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	<title>Minecraft:Bedrock Edition Preview 1.20.70.21 - Revision history</title>
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	<updated>2026-04-09T12:08:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.20.70.21&amp;diff=47715&amp;oldid=prev</id>
		<title>imported&gt;Ja17: ko interwiki</title>
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		<updated>2025-12-12T12:40:42Z</updated>

		<summary type="html">&lt;p&gt;ko interwiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.20.7021.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Xbox&amp;#039;&amp;#039;&amp;#039;: 1.20.7021.70&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android, iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.20.70.21&lt;br /&gt;
| image = Bedrock 1.20.70.21 PatchNotes.png&lt;br /&gt;
| image2 = Bedrock 1.20.70.21.png&lt;br /&gt;
| build = 21481755&lt;br /&gt;
| editorver = 0.5.4&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
952007021（armeabi-v7a，33)&amp;lt;br&amp;gt;&lt;br /&gt;
962007021（x86，33)&amp;lt;br&amp;gt;&lt;br /&gt;
972007021（arm64-v8a，33)&amp;lt;br&amp;gt;&lt;br /&gt;
982007021（x86_64，33)&amp;lt;br&amp;gt;&lt;br /&gt;
| date = January 31, 2024&lt;br /&gt;
| server = 1.20.70.21&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.20.70.21.zip Windows]&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.20.70.21.zip Linux]&lt;br /&gt;
| parent = 1.20.70&lt;br /&gt;
| prevparent = 1.20.62&lt;br /&gt;
| prev = Preview 1.20.70.20&lt;br /&gt;
| next = Preview 1.20.70.22&lt;br /&gt;
| nextparent = 1.20.71&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.20.70.21&amp;#039;&amp;#039;&amp;#039; (Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.20.70.21&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox) is the second beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.20.70]], released on January 31, 2024,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/23693972754957-Minecraft-Beta-Preview-1-20-70-21|title=Minecraft Beta &amp;amp; Preview - 1.20.70.21|website=Minecraft Feedback|date=January 31, 2024}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Mcnet|minecraft-beta---preview-1-20-70-21|Minecraft Beta &amp;amp; Preview 1.20.70.21|February 1, 2024|Jay Wells}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:vault]]s behind experimental toggle and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Target selectors]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the {{cd|has_property}} target selector argument, which allows for selection based on the type and value of [[Minecraft:entity]] &amp;lt;code&amp;gt;properties&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms Stories]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a new story type called &amp;quot;Realm Events&amp;quot;. These new stories are automatically posted to the feed when interesting events happen on a Realm.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|damage}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed the &amp;lt;code&amp;gt;suicide&amp;lt;/code&amp;gt; damage type to &amp;lt;code&amp;gt;self_destruct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn Egg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now called &amp;quot;&amp;lt;Mob&amp;gt; Spawn Egg&amp;quot; instead of &amp;quot;Spawn &amp;lt;Mob&amp;gt;&amp;quot; to match {{JE}}.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Breeding#Baby mobs|Baby mobs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* When fed, now emit both sounds and particles.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed &amp;lt;code&amp;gt;ItemFrameDropItemPacket&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Item&amp;lt;/code&amp;gt;&lt;br /&gt;
** Moved &amp;lt;code&amp;gt;ItemFoodComponentfrom&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;1.9.0&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;@minecraft/server.Entity.playAnimation&amp;lt;/code&amp;gt;&lt;br /&gt;
** Moved &amp;lt;code&amp;gt;Entity.playAnimation&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;stable&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Moved enum &amp;lt;code&amp;gt;BlockPistonStatefrom&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;1.9.0&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Moved class &amp;lt;code&amp;gt;BlockPistonComponent&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;1.9.0&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Moved class &amp;lt;code&amp;gt;PistonActivateAfterEvent&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;1.9.0&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Moved class &amp;lt;code&amp;gt;PistonActivateAfterEventSignal&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;beta&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;1.9.0&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:JSON]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
: Entities&lt;br /&gt;
* &amp;lt;code&amp;gt;damage_sensor&amp;lt;/code&amp;gt; component&amp;#039;s &amp;lt;code&amp;gt;damage_modifier&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;damage_multiplier&amp;lt;/code&amp;gt; fields are now properly considered during damage immunity calculations, so that damage adjusted to be lesser or equal to the highest damage received during an entity&amp;#039;s immunity period will be accurately ignored. This requires a &amp;lt;code&amp;gt;format_version&amp;lt;/code&amp;gt; of &amp;lt;code&amp;gt;1.20.70&amp;lt;/code&amp;gt; or higher.&lt;br /&gt;
* Entity filters&lt;br /&gt;
** Added new entity filter &amp;lt;code&amp;gt;was_last_hurt_by&amp;lt;/code&amp;gt;, which checks if the subject is the last player or mob to have recently attacked the entity.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Custom armor trim patterns can now be defined and applied to custom armor items.&lt;br /&gt;
** Armor trim patterns on custom armor requires a &amp;lt;code&amp;gt;format_version&amp;lt;/code&amp;gt; of &amp;lt;code&amp;gt;1.20.60&amp;lt;/code&amp;gt; or higher for the attachable and item.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Molang]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;surface_particle_color&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;query.surface_particle_texture_coordinate&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;query.surface_particle_texture_size&amp;lt;/code&amp;gt; are now versioned with &amp;lt;code&amp;gt;1.20.70&amp;lt;/code&amp;gt; to allow the three queries to see leaf blocks as the surface texture below the block.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Armadillo and Wolf Armor&amp;quot;, &amp;quot;Update 1.21&amp;quot;, &amp;quot;Beta APIs&amp;quot;, and &amp;quot;Render Dragon Features for Creators&amp;quot; experimental toggles.&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Vault]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A block that holds locked treasure and loot.&lt;br /&gt;
** When activated with a [[Minecraft:trial key]] it ejects rewards.&lt;br /&gt;
* Found throughout [[Minecraft:trial chambers]], containing the structure&amp;#039;s most valuable loot.&lt;br /&gt;
** Currently reuse the same [[Minecraft:loot table]] that reward [[Minecraft:chest]]s previously used in the trial chambers.&lt;br /&gt;
*** This loot table is temporary and will be completely renewed.&lt;br /&gt;
* Can be unlocked by an unlimited amount of [[Minecraft:player]]s.&lt;br /&gt;
** It can be only activated once per player. After a player has unlocked a vault, they cannot unlock that vault again.&lt;br /&gt;
** If a player has not unlocked that vault before, an orange stream of particles will flow from the player to the vault when nearby.&lt;br /&gt;
* Has a keyhole that will be open or closed depending on the players nearby.&lt;br /&gt;
** If any nearby player has not unlocked the vault, the keyhole will be open.&lt;br /&gt;
** If all nearby players have unlocked the vault, the keyhole will be closed.&lt;br /&gt;
* Within its cage, it will cycle through and display items which are possible to eject from its [[Minecraft:loot table]].&lt;br /&gt;
** The rewards it ejects are randomized from its loot table each time it is unlocked.&lt;br /&gt;
* Cannot be obtained in [[Minecraft:Survival]], is explosion-resistant, can&amp;#039;t be moved, and does not drop anything when mined.&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new &amp;lt;code&amp;gt;vault_connection_particle&amp;lt;/code&amp;gt; particle type.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Items ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trial Key]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the texture to match the [[Minecraft:vault]].&lt;br /&gt;
* Can now be used to open the [[Minecraft:vault]].&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Armadillo]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now regard the last player that hit them as a threat for 10 seconds.&lt;br /&gt;
* Updated sounds for when armadillos are damaged while rolled up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Breeze]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Is now aggressive toward [[Minecraft:iron golem]]s in addition to players.&lt;br /&gt;
* No longer retaliates against attacks from [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, [[Minecraft:zombie]]s, [[Minecraft:husk]]s, [[Minecraft:spider]]s, [[Minecraft:cave spider]]s, and [[Minecraft:slime]]s. These mobs will not retaliate when hurt by the breeze&amp;#039;s [[Minecraft:wind charge projectile]].&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;Entity Components&amp;#039;&amp;#039;&lt;br /&gt;
** Added &amp;lt;code&amp;gt;EntityTypeFamilyComponent&amp;lt;/code&amp;gt; with functions &amp;lt;code&amp;gt;getTypeFamilies(): string[]&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;hasTypeFamily(typeFamily: string): boolean&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Item&amp;lt;/code&amp;gt;&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;matches(itemName: string, states?: Record&amp;lt;string, boolean | number | string&amp;gt;): boolean&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Removed class &amp;lt;code&amp;gt;BlockVolumeUtils&amp;lt;/code&amp;gt;. Moving utility functions onto &amp;lt;code&amp;gt;BlockVolumeBase&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;BlockVolume&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Added class &amp;lt;code&amp;gt;BlockVolumeBase&amp;lt;/code&amp;gt;. Is the base class from which block volumes will extend.&lt;br /&gt;
* &amp;lt;code&amp;gt;BlockVolume&amp;lt;/code&amp;gt;&lt;br /&gt;
** Converted &amp;lt;code&amp;gt;BlockVolume&amp;lt;/code&amp;gt; from an interface to a class which extends &amp;lt;code&amp;gt;BlockVolumeBase&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;Dimension&amp;lt;/code&amp;gt;&lt;br /&gt;
** &amp;lt;code&amp;gt;Dimension.getEntities&amp;lt;/code&amp;gt; now only returns the entities within the dimension that&amp;#039;s being queried.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Enabled the Deferred Technical Preview for iOS and iPadOS devices.&lt;br /&gt;
* Added point light shadows to the Deferred Technical Preview. This new feature allows light sources such as torches and lanterns to cast shadows.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.20.70.21 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|133125|Phantom flapping sounds don&amp;#039;t work properly.&lt;br /&gt;
|159481|Warden roar sound and animation don&amp;#039;t play when the player is facing away from it.&lt;br /&gt;
|174865|Inappropriate word in {{cmd|damage|link=none}} command.&lt;br /&gt;
|175550|Game freezes at 35-41% after newest update.&lt;br /&gt;
|;previous&lt;br /&gt;
|178407|Incorrect resource pack definition/ID for double slabs.&lt;br /&gt;
|otherissuescount=8}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Others&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* All sounds emitted by armadillos are now audible even when the player is facing away.&lt;br /&gt;
* Fixed an issue with time stamps on Stories being centered instead of displaying in the top right corner.&lt;br /&gt;
* Fixed a crash caused by Realms Stories pagination.&lt;br /&gt;
* Fixed a crash that could occur when using a gamepad to go back from the Members tab in Realms Stories.&lt;br /&gt;
* Fixed issue with time blocks not rendering correctly after changing the time zone on PlayStation.&lt;br /&gt;
* Fixed an issue with the screen reader narrating unavailable Realms pages.&lt;br /&gt;
* Fixed an issue where GUI scaling being turned off caused most of Realms Plus PDP text to be missing.&lt;br /&gt;
* Fixed an issue where user would get an error message incorrectly displaying on the &amp;quot;Choose a Preview Realm&amp;quot; screen after they had backed out of the &amp;quot;Choose a Subscription&amp;quot; screen.&lt;br /&gt;
{{fixes|project=REALMS|fixedin=1.20.70.21 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|10477|Destroying one sea turtle egg on a stack of more than one in Creative mode destroys 2 at once.}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.20.70 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.20.70.21]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition Preview 1.20.70.21]]&lt;br /&gt;
[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.70.21]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.20.70.21]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.20.70.21 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.20.70.21]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Ja17</name></author>
	</entry>
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