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	<title>Minecraft:Bedrock Edition Preview 1.21.70.25 - Revision history</title>
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	<updated>2026-04-09T13:44:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.70.25&amp;diff=47791&amp;oldid=prev</id>
		<title>imported&gt;ProBot: Bot: Adding ru:Preview 1.21.70.25 (Bedrock Edition)</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.70.25&amp;diff=47791&amp;oldid=prev"/>
		<updated>2025-12-22T23:42:00Z</updated>

		<summary type="html">&lt;p&gt;Bot: Adding &lt;a href=&quot;/index.php?title=Ru:Preview_1.21.70.25_(Bedrock_Edition)&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Ru:Preview 1.21.70.25 (Bedrock Edition) (page does not exist)&quot;&gt;ru:Preview 1.21.70.25 (Bedrock Edition)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.21.7025.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.21.70.25&lt;br /&gt;
| image = Bedrock 1.21.70.25.png&lt;br /&gt;
| build = 31345669&lt;br /&gt;
| editorver = 0.9.0&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952107025 (armeabi-v7a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
962107025 (x86, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
972107025 (arm64-v8a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
982107025 (x86_64, 34)&lt;br /&gt;
| date = February 26, 2025&lt;br /&gt;
| server = 1.21.70.25&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039; &amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.70.25.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.70.25.zip Linux]&amp;lt;br&amp;gt;&lt;br /&gt;
| parent = 1.21.70&lt;br /&gt;
| prevparent = 1.21.62&lt;br /&gt;
| prev = Preview 1.21.70.24&lt;br /&gt;
| next = Preview 1.21.70.26&lt;br /&gt;
| nextparent = 1.21.71&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.21.70.25&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android) or &amp;#039;&amp;#039;&amp;#039;Preview 1.21.70.25&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.21.70]], released on February 26, 2025&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/34570334565901-Minecraft-Beta-Preview-1-21-70-25|title=Minecraft Beta &amp;amp; Preview - 1.21.70.25|website=Minecraft Feedback|date=February 26, 2025}}&amp;lt;/ref&amp;gt;, which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Leaf Litter]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Add biome based tinting to leaf litter.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sheep]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Reverted the change from [[Minecraft:Bedrock Edition Preview 1.21.70.23|Preview 1.21.70.23]] that allowed blue, light blue, cyan, yellow, orange and red sheep to spawn naturally in different biomes.&lt;br /&gt;
*Black sheep will still be the most common type to spawn in cold biomes, and brown Sheep will be the most common type in warm biomes.&lt;br /&gt;
*Pink sheep will still be very rare and able to spawn anywhere where sheep can spawn.&lt;br /&gt;
*Sheep wool texture has been tweaked to remove stark line at the back.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wandering Trader]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Wandering traders&amp;#039; buying trades can now be used twice before they lock instead of only once.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Achievements]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Enabled earning achievements while playing in a world with [[Minecraft:add-on]]s applied.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Settings]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Enabled Filter Profanity toggle on mobile platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:UI]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Touch controls: camera perspective can now be changed from a HUD button., enable this in the touch settings.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Biome]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:Client Biome Components&lt;br /&gt;
*Add {{cd|minecraft:dry_foliage_color}} component to override color for {{cd|dry_foliage}} tint method.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Add {{cd|dry_foliage}} tint method which uses the {{cd|textures/colormap/dry_foliage.png}} color map.&lt;br /&gt;
*Exposed the block component {{cd|minecraft:destruction_particles}} as a JSON object. This represents the particles used when the block is destroyed.&lt;br /&gt;
**There is two fields for it:&lt;br /&gt;
***{{cd|texture}} is a required string field to set the texture used by the particles.&lt;br /&gt;
***{{cd|tint_method}} is an optional string field that multiplies the texture color with a predefined tint. Default to {{cd|none}}. Supported values are {{cd|none}}, {{cd|default_foliage}}, {{cd|birch_foliage}}, {{cd|evergreen_foliage}}, {{cd|dry_foliage}}, {{cd|grass}} and {{cd|water}}.&lt;br /&gt;
**Block format before 1.21.70 will be upgraded to have the component added using the texture from the {{cd|down}} or {{cd|*}} of the {{cd|minecraft:material_instances}} component if present and {{cd|none}} for {{cd|tint_method}}. This was the old behavior.&lt;br /&gt;
**Block format from 1.21.70 without the component will not be upgraded and uses the invalid texture. Examples:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;quot;minecraft:destruction_particles&amp;quot;: {&lt;br /&gt;
  &amp;quot;texture&amp;quot;: &amp;quot;my_particles_texture&amp;quot;,&lt;br /&gt;
  &amp;quot;tint_method&amp;quot;: &amp;quot;grass&amp;quot;&lt;br /&gt;
 }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
or&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c++&amp;quot;&amp;gt;&lt;br /&gt;
&amp;quot;minecraft:destruction_particles&amp;quot;: {&lt;br /&gt;
 &amp;quot;texture&amp;quot;: &amp;quot;my_particles_texture&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Commands]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Removed {{cd|set_movement_authority}} command.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dedicated Server]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Exposed a new parameter for dedicated server. This will make the server more strict on entity interactions. Look in {{cd|[[Minecraft:server.properties]]}} for more information on what these do.&lt;br /&gt;
**{{cd|server-authoritative-entity-interactions-strict}} default to {{cd|false}} and can be set to {{cd|true}}. Will affect entity interaction acceptance.&lt;br /&gt;
*Removed {{cd|server-authoritative-movement}} parameter. It will now always use {{cd|server-auth-with-rewind}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Server Authoritative movement is now turned on by default.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Particles]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Multiple controllers transitioning out of a state at the same time will now properly expire all intended particles instead of just the last one.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot; experimental toggle.&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;API&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*{{cd|BlockMapColorComponent}} scripting API is now read-only.&lt;br /&gt;
*{{cd|BlockMapColorComponent}} scripting API fields {{cd|color}} and {{cd|tintMethod}} are now properties instead of methods.&lt;br /&gt;
*Deprecated {{cd|ItemUseOnBeforeEvent}} in {{cd|@minecraft/server 2.0.0-beta}}. Use {{cd|PlayerInteractWithBlockBeforeEvent}} instead.&lt;br /&gt;
*Deprecated {{cd|ItemUseOnAfterEvent}} in {{cd|@minecraft/server 2.0.0-beta}}. Use {{cd|PlayerInteractWithBlockAfterEvent}} instead.&lt;br /&gt;
*{{cd|BlockDestructionParticlesComponent}} API has been added to {{cd|@minecraft/server 2.0.0-beta}}.&lt;br /&gt;
*{{cd|EntityScaleComponent}} has been changed to read-only in version {{cd|2.0.0-beta}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Reduced emissive intensity by a factor of 15 in the Deferred Technical Preview, creators will likely need to adjust their emissive texture values.&lt;br /&gt;
*Adjusted air and fog densities for volumetric scattering for more visible light rays in Deferred Technical Preview.&lt;br /&gt;
*Made slight adjustments to auto exposure and eye adaptation in the Deferred Technical Preview.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.21.70.25 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|189501|Attacking a mob while sprint jumping randomly removes all of the player&amp;#039;s momentum, sometimes even teleporting the player backwards&lt;br /&gt;
|190418|Outdated Enchanting Table name still used in Minecraft Encyclopedia and Achievements&lt;br /&gt;
|190550|Crafting a Bundle consumes materials but does not create a new Bundle if holding one in Survival&lt;br /&gt;
|190552|New bedrock pvp is broken after update&lt;br /&gt;
|190604|Sleeping in a bed causes the player&amp;#039;s collision to break&lt;br /&gt;
|190606|Hover Note is broken on bedrock&lt;br /&gt;
|;prev&lt;br /&gt;
|190209|Wildflowers item have an misplaced transparent pixel&lt;br /&gt;
|190291|Mooshroom mushrooms flicker&lt;br /&gt;
|190404|Cactus flower&amp;#039;s hitbox is slightly larger than it should be&lt;br /&gt;
|190422|Flower pot flowers are stretched twice as much as normal flowers&lt;br /&gt;
|otherissuescount=16}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Potted plants are no longer clipping through flower pots.&lt;br /&gt;
*Fixed wildflower item texture being slightly offset compared to Java.&lt;br /&gt;
*Temperate cows no longer have harsh borders on their legs.&lt;br /&gt;
*Red and brown mooshrooms no longer have harsh borders on their legs.&lt;br /&gt;
*Fixed iron golem cracked texture not appearing at appropriate damage levels.&lt;br /&gt;
*Fixed texture on the sides of a cold cow&amp;#039;s head to be mirrored correctly.&lt;br /&gt;
*Fixed a bug where using items with a use duration (fishing rods, food, potions, etc.) and changing slots would force your slot back to the original slot.&lt;br /&gt;
*Stacks are now correctly splitting across slots when moving cursor and holding the button to split stack.&lt;br /&gt;
*Fixed a potential crash that could occur when splitting stacks of items in the creative inventory.&lt;br /&gt;
*Fixed an issue which prevented some users from accessing the Create New World screen in iOS Preview and PlayStation Preview.&lt;br /&gt;
*Empty bell blocks no longer crash the game when moved by a sticky piston.&lt;br /&gt;
*Fixed a bug where {{cmd|fill}}, {{cmd|clear}} and {{cmd|testforblock}} commands would recognize IDs of some flattened blocks as block group names and affect all variants under those groups.&lt;br /&gt;
*Fixed an issue that occurs when cancelling world resource pack download.&lt;br /&gt;
*Fixed a crash that occurs when initializing {{cd|minecraft:decorated_pot}} renderer.&lt;br /&gt;
*Fixed mirroring and rotation of crafter blocks when part of a structure that is being placed.&lt;br /&gt;
*Fixed an issue where native constructors were not properly checking privileges when being called. Constructors now check privileges properly and produce correct errors when being used in Early Execution privilege.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.21.70 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.21.70.25]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition Preview 1.21.70.25]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.21.70.25]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.21.70.25]]&lt;br /&gt;
[[Minecraft:ru:Preview 1.21.70.25 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.21.70.25 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.21.70.25]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ProBot</name></author>
	</entry>
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