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	<title>Minecraft:Bedrock Edition Preview 1.21.60.25 - Revision history</title>
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	<updated>2026-04-09T12:08:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.60.25&amp;diff=47784&amp;oldid=prev</id>
		<title>imported&gt;Amethyst hhh: /* Blocks */</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.60.25&amp;diff=47784&amp;oldid=prev"/>
		<updated>2026-02-08T14:21:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Blocks&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.21.6025.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android, iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.21.60.25&amp;lt;br&amp;gt;&lt;br /&gt;
| image = Bedrock 1.21.60.25 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.21.60.25.png&lt;br /&gt;
| build = 30228059&lt;br /&gt;
| editorver = 0.8.4&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952106025 (armeabi-v7a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
962106025 (x86, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
972106025 (arm64-v8a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
982106025 (x86_64, 34)&lt;br /&gt;
| date = January 8, 2025&lt;br /&gt;
| server = 1.21.60.25 - 1.21.60.26&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.60.25.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.60.26.zip Linux]&amp;lt;br&amp;gt;&lt;br /&gt;
| parent = 1.21.60&lt;br /&gt;
| prevparent = 1.21.51&lt;br /&gt;
| prev = Preview 1.21.60.24&lt;br /&gt;
| next = Preview 1.21.60.27&lt;br /&gt;
| nextparent = 1.21.61&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.21.60.25&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.21.60.25&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.21.60]], released on January 8, 2025,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/33310018457741-Minecraft-Beta-Preview-1-21-60-25|title=Minecraft Beta &amp;amp; Preview - 1.21.60.25|website=Minecraft Feedback|date=January 8, 2025}}&amp;lt;/ref&amp;gt; which fixes bugs. This is the first beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; released in 2025.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Creaking Heart]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Now has an additional state for when it is in a valid configuration but unable to spawn a creaking due to it being daytime.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Eyeblossom]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Now open when the moon starts rising, and close when the moon has completely set.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Iron Bars]], [[Minecraft:Block of Iron|Block of Iron]], [[Minecraft:Iron Trapdoor]]s, [[Minecraft:Iron Door]]s, and [[Minecraft:Heavy Weighted Pressure Plate]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Now make iron sounds when you mine, break, place and walk on them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pale Oak Leaves]] and [[Minecraft:Pale Oak Sapling]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The map color has been updated to better match their actual in-game color.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Creaking]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*They now emit vibrations when swaying after being hit.&lt;br /&gt;
*Creakings spawned by a creaking heart can now be nametagged, preventing them from despawning during the day.&lt;br /&gt;
**Destroying their creaking heart will still cause them to crumble.&lt;br /&gt;
**Hitting a nametagged creaking during the day will result in a particle trail, but no resin.&lt;br /&gt;
*The creaking can now spawn when the moon starts rising, and crumbles when the moon has completely set.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*It is now possible to scroll through the friends tab with text-to-speech enabled and cross-play disabled.&lt;br /&gt;
*The achievements disabled crossed bottle icon is now a blocked icon.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pale Garden]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Pale gardens now generate more frequently and are overall larger.&lt;br /&gt;
*Woodland mansions can now generate in pale gardens.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added enum {{cd|InvalidArgumentErrorType}} that adds extra context to the type of invalid argument error.&lt;br /&gt;
*Added property {{cd|type}} to {{cd|InvalidArgumentError}} for checking the type of argument error.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Biome]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Add creature spawn probability JSON component for spawning related experiments.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Removed content log error: &amp;#039;Block needs both a geometry and material instances component&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Commands]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{cmd|wsserver}} command disabled by default. Enable in General Settings.&lt;br /&gt;
*Websocket encryption default enabled for all platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added {{cd|min_looked_at_duration}} field to {{cd|minecraft:looked_at}} component to specify how long a stare has to be maintained before the target and cooldown logic is set.&lt;br /&gt;
*The [[Minecraft:strider]] now makes use of the {{cd|minecraft:movement_sound_distance_offset}} component for its movement sound distance offset.&lt;br /&gt;
*Two values on the {{cd|minecraft:storage_item}} component have been split off into separate components:&lt;br /&gt;
**{{cd|max_weight_limit}} has been moved to the new {{cd|minecraft:storage_weight_limit}} component.&lt;br /&gt;
**{{cd|weight_in_storage_item}} has been moved to the new {{cd|minecraft:storage_weight_modifier}} component.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dedicated Server]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The movement mode authority chosen settings will now be displayed in the command window on dedicated server launch.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added support {{cd|minecraft:foliage_appearance}} and {{cd|minecraft:grass_appearance}} components in {{cd|client_biome}} JSON files to control color or palette selection for foliage and grass rendering.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Item]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Removed &amp;quot;Upcoming Creator Feature&amp;quot; toggle requirement for {{cd|minecraft:block_placer}} item component.&lt;br /&gt;
*Migrated {{cd|ItemData}} from {{cd|StartGamePacket}} into {{cd|ItemRegistryPacket}} (renamed from {{cd|ItemComponentPacket}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stability and Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Removed redundant biome data from chunks and improved World Template generation stability.&lt;br /&gt;
*Made changes to add up to 4% CPU performance improvement on Switch.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Drop 1 2025&amp;quot;, &amp;quot;Aim Assist&amp;quot;, and &amp;quot;Beta APIs&amp;quot; experimental toggles.&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pig]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{Animate|Warm Pig JE1 BE1.png;Cold Pig JE1 BE1.png|40px}} Added warm and cold pigs.&lt;br /&gt;
** These have their own own unique texture and geometry, but not a separate spawn egg.&lt;br /&gt;
** These will spawn in different biomes, making the biomes feel more distinct from each other:&lt;br /&gt;
*** Cold biomes: &lt;br /&gt;
**** {{BiomeLink|Old Growth Pine Taiga}}&lt;br /&gt;
**** {{BiomeLink|Old Growth Spruce Taiga}}&lt;br /&gt;
**** {{BiomeLink|Taiga}}&lt;br /&gt;
**** {{BiomeLink|Snowy Taiga}}&lt;br /&gt;
**** {{BiomeLink|Windswept Hills}}&lt;br /&gt;
**** {{BiomeLink|Windswept Gravelly Hills}}&lt;br /&gt;
**** {{BiomeLink|Windswept Forest}}&lt;br /&gt;
*** Warm biomes: &lt;br /&gt;
**** {{BiomeLink|Savanna}}&lt;br /&gt;
**** {{BiomeLink|Savanna Plateau}}&lt;br /&gt;
**** {{BiomeLink|Windswept Savanna}}&lt;br /&gt;
**** {{BiomeLink|Jungle}}&lt;br /&gt;
**** {{BiomeLink|Sparse Jungle}}&lt;br /&gt;
**** {{BiomeLink|Bamboo Jungle}}&lt;br /&gt;
**** {{BiomeLink|Eroded Badlands}}&lt;br /&gt;
**** {{BiomeLink|Wooded Badlands}}&lt;br /&gt;
**** {{BiomeLink|Badlands}}&lt;br /&gt;
*** Temperate biomes: &lt;br /&gt;
**** {{BiomeLink|Forest}}&lt;br /&gt;
**** {{BiomeLink|Flower Forest}}&lt;br /&gt;
**** {{BiomeLink|Birch Forest}}&lt;br /&gt;
**** {{BiomeLink|Old Growth Birch Forest}}&lt;br /&gt;
**** {{BiomeLink|Dark Forest}}&lt;br /&gt;
**** {{BiomeLink|Swamp}}&lt;br /&gt;
&lt;br /&gt;
==== Gameplay ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particle]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*All leaves blocks now emit falling leaf particles. Cherry leaves and pale oak leaves already emitted falling leaf particles before this update. They will continue to work like they did before.&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added script bindings to {{cd|beta}} for the experimental Aim Assist feature.&lt;br /&gt;
**{{cd|class AimAssistCategory}}&lt;br /&gt;
**{{cd|class AimAssistCategorySettings}}&lt;br /&gt;
**{{cd|class AimAssistPreset}}&lt;br /&gt;
**{{cd|class AimAssistPresetSettings}}&lt;br /&gt;
**{{cd|class AimAssistRegistry}}&lt;br /&gt;
**{{cd|enum AimAssistTargetMode}}&lt;br /&gt;
**{{cd|interface PlayerAimAssistSettings}}&lt;br /&gt;
**{{cd|class PlayerAimAssist}}&lt;br /&gt;
**method {{cd|Player.getAimAssist}} to modify a player&amp;#039;s aim-assist settings&lt;br /&gt;
**method {{cd|World.getAimAssist}} to add aim-assist presets and categories.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lodestone]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Lodestone is now crafted from 1 iron ingot surrounded by 8 chiseled stone blocks&lt;br /&gt;
{{Crafting|A1=Chiseled Stone Bricks|A2=Chiseled Stone Bricks|A3=Chiseled Stone Bricks|B1=Chiseled Stone Bricks|B2=Iron Ingot|B3=Chiseled Stone Bricks|C1=Chiseled Stone Bricks|C2=Chiseled Stone Bricks|C3=Chiseled Stone Bricks|Output=Lodestone|ignoreusage = 1}}&lt;br /&gt;
*The crafting recipe unlocks when the player obtains an iron ingot or a lodestone.&lt;br /&gt;
*Lodestones can now be found as loot at ruined portals in the Overworld or Nether.&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Aim Assist&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Aim assist will now only allow interactions within player&amp;#039;s interact distance.&lt;br /&gt;
*Aim assist can now properly detect entities have hitbox partially inside detection area.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;API&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{cd|RegistrationBuilder.structureLocation}} method in {{cd|@minecraft/server-gametest}}:&lt;br /&gt;
**Added optional argument {{cd|structureDimension: DimensionTye | string}} to specify which dimension the gametest should spawn in. If not provided, it will default to whichever dimension the test is ran from.&lt;br /&gt;
*{{cd|system.scriptEvent()}} no longer returns {{cd|ScriptEventMessageSizeError}} but instead an {{cd|InvalidArgumentError}} for the message size exceeding 2048 characters in size in {{cd|Beta}}.&lt;br /&gt;
*Removed {{cd|ScriptEventMessageSizeError}} from {{cd|Beta}}.&lt;br /&gt;
*Moved {{cd|CameraTargetOptions}} from {{cd|beta}} to {{cd|v1.16.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Camera&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Block and entity targeting of Aim assist will now apply to touch control modes: &amp;#039;Joystick &amp;amp; tap to interact&amp;#039; and &amp;#039;D-Pad &amp;amp; tap to interact&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Experimental&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Removed the Creator Cameras: Focus Target Camera experimental toggle&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Focus Target Camera now displays a command output error when trying to target an entity when not on a free camera or custom camera that inherits from free camera. &lt;br /&gt;
*Focus Target Camera {{cd|vertical_rotation_limits}} are now in world space. 0 degrees is straight down, 90 degrees is horizontal and 180 degrees is straight up. The limits for the values are [0, 180] inclusive.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added full support and fixes for some input glyph replacement strings. This is to make them work across all the platforms (PC, Consoles, Mobile).&lt;br /&gt;
*These are the values fixed:&lt;br /&gt;
**{{cd|:_input_key.forward:}}&lt;br /&gt;
**{{cd|:_input_key.back:}}&lt;br /&gt;
**{{cd|:_input_key.left:}}&lt;br /&gt;
**{{cd|:_input_key.right:}}&lt;br /&gt;
**{{cd|:_input_key.inventory:}}&lt;br /&gt;
**{{cd|:_input_key.use:}}&lt;br /&gt;
**{{cd|:_input_key.chat:}}&lt;br /&gt;
**{{cd|:_input_key.attack:}}&lt;br /&gt;
**{{cd|:_input_key.sprint:}}&lt;br /&gt;
*The icons for these strings are updated in diverse areas of the game that support contextual glyphs, such as: signs, signed books, tags, chat, commands.&lt;br /&gt;
*Also, as improvement, replacement of these values depends on the interaction/control mode when using touch as input mode. These modes are Joystick &amp;amp; tap to interact, D-Pad &amp;amp; tap to interact, and Joystick &amp;amp; aim crosshair.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.21.60.25 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|19129|Can&amp;#039;t use items while looking at iron door or trapdoor without &amp;quot;sneaking&amp;quot;&lt;br /&gt;
|23544|Endermen attack without being looked at&lt;br /&gt;
|91436|Zombie villagers can spawn from zombie spawners&lt;br /&gt;
|125864|Damage from magma doesn’t have fire damage sound&lt;br /&gt;
|157125|Non-player entities teleport to Y 500+ to 32767 height when transported from the End to the Overworld&lt;br /&gt;
|180467|{{cd|:_input_key.attack:}} and {{cd|:_input_key.use:}} show &amp;quot;Unassigned&amp;quot; on touchscreen&lt;br /&gt;
|187368|Creakings cannot spawn on a single layer of top snow&lt;br /&gt;
|187564|Single dark oak and pale oak saplings accept bone meal despite not being able to grow&lt;br /&gt;
|186591|Custom skin set to slim model changes to classic/wide model after restarting the game&lt;br /&gt;
|188001|All vines sound like regular vines instead of having unique sounds&lt;br /&gt;
|188102|Game crashes in a specific world due to a bundle in the player&amp;#039;s inventory&lt;br /&gt;
|188824|Darkened border appears at ground level in flat world&lt;br /&gt;
|188842|Screen edges darken upon loading into a world&lt;br /&gt;
|189691|Game pause feature is no longer available&lt;br /&gt;
|;previous&lt;br /&gt;
|188809|Top texture of block is not rendered when a monster spawner or barrier is placed on top at Y{{=}}64&lt;br /&gt;
|189121|Leaves and vines have the wrong colors&lt;br /&gt;
|otherissuescount=9}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Crafter with no {{cd|BlockActor}} data no longer produce a crash.&amp;lt;!-- it has a code on the feedback website (MCPE-188674), but it doesnt work on the bug tracker --&amp;gt;&lt;br /&gt;
*Big dripleaf blocks can no longer be placed on top of pale moss blocks.&lt;br /&gt;
*Fixed a crash that could occur when destroying a creaking heart.&lt;br /&gt;
*Pistons, sticky pistons, droppers, and dispensers now show up in the recipe book again when crafting.&lt;br /&gt;
*Entity loot tables with a spawn egg that omits the actor ID will no longer drop an invalid spawn egg when destroyed via the {{cd|minecraft:instant_despawn}} component.&lt;br /&gt;
*Fixed an issue where the text of the purchase button on the old Realms product description page can swap between &amp;quot;Subscribe Now ...&amp;quot; and &amp;quot;Start Free Trial&amp;quot;.&lt;br /&gt;
*Users can now access Realms Stories of Realms they are a part of even when multiplayer access is disabled in the account&amp;#039;s privacy settings.&lt;br /&gt;
*Fixed an issue which prevented the user from exiting edit world when choosing play on Realm button and canceling the sign-in process.&lt;br /&gt;
*Fixed an issue where {{cd|No more entities}} assert failure occurred when flying through biomes during a storm.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.21.60 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.21.60.25]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.21.60.25]]&lt;br /&gt;
[[Minecraft:ru:Preview 1.21.60.25 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.21.60.25 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.21.60.25]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Amethyst hhh</name></author>
	</entry>
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