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	<title>Minecraft:Bedrock Edition Preview 1.20.60.24 - Revision history</title>
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		<title>imported&gt;Ja17: ko interwiki</title>
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		<summary type="html">&lt;p&gt;ko interwiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.20.6024.0&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Xbox&amp;#039;&amp;#039;&amp;#039;: 1.20.6024.70&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android, iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.20.60.24&lt;br /&gt;
| image = Bedrock 1.20.60.24 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.20.60.24.png&lt;br /&gt;
| build = 20752826&lt;br /&gt;
| editorver = 0.5.1&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952006024（armeabi-v7a，33）&amp;lt;br /&amp;gt;&lt;br /&gt;
962006024（x86，33）&amp;lt;br /&amp;gt;&lt;br /&gt;
972006024（arm64-v8a，33）&amp;lt;br /&amp;gt;&lt;br /&gt;
982006024（x86_64，33）&amp;lt;br /&amp;gt;&lt;br /&gt;
| date = January 4, 2024&lt;br /&gt;
| server = 1.20.60.24&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.20.60.24.zip Windows]&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.20.60.24.zip Linux]&lt;br /&gt;
| parent = 1.20.60&lt;br /&gt;
| prevparent = 1.20.51&lt;br /&gt;
| prev = Preview 1.20.60.23&lt;br /&gt;
| next = Preview 1.20.60.25&lt;br /&gt;
| nextparent = 1.20.62&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.20.60.24&amp;#039;&amp;#039;&amp;#039; (Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.20.60.24&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox) is the fifth beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.20.60]], released on January 4, 2024,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/22915685759373/|title=Minecraft - Beta &amp;amp; &amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; 1.20.60.24|website=Minecraft Feedback|date=January 4, 2024}}&amp;lt;/ref&amp;gt; which fixes bugs. This is the first beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; released in 2024.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tag]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;trapdoors&amp;lt;/code&amp;gt; block tag: contains all trapdoors. (&amp;lt;code&amp;gt;iron_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;spruce_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;birch_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;jungle_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;acacia_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;dark_oak_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;mangrove_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;cherry_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;bamboo_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;crimson_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;warped_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;copper_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;exposed_copper_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;weathered_copper_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;oxidized_copper_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;waxed_copper_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;waxed_exposed_copper_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;waxed_weathered_copper_trapdoor&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;waxed_oxidized_copper_trapdoor&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Hardened Stained Glass]] (EDU-only)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The different [[Minecraft:block states]] for the &amp;lt;code&amp;gt;hard_stained_glass&amp;lt;/code&amp;gt; ID have now been split up into their own IDs.&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Minecraft:Bedrock Edition data values|Old ID]]&lt;br /&gt;
! [[Minecraft:Bedrock Edition data values|New ID]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;16&amp;quot; | {{BlockSprite|hardened-stained-glass}} &amp;lt;code&amp;gt;hard_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
| {{BlockSprite|hardened-white-stained-glass}} &amp;lt;code&amp;gt;hard_white_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-orange-stained-glass}} &amp;lt;code&amp;gt;hard_orange_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-magenta-stained-glass}} &amp;lt;code&amp;gt;hard_magenta_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-light-blue-stained-glass}} &amp;lt;code&amp;gt;hard_light_blue_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-yellow-stained-glass}} &amp;lt;code&amp;gt;hard_yellow_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-lime-stained-glass}} &amp;lt;code&amp;gt;hard_lime_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-pink-stained-glass}} &amp;lt;code&amp;gt;hard_pink_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-gray-stained-glass}} &amp;lt;code&amp;gt;hard_gray_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-light-gray-stained-glass}} &amp;lt;code&amp;gt;hard_light_gray_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-cyan-stained-glass}} &amp;lt;code&amp;gt;hard_cyan_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-purple-stained-glass}} &amp;lt;code&amp;gt;hard_purple_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-blue-stained-glass}} &amp;lt;code&amp;gt;hard_blue_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-brown-stained-glass}} &amp;lt;code&amp;gt;hard_brown_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-green-stained-glass}} &amp;lt;code&amp;gt;hard_green_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-red-stained-glass}} &amp;lt;code&amp;gt;hard_red_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-black-stained-glass}} &amp;lt;code&amp;gt;hard_black_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Hardened Stained Glass Pane]] (EDU-only)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The different [[Minecraft:block states]] for the &amp;lt;code&amp;gt;hard_stained_glass_pane&amp;lt;/code&amp;gt; ID have now been split up into their own IDs.&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed wikitable&amp;quot;&lt;br /&gt;
! [[Minecraft:Bedrock Edition data values|Old ID]]&lt;br /&gt;
! [[Minecraft:Bedrock Edition data values|New ID]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;16&amp;quot; | {{BlockSprite|hardened-stained-glass-panes}} &amp;lt;code&amp;gt;hard_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
| {{BlockSprite|hardened-white-stained-glass-pane}} &amp;lt;code&amp;gt;hard_white_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-orange-stained-glass-pane}} &amp;lt;code&amp;gt;hard_orange_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-magenta-stained-glass-pane}} &amp;lt;code&amp;gt;hard_magenta_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-light-blue-stained-glass-pane}} &amp;lt;code&amp;gt;hard_light_blue_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-yellow-stained-glass-pane}} &amp;lt;code&amp;gt;hard_yellow_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-lime-stained-glass-pane}} &amp;lt;code&amp;gt;hard_lime_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-pink-stained-glass-pane}} &amp;lt;code&amp;gt;hard_pink_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-gray-stained-glass-pane}} &amp;lt;code&amp;gt;hard_gray_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-light-gray-stained-glass-pane}} &amp;lt;code&amp;gt;hard_light_gray_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-cyan-stained-glass-pane}} &amp;lt;code&amp;gt;hard_cyan_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-purple-stained-glass-pane}} &amp;lt;code&amp;gt;hard_purple_stained_glass&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-blue-stained-glass-pane}} &amp;lt;code&amp;gt;hard_blue_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-brown-stained-glass-pane}} &amp;lt;code&amp;gt;hard_brown_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-green-stained-glass-pane}} &amp;lt;code&amp;gt;hard_green_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-red-stained-glass-pane}} &amp;lt;code&amp;gt;hard_red_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{BlockSprite|hardened-black-stained-glass-pane}} &amp;lt;code&amp;gt;hard_black_stained_glass_pane&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Potato]], [[Minecraft:Carrot]], [[Minecraft:Melon]], [[Minecraft:Sweet Berries]], [[Minecraft:Nether Wart]], [[Minecraft:Sunflower]], [[Minecraft:Lilac]], [[Minecraft:Rose Bush]], [[Minecraft:Peony]], [[Minecraft:Glowstone Dust]], and [[Minecraft:Gravel]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer have increased chance of drops when mined with an [[Minecraft:enchanted book]] of [[Minecraft:Fortune]].&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;Actually, [[Minecraft:Sunflower]], [[Minecraft:Lilac]], [[Minecraft:Rose Bush]], [[Minecraft:Peony]] have been fixed in [[Minecraft:Bedrock Edition beta 1.20.60.23|1.20.60.23]].&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;Due to {{bug|MCPE-172622}}，drops of sweet berries doesn&amp;#039;t change.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Turtle Scute]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed &amp;quot;Scute&amp;quot; to &amp;quot;Turtle Scute&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Structures===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trail Ruins]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Trail ruins will now be placed in the same location and configuration as {{in|JE}}.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AI Goals&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* {{cd|behavior.follow_parent}} now interrupts navigation on stop for content using engine version 1.20.60 or higher.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Biomes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Biome tags in JSON files are now specified under a {{cd|minecraft:tags}} component, in a {{cd|tags}} array, rather than as loose JSON objects, for files with a {{cd|format_version}} of 1.20.60 or higher.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The {{cd|interact}} component now supports the additional {{cd|entity_act}} value for the {{cd|vibration}} field.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity Event Responses&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added the {{cd|emit_vibration}} entity event response, which allows the entity to emit a vibration having the entity itself as its source.&lt;br /&gt;
**The {{cd|vibration}} field allows to specify the vibration to be emitted.&lt;br /&gt;
**The allowed values are {{cd|shear}}, {{cd|entity_act}}, and {{cd|entity_interact}}.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Molang]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added content errors that state {{cd|query.remaining_durability}} and {{cd|query.max_durability}} are only to be used with Item contexts.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Feature toggle {{cd|Enable New Geometry Tessellation Pipeline}} defaults to true.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Armadillo and Wolf Armor&amp;quot;, &amp;quot;Update 1.21&amp;quot;, and &amp;quot;Beta APIs&amp;quot; experimental toggles.&lt;br /&gt;
===Additions===&lt;br /&gt;
====Technical====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Add-on]]s and Script Engine&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The block component {{cd|minecraft:random_ticking}} is now supported again.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{cd|system.runJob()}}&lt;br /&gt;
*{{cd|system.clearJob()}}&lt;br /&gt;
**Added {{cd|runJob}} and {{cd|clearJob}} for optimizing long running tasks using JavaScript generators. {{cd|system.runJob}} takes a generator function and returns a {{cd|jobId}}.&lt;br /&gt;
*{{cd|@minecraft/server.BlockPermutation}}&lt;br /&gt;
**Moved {{cd|getState}} and {{cd|withStates}} APIs from beta to stable.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scripting&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added {{cd|ScriptBiomeTypes}} and {{cd|ScriptBiomeType}} to allow Scripting API to enumerate the {{cd|BiomeRegistry}}.&lt;br /&gt;
*Added a {{cd|findClosestBiome}} function to {{cd|Dimension}} to find the closest biome of a specified type, to a given position in the world.&lt;br /&gt;
===Changes===&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Armadillo]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Armadillo now emits vibrations when rolling up and when unrolling.&lt;br /&gt;
* Baby armadillos no longer move towards their parents after rolling up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Breeze]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The Breeze can now jump when standing in water.&lt;br /&gt;
* The Breeze now avoids trapdoors when pathfinding.&lt;br /&gt;
&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trial Spawner]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Improved trial spawner [[Minecraft:particle]]s.&lt;br /&gt;
&lt;br /&gt;
==== Non-mob entities ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wind Burst]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the darkening tint in wind burst particle to uphold parity.&lt;br /&gt;
&lt;br /&gt;
==== Items ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wolf Armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Volume of sounds for equipping and removing wolf armor is now controlled by the Friendly Creatures slider.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.20.60.24 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|105457|Villager&amp;#039;s profession skin may not match its workstation and trades.&lt;br /&gt;
|173386|Going through Nether/End portal causes game to get stuck on &amp;quot;Building Terrain&amp;quot;, and restarting the game teleports player to the same coordinates of the dimension that they left from.&lt;br /&gt;
|175206|Pistons pushing/pulling/breaking blocks may teleport player to 0 on one axis.&lt;br /&gt;
|176365|Cannot speed up after landing on blocks in Creative.&lt;br /&gt;
|176528|Villagers link to the same job block/bed even if it is already claimed, and game crashes if you break that job block/bed.&lt;br /&gt;
|;previous&lt;br /&gt;
|176926|Double pressing jump button makes the play jump while disabling flying.&lt;br /&gt;
|177283|Boat disappears when placed at the player&amp;#039;s feet or next to another boat.&lt;br /&gt;
|177551|Armadillo&amp;#039;s legs will sometimes flicker when rolled up.&lt;br /&gt;
|177560|Wolf armor duplicates when dropped.&lt;br /&gt;
|177562|Armadillo has no roll sound/unused sound.&lt;br /&gt;
|177593|Pillager outposts doesn&amp;#039;t spawns pillagers.&lt;br /&gt;
|otherissuescount=13}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Others&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug where the player would exit a vehicle at an incorrect height if the vehicle was over a fire block.&lt;br /&gt;
* Fix font glyph boundary artifacts (spotty pixels at the edge of each character) with italic text rendering at certain resolution.&lt;br /&gt;
* Pufferfish no longer inflate and deflate repeatedly when a player is at a specific distance from them.&lt;br /&gt;
* Mobs that have partial blocks (e.g. Trapdoors, Slabs, etc.) specified as part of their list of blocks to avoid in their Navigation Component should now avoid them properly.&lt;br /&gt;
* Realms Tab in new Play Screen should no longer be stuck in a loading state.&lt;br /&gt;
* Fixed crash that could occur in the Play menu whilst looking at Realms.&lt;br /&gt;
* Corrected translations about &amp;quot;posting&amp;quot; and &amp;quot;liking&amp;quot; on Realms Stories.&lt;br /&gt;
* Fixed issue where shadows for alpha tested geometry (doors, leaves, etc.) were no longer rendering in the Deferred Technical Preview.&lt;br /&gt;
* Banner shields now render when equipped in both left and right hands in the Deferred Technical Preview.&lt;br /&gt;
* Fixed an issue where light emitting items glowed in the player&amp;#039;s hand in dark rooms during the day in the Deferred Technical Preview.&lt;br /&gt;
* Improved upscaling stability on Android in the Deferred Technical Preview.&lt;br /&gt;
* On Android, pixelated artifacts are no longer visible on the right half of the screen when upscaling is turned on in the Deferred Technical Preview.&lt;br /&gt;
* Fixed unstable and incorrect light clustering results in the Deferred Technical Preview.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notelist ==&lt;br /&gt;
{{Notelist}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.20.60 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.20.60.24]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.20.60.24]]&lt;br /&gt;
[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.60.24]]&lt;br /&gt;
[[Minecraft:lzh:基石版一點二〇點六〇點二四]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.20.60.24]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.20.60.24 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.20.60.24]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Ja17</name></author>
	</entry>
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