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	<title>Minecraft:Bedrock Edition Preview 1.21.90.21 - Revision history</title>
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	<updated>2026-04-09T14:03:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.90.21&amp;diff=47800&amp;oldid=prev</id>
		<title>imported&gt;Amethyst hhh: /* Blocks */or</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_1.21.90.21&amp;diff=47800&amp;oldid=prev"/>
		<updated>2026-04-05T07:01:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Blocks: &lt;/span&gt;or&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.21.9021.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.21.90.21&lt;br /&gt;
| image = Bedrock 1.21.90.21 PatchNotes.jpeg&lt;br /&gt;
| image2 = Bedrock 1.21.90.21.png&lt;br /&gt;
| build = 32912764&lt;br /&gt;
| editorver = 0.9.7&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952109021 (armeabi-v7a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
962109021 (x86, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
972109021 (arm64-v8a, 34)&amp;lt;br /&amp;gt;&lt;br /&gt;
982109021 (x86_64, 34)&lt;br /&gt;
| date = April 29, 2025&lt;br /&gt;
| server = 1.21.90.21-1.21.90.22&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server (1.21.90.21)&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.90.21.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.90.21.zip Linux]&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Server (1.21.90.22)&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.90.22.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.90.22.zip Linux]&lt;br /&gt;
| parent = 1.21.90&lt;br /&gt;
| prevparent = 1.21.84&lt;br /&gt;
| prev = Preview 1.21.90.20&lt;br /&gt;
| next = Preview 1.21.90.23&lt;br /&gt;
| nextparent = 1.21.91&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.21.90.21&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android), or &amp;#039;&amp;#039;&amp;#039;Preview 1.21.90.21&amp;#039;&amp;#039;&amp;#039; (Windows, Xbox, PlayStation), or &amp;#039;&amp;#039;&amp;#039;Preview 1.21.90.22&amp;#039;&amp;#039;&amp;#039; (iOS, iPadOS), is the second beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 1.21.90]], released on April 29, 2025,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/36203344176269-Minecraft-Beta-Preview-1-21-90-21|title=Minecraft Beta &amp;amp; Preview - 1.21.90.21|website=Minecraft Feedback|date=April 29, 2025}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Beacon]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Maximum beacon beam height is now 2048.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dead Bush]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Dead bush ambient sounds now have a slightly increased chance of playing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dried Ghast]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The recipe for the dried ghast block has been updated to now require a soul sand block rather than a bone block.&lt;br /&gt;
{{crafting&lt;br /&gt;
|A1 = Ghast Tear&lt;br /&gt;
|B1 = Ghast Tear&lt;br /&gt;
|C1 = Ghast Tear&lt;br /&gt;
|A2 = Ghast Tear&lt;br /&gt;
|B2 = Soul Sand&lt;br /&gt;
|C2 = Ghast Tear&lt;br /&gt;
|A3 = Ghast Tear&lt;br /&gt;
|B3 = Ghast Tear&lt;br /&gt;
|C3 = Ghast Tear&lt;br /&gt;
|Output = Dried Ghast&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sand]], [[Minecraft:Red Sand]], [[Minecraft:Terracotta]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Ambient sand sounds no longer requires [[Minecraft:Light#Sky light|sky access]] to play.&lt;br /&gt;
*Ambient sand sounds now have a slightly decreased chance to play.&lt;br /&gt;
*Ambient sand sounds can now play in all biomes.&lt;br /&gt;
**The frequency and conditions for the sounds are now completely independent of the biome the blocks are in.&lt;br /&gt;
*Sand, red sand, and terracotta blocks no longer make ambient wind sounds ({{code|block.sand.wind}}).&lt;br /&gt;
**They still make sand sounds ({{code|block.sand.idle}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Short Dry Grass]] and [[Minecraft:Tall Dry Grass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Short dry grass and tall dry grass can now make ambient wind sounds ({{code|block.sand.wind}}) when above 2 sand, red sand, or terracotta blocks.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lead]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The [[Minecraft:slimeball]] in the recipe has been replaced with a string.&lt;br /&gt;
{{crafting&lt;br /&gt;
|A1=String |B1=String&lt;br /&gt;
|A2=String |B2=String&lt;br /&gt;
|C3=String&lt;br /&gt;
|Output=Lead,2&lt;br /&gt;
|ignoreusage=1}}&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Blaze]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Increased blaze attack sound distance to 32 to match {{JE}}.&lt;br /&gt;
*Blaze&amp;#039;s attack distance has been increased from 16 to 48 blocks to match its target detection range.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Ghastling]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Ghastlings can now follow happy ghasts.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Piglin]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Piglins can now give dried ghast blocks when [[Minecraft:bartered]] with.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zoglin]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Decreased zoglin speed when chasing the player to match {{JE}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombified Piglin]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Baby zombified piglins can no longer have golden swords equipped.&lt;br /&gt;
*Decreased the speed of zombified piglins when chasing the player to match {{JE}}.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Accessibility]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Text to speech will select an appropriate voice if available when changing in-game language on Android, iOS, and Windows 10/11.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Multiplayer]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Gamertags are used on all platforms to identify players in cross-platform multiplayer games.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The local player&amp;#039;s vehicle will now always be eligible for rendering, no matter the orientation of the model compared to the render bounding box.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{{cd|@minecraft/server 2.0.0}}&lt;br /&gt;
*Added {{cd|isValid}} property on {{cd|Camera}} from {{cd|beta}} to {{cd|stable}}.&lt;br /&gt;
*Moved {{cd|TicksPerDay}} from {{cd|beta}} to {{cd|stable}}.&lt;br /&gt;
*Moved enum {{cd|ScriptTintMethod}} from {{cd|beta}} to {{cd|stable}}.&lt;br /&gt;
*Moved enum {{cd|ScriptBlockMapColorComponent}} from {{cd|beta}} to {{cd|stable}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Replaced {{cd|emitter_intensity}} with {{cd|emitter_particle_count}} in {{cd|block_destruction.json}} and {{cd|block_slide.json}}. This is to go in line with the particle count field in the {{cd|BlockDestructionParticlesComponent}}. {{cd|emitter_intensity}} will still be used in the previous versions of these files.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The {{cd|minecraft:input_air_controlled}} component no longer requires {{cd|use_beta_features}}.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot;, &amp;quot;Upcoming Creator Features&amp;quot; and &amp;quot;Locator Bar&amp;quot; experimental toggles.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;API&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:{{cd|@minecraft/server 2.1.0-beta}}&lt;br /&gt;
*Added enum {{cd|LiquidSettings}} in {{cd|beta}}. &lt;br /&gt;
*Added optional property {{cd|liquidSettings}} to scripting interfaces {{cd|JigsawPlaceOptions}} and {{cd|JigsawStructurePlaceOptions}} in {{cd|beta}}. Defaults to {{cd|ApplyWaterlogging}}.&lt;br /&gt;
*New {{cd|cheatsRequired}} property on {{cd|CustomCommand}} interface.&lt;br /&gt;
**If undefined or {{cd|true}} (default is {{cd|true}}), custom command execution requires that cheats are enabled. If {{cd|false}}, then the custom command can execute without cheats enabled.&lt;br /&gt;
*Removed {{cd|Player.isOp()}}.&lt;br /&gt;
*Added read-only property {{cd|layerPermissionLevel}} to {{cd|Player}}.&lt;br /&gt;
*Added property {{cd|commandPermissionLevel}} to {{cd|Player}}.&lt;br /&gt;
*Added {{cd|PlayerPermissionLevel}} enum with {{cd|Visitor}}, {{cd|Member}}, {{cd|Operator}} values.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Block Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added field {{cd|uv_lock}} to {{cd|minecraft:geometry}} block component behind Upcoming Creator Features experiment.&lt;br /&gt;
**UV locking will allow faces to have the same texture orientations as the default geometry state, regardless of how {{cd|minecraft:transformation}} component rotates the geometry.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Commands]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added optional property {{cd|liquidSettings}} to {{cmd|place structure}} and {{cmd|place jigsaw}} commands. Defaults to {{cd|apply_waterlogging}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The {{cd|BlockDestructionParticles}} component has a new field allowing creators to determine the amount of particles that are generated on the destruction of the block.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Jigsaw]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Added optional property {{cd|liquid_settings}} to {{cd|minecraft:jigsaw}} JSON to allow control over handling liquids when placing structures. Defaults to {{cd|apply_waterlogging}}.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Gameplay ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Locator Bar]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The distance of players now modifies the size of the locator bar player dot instead of the opacity.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=1.21.90.21 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|35647|Blazes attack range too low&lt;br /&gt;
|64477|Can&amp;#039;t use various items while looking at interactive blocks while sneaking&lt;br /&gt;
|166103|Piglins, brutes and hoglins of the bastions doesn&amp;#039;t drop xp when killed&lt;br /&gt;
|174465|Player is teleported to the void when using an end gateway&lt;br /&gt;
|174826|Sponges can absorb water from waterlogged barriers&lt;br /&gt;
|178295|Lava disappears when placed or dispensed into a waterlogged block&lt;br /&gt;
|185829|Wind Burst now launches much less blocks&lt;br /&gt;
|194838|Frozen Peaks, Jagged Peaks &amp;amp; Snowy Slopes replace all water under Y{{=}}63 with ice&lt;br /&gt;
|200797|Player shadow appears on happy ghast face&lt;br /&gt;
|212398|Vibrant Visuals: Deep black pixels trigger graphical artifacts when the player stops moving if TAAU is enabled&lt;br /&gt;
|216867|You no longer start to swim automatically when you double tab forward button to sprint jump into water&lt;br /&gt;
|otherissuescount=9}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Dispensing a lava bucket on a waterlogged Dried Ghast no longer duplicates the Dried Ghast.&lt;br /&gt;
*Fixed an issue where swapping item slots during an attack against a mob would re-select the original item slot used during the attack instead of staying on the new inventory slot item.&lt;br /&gt;
*Fixed a bug in Vibrant Visuals where materials with certain properties rendered black.&lt;br /&gt;
*Mobs will no longer clip through blocks sometimes when viewing them at a distance when they auto step up a block.&lt;br /&gt;
*Pigs saddled by hand no longer drop two saddles when killed. (All pigs saddled by hand between 1.21.70 and now will still drop their duplicated saddles on death.)&lt;br /&gt;
*Fixed a bug with the {{cd|minecraft:geometry}} component where the full block geometry identifier {{cd|minecraft:geometry.full_block}} was being ignored for several behaviors, including:&lt;br /&gt;
**Mob spawning (mobs with custom spawn rules can now spawn on blocks using full block geometry)&lt;br /&gt;
**Chest obstruction (blocks with full block geometry will now obstruct Chests)&lt;br /&gt;
**Grass and Farmland survival (Grass and Farmland will turn into Dirt with a block using full block geometry above them)&lt;br /&gt;
**Nylium survival (Nylium will turn into Netherrack with a block using full block geometry above it)&lt;br /&gt;
**Vine growth (Vines will now spread to blocks using full block geometry)&lt;br /&gt;
**Breathability (Mobs and actors can no longer breathe in blocks using full block geometry)&lt;br /&gt;
*Fixed incorrect warning for using valid entity with event identifier in {{cd|minecraft:entity_placer}} component.&lt;br /&gt;
*Fixed {{cd|query.health}} to work for the Wither to properly reflect the elapsed ticks since it started dying.&lt;br /&gt;
*Jigsaw structures being placed in water no longer replace water incorrectly.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.21.90 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.21.90.21]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 1.21.90.21]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 1.21.90.21]]&lt;br /&gt;
[[Minecraft:ru:Preview 1.21.90.21 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:uk:Preview 1.21.90.21 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.21.90.21]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Amethyst hhh</name></author>
	</entry>
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