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	<title>Minecraft:Bedrock Edition Preview 1.20.60.20 - Revision history</title>
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	<updated>2026-04-09T09:24:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.20.60.20&amp;diff=47707&amp;oldid=prev</id>
		<title>imported&gt;ProBot: Bot: Adding ru:Beta 1.20.60.20 (Bedrock Edition)</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.20.60.20&amp;diff=47707&amp;oldid=prev"/>
		<updated>2026-01-24T22:34:14Z</updated>

		<summary type="html">&lt;p&gt;Bot: Adding &lt;a href=&quot;/index.php?title=Ru:Beta_1.20.60.20_(Bedrock_Edition)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Ru:Beta 1.20.60.20 (Bedrock Edition) (page does not exist)&quot;&gt;ru:Beta 1.20.60.20 (Bedrock Edition)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.20.6020.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.20.6020.70&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android, iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.20.60.20&lt;br /&gt;
| image = Bedrock 1.20.60.20 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.20.60.20.png&lt;br /&gt;
| build = 19693564&lt;br /&gt;
| editorver = 0.4.9&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
952006020（armeabi-v7a，33）&amp;lt;br&amp;gt;&lt;br /&gt;
962006020（x86，33）&amp;lt;br&amp;gt;&lt;br /&gt;
972006020（arm64-v8a，33）&amp;lt;br&amp;gt;&lt;br /&gt;
982006020（x86_64，33）&amp;lt;br&amp;gt;&lt;br /&gt;
| date = November 15, 2023&lt;br /&gt;
| server = 1.20.60.20&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.20.60.20.zip Windows]&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.20.60.20.zip Linux]&lt;br /&gt;
| parent = 1.20.60&lt;br /&gt;
| prevparent = 1.20.51&lt;br /&gt;
| prev = &lt;br /&gt;
| next = Preview 1.20.60.21&lt;br /&gt;
| nextparent = 1.20.62&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.20.60.20&amp;#039;&amp;#039;&amp;#039; (Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.20.60.20&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox) is the first beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.20.60]], released on November 15, 2023,&amp;lt;ref&amp;gt;{{cite|url=https://www.minecraft.net/en-us/article/minecraft-preview-1-20-60-20|title=Minecraft Preview 1.20.60.20|website=Minecraft Feedback|date=November 15, 2023}}&amp;lt;/ref&amp;gt; which adds the [[Minecraft:breeze]] mob and trial chambers behind an experimental toggle and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
==Changes==&lt;br /&gt;
===General===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Profile Screen&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*In horizontal split screen, second player can now navigate to the profile screen, and both players can now see each others&amp;#039; character changes&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Increased the maximum render distance in Preview on Realms to 20 chunks.&lt;br /&gt;
*Add an unread post count indicator to the Feed button on the play screen and slots screen&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Changed &amp;lt;code&amp;gt;itemStack&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;ItemReleaseUseAfterEvent&amp;lt;/code&amp;gt; to be optional&lt;br /&gt;
*Released DataDrivenEntityTriggerAfterEvent from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to 1.8.0&lt;br /&gt;
*Released DataDrivenEntityTriggerAfterEventSignal from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to 1.8.0&lt;br /&gt;
*Released DataDrivenEntityTriggerAfterEventSignalOptions from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to 1.8.0&lt;br /&gt;
*Released DefinitionModifier from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to 1.8.0&lt;br /&gt;
*Released WorldAfterEvents.dataDrivenEntityTriggerEvent from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to 1.8.0&lt;br /&gt;
*Improved error messages for &amp;quot;Unsupported or out of bounds value.&amp;quot; errors to include the bounds&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Entity event response &amp;lt;code&amp;gt;run_command&amp;lt;/code&amp;gt; has been renamed to &amp;lt;code&amp;gt;queue_command&amp;lt;/code&amp;gt; and has been released out of experimental. &lt;br /&gt;
** Commands run via &amp;lt;code&amp;gt;queue_command&amp;lt;/code&amp;gt; may be deferred until the next tick. &lt;br /&gt;
** If the entity is removed before the command is run, the command will not execute. &lt;br /&gt;
**Content using &amp;lt;code&amp;gt;run_command&amp;lt;/code&amp;gt; under experimental will still work for now but the experimental feature is now considered deprecated&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Unrecognized fields in component item jsons will now give a warning to the content log in format versions 1.20.60 and higher&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot Tables&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Decorated Pots now support the use of loot tables&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Update 1.21&amp;quot; and &amp;quot;Beta APIs&amp;quot; experimental toggles.&lt;br /&gt;
===Additions===&lt;br /&gt;
====Mobs====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Breeze]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The Breeze is a cunning, hostile mob that can spawn via Trial Spawner in some rooms within the Trial Chambers&lt;br /&gt;
*The Breeze moves primarily by leaping around the target, sometimes jumping quite long distances&lt;br /&gt;
*An aggressive adversary, the Breeze shoots volatile wind energy in the form of wind charge projectiles at its target&lt;br /&gt;
*Wind charges deal a small amount of damage when colliding directly with an entity&lt;br /&gt;
*After colliding with an entity or a block, wind charge projectiles produce a wind burst, which knocks back entities in the area by several blocks&lt;br /&gt;
*Wind bursts also have the effect of &amp;#039;activating&amp;#039; certain blocks:&lt;br /&gt;
**Non-Iron [[Minecraft:Doors]] and [[Minecraft:Trapdoors]] are flipped&lt;br /&gt;
**[[Minecraft:Fence Gates]] are flipped&lt;br /&gt;
**[[Minecraft:Buttons]] are pressed&lt;br /&gt;
**[[Minecraft:Levers]] are flipped&lt;br /&gt;
**[[Minecraft:Bells]] are rung and swung&lt;br /&gt;
**Lit [[Minecraft:Candles]] (both standalone and on cake) are extinguished&lt;br /&gt;
*Wind bursts do not have any effect on Iron Doors, Iron Trapdoors, or any block being held in its position by a Redstone signal&lt;br /&gt;
====Blocks====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trial Spawner]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Trial Spawner is a new variant of [[Minecraft:Monster Spawner]]s that ejects rewards upon completion and can have variable levels of challenge in multiplayer&lt;br /&gt;
*The challenge level will increase for each new player a Trial Spawner notices nearby&lt;br /&gt;
**Challenge level will not decrease until it is reset during a Trial Spawner&amp;#039;s cooldown&lt;br /&gt;
*Unlike normal spawners, a Trial Spawner will spawn a limited number of mobs proportional to its current challenge level&lt;br /&gt;
**It can only spawn a mob at positions that are within line of sight&lt;br /&gt;
**It can spawn a mob regardless of any light level requirement the mob has&lt;br /&gt;
**Spawned [[Minecraft:mobs]] are persistent&lt;br /&gt;
*Once all mobs are defeated, the Trial Spawner will eject a set of rewards proportional to the current challenge level&lt;br /&gt;
**After the rewards have been ejected, the Trial Spawner goes into cooldown for 30 minutes during which it will no longer spawn mobs&lt;br /&gt;
*Trial Spawners cannot be crafted nor obtained by players in [[Minecraft:Survival]] - instead, they can be found naturally placed throughout Trial Chambers&lt;br /&gt;
*Trial Spawners are extremely slow to mine and resistant to explosions, and will not drop even with [[Minecraft:Silk Touch]]&lt;br /&gt;
*When placed in Creative, Trial Spawners have no mob type set by default&lt;br /&gt;
*The mob type can be set by interacting with it while holding a Spawn Egg&lt;br /&gt;
*Creative and Spectator players cannot be detected or noticed by Trial Spawners&lt;br /&gt;
====Structures====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trial Chambers]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Trial Chambers are a new structure in the [[Minecraft:Overworld]] where players can explore and take on combat challenges during the mid-game&lt;br /&gt;
**Trial Chambers are made out of a variety of Copper and Tuff blocks and can be found in different sizes from large to small&lt;br /&gt;
**Trial Chambers are a relatively common find throughout the Deepslate layer of the underground&lt;br /&gt;
*The layout of each Trial Chamber is procedurally generated, and can include traps, reward chests and a variety of combat spaces&lt;br /&gt;
**Supply chests can be found between the different rooms, and give the player blocks and items which help them navigate their trials&lt;br /&gt;
**Reward [[Minecraft:chests]] are guarded by challenges in each room, and can be a source of enchanted books and equipment&lt;br /&gt;
*Each Trial Chamber will include Trial Spawners with a melee, small melee, or ranged category:&lt;br /&gt;
**Melee&lt;br /&gt;
***[[Minecraft:Zombie]]&lt;br /&gt;
***[[Minecraft:Husk]]&lt;br /&gt;
***[[Minecraft:Slime]]&lt;br /&gt;
**Small Melee&lt;br /&gt;
***[[Minecraft:Spider]]&lt;br /&gt;
***[[Minecraft:Cave Spider]]&lt;br /&gt;
***[[Minecraft:Baby Zombie]]&lt;br /&gt;
***[[Minecraft:Silverfish]]&lt;br /&gt;
**Ranged&lt;br /&gt;
***[[Minecraft:Skeleton]]&lt;br /&gt;
***[[Minecraft:Stray]]&lt;br /&gt;
*Each Trial Spawner category will only use one mob for the entire structure when generated, and these mobs are randomized for each Trial Chamber&lt;br /&gt;
**For example, one Trial Chamber might only spawn Zombies, Cave Spiders and Strays, while another might only spawn Slimes, Silverfish and Skeletons&lt;br /&gt;
**The exceptions to this are some Trial Spawners in unique rooms which always spawn Breezes&lt;br /&gt;
====Items====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trial Key]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*An item that can only be obtained from Trial Spawners&lt;br /&gt;
*Trial Keys do not currently have any functionality&lt;br /&gt;
===Changes===&lt;br /&gt;
====Blocks====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Crafter]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Updated Crafter textures&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tuff Bricks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Updated Tuff Bricks texture&lt;br /&gt;
====Technical====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Improved performance by fixing a GPU resource allocation bug that resulted in constant reallocations every frame in the Deferred Technical Preview&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*PlayerPlaceBlockBeforeEvent&lt;br /&gt;
**Removed &amp;lt;code&amp;gt;itemStack: ItemStack&amp;lt;/code&amp;gt; from event&lt;br /&gt;
**Added &amp;lt;code&amp;gt;readonly permutationBeingPlaced: BlockPermutation&amp;lt;/code&amp;gt; to event&lt;br /&gt;
**Updating &amp;lt;code&amp;gt;createExplosion(location: Vector3, radius: number, explosionOptions?: ExplosionOptions)&amp;lt;/code&amp;gt; to return a boolean. True if the explosion is successful and false if the explosion is unsuccessful or is cancelled.&lt;br /&gt;
*Class Player&lt;br /&gt;
*Added method &amp;lt;code&amp;gt;spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap): void;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.20.60.20 Preview&lt;br /&gt;
|;From released versions before 1.20.0&lt;br /&gt;
|41898|Exporting MCWORLD or MCSTRUCTURE file to a OneDrive folder fails silently&lt;br /&gt;
|65038|Oudated information about conduits in the How To Play section&lt;br /&gt;
|120140|Taking &amp;quot;fall damage&amp;quot; when not falling&lt;br /&gt;
|;From the 1.20.50 versions&lt;br /&gt;
|170522|When entering spectator mode while standing on the ground, the player moves down a bit, which makes you fall down&lt;br /&gt;
|175791|Instant death when pillaring during auto-save&lt;br /&gt;
|175929|Encyclopedia on beacon doesn&amp;#039;t include netherite blocks&lt;br /&gt;
|176556|If the player is eating an apple, they will still walk at normal speed&lt;br /&gt;
|otherissuescount=4}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Others&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed an issue that made Boats clip through blocks when placed.&lt;br /&gt;
* Container blocks triggered with Redstone (e.g. hopper, dispenser) can now be interacted with consistently when powered by a fast Redstone clock&lt;br /&gt;
* Improved delay between 100% Loaded and when main menu appears on console platforms&lt;br /&gt;
* Fixed a bug where certain chat messages would briefly be incorrectly shown on the new death screen&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.20.60 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.20.60.20]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.20.60.20]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock bêta 1.20.60.20]]&lt;br /&gt;
[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.60.20]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.20.60.20]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.20.60.20 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.20.60.20 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.20.60.20]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ProBot</name></author>
	</entry>
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