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	<title>Minecraft:Bedrock Edition Preview 1.20.0.23 - Revision history</title>
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	<updated>2026-04-09T09:23:33Z</updated>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.20.0.23&amp;diff=47681&amp;oldid=prev</id>
		<title>imported&gt;Iactuallycantdothat at 23:12, 10 March 2026</title>
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		<updated>2026-03-10T23:12:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| image =  Bedrock 1.20.0.23 PatchNotes.png&lt;br /&gt;
| image2 = Bedrock 1.20.0.23.png&lt;br /&gt;
| image3 = Bedrock 1.20.0.23 (updated_panorama).png&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| server = 1.20.0.23&lt;br /&gt;
| build = 15319142&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
952000023 (armeabi-v7a, 33)&amp;lt;br&amp;gt;&lt;br /&gt;
962000023 (x86, 33)&amp;lt;br&amp;gt;&lt;br /&gt;
972000023 (arm64-v8a, 33)&amp;lt;br&amp;gt;&lt;br /&gt;
982000023 (x86_64, 33)&amp;lt;br&amp;gt;&lt;br /&gt;
| date = &amp;#039;&amp;#039;&amp;#039;Windows, Android, iOS, iPadOS, Xbox&amp;#039;&amp;#039;&amp;#039; - May 3, 2023&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.20.23.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android, iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.20.0.23&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.20.0.23.zip Windows]&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.20.0.23.zip Linux]&lt;br /&gt;
| parent = 1.20.0&lt;br /&gt;
| prevparent = 1.19.83&lt;br /&gt;
| prev = Preview 1.20.0.22&lt;br /&gt;
| next = Preview 1.20.0.24&lt;br /&gt;
| nextparent = 1.20.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.20.0.23&amp;#039;&amp;#039;&amp;#039; (Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.20.0.23&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox) is the fourth  beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.20.0]], released on May 3, 2023&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/15421902578701|title=Minecraft Beta &amp;amp; Preview - 1.20.0.23|website=Minecraft Feedback|date=May 3, 2023}}&amp;lt;/ref&amp;gt; which brings more parity from {{JE}} and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Gameplay]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new achievements:&lt;br /&gt;
** Planting the past&lt;br /&gt;
*** Plant any Sniffer seed&lt;br /&gt;
** Careful restoration&lt;br /&gt;
*** Make a Decorated Pot out of 4 Pottery Sherds&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Title Screen|Title screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:panorama]] was changed to showcase a [[Minecraft:cherry grove]] biome.&lt;br /&gt;
* Changed the [[Minecraft:panorama]] rotation to clockwise.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bedrock Dedicated Server]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Content logs now show in dedicated server console window with a configurable log level using these new server properties:&lt;br /&gt;
**{{cd|content-log-level}} - Sets the minimum level for content logs to output. Allowed values: {{cd|verbose}}, {{cd|info}}, {{cd|warning}}, {{cd|error}}. Default: {{cd|info}}.&lt;br /&gt;
***Note: This log level also affects content logs written to disk when using {{cd|content-log-file-enabled&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;true}}.&lt;br /&gt;
**{{cd|content-log-console-output-enabled}} - Enables or disables content log output to the console window. Default: {{cd|info}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Entities]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Custom entities with internal-only components or AI goals will fail to load in game.&lt;br /&gt;
*Custom entities are restricted to overriding Vanilla entities released before 1.20. Invalid entities used in the {{cd|identifier}} or {{cd|runtime_identifier}} field will result in content errors.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Item]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Released the following item components out of experimental in json formats {{cd|1.20.0}} and higher:&lt;br /&gt;
**{{cd|minecraft:display_name}}&lt;br /&gt;
**{{cd|minecraft:durability}}&lt;br /&gt;
**{{cd|minecraft:fuel}}&lt;br /&gt;
**{{cd|minecraft:entity_placer}}&lt;br /&gt;
**{{cd|minecraft:icon}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Accessibility]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added new &amp;quot;Chat Message Duration&amp;quot; accessibility setting to change how long chat messages remain on screen (3 seconds by default).&lt;br /&gt;
*Renamed &amp;quot;Notification Duration&amp;quot; to &amp;quot;Toast Notification Duration&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot; experimental toggle.&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Add-On]]s and Script Engine&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added {{cd|PlacementPosition}} ({{cd|minecraft:placement_position}}) {{cd|BlockTrait}} block trait.&lt;br /&gt;
**Adds states {{cd|minecraft:block_face}} and/or {{cd|minecraft: vertical_half}}.&lt;br /&gt;
**{{cd|minecraft:block_face}} is a six value string state ({{cd|down}}, {{cd|up}}, {{cd|north}}, {{cd|south}}, {{cd|east}}, {{cd|west}}) that contains info on which block face the player clicked on when the block was placed.&lt;br /&gt;
**{{cd|minecraft:vertical_half}} is a 2 value string state ({{cd|bottom}}, {{cd|top}}) with info on whether the block was placed in the lower or upper half of the block position.&lt;br /&gt;
**Both of these states are set when the block is placed ({{cd|onPlayerPlace}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Moving {{cd|getComponent(componentId: string): EntityComponent | undefined }} method to {{cd|1.2.0}}.&lt;br /&gt;
*Moving {{cd|getComponents(): EntityComponent[]}} method to {{cd|1.2.0}}.&lt;br /&gt;
*Moving {{cd|hasComponent(componentId: string): boolean}} method to {{cd|1.2.0}}.&lt;br /&gt;
*Moving {{cd|EntityComponent}} class to {{cd|1.2.0}}.&lt;br /&gt;
*Moving {{cd|EntityBaseMovementComponent}} class to {{cd|1.2.0}}:&lt;br /&gt;
**Moving {{cd|readonly}} {{cd|maxTurn: number}} property to {{cd|1.2.0}}.&lt;br /&gt;
**Moving the following additional {{cd|EntityBaseMovementComponent}} subclasses to {{cd|1.2.0}}:&lt;br /&gt;
***{{cd|EntityMovementAmphibiousComponent}}&lt;br /&gt;
***{{cd|EntityMovementBasicComponent}}&lt;br /&gt;
***{{cd|EntityMovementFlyComponent}}&lt;br /&gt;
***{{cd|EntityMovementGenericComponent}}&lt;br /&gt;
***{{cd|EntityMovementHoverComponent}}&lt;br /&gt;
***{{cd|EntityMovementJumpComponent}}&lt;br /&gt;
***{{cd|EntityMovementSkipComponent}}&lt;br /&gt;
*Renamed {{cd|EntityIsDyableComponent}} class to {{cd|EntityIsDyeableComponent}} and moved to {{cd|1.2.0}}.&lt;br /&gt;
*Moving the following additional {{cd|EntityComponent}} subclasses to {{cd|1.2.0}}:&lt;br /&gt;
**{{cd|EntityCanClimbComponent}}&lt;br /&gt;
**{{cd|EntityCanFlyComponent}}&lt;br /&gt;
**{{cd|EntityCanPowerJumpComponent}}&lt;br /&gt;
**{{cd|EntityColorComponent}}&lt;br /&gt;
**{{cd|EntityFireImmuneComponent}}&lt;br /&gt;
**{{cd|EntityFloatsInLiquidComponent}}&lt;br /&gt;
**{{cd|EntityFlyingSpeedComponent}}&lt;br /&gt;
**{{cd|EntityFrictionModifierComponent}}&lt;br /&gt;
**{{cd|EntityGroundOffsetComponent}}&lt;br /&gt;
**{{cd|EntityIsBabyComponent}}&lt;br /&gt;
**{{cd|EntityIsChargedComponent}}&lt;br /&gt;
**{{cd|EntityIsChestedComponent}}&lt;br /&gt;
**{{cd|EntityIsHiddenWhenInvisibleComponent}}&lt;br /&gt;
**{{cd|EntityIsIgnitedComponent}}&lt;br /&gt;
**{{cd|EntityIsIllagerCaptainComponent}}&lt;br /&gt;
**{{cd|EntityIsSaddledComponent}}&lt;br /&gt;
**{{cd|EntityIsShakingComponent}}&lt;br /&gt;
**{{cd|EntityIsShearedComponent}}&lt;br /&gt;
**{{cd|EntityIsStackableComponent}}&lt;br /&gt;
**{{cd|EntityIsStunnedComponent}}&lt;br /&gt;
**{{cd|EntityIsTamedComponent}}&lt;br /&gt;
**{{cd|EntityMarkVariantComponent}}&lt;br /&gt;
**{{cd|EntityPushThroughComponent}}&lt;br /&gt;
**{{cd|EntityScaleComponent}}&lt;br /&gt;
**{{cd|EntitySkinIdComponent}}&lt;br /&gt;
**{{cd|EntityVariantComponent}}&lt;br /&gt;
**{{cd|EntityWantsJockeyComponent}}&lt;br /&gt;
*Added class {{cd|EffectTypes}}&lt;br /&gt;
**Added function {{cd|get(identifier: string): EffectType}} - Returns the effect type if it exists.&lt;br /&gt;
**Added function {{cd|getAll(): EffectType[]}} - Returns all of the effects.&lt;br /&gt;
*Updated class {{cd|Effect}}.&lt;br /&gt;
**Updated {{cd|duration}} property. Is the duration of the effect in ticks.&lt;br /&gt;
**Added property {{cd|typeId}}. Returns the effect’s type id.&lt;br /&gt;
*Added interface {{cd|EntityEffectOptions { amplifier?: number, showParticles?: boolean &amp;lt;nowiki&amp;gt;}&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
**Added function {{cd|removeEffect(effectType: EffectType | string): boolean}} - Removes an effect from an entity. Returns {{cd|false}} if the effect is not found or does not exist.&lt;br /&gt;
**Updated function {{cd|getEffect(effectType: EffectType | string): Effect | undefined}} - Gets the effect if it exists on the entity. Otherwise returns {{cd|undefined}}.&lt;br /&gt;
**Updated function {{cd|addEffect(effectType: EffectType | string, duration: number, options?: EntityEffectOptions): boolean}} - Adds an effect to the entity. Returns {{cd|false}} if the effect cannot be added (the effect does not exist, the duration is negative).&lt;br /&gt;
*Items using the minimum duration for the {{cd|minecraft:fuel}} component now work in the [[Minecraft:Blast Furnace]] and [[Minecraft:Smoker]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Item]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Items with the {{cd|minecraft:throwable}} component now trigger the throw sound effect when used&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scripting&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*After Events&lt;br /&gt;
**All non-before events have been moved from {{cd|world.events}} to {{cd|world.afterEvents}}.&lt;br /&gt;
**{{cd|events}} has been removed from the world object.&lt;br /&gt;
**After events do not execute immediately, instead they are deferred until a later point in the tick when they are flushed. It is guaranteed that all events fired in a tick are flushed within a tick.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.20.0.23 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|141124|Inactive scroll buttons can still play scroll sounds&lt;br /&gt;
|156331|The title on the Behavior pack dialogue box is not capitalized correctly&lt;br /&gt;
|166581|Camera goes black when sneaking in a space that is 1.5 blocks high&lt;br /&gt;
|167247|Experience orbs do not merge&lt;br /&gt;
|168885|Calibrated sculk sensor ignores some redstone inputs&lt;br /&gt;
|169423|Z-fighting occurs on the sniffers&amp;#039; heads and ears&lt;br /&gt;
|;previous&lt;br /&gt;
|168805|Some brushing sounds missing&lt;br /&gt;
|169491|Sniffer eggs can be destroyed by fluids, which is different from turtle eggs&lt;br /&gt;
|169492|Pitcher Plant can be farmed with bone meals on the plant&lt;br /&gt;
|169497|Sniffer egg crack uses &amp;quot;block.turtle_egg.crack&amp;quot; sound event despite &amp;quot;block.sniffer_egg.crack&amp;quot; existing&lt;br /&gt;
|169522|Sign in Xbox screen image is upside-down.&lt;br /&gt;
|169530|Calibrated sculk sensors doesn&amp;#039;t receive redstone signals going through blocks&lt;br /&gt;
|169540|Banner Shield and Trimmed Armor persists when placed in the bottom Grindstone slot instead of the top slot (java parity)&lt;br /&gt;
|169562|Amethyst resonance doesn&amp;#039;t work when block of amethyst is placed above or below the sculk sensor&lt;br /&gt;
|169654|Crash when brush breaks&lt;br /&gt;
|169929|Relic Music Disc doesn&amp;#039;t generate as an archeology loot in the trail ruins&lt;br /&gt;
|otherissuescount=17}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Screen reader now properly reads description in popping window after disabling &amp;quot;Require Encrypted Websockets&amp;quot;.&lt;br /&gt;
*Screen reader now properly reads description in popping window after disabling &amp;quot;Allow mobile data for online play&amp;quot;.&lt;br /&gt;
*Sculk Sensors, Calibrated Sculk Sensors, and Sculk Shriekers will no longer lose in-flight vibrations when leaving the world.&lt;br /&gt;
*Fixed an issue where the Calibrated Sculk Sensor tendrils were not lighting uniformly.&lt;br /&gt;
*Fixed custom textures that override vanilla blocks with aux metadata as a list of textures.&lt;br /&gt;
*Breaking Pitcher Plants with Fortune enchanted tools will now not drop more than one flower.&lt;br /&gt;
*Bone Meal now can’t be used on Torchflowers to spawn other flowers.&lt;br /&gt;
*Using Bone Meal on a Torchflower Crop will now always make it grow one stage.&lt;br /&gt;
*Sniffer Egg can now be placed in water and lava.&lt;br /&gt;
*Screen fade effect when sleeping or using camera fade command will no longer appear when a picture is taken.&lt;br /&gt;
*Sculk Sensors and Calibrated Sculk Sensors now play their &amp;quot;power off&amp;quot; sound at the end of the Cooldown phase instead of the Active phase.&lt;br /&gt;
*Fixed issues with keyboard navigation on some menu screens on iOS and Android.&lt;br /&gt;
*Fixed a bug where respawning in VR sometimes softlocks the player in the death screen.&lt;br /&gt;
*Text shadowboxes now have the correct opacity on interactable block screens.&lt;br /&gt;
*Distinct green particles are now emitted by the player under effect of Hero of the Village status effect.&lt;br /&gt;
*Fixed a graphical issue where a gamepad icon would display over another screen.&lt;br /&gt;
*Fixed an issue were the setting had no affect on how long toasts remained on display.&lt;br /&gt;
{{fixes|project=REALMS|fixedin=1.20.0.23 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|11276|When playing split screen, if the second player logs out, it disconnects both players from realm|otherissuescount=0}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.20.0 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.20.0.23]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.20.0.23]]&lt;br /&gt;
[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.0.23]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.20.0.23]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.20.0.23 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.20.0.23]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Iactuallycantdothat</name></author>
	</entry>
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