>2026-04-09T14:02:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.19.60.25&amp;diff=47664&amp;oldid=prev</id>
		<title>2408:8207:C90:DBD0:C8B7:1467:B616:12E3 at 04:06, 4 October 2025</title>
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		<updated>2025-10-04T04:06:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 1.19.60.25 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.19.60.25.png&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| versioncode=&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
951906025 (armeabi-v7a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
961906025 (x86, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
971906025 (arm64-v8a, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
981906025 (x86_64, 31)&amp;lt;br&amp;gt;&lt;br /&gt;
| date = &amp;#039;&amp;#039;&amp;#039;Windows, Android, iOS, iPadOS, Xbox&amp;#039;&amp;#039;&amp;#039; - January 5, 2023&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.19.6025.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Xbox&amp;#039;&amp;#039;&amp;#039;: 1.19.6025.70&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android, iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.19.60.25&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.19.60.25.zip Windows]&lt;br /&gt;
[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.19.60.25.zip Linux]&lt;br /&gt;
| parent = 1.19.60&lt;br /&gt;
| prevparent = 1.19.51&lt;br /&gt;
| prev = Preview 1.19.60.24&lt;br /&gt;
| next = Preview 1.19.60.26&lt;br /&gt;
| nextparent = 1.19.62&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.19.60.25&amp;#039;&amp;#039;&amp;#039; (Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.19.60.25&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox) is the fifth beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.19.60]], released on January 5, 2023,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/11995250732557|title=Minecraft Beta &amp;amp; Preview - 1.19.60.25|website=Minecraft Feedback|date=January 5, 2023}}&amp;lt;/ref&amp;gt; which fixes bugs. This is the first beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; released in 2023.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Button]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a unique button click sound.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Crimson]] and [[Minecraft:Warped]] blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have a unique set of sounds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Door]]s, [[Minecraft:Fence Gate]]s and [[Minecraft:Trapdoor]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now use the same opening and closing sounds as &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pressure Plate]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have different sound pitches based on their behavior to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn Egg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Wither and Ender Dragon spawn eggs are no longer available in the Creative Inventory, but are still obtainable via commands.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Donkey]], [[Minecraft:Mule]], [[Minecraft:Skeleton Horse]], and [[Minecraft:Zombie Horse]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed their textures.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Piglin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can once again spawn at light levels above 7 in the Nether.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added content error for the condition that Custom blocks with permutations or properties fail to load in non-experimental worlds for JSON formats 1.19.60 and onward.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot; and &amp;quot;Next Major Update&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Head]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mob heads can now be placed on top of note blocks without sneaking.&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Camel]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer get pulled into rideable entities (i.e boats and minecarts).&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;API&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Entity&lt;br /&gt;
** Fixed a bug where the &amp;lt;code&amp;gt;getEffect&amp;lt;/code&amp;gt; method could return an invalid Effect (and another case where an Effect could become invalid after a new Effect was added).&lt;br /&gt;
* EntityHurtEvent&lt;br /&gt;
** Added read-only property &amp;lt;code&amp;gt;damageSource: EntityDamageSource&amp;lt;/code&amp;gt; - Gets information about the damage source.&lt;br /&gt;
* EntityDamageSource&lt;br /&gt;
** Added property &amp;lt;code&amp;gt;cause: EntityDamageCause&amp;lt;/code&amp;gt; - Gets the damage cause.&lt;br /&gt;
** Added property &amp;lt;code&amp;gt;damagingEntity?: Entity&amp;lt;/code&amp;gt; - Gets the damaging Entity.&lt;br /&gt;
** Added property &amp;lt;code&amp;gt;damagingProjectile?: Entity&amp;lt;/code&amp;gt; - Gets the damaging projectile Entity.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;applyDamage(amount: number, source?: EntityDamageSource): boolean&amp;lt;/code&amp;gt; - Applies damage to the Entity and returns the result of the operation.&lt;br /&gt;
* Dimension&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;fillBlocks(begin: BlockLocation, end: BlockLocation, block: BlockPermutation | BlockType, options?: BlockFillOptions): number&amp;lt;/code&amp;gt;&lt;br /&gt;
*** Fills an area between begin and end with block of type block. Returns number of blocks placed.&lt;br /&gt;
** Added new interface &amp;lt;code&amp;gt;BlockFillOptions&amp;lt;/code&amp;gt; with member &amp;lt;code&amp;gt;matchingBlock?: BlockPermutation | BlockType&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** Used with &amp;lt;code&amp;gt;fillBlocks&amp;lt;/code&amp;gt; to apply additional options, such as only filling blocks matching &amp;lt;code&amp;gt;matchingBlock&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Player&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;addLevels(amount: number): number&amp;lt;/code&amp;gt; - Adds/Removes level to/from the Player and returns the current level of the Player.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;addExperience(amount: number): number&amp;lt;/code&amp;gt; - Adds/Removes experience to/from the Player and returns the current experience of the Player.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;resetLevel(): void&amp;lt;/code&amp;gt; - Resets the level of the Player.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;getTotalXp(): number&amp;lt;/code&amp;gt; - Gets the total experience of the Player.&lt;br /&gt;
** Added read-only property &amp;lt;code&amp;gt;level&amp;lt;/code&amp;gt; - Gets the level of the Player.&lt;br /&gt;
** Added read-only property &amp;lt;code&amp;gt;xpEarnedAtCurrentLevel&amp;lt;/code&amp;gt; - Gets the experience earned at the current level of the Player.&lt;br /&gt;
** Added read-only property &amp;lt;code&amp;gt;totalXpNeededForNextLevel&amp;lt;/code&amp;gt; - Gets the total experience required for the current level of the Player.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Recipes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed and converted all Smithing Table recipes to use the newly introduced “minecraft:recipe_smithing_transform” recipe format.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Camels no longer get pulled into rideable entities ({{bug|MCPE-163610}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Touch Controls&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Correct dismount tip now shows if not using classic touch controls.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crimson and Warped block sets now have a unique set of sounds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed potential crash when teleporting players to other dimensions using commands ({{bug|MCPE-164940}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands Parity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Running {{cmd|execute &amp;lt;if{{!}}unless&amp;gt; score}} on a player that doesn’t have a score set now returns false ({{bug|MCPE-156279}}).&lt;br /&gt;
* {{cmd|execute &amp;lt;if{{!}}unless&amp;gt; score}} no longer accepts selectors that can return multiple entities (ie. @e, @a).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Redstone Dust now emits a sound when placed on the ground ({{bug|MCPE-65423}}).&lt;br /&gt;
* Player now responds correctly to speed changes using minecraft:movement&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Input&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug where the mouse cursor was visible and is no longer usable to control the player camera on the HUD screen after exiting the menu screen with a touch while moving the mouse around.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Players can now “pick” Iron Golems, Snow Golems, Withers, and Ender Dragons, obtaining their respective Spawn Eggs ({{bug|MCPE-164533}}).&lt;br /&gt;
* Piglins can once again spawn at light levels above 7 in the Nether ({{bug|MCPE-165096}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Evoker&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Evokers now play a ‘sit’ animation when riding a mount or vehicle ({{bug|MCPE-43778}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Particle Effects&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated particles documentation with descriptions of new materials and included example particles in the example resource pack.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance and Stability&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed potential crash when using “instant_despawn” component.&lt;br /&gt;
* Fixed potential crash when loading actors.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stability and Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* ClientSide LevelChunk generation is now Server authoritative, preventing Clients from generating unnecessary chunks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Touch Controls&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Resolved an issue that pressing the inventory button could interact with the world instead of opening the inventory on some devices ({{bug|MCPE-154499}}).&lt;br /&gt;
* Fixed an issue that players couldn’t scroll pages when one row was off-screen ({{bug|MC-859959}}, {{bug|MC-926422}}).&lt;br /&gt;
* Added several levels of intervals for repeat crafting when holding on the crafted items.&lt;br /&gt;
* Removed the camera movement delay when the player swiped from the attack and build buttons in crosshair mode.&lt;br /&gt;
* The touch focus circle has been reactivated with the new touch controls (not in Crosshair mode).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Toast notifications can now be swiped away on touch devices in-game.&lt;br /&gt;
* Touch control settings section is no longer visible on Xbox.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vanilla Parity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Change various blocks’ map colors to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ({{bug|MCPE-19228}}).&lt;br /&gt;
* Change frogspawn map color to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ({{bug|MCPE-159715}}).&lt;br /&gt;
* Change bed block map colors to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ({{bug|MCPE-40709}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Wooden Doors, Iron Doors, Wooden Trapdoors, Iron Trapdoors and Fence Gates now use the same opening and closing sounds as &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
* Updated Pressure Plates to have different sound pitches based on their behavior to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
* Added a unique button click sound for Wooden Buttons to match &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.19.60 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.19.60.25]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.19.60.25]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.19.60.25]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.19.60.25]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
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