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	<title>Minecraft:Bedrock Edition Preview 1.20.80.22 - Revision history</title>
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	<updated>2026-04-09T10:53:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.20.80.22&amp;diff=47721&amp;oldid=prev</id>
		<title>imported&gt;Amethyst hhh: /* Experimental */</title>
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		<updated>2026-03-18T08:04:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Experimental&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.20.8022.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android, iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.20.80.22&lt;br /&gt;
| image = Bedrock 1.20.80.22 PatchNotes.png&lt;br /&gt;
| image2 = Bedrock 1.20.80.22.png&lt;br /&gt;
| build = 22814459&lt;br /&gt;
| editorver = 0.5.9&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
952008022（armeabi-v7a，34）&amp;lt;br&amp;gt;&lt;br /&gt;
962008022（x86，34）&amp;lt;br&amp;gt;&lt;br /&gt;
972008022（arm64-v8a，34）&amp;lt;br&amp;gt;&lt;br /&gt;
982008022（x86_64，34）&amp;lt;br&amp;gt;&lt;br /&gt;
| date = March 14, 2024&lt;br /&gt;
| server = 1.20.80.22&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.20.80.22.zip Windows]&amp;lt;br&amp;gt;[https://minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.20.80.22.zip Linux]&lt;br /&gt;
| parent = 1.20.80&lt;br /&gt;
| prevparent = 1.20.73&lt;br /&gt;
| prev = Preview 1.20.80.21&lt;br /&gt;
| next = Preview 1.20.80.23&lt;br /&gt;
| nextparent = 1.20.81&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.20.80.22&amp;#039;&amp;#039;&amp;#039; (Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.20.80.22&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.20.80]], released on March 14, 2024,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/24981522422669|title=Minecraft Beta &amp;amp; Preview - 1.20.80.22|website=Minecraft Feedback|date=March 14, 2024}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Mcnet|minecraft-preview-1-20-80-22|Minecraft Preview 1.20.80.22|March 14, 2024|Matt Gartzke}}&amp;lt;/ref&amp;gt; which adds the [[Minecraft:mace]], [[Minecraft:Breeze Rod|breeze rods]], and [[Minecraft:Heavy Core|heavy cores]] as [[Minecraft:experiments]], and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Game Tips]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added hints for [[Minecraft:jumping]], [[Minecraft:flying]], [[Minecraft:sneaking]], and how to use and {{ctrl|place}} a [[Minecraft:crafting table]].&lt;br /&gt;
*Added a hint on how to open the [[Minecraft:inventory]] on a touch device.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World Options]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added a [[Minecraft:Hardcore|Harcore]]{{sic}} switch. It cannot be toggled yet.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mob]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added spawn categories, which will be used in the future for [[Minecraft:mob spawning]].&lt;br /&gt;
**Spawn categories have been enabled in entity [[Minecraft:behavior pack]] files, but are not yet functional.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|titleraw}} and {{cmd|tellraw}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated to include support for rendering input key glyphs.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Increased maximum render distance to 36 for Xbox Series X|S consoles.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Shield]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Shields can now partially block damage dealt by [[Minecraft:guardian]]s and [[Minecraft:elder guardian]]s’ laser attack.&lt;br /&gt;
&lt;br /&gt;
===Mobs===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wolf Armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now partially block damage dealt by guardians and elder guardians’ laser attack.&lt;br /&gt;
* Wolves wearing wolf armor now trigger post-hit damage immunity, preventing the item’s rapid destruction by continuous damage sources like [[Minecraft:lava]], [[Minecraft:slime]]s, and [[Minecraft:magma cube]]s.&lt;br /&gt;
* Sounds have been updated.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Moved {{cd|EntityType}} and {{cd|EntityTypes}} from {{cd|beta}} to {{cd|1.11.0}}&lt;br /&gt;
* Released {{cd|playMusic}}, {{cd|Player.queueMusic}}, {{cd|Player.stopMusic}} from {{cd|beta}} to {{cd|1.11.0}}&lt;br /&gt;
* Removed {{cd|BlockAreaSize}} from {{cd|beta}} and replaced usages with {{cd|Vector3}}.&lt;br /&gt;
* Renamed parameter {{cd|itemCategory}} in {{cd|getItemCooldown}} and {{cd|player.startItemCooldown}} to {{cd|cooldownCategory}}.&lt;br /&gt;
* Changed type to only {{cd|EnchantmentType}} to follow API guidelines.&lt;br /&gt;
* Added {{cd|EnchantmentSlot}} and slots to {{cd|beta}} for determining the enchantable slots of an item.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Update 1.21&amp;quot;,  &amp;quot;Render Dragon Features for Creators&amp;quot;, and &amp;quot;Beta APIs&amp;quot; experimental toggles.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
====Blocks====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Heavy Core]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A mysterious, dense block which can be combined with a [[Minecraft:breeze rod]] to craft a [[Minecraft:mace]].&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Breeze Rod]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Dropped by the [[Minecraft:breeze]].&lt;br /&gt;
* Can be crafted into 4 [[Minecraft:wind charge]]s.&lt;br /&gt;
* Can be used with the [[Minecraft:heavy core]] to craft a [[Minecraft:mace]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mace]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new heavy weapon that can be crafted from a breeze rod and a heavy core.&lt;br /&gt;
* Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.&lt;br /&gt;
** This can be done by jumping towards the target and hitting them before the player hits the ground.&lt;br /&gt;
** Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a [[Minecraft:wind charge]] works.&lt;br /&gt;
** Other entities near the struck enemy will receive knockback.&lt;br /&gt;
* Can be repaired with [[Minecraft:breeze rod]]s using an [[Minecraft:anvil]].&lt;br /&gt;
* Players can use a mace in combination with [[Minecraft:wind charge]]s to launch up and deliver devastating smash attacks on their enemies.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pottery Sherd]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added 3 new pottery sherds, that can be found on [[Minecraft:decorated pot]]s inside of [[Minecraft:trial chambers]]:&lt;br /&gt;
** [[Minecraft:Flow Pottery Sherd]]&lt;br /&gt;
** [[Minecraft:Guster Pottery Sherd]]&lt;br /&gt;
** [[Minecraft:Scrape Pottery Sherd]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Smithing Template]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added two new smithing templates, that are exclusively obtained from [[Minecraft:vault]]s:&lt;br /&gt;
** [[Minecraft:Bolt Armor Trim]]&lt;br /&gt;
** [[Minecraft:Flow Armor Trim]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Banner Pattern]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added two new banner patterns:&lt;br /&gt;
** [[Minecraft:Flow Banner Pattern]]&lt;br /&gt;
** [[Minecraft:Guster Banner Pattern]]&lt;br /&gt;
&lt;br /&gt;
====Technical====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Improved texture filtering for renderchunks to smooth the transition between LODs.&lt;br /&gt;
* Added a new feature to the Deferred Technical Preview: Sky Reflections. &lt;br /&gt;
** This new effect will reflect the sky on surfaces depending on their roughness and other surface properties.&lt;br /&gt;
** Scenes without [[Minecraft:sky light]] are not affected, such as [[Minecraft:cave]]s, [[Minecraft:the Nether]], and [[Minecraft:The End]].&lt;br /&gt;
** Only supports [[Minecraft:block]]s as of now.&lt;br /&gt;
&lt;br /&gt;
===Changes===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Vault]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The loot tables of vaults in trial chambers have been updated to address some inventory management issues.&lt;br /&gt;
** One player will now get no more than 1 unstackable item per vault.&lt;br /&gt;
** One player will more often get rewards which can stack together.&lt;br /&gt;
** [[Minecraft:Horse armor]] and [[Minecraft:saddle]]s have been removed from the loot table.&lt;br /&gt;
* Can now eject:&lt;br /&gt;
** [[Minecraft:Wind Charge]]s&lt;br /&gt;
** [[Minecraft:Bolt Armor Trim]]&lt;br /&gt;
** [[Minecraft:Flow Armor Trim]]&lt;br /&gt;
** [[Minecraft:Flow Banner Pattern]]&lt;br /&gt;
** [[Minecraft:Guster Banner Pattern]]&lt;br /&gt;
** [[Minecraft:Heavy Core]]&lt;br /&gt;
** [[Minecraft:Honey Bottle]]&lt;br /&gt;
** [[Minecraft:Arrow]]&lt;br /&gt;
** [[Minecraft:Arrow of Poison]]&lt;br /&gt;
** [[Minecraft:Golden Apple]]&lt;br /&gt;
&lt;br /&gt;
====Mobs====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Breeze]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Now breathe with its eyes instead of feet to avoid drowning in water.&lt;br /&gt;
*Now drops 1-2 breeze rods instead of wind charges when killed by a player.&lt;br /&gt;
**The number of breeze rods dropped is affected by the [[Minecraft:Looting]] enchantment.&lt;br /&gt;
&lt;br /&gt;
====Technical====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added {{cd|minecraft:custom_components}} block component under the Beta APIs feature flag.&lt;br /&gt;
*Added {{cd|BlockComponentStepOnEvent}} for {{cd|beta}}.&lt;br /&gt;
*Added {{cd|BlockRegistry}} for {{cd|beta}}.&lt;br /&gt;
*Added {{cd|WorldInitializeBeforeEvent}}.&lt;br /&gt;
*Added {{cd|BlockCustomComponent}}.&lt;br /&gt;
*Dimension:&lt;br /&gt;
**Added function {{cd|getBlocks(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): ListBlockVolume}} - Gets the blocks in a volume if it matches the filter.&lt;br /&gt;
**Added function {{cd|containsBlock(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): boolean}} - Returns {{cd|true}} if the block in volume matches the filter, {{cd|false}} otherwise.&lt;br /&gt;
*Moved {{cd|ItemCooldownComponent}} from {{cd|beta}} to 1.10.0&lt;br /&gt;
*Added {{cd|BlockComponentStepOffEvent}} for {{cd|beta}}.&lt;br /&gt;
*Added {{cd|onStepOff}} to {{cd|BlockCustomComponent}}.&lt;br /&gt;
*Added {{cd|BlockComponentRandomTickEvent}} for {{cd|beta}}.&lt;br /&gt;
*Added {{cd|onRandomTick}} to {{cd|BlockCustomComponent}}.&lt;br /&gt;
*{{cd|StructureManager}}:&lt;br /&gt;
**Added {{cd|getIds(): string}} - Returns a list of identifiers including all structures saved to memory and the world.&lt;br /&gt;
**Changed the default save mode of {{cd|createEmpty}} to {{cd|StructureSaveMode.Memory}}.&lt;br /&gt;
&lt;br /&gt;
====World Generation====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trial Chambers]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new chambers and variations, with new challenges.&lt;br /&gt;
** Remade {{cd|chamber_9}}, and renamed it to {{cd|slanted}}.&lt;br /&gt;
** Remade {{cd|chamber_3}}, and renamed it to {{cd|pedestal}}.&lt;br /&gt;
* Added flow, guster, and scrape [[Minecraft:pottery sherd]]s to the [[Minecraft:decorated pot]]s in the decor structure pool.&lt;br /&gt;
* Now appear more frequently in the corridors.&lt;br /&gt;
* Changed the layout of the blocks around [[Minecraft:vault]]s.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.20.80.22 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|31389|Beds that span a chunk border can partially break or become invisible during chunk loading&lt;br /&gt;
|123455|Bridging while looking forward causes blocks to most of the time place twice&lt;br /&gt;
|162190|{{cmd|/give}} is slow when no target is found&lt;br /&gt;
|178442|Armadillo walking animation is slower and odd compared to Java&lt;br /&gt;
|179153|{{cmd|/hud}} command hides HUD between worlds&lt;br /&gt;
|;previous&lt;br /&gt;
|178101|Day of the week Sunday is incorrectly translated into Russian (in Realms Stories, Timeline)&lt;br /&gt;
|179254|Wolf armor can&amp;#039;t be repaired on anvil&lt;br /&gt;
|179255|Shield rendering become glitchy while holding Wolf Armor&lt;br /&gt;
|179264|Breaking a wolf armor produces no particles&lt;br /&gt;
|otherissuescount=7}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Others&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Reduced frame stutter when encountering a Character Creator skin in-game.&lt;br /&gt;
*Players no longer crawl after sneaking onto a Bed with a 1.5 block gap above it.&lt;br /&gt;
*Fixed instance of singular ‘Realm Stories members’ to plural ‘Realms Stories members’ to be consistent across screens. (Preview only)&lt;br /&gt;
*Fixed a softlock that would occur when navigating to Realms Stories from the in-game menu while the Death Screen is active. (Preview only)&lt;br /&gt;
*Fixed issue where narration wasn’t reading Medium Realm Event posts as expected.&lt;br /&gt;
*Fixed an issue where {{cd|should_update_bones_and_effects_offscreen}} and {{cd|should_update_effects_offscreen}} were being ignored.&lt;br /&gt;
*Fixed a bug where the delete function would not remove structures that were previously saved to the world but not loaded.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.20.80 betas]]&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.20.80.22]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition Preview 1.20.80.22]]&lt;br /&gt;
[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.80.22]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.20.80.22]]&lt;br /&gt;
[[Minecraft:ru:Preview 1.20.80.22 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.20.80.22 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.20.80.22]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Amethyst hhh</name></author>
	</entry>
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