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	<title>Minecraft:Bedrock Edition Preview 1.21.100.20 - Revision history</title>
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	<updated>2026-04-09T12:28:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.100.20&amp;diff=47736&amp;oldid=prev</id>
		<title>imported&gt;MinecraftBedrockPlayer7: lag is not a critical/dangerous bug</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.100.20&amp;diff=47736&amp;oldid=prev"/>
		<updated>2026-02-18T14:33:02Z</updated>

		<summary type="html">&lt;p&gt;lag is not a critical/dangerous bug&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.21.10020.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.21.100.20&lt;br /&gt;
| image = Bedrock 1.21.100.20 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.21.100.20.png&lt;br /&gt;
| build = 32724063&lt;br /&gt;
| editorver = 1.0.1&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952110020 (armeabi-v7a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
962110020 (x86, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
972110020 (arm64-v8a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
982110020 (x86_64, 34)&lt;br /&gt;
| date = June 10, 2025&lt;br /&gt;
| server = 1.21.100.20&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.100.20.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.100.20.zip Linux]&lt;br /&gt;
| parent = 1.21.100&lt;br /&gt;
| prevparent = 1.21.94&lt;br /&gt;
| prev = &lt;br /&gt;
| next = Preview 1.21.100.21&lt;br /&gt;
| nextparent = 1.21.101&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.21.100.20&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.21.100.20&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.21.100]], released on June 10, 2025,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/37264366737421-Minecraft-Beta-Preview-1-21-100-20|title=Minecraft Beta &amp;amp; Preview - 1.21.100.20|website=Minecraft Feedback|date=June 10, 2025}}&amp;lt;/ref&amp;gt; which fixes bugs and makes some small changes to improve [[Minecraft:parity]] with {{JE}}.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Accessibility]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added screen narrator enumeration to UI buttons when adding a new server.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World spawn]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The world spawn can now be set in the [[Minecraft:End]] using {{cmd|spawnpoint}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|locate}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{cmd|locate biome}} command now requires that the biome&amp;#039;s namespace is specified (ex: {{cd|minecraft:plains}} instead of just {{cd|plains}}). Auto-complete suggestions for this command will now include namespaces.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Animal]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The ambient sound interval for all animals has been adjusted to 6 seconds, matching {{JE}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ghast]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The ambient sound interval for all ghasts has been adjusted to 4 seconds, matching {{JE}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Snowball]]s, [[Minecraft:Ender Pearl]]s, [[Minecraft:Ender Eye]]s, [[Minecraft:Experience Bottle]]s, [[Minecraft:Splash Potion]]s, [[Minecraft:Lingering Potion]]s, and [[Minecraft:Ice Bomb]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Their sprites, when rendered in the world, now have the correct scaling and positional offset.&lt;br /&gt;
* They now match {{JE}}, and also match better with their collider.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
{{Missing information|section|The which marketplace-related menus were changed.}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:UI]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;quot;Owned&amp;quot; or &amp;quot;Download&amp;quot; is now displayed on items the player owns outside of the &amp;quot;My Library&amp;quot; page.&lt;br /&gt;
*The Marketplace Pass chevron will now show on items that the user owns while on normal Marketplace pages. Not on the inventory. Owned/Download text moved to the right.&lt;br /&gt;
*Updated Marketplace Pass chevron to show on items in the inventory.&lt;br /&gt;
*Moved the &amp;quot;Owned&amp;quot;/&amp;quot;Download&amp;quot; text to the right side.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Settings#Audio|Audio Settings]] Screen&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The audio default volumes have been updated.&lt;br /&gt;
*Audio settings have been updated with a brand-new look and improved navigation:&lt;br /&gt;
**Each setting now includes a helpful description, making it easier to understand what it does.&lt;br /&gt;
**Improved interaction with sliders that are now smoother and more responsive than before.&lt;br /&gt;
[[File:New UI - Audio Settings Screen Menu (Bedrock Preview 1.21.100.20).png|thumb|New Audio Settings Screen.]]&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tree]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Trees now generate more sparsely in [[Minecraft:grove]]s.&lt;br /&gt;
*Trees now generate more frequently in [[Minecraft:snowy plains]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Frozen Ocean]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Its surface is no longer entirely covered by ice, and now features patches of open water.&lt;br /&gt;
*Icebergs in frozen ocean biomes now generate with a shape and frequency that more closely matches {{JE}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Deep Frozen Ocean]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Its surface is no longer covered by ice and now consists entirely of open water.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Old Growth Spruce Taiga]] and [[Minecraft:Old Growth Pine Taiga]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Increased the size of the [[Minecraft:podzol]] patches generated beneath mega pines and mega [[Minecraft:spruce]]s.&lt;br /&gt;
**This change affects both world generation and trees grown by players.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mushroom]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Mushrooms now properly generate under trees in [[Minecraft:swamp]]s and other biomes where they naturally generate.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Seagrass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Seagrass no longer pokes through [[Minecraft:ice]] when it generates in shallow [[Minecraft:water]] in biomes that have ice on the water&amp;#039;s surface.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Add-On]]s and Script Engine&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Custom biome names are no longer implied by their filenames. Biome names are explicitly specified via the {{cd|identifier}} property under the {{cd|description}} sub-object of their JSON definition.&lt;br /&gt;
*Biome identifiers must now be namespaced (ex: {{cd|minecraft:plains}}). Client biomes with a format version lower than 1.21.90 will have their identifier automatically prefixed {{cd|minecraft:}} when loaded if no namespace is already specified.&lt;br /&gt;
*Updated biome documentation to match updated biome JSON formatting and requirements.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The {{cd|message}} parameter of the {{cd|setText}} method on {{cd|BlockSignComponent}} no longer accepts a {{cd|RawText}} as an option. This option was redundant as it is covered by the existing {{cd|RawMessage}} option. This affects the {{cd|setText}} method in all versions.&lt;br /&gt;
*Updated many error strings to use consistent punctuation.&lt;br /&gt;
*The properties {{cd|minValue}} and {{cd|maxValue}} on the {{cd|ArgumentOutOfBoundsError}} class are now optional.&lt;br /&gt;
*Updated several APIs to throw {{cd|ArgumentOutOfBoundsError}} instead of {{cd|Error}} where appropriate. This affects the following APIs in all versions:&lt;br /&gt;
**{{cd|Entity.addEffect}} for when the {{cd|amplifier}} setting is out of bounds (0 - 255) or {{cd|duration}} setting is out of bounds (1 - 20000000).&lt;br /&gt;
**{{cd|Entity.applyImpulse}} for when the {{cd|vector}} parameter is out of bounds (-1000 - 1000 per axis).&lt;br /&gt;
**{{cd|ItemStack.setLore}} and {{cd|ContainerSlot.setLore}} for when the {{cd|loreList}} parameter is out of bounds (0 - 100 max lines, 0 - 1000 max length per line).&lt;br /&gt;
**{{cd|ItemStack.setAmount}} and {{cd|ContainerSlot.setAmount}} for when the {{cd|amount}} parameter is out of bounds (0 - 255).&lt;br /&gt;
*Some existing errors that throw {{cd|ArgumentOutOfBoundsError}} have been updated to use a standardized error message. This affects the following APIs in all versions:&lt;br /&gt;
**{{cd|ScreenDisplay.setTitle}} for when the {{cd|fadeInDuration}}, {{cd|stayDuration}} or {{cd|fadeOutDuration}} settings are out of bounds (min value of 0).&lt;br /&gt;
**{{cd|StructureManager.placeStructure}} for when the {{cd|integrity}} setting is out of bounds (0 - 1).&lt;br /&gt;
**{{cd|PlayerAimAssist.setAimAssistSettings}} for when the {{cd|viewAngle}} setting is out of bounds (10 - 90) or {{cd|distance}} setting is out of bounds (1 - 16).&lt;br /&gt;
**{{cd|ItemStack.setNameTag}} and {{cd|ContainerSlot.setNameTag}} for when the {{cd|nameTag}} parameter length is out of bounds (0 - 255).&lt;br /&gt;
*Some existing errors that throw {{cd|InvalidArgumentError}} have been updated to use a standardized error message.&lt;br /&gt;
**{{cd|CustomSpawnRulesRegistry.registerObstructionCallback}} for when the {{cd|predicate}} parameter is empty or a duplicate.&lt;br /&gt;
*Released {{cd|DyeableItemComponent}} to {{cd|stable}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Block Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Modified {{cd|minecraft:geometry}} block component.&lt;br /&gt;
**Field {{cd|uv_lock}} no longer requires &amp;quot;Upcoming Creator Features&amp;quot; experiment to work, Json {{cd|format_version}} still needs to be &amp;gt;= {{cd|1.19.80}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Content warnings will log missing entity references in {{cd|Spawn Rule}} JSON.&lt;br /&gt;
*Content warnings will log missing references in {{cd|Client Biome}} JSON.&lt;br /&gt;
*The {{cd|minecraft:body_rotation_axis_aligned}} component has been renamed to {{cd|minecraft:rotation_axis_aligned}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Made the schema for the {{cd|minecraft:tick_world}} entity component stricter so that the parsing now refuses out of range values for {{cd|radius}} and {{cd|distance_to_players}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Changed cloud quality to player visible option and not a dev only option.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Jigsaw]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added {{cd|minecraft:blockstate_match}} and {{cd|minecraft:random_blockstate_match}} rules to jigsaw processors.&lt;br /&gt;
*Added heightmap projection type {{cd|none}} and made it the default setting, which instead of performing heightmap calculations uses the starting placement position.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot;, &amp;quot;Experimental Creator Camera&amp;quot;, and &amp;quot;Custom Biomes&amp;quot; [[Minecraft:experimental]] toggles.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;API&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added class {{cd|InvalidItemStackError}} to {{cd|beta}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Commands]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added the {{cd|fov_set}} keyword to the {{cmd|camera}} command for changing the camera&amp;#039;s field of view. Enabled with the Experimental Creator Camera toggle.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scripting&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added support for text to speech for tooltips at Server-UI forms.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added support for navigation using keyboard and gamepad for tooltips at settings. Also, to be showed always inside the visible area. Mobile resolutions were having issues with this.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;API&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Moved class {{cd|PlayerHotbarSelectedSlotChangeAfterEvent}} from {{cd|beta}} to {{cd|2.1.0}}.&lt;br /&gt;
*Moved class {{cd|PlayerHotbarSelectedSlotChangeAfterEventSignal}} from {{cd|beta}} to {{cd|2.1.0}}.&lt;br /&gt;
*Moved class {{cd|PlayerInventoryItemChangeAfterEvent}} from {{cd|beta}} to {{cd|2.1.0}}.&lt;br /&gt;
*Moved class {{cd|PlayerInventoryItemChangeAfterEventSignal}} from {{cd|beta}} to {{cd|2.1.0}}.&lt;br /&gt;
*Moved interface {{cd|HotbarEventOptions}} from {{cd|beta}} to {{cd|2.1.0}}.&lt;br /&gt;
*Moved interface {{cd|InventoryItemEventOptions}} from {{cd|beta}} to {{cd|2.1.0}}.&lt;br /&gt;
*Moved enum {{cd|PlayerInventoryType}} from {{cd|beta}} to {{cd|2.1.0}}.&lt;br /&gt;
*Class {{cd|HotbarEventOptions}}.&lt;br /&gt;
**Field {{cd|allowedSlots}} added bound validation, numbers inside the array must be between 0 and 8.&lt;br /&gt;
*Class {{cd|InventoryItemEventOptions}}.&lt;br /&gt;
**Field {{cd|allowedSlots}} added bound validation, numbers inside the array must be positive.&lt;br /&gt;
*{{cd|ItemInventoryComponent}}&lt;br /&gt;
**Bundle UI now renders non-contiguous items added to the container with this API correctly.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Experiment]]al&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{cmd|locate structure}} command (and similar structure-searching gameplay elements) will now quickly return no result if experimental Custom Biomes have replaced all of the biomes where that structure could appear.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Jigsaw&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{cd|max_distance_from_center}} now parses horizontal and vertical values separately in an object while supporting horizontal only with parsing as a constant, the vertical value is now optional and defaults to having no limit.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World generation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Mixing Terrain matching and Rigid Structures will no longer sink rigid structure 1 block.&lt;br /&gt;
*Chunks will no longer infinitely load when multiple structures are used within a structure set.&lt;br /&gt;
*Can now use {{cd|minecraft:empty_pool_element}} jigsaw template pools to represent empty elements.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.21.100.20 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|63460|Water is not transparent in swamp biome&lt;br /&gt;
|74983|Grass blocks can sometimes generate in Mushroom Islands&lt;br /&gt;
|88837|Piglin brutes do not despawn in Peaceful mode&lt;br /&gt;
|114253|Squid rendering is offset in the -Y direction&lt;br /&gt;
|137029|Swamp Biome no longer has a bumpy shoreline&lt;br /&gt;
|140517|Large spruce tree (2x2) can generate half or fully floating&lt;br /&gt;
|149587|Pressing &amp;quot;choose new skin&amp;quot; button and then pressing back button prevents skin from being changed until game is restarted&lt;br /&gt;
|157125|Non-player entities teleport to the void when transported from the End to the Overworld&lt;br /&gt;
|159044|Allay not disconnecting from lead&lt;br /&gt;
|163558|Breaking a fence that has an entity tied to it keeps the lead floating for a few seconds&lt;br /&gt;
|185429|{{cd|&amp;lt;message: message&amp;gt;}} command argument can be empty and runs successfully&lt;br /&gt;
|186435|Allays can hold leads&lt;br /&gt;
|187041|Leash knots do not adapt to the size of wall blocks that are not connected to anything when animals are leashed to it&lt;br /&gt;
|190531|{{cd|flipbook_textures.json}} does not support animating multiple variants of a same block and only animates the last entry for that block.&lt;br /&gt;
|190751|No camera perspective button in spectator mode&lt;br /&gt;
|190776|Standing in Scaffolding or Powder Snow causes pick-block button on mobile to disappear&lt;br /&gt;
|194268|Stacking multiple Add-Ons warning button says &amp;quot;Link&amp;quot; instead of &amp;quot;Read more&amp;quot;&lt;br /&gt;
|197900|When I load a world I get a notification saying Cloud Syncing has failed check internet connection and try again. I am connected to the internet just fine.&lt;br /&gt;
|217597|Vibrant Visuals: Lead is animated incorrectly in first person view&lt;br /&gt;
|217667|Clicking a world thumbnail while in the grid layout no longer plays click sounds&lt;br /&gt;
|218617|&amp;quot;Invite to Game&amp;quot; button obscured by scoreboard&lt;br /&gt;
|219364|{{cmd|music}} command stops working after leaving and rejoining world until game restart&lt;br /&gt;
|219554|New Tears disc has extra spaces in its name&lt;br /&gt;
|220347|The {{cd|on_fire_color}} component in a mob&amp;#039;s render controllers does not display the right color in game&lt;br /&gt;
|220829|Addon Entities using Properties and Render controllers now have texture replacement issues in the v1.21.82 update&lt;br /&gt;
|otherissuescount=18}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Emoting players will no longer get stuck in a boat.&lt;br /&gt;
*Fixed a bug where caustics were not appearing for player hand and held items in first person view.&lt;br /&gt;
*Fixed the spyglass and fire effects in first person not receiving gamma calibration in Vibrant Visuals.&lt;br /&gt;
*Fixed a bug that caused bottle o&amp;#039; enchanting not to glow when thrown in Vibrant Visuals.&lt;br /&gt;
*Fixed clusters of mangrove root blocks displaying a non-uniform color.&lt;br /&gt;
*Fixed chain blocks not being rendered with PBR properties defined by the texture set.&lt;br /&gt;
*Fixed an issue that caused chain blocks to change PBR properties of surrounding blocks.&lt;br /&gt;
*Fixed a bug where glow squid would not act as leash anchor points.&lt;br /&gt;
*Fixed a bug that caused happy ghast to not rotate properly if dismounted while moving vertically.&lt;br /&gt;
*Fixed rare crashes during the app suspension on Xbox.&lt;br /&gt;
*Player dots on the locator bar now move smoothly when strafing near other players.&lt;br /&gt;
*Player dot on the Locator Bar now stops 1 pixel before the edge of the bar.&lt;br /&gt;
*Fixed a bug which could cause the bed screen to not be removed properly when being disconnected from a server.&lt;br /&gt;
*Fixed a bug where the {{cd|includeLiquidBlocks}} property on {{cd|BlockRaycastOptions}} would not correctly result in hits on liquids if it didn&amp;#039;t also reach a solid block afterward.&lt;br /&gt;
*Fixed a crash with the {{cd|DebugDrawer}} when used too early in the client joining a world (such as inside the {{cd|playerSpawn}} event).&lt;br /&gt;
*Fixed assert &amp;quot;can&amp;#039;t add a new vertex field at this point: COLOR&amp;quot; when loading some worlds that contained clusters of mangrove roots blocks.&lt;br /&gt;
*Fixed assert &amp;quot;can&amp;#039;t add a new vertex field at this point: TEXCOORD_4&amp;quot; when loading some worlds that contained chain or end portal blocks.&lt;br /&gt;
*Fixed an issue where projectiles were shot in the wrong direction when using touch controls and custom cameras.&amp;lt;!-- has the MCPE-201558 code in the changelog, but the link is broken --&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.21.100 betas]]&lt;br /&gt;
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[[Minecraft:de:Bedrock Edition beta 1.21.100.20]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.21.100.20]]&lt;br /&gt;
[[Minecraft:ru:Preview 1.21.100.20 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.21.100.20 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.21.100.20]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MinecraftBedrockPlayer7</name></author>
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