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	<title>Minecraft:Bedrock Edition Preview 1.21.110.25 - Revision history</title>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.110.25&amp;diff=47745&amp;oldid=prev</id>
		<title>104.5.129.240 at 15:04, 18 December 2025</title>
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		<updated>2025-12-18T15:04:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.21.11025.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.21.110.25&lt;br /&gt;
| image = Bedrock 1.21.110.25 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.21.110.25.png&lt;br /&gt;
| build = 36173493&lt;br /&gt;
| editorver = 1.1.0&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952111025 (armeabi-v7a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
962111025 (x86, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
972111025 (arm64-v8a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
982111025 (x86_64, 34)&lt;br /&gt;
| date = August 19, 2025&lt;br /&gt;
| server = 1.21.110.25&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.110.25.zip Windows]&lt;br /&gt;
*[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.110.25.zip Linux]&lt;br /&gt;
| parent = 1.21.111&lt;br /&gt;
| prevparent = 1.21.101&lt;br /&gt;
| prev = Preview 1.21.110.24&lt;br /&gt;
| next = Preview 1.21.110.26&lt;br /&gt;
| nextparent = 1.21.112&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.21.110.25&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.21.110.25&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.21.111]]{{note|1.21.110 is not a version of the game and its betas are instead part of 1.21.111.|name=1.21.111}}, released on August 19, 2025,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/38927463808269-Minecraft-Beta-Preview-1-21-110-25|title=Minecraft Beta &amp;amp; Preview - 1.21.110.25|website=Minecraft Feedback|date=August 19, 2025}}&amp;lt;/ref&amp;gt; which fixes some bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Copper Door]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Copper doors can now be opened by [[Minecraft:villager]]s and [[Minecraft:copper golem]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Chest]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Double chests now visually open when a copper golem opens the second half.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lightning Rod]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed a white line of pixels on the edge of exposed and weathered copper lightning rods.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Shelf]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Shelves now produce the same particles as their [[Minecraft:stripped log]] counterparts when they break.&lt;br /&gt;
* Items in the shelf will render in the middle of the shelf.&lt;br /&gt;
* Updated the sizes of many items in the shelf to better fit the shelf.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
[[File:New UI - Pause Menu &amp;quot;Social&amp;quot; Tab - People Screen Menu (Bedrock Preview 1.21.110.25).png|thumb|right|The redesigned social drawer.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Panorama]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the panorama to show a scene with copper golems in a village.{{note|These changes has not been mentioned in the changelog.|name=outsidechangelog}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pause menu]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the player list, permissions, and &amp;quot;Invite to Game&amp;quot; button and renamed the &amp;quot;Friends&amp;quot; button to &amp;quot;Social&amp;quot;, which opens an updated player list with new buttons to open the player permissions screen, view each player&amp;#039;s permissions, invite players, and manage some options for a player.{{note|name=outsidechangelog}}&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Copper Golem]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Copper golems can now pathfind through 1 block high passages.&lt;br /&gt;
* The copper golem will no longer interact with chests and copper chests that it cannot see.&lt;br /&gt;
* Chests now close immediately when a copper golem starts panicking while looking inside.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AI Goals&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The {{cd|minecraft:behavior.transport_items}} AI goal now checks that the entity can see the container it tries to interact with:&lt;br /&gt;
** It checks once before starting to queue at the container and once before starting to interact.&lt;br /&gt;
** If it does not see the container, it fails to open it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Moved {{cd|LootTableManager}} API from beta into 2.2.0.&lt;br /&gt;
* Changed the following methods on {{cd|Dimension}} to have the read-only privilege so they can be called in &amp;quot;before&amp;quot; events:&lt;br /&gt;
** {{cd|getWeather}}, {{cd|findClosestBiome}}, {{cd|getBlockAbove}}, {{cd|getBlockBelow}}, {{cd|getTopmostBlock}},&lt;br /&gt;
** {{cd|getLightLevel}}, {{cd|getSkyLightLevel}}.&lt;br /&gt;
* Moved {{cd|ItemBookComponent}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
* Moved {{cd|BookError}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
* Moved {{cd|BookPageContentError}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
* Moved {{cd|BookErrorReason}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
* Moved {{cd|InvalidItemStackError}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
* Camera&lt;br /&gt;
** Moved {{cd|setFov(fovCameraOptions?: CameraFovOptions): void}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
*** Moved {{cd|setLore(loreList?: (RawMessage | string)[]): void}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
*** Moved {{cd|getRawLore(): RawMessage[]}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
** {{cd|ContainerSlot}}&lt;br /&gt;
*** Moved {{cd|setLore(loreList?: (RawMessage | string)[]): void}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
*** Moved {{cd|getRawLore(): RawMessage[]}} from {{cd|beta}} to {{cd|V2.2.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Biome]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Custom biomes are now out of experimental.&lt;br /&gt;
* Added {{cd|underwater_music}} parameter to {{cd|minecraft:biome_music}} client biome component that enables the underwater music for the biome.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Experimental&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Camera custom FOV command no longer requires the &amp;quot;Experimental Creator Cameras&amp;quot; experimental toggle.&lt;br /&gt;
* The experimental &amp;quot;Custom Biomes&amp;quot; option has been removed.&lt;br /&gt;
** This change has not been mentioned in the changelog.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the Beta APIs, and Upcoming Creator Features [[Minecraft:experimental]] toggles.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new method {{cd|isChunkLoaded}} to {{cd|Dimension}} which returns true if a chunk at an area is loaded and ticking.&lt;br /&gt;
* Added enum {{cd|HeldItemOption}} to {{cd|beta}} for {{cd|PlayerSwingEventOptions}}. This specifies options related to the item currently being held at the time of a player swing:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;&lt;br /&gt;
export enum HeldItemOption {  &lt;br /&gt;
    AnyItem = &amp;#039;AnyItem&amp;#039;,       &lt;br /&gt;
    NoItem = &amp;#039;NoItem&amp;#039;  &lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* Added interface {{cd|PlayerSwingEventOptions}} to {{cd|beta}}. Event options/filters for {{cd|PlayerSwingStartAfterEvent}}. - Field {{cd|heldItemOption?: HeldItemOption}}&lt;br /&gt;
** Added class {{cd|PlayerSwingStartAfterEvent}} to {{cd|beta}}. This contains information regarding a player starting to swing their arm:&lt;br /&gt;
*** Field {{cd|heldItemStack?: ItemStack}}.&lt;br /&gt;
*** Field {{cd|player: Player}}.&lt;br /&gt;
** Added class {{cd|PlayerSwingStartAfter.EventSignal}} to {{cd|beta}}. This event is fired at the start of a player&amp;#039;s swing (e.g. attacking, using an item, interacting). It can be subscribed/unsubscribed via {{cd|world.afterEvents.playerSwingStart}} and optionally filtered by passing in {{cd|PlayerSwingEventOptions}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added component {{cd|minecraft:redstone_producer}} behind the Upcoming Creator Features toggle.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new block component {{cd|minecraft:flower_pottable}}:&lt;br /&gt;
** It is an empty component defined as such: {{cd|minecraft:flower_pottable: &amp;lt;nowiki&amp;gt;{}&amp;lt;/nowiki&amp;gt;}}.&lt;br /&gt;
** When the component is present on the block, &amp;gt; a player can interact with an empty flowerpot when holding the block in order to embed it.&lt;br /&gt;
** Similar to other Vanilla pottable blocks, a player can remove the potted block by interacting with the pot with an empty hand.&lt;br /&gt;
** The component requires the Upcoming Creator Features toggle.&lt;br /&gt;
** Pottable not potable.&lt;br /&gt;
* Added new block component {{cd|minecraft:embedded_visual}}:&lt;br /&gt;
** The component has two required fields, {{cd|geometry}} and {{cd|material_instances}}, similarly to {{cd|minecraft:item_visual}}.&lt;br /&gt;
** When the component is present on the block, it defines which {{cd|geometry}} and {{cd|material_instances}} to use when the block is embedded into another block, eg. into a flowerpot.&lt;br /&gt;
*** If the component is not present, embedded blocks fallback to their innate {{cd|geometry}} and {{cd|material_instances}}.&lt;br /&gt;
*** The component cannot be defined in the {{cd|permutations}} section; only one embedded visual can be achieved per block type.&lt;br /&gt;
** The component requires the Upcoming Creator Features toggle.&lt;br /&gt;
* Added new field {{cd|embedded}} to the {{cd|item_display_transforms}} object:&lt;br /&gt;
** The field defines the overall transformation this geometry should be subject to when embedded into a block, eg. a flowerpot.&lt;br /&gt;
** If the field is not defined, the default transformation is a 0.75x scale, similar to the one applied to most Vanilla flowers.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Expanded {{cd|LootTableManager}} {{cd|beta}} functionality, which now allows for loot table discovery via the new {{cd|getLootTable}} method.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Modified {{cd|minecraft:material_instances}} to support weighted variations textures with these requirements:&lt;br /&gt;
** {{cd|format_version}} must be greater than or equal to {{cd|1.21.110}}.&lt;br /&gt;
** World must have &amp;quot;Upcoming Creator Features&amp;quot; experiment enabled.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.21.110.25 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|136930|{{cmd|getlocalplayername}} and {{cmd|geteduclientinfo}} commands are available outside of Education Edition&lt;br /&gt;
|181306|Paintings randomly breaking after reloading chunks&lt;br /&gt;
|221572|Husk appears with a white box around its head in the official Classic Texture Pack&lt;br /&gt;
|222113|Ambient Music only playing from one spot in the world&lt;br /&gt;
|223559|3D export from structure blocks shows missing texture&lt;br /&gt;
|224403|After killing the ender dragon in the End, it freezes, preventing me from getting the egg and leaving the End&lt;br /&gt;
|226102|{{cd|c{{=}}-1}} target selector is broken&lt;br /&gt;
|;dev&lt;br /&gt;
|225203|Z-fighting when lightning rod is placed on top of the copper golem statues in their default pose&lt;br /&gt;
|225325|Copper golem can become stuck under shelf blocks&lt;br /&gt;
|225443|Entering a certain chunk crashes the whole game&lt;br /&gt;
|225497|Copper chest item models don&amp;#039;t show the handle&lt;br /&gt;
|226140|Zombies and skeletons spawned in any way outside of ominous trials will never spawn with diamond armour&lt;br /&gt;
|226223|Placing torches on the back of shelves inconsistent&lt;br /&gt;
|226262|Copper golems don&amp;#039;t drop poppy when killed or when sheared&lt;br /&gt;
|226269|Copper bars texture is incorrect&lt;br /&gt;
|226623|Shelves make stone stepping sounds&lt;br /&gt;
|otherissuescount=4}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Fixed an issue where a default surface builder was not chosen leading to bare surfaces in some biomes.&lt;br /&gt;
*Fixed a bug where setting the precipitation of a biome to 0 in {{cd|biome.json}} files would not stop rain from occurring in the biome.&lt;br /&gt;
*Fixed a bug where putting items in a bundle as it is being transferred from one Hopper to another would delete the item.&lt;br /&gt;
*Fixed a crash that occurred when treatment packs were removed while loading game or loading into a world.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{notelist}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.21.111 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.21.110.25]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition Preview 1.21.110.25]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.21.110.25]]&lt;br /&gt;
[[Minecraft:ru:Preview 1.21.110.25 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.21.110.25 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.21.110.25]]&lt;/div&gt;</summary>
		<author><name>104.5.129.240</name></author>
	</entry>
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