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	<title>Minecraft:Bedrock Edition Preview 1.21.130.24 - Revision history</title>
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	<updated>2026-04-09T10:54:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.130.24&amp;diff=47755&amp;oldid=prev</id>
		<title>imported&gt;NRPAN1: /* Changes */</title>
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		<updated>2026-03-28T09:11:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Changes&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| editorver = 1.1.8&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.21.13024.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.21.130.24&lt;br /&gt;
| image = Bedrock 1.21.130.24 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.21.130.24.png&lt;br /&gt;
| build = 38160028&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952113024 (armeabi-v7a, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
962113024 (x86, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
972113024 (arm64-v8a, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
982113024 (x86_64, 35)&lt;br /&gt;
| date = October 29, 2025&lt;br /&gt;
| server = 1.21.130.24&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.130.24.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.130.24.zip Linux]&lt;br /&gt;
| parent = 1.21.130&lt;br /&gt;
| prevparent = 1.21.124&lt;br /&gt;
| prev = Preview 1.21.130.22&lt;br /&gt;
| next = Preview 1.21.130.25&lt;br /&gt;
| nextparent = 1.21.131&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.21.130.24&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.21.130.24&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.21.130]], released on October 29, 2025,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/40708241210765-Minecraft-Beta-Preview-1-21-130-24|title=Minecraft Beta &amp;amp; Preview - 1.21.130.24|website=Minecraft Feedback|date=October 29, 2025}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{mcnet|minecraft-preview-1-21-130-24|Minecraft Preview 1.21.130.24|October 29, 2025}}&amp;lt;/ref&amp;gt; which adds the [[Minecraft:parched]], [[Minecraft:camel husk]], and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
{{Animate|Invicon Camel Husk Spawn_Egg.png; Invicon Parched Spawn Egg.png|32px|class=pixel-image}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn Egg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added camel husk and parched spawn eggs.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
[[File:Camel Husk_JE1.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Camel Husk]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New undead camel variant.&lt;br /&gt;
* Spawns at 0 light level in [[Minecraft:desert]]s.&lt;br /&gt;
* Spawns with two riders: A [[Minecraft:husk]] wielding a spear and a parched.&lt;br /&gt;
* Does not burn in sunlight, following the husk&amp;#039;s spawning rules.&lt;br /&gt;
* Does not spawn in caves, following the husk&amp;#039;s spawning rules.&lt;br /&gt;
* Is hostile if the rider is a hostile mob.&lt;br /&gt;
* Passive without a rider.&lt;br /&gt;
* Despawns like other hostile mobs, but becomes persistent when ridden by a player.&lt;br /&gt;
* Favourite food is [[Minecraft:rabbit foot]].&lt;br /&gt;
* Cannot be bred.&lt;br /&gt;
* As a mount they work similar to normal [[Minecraft:camel]]s.&lt;br /&gt;
&lt;br /&gt;
[[File:Parched JE1 BE1.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Parched]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New [[Minecraft:skeleton]] variant.&lt;br /&gt;
* Spawns at 0 light level in deserts replacing some of the regular skeletons.&lt;br /&gt;
* Does not spawn in caves, following the husk&amp;#039;s spawning rules.&lt;br /&gt;
* Does not burn in sunlight.&lt;br /&gt;
* Shoots arrows of [[Minecraft:Weakness]].&lt;br /&gt;
* Has a slower rate of fire compared to normal skeletons, similar to [[Minecraft:bogged]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Death messages]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the following death message:&lt;br /&gt;
** &amp;quot;&amp;lt;&amp;#039;&amp;#039;entity&amp;#039;&amp;#039;&amp;gt; died from dehydration&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
{{Animate|Camel JE1 BE2.png; Donkey JE5.png; White Horse.png; Mule JE5.png|32px}}  &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Camel]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Donkey]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Horse]]&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mule]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer sink in water while ridden by a player.&lt;br /&gt;
&lt;br /&gt;
[[File:Nautilus BE1.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Nautilus]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cooldown charge attack of nautiluses is now 4 seconds.&lt;br /&gt;
* Increased dash speed from 10 blocks/second to 14 blocks/second.&lt;br /&gt;
* Now prioritizes breeding over tempting when offered food.&lt;br /&gt;
* Charge attack now deals 3 damage.&lt;br /&gt;
&lt;br /&gt;
[[File:Zombie Horse BE3.png|50px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombie Horse]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now has a hint text for dismounting the zombie horse.&lt;br /&gt;
* Now avoid areas with sunlight.&lt;br /&gt;
* Now flee sunlight instead of running around wildly in a panic.&lt;br /&gt;
&lt;br /&gt;
[[File:Zombie Nautilus BE1.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombie Nautilus]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The charge attack cooldown of zombie nautiluses is now 4 seconds.&lt;br /&gt;
* Increased dash speed from 10 blocks/second to 14 blocks/second.&lt;br /&gt;
* Sounds are now affected by the &amp;quot;Friendly Mobs&amp;quot; slider instead of the &amp;quot;Hostile mobs&amp;quot; slider.&lt;br /&gt;
* Will now attack nearby [[Minecraft:pufferfish]].&lt;br /&gt;
* Will now attack if provoked.&lt;br /&gt;
* Charge attack now deals 3 damage.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{{Animate|Wooden Spear.png;Stone Spear.png;Copper Spear.png;Iron Spear.png;Golden Spear.png;Diamond Spear.png;Netherite Spear.png|32px}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spear]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The wielder&amp;#039;s base attack damage now contributes to damage dealt by spears.&lt;br /&gt;
* The spears item group in the [[Minecraft:Creative inventory]] is now labeled as &amp;quot;Spears&amp;quot; instead of &amp;quot;Spear&amp;quot;.&lt;br /&gt;
* Updated the [[Minecraft:netherite spear]] icon.&lt;br /&gt;
* Slightly increased the post-attack cooldown of some spears, for balance and parity purposes.&lt;br /&gt;
* Tweaked the reflectiveness of spears when [[Minecraft:Vibrant Visuals]] is enabled.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Enchantments]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Reduced the amount of additional durability damage done by [[Minecraft:Lunge]] to 1 per use across all levels.&lt;br /&gt;
* Using Lunge now consumes hunger points equal to the level of the enchantment.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Input]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Automatically selects the Chat screen text field on opening for Windows when using keyboard and mouse, enabling text input as soon as screen opens.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Music]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Reenabled missing music for several biomes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now automatically attempts to join the local copy if syncing world from cloud on Xbox fails.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Realms Manage Feed is now located within [[Minecraft:Realms Stories]] instead of Realms Settings.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Settings#Video|Video Settings]] Screen&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the video settings tab with [[Minecraft:Ore UI]].&lt;br /&gt;
[[File:New UI - Video Settings Screen Menu (Bedrock Preview 1.21.130.24).png|thumb|New Video Settings Screen.]]&lt;br /&gt;
&lt;br /&gt;
=== Graphical ===&lt;br /&gt;
* The partial transparency applied to mobs when close to the camera now also applies to players.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AI Goals&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added two new fields to {{cd|behavior.float}} to enable more control of floating and how long the vehicle can be underwater before dismounting its passengers.&lt;br /&gt;
** {{cd|chance_per_tick_to_float}}: The chance per tick to cause an upward impulse.&lt;br /&gt;
** {{cd|time_under_water_to_dismount_passengers}}: Time in seconds that a floating vehicles head can be underwater before it causes its passengers to dismount.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;API&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Moved Loot Table Discovery APIs from {{cd|beta}} into {{cd|2.4.0}}.&lt;br /&gt;
* Released {{cd|BlockRedstoneProducerComponent}} from {{cd|beta}} to {{cd|v2.4.0}}.&lt;br /&gt;
* Released {{cd|InvalidBlockComponentError}} from {{cd|beta}} to {{cd|v2.4.0}}.&lt;br /&gt;
* Released {{cd|LiquidSettings}} from {{cd|beta}} to {{cd|v2.4.0}}.&lt;br /&gt;
* {{cd|JigsawPlaceOptions}}:&lt;br /&gt;
** Moved {{cd|LiquidSettings}} from {{cd|beta}} to {{cd|v2.4.0}}.&lt;br /&gt;
* {{cd|JigsawStructurePlaceOptions}}:&lt;br /&gt;
** Moved {{cd|LiquidSettings}} from {{cd|beta}} to {{cd|v2.4.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Upgraded the {{cd|minecraft:addrider}} entity component, allowing it to take an array of riders.&lt;br /&gt;
** Description:&lt;br /&gt;
*** Allows a rideable mob to spawn with one or more riders.&lt;br /&gt;
** Fields:&lt;br /&gt;
*** {{cd|&amp;quot;riders&amp;quot;}}: Array of riders to add to the entity, with the mandatory field {{cd|entity_type}} and optional field {{cd|spawn_event}}.&lt;br /&gt;
** {{cd|riders}} Fields:&lt;br /&gt;
*** {{cd|entity_type}}: The type of mob to spawn.&lt;br /&gt;
*** {{cd|spawn_event}}: An optional event to spawn with the mob.&lt;br /&gt;
** Requirements:&lt;br /&gt;
*** The mob must have a {{cd|minecraft:rideable}} entity component.&lt;br /&gt;
*** The array of riders must be no longer than {{cd|minecraft:rideable}} has {{cd|seat_count}}.&lt;br /&gt;
* Added new boolean field {{cd|can_dehydrate}} to {{cd|minecraft:breathable}}.&lt;br /&gt;
** The field defaults to {{cd|false}} to preserve previous breathable behavior. When set to {{cd|true}}, entities that only breathe water will take dehydration damage when out of water.&lt;br /&gt;
* Renamed the {{cd|minecraft:body_rotation_locked_to_vehicle}} component to {{cd|minecraft:rotation_locked_to_vehicle}}.&lt;br /&gt;
** The component now aligns both the entity&amp;#039;s body rotation and its overall rotation with that of its mounted vehicle.&lt;br /&gt;
* Added a lunge field to the {{cd|minecraft:exhaustion_values}} component.&lt;br /&gt;
** Defines the amount of exhaustion applied when triggering the lunge enchantment, multiplied by the enchantment level.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Molang]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new Pack Settings Molang queries:&lt;br /&gt;
** {{cd|query.get_pack_setting(&amp;#039;ns:slider_name&amp;#039;)}}, the value of a slider.&lt;br /&gt;
** {{cd|query.is_pack_setting_enabled(&amp;#039;ns:toggle_name&amp;#039;)}}, check if toggle is enabled.&lt;br /&gt;
** {{cd|query.is_pack_setting_selected(&amp;#039;ns:dropdown_name&amp;#039;, &amp;#039;dropdown_option_name&amp;#039;)}}, if a dropdown option is selected.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Network&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new Level Sound Event, {{cd|imitate.camel_husk}}.&lt;br /&gt;
* Added new Level Sound Event, {{cd|imitate.parched}}.&lt;br /&gt;
* Renamed {{cd|ActorFlags::BODY_ROTATION_LOCKED_TO_VEHICLE}} to {{cd|ActorFlags::ROTATION_LOCKED_TO_VEHICLE}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* String multiplication in UI expressions is now limited exclusively to {{cd|%.&amp;lt;number&amp;gt;s}}.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot;, &amp;quot;Upcoming Creator Features&amp;quot; [[Minecraft:experimental]] toggles.&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;API&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|EntitySwingSource}} for providing context of player swings to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|PlayerSwingStartAfterEvent.swingSource}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|PlayerSwingEventOptions.swingSource}} to {{cd|beta}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new state {{cd|minecraft:corner_and_cardinal_direction}} to the {{cd|minecraft:placement_direction}} block trait, which enables the {{cd|minecraft:corner}} with values {{cd|none}}, {{cd|inner_left}}, {{cd|inner_right}}, {{cd|outer_left}}, and {{cd|outer_right}} to provide similar behavior to how stairs in Vanilla work.&lt;br /&gt;
** When this is set, you can use the field {{cd|blocks_to_corner_with}} to decide the criteria with an array of block descriptors to determine what blocks to form a corner with.&lt;br /&gt;
*** With the Beta APIs toggle on, Vanilla Stairs have the tag {{cd|minecraft:cornerable_stairs}} available, and can corner with custom blocks with the same tag if the block also uses {{cd|minecraft:cardinal_direction}} block states.&lt;br /&gt;
*** The default behavior for this field is to corner with the same block name.&lt;br /&gt;
**** This all requires the Beta APIs toggle to be enabled on a world and the {{cd|use_beta_features}} flag on your block.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.21.130.24 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|223049|Vibrant Visuals breaks /camera fade color.&lt;br /&gt;
|227007|No border around the Social drawer panel opened inside the Pause menu.&lt;br /&gt;
|227955|Black bar appears at the bottom of the screen when launching the game in fullscreen mode with Anti-Aliasing set to 1.&lt;br /&gt;
|229046|Opening chat does not automatically select the chat box anymore.&lt;br /&gt;
|229088|Disabling “Scroll inactive windows when hovering over them” option in Windows no longer works in Minecraft Preview.&lt;br /&gt;
|;dev&lt;br /&gt;
|229430|Spear creative inventory group is not plural.&lt;br /&gt;
|229447|Nautilus Uses Incorrect &amp;quot;monster&amp;quot; Population Control Category.&lt;br /&gt;
|229448|Zombie nautiluses still burn in daylight with armor.&lt;br /&gt;
|229512|Netherite Spear texture doesn&amp;#039;t match Java Edition.&lt;br /&gt;
|229538|Getting block location in Scripting after being broken returns invalid values.&lt;br /&gt;
|229570|Custom block using minecraft:redstone_producer does not update the redstone signal when toggled via permutations.&lt;br /&gt;
|229715|Spear item tag is inconsistent with other tool/weapon tags.&lt;br /&gt;
|229842|Riding a Zombie Horse shows “action.hint.exit.zombie.horse“&lt;br /&gt;
|otherissuescount=11}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed missing hint text for dismounting the zombie horse.&lt;br /&gt;
* Fixed a bug where zombie horses would not spawn in [[Minecraft:ice plains]].&lt;br /&gt;
* Fixed a bug where the zombie horse feeding sound effect would not obey the Friendly Mob Audio setting.&lt;br /&gt;
* Fixed a bug preventing players from growing [[Minecraft:pink petals]], [[Minecraft:wildflowers]], or [[Minecraft:leaf litter]] by targeting side of a block.&lt;br /&gt;
* Fixed snowflakes flickering during player movement.&lt;br /&gt;
* Fixed a bug where the text to speech settings incorrectly auto enabled when starting a world.&lt;br /&gt;
* Fixed a bug that caused dialogues with bold text to appear truncated in certain DLC maps.&lt;br /&gt;
* Fixed a bug causing breakpoints to miss under certain conditions.&lt;br /&gt;
* Fixed rotation and mirroring of [[Minecraft:vines]] during structure placement.&lt;br /&gt;
* Fixed snowflakes flickering during player movement.&lt;br /&gt;
* Custom blocks will no longer be overly bright when flying between two inventory slots.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.21.130 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.21.130.24]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition Preview 1.21.130.24]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.21.130.24]]&lt;br /&gt;
[[Minecraft:ru:Preview 1.21.130.24 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.21.130.24]]&lt;/div&gt;</summary>
		<author><name>imported&gt;NRPAN1</name></author>
	</entry>
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