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	<title>Minecraft:Bedrock Edition Preview 26.0.23 - Revision history</title>
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	<updated>2026-04-09T07:47:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>imported&gt;NRPAN1: /* Changes */ baby husks, zombies and zillagers can already drop items normally before 26.0</title>
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		<updated>2026-04-03T21:32:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Changes: &lt;/span&gt; baby husks, zombies and zillagers can already drop items normally before 26.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| editorver = 1.2.1&lt;br /&gt;
| type = Preview&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.26.24.0&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Xbox&amp;#039;&amp;#039;&amp;#039;: 1.26.23.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.26.0.23&lt;br /&gt;
| group1 = 26.0.23&lt;br /&gt;
| group2 = 26.0.24&lt;br /&gt;
| 1-1 = Bedrock 26.0.23.png&lt;br /&gt;
| 2-1 = Bedrock 26.0.24.png&lt;br /&gt;
| build = &amp;#039;&amp;#039;&amp;#039;Xbox&amp;#039;&amp;#039;&amp;#039;: 39414888&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;39414893 (armeabi-v7a)&amp;lt;br&amp;gt;39414895 (arm64-v8a)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 39434976&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952600023 (armeabi-v7a, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
962600023 (x86, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
972600023 (arm64-v8a, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
982600023 (x86_64, 35)&lt;br /&gt;
| date = December 3, 2025&lt;br /&gt;
| server = 1.26.0.23 - 1.26.0.24&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server (1.26.0.23)&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.0.23.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.26.0.23.zip Linux]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Server (1.26.0.24)&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.0.24.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.26.0.24.zip Linux]&amp;lt;br&amp;gt;&lt;br /&gt;
| parent = 26.0&lt;br /&gt;
| prevparent = 1.21.132&lt;br /&gt;
| prev = &lt;br /&gt;
| next = Preview 26.0.25&lt;br /&gt;
| nextparent = 26.1&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 26.0.23&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android), &amp;#039;&amp;#039;&amp;#039;Preview 26.0.23&amp;#039;&amp;#039;&amp;#039; (iOS, iPadOS, Xbox, PlayStation), or  &amp;#039;&amp;#039;&amp;#039;Preview 26.0.24&amp;#039;&amp;#039;&amp;#039; (Windows) is the first beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; version for [[Minecraft:Bedrock Edition 26.0]], released on December 3, 2025,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/41627058435213-Minecraft-Beta-Preview-26-0-23|title=Minecraft Beta &amp;amp; Preview - 26.0.23|website=Minecraft Feedback|date=December 3, 2025}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:closed captions]] and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Settings#Accessibility|Accessibility]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a setting to show gameplay [[Minecraft:subtitles]], which does not function properly yet.&amp;lt;ref&amp;gt;{{bug|MCPE-232701||Subtitles are not toggable}} &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Known issue&amp;#039;&amp;#039;&amp;#039;: This feature is not working as expected and we aim to have it fixed in an upcoming preview release.&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Specifically, [[Minecraft:options.txt]] has an boolean setting named &amp;lt;code&amp;gt;enable_gameplay_subtitles&amp;lt;/code&amp;gt; (with a default value of &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt;), which currenty does nothing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Commands]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a toggle for command macros.&lt;br /&gt;
** When enabled, this adds 10 new key mappings to the keyboard/mouse controls settings screen which each have a text input for what command to run when the input is pressed in-game.&lt;br /&gt;
** All re-mappable keys are chords of {{keys|Alt}} plus the chosen key.&lt;br /&gt;
** Added guard to prevent mapping a command macro key to {{keys|Alt}}, as {{keys|Alt}} is the chord key.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
{{Animate|Donkey JE5.png; White Horse.png; Mule JE5.png|32px}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Donkey]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Horse]]&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mule]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* No longer gradually grow in size as they age, matching {{JE}}.&lt;br /&gt;
&lt;br /&gt;
[[File:Drowned BE.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Drowned]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Adjusted the ratio at which drowned spawn with [[Minecraft:trident]]s and [[Minecraft:fishing rod]]s, matching {{JE}}.&lt;br /&gt;
* Gurgles can now spawn with tridents.&lt;br /&gt;
* Gurgles now drop items when killed.&lt;br /&gt;
&lt;br /&gt;
{{Animate|Glow Squid BE.png; Squid JE2 BE2.png|32px}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Glow Squid]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Squid]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Baby variants no longer drop items when killed.&lt;br /&gt;
&lt;br /&gt;
[[File:Husk.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Husk]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Spawn events]] {{cd|minecraft:as_adult}}, {{cd|minecraft:as_baby}}, and {{cd|minecraft:as_baby_jockey}} can now be applied to them.&lt;br /&gt;
&lt;br /&gt;
[[File:Nautilus.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Nautilus]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now has swim sounds.&lt;br /&gt;
* Now has alternative ambient, hurt, and death sounds when on land.&lt;br /&gt;
* Baby nautilus now has unique swim sounds, including alternative ambient, hurt, and death sounds when on land.&lt;br /&gt;
&lt;br /&gt;
[[File:Polar Bear.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Polar Bear]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Baby polar bears now attack [[Minecraft:fox]]es.&lt;br /&gt;
* Baby polar bears no longer are hostile toward the player.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Aquatic|Underwater Mobs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are now less likely to get stuck on block edges.&lt;br /&gt;
* When tempted, they navigate around obstacles instead of moving in a straight line toward the player.&lt;br /&gt;
* No longer spin while moving vertically.&lt;br /&gt;
* No longer move excessively slowly when moving vertically.&lt;br /&gt;
&lt;br /&gt;
[[File:Vindicator.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Vindicator]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now correctly attacks all non-illager mobs when the [[Minecraft:name tag]] &amp;quot;Johnny&amp;quot; is applied on it.&lt;br /&gt;
&lt;br /&gt;
[[File:Zombie Nautilus.png|32px]] &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Zombie Nautilus]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Attachable items no longer render when equipped to a zombie nautilus via commands.&lt;br /&gt;
* Now has swim sounds.&lt;br /&gt;
* Now has alternative ambient, hurt, and death sounds when on land.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
{{Animate|Golden Horse Armor.png; Diamond Nautilus Armor.png|32px}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Golden Horse Armor]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;{{bug|MCPE-232700||Golden horse armor was incorrectly given 2 armor toughness instead of diamond horse armor}}&amp;lt;/ref&amp;gt; and &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Diamond Nautilus Armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The toughness values are now 2.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Armor|Custom Armor]], [[Minecraft:Horse Armor]]&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Nautilus Armor]]&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wolf Armor]]&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
* Now display their toughness, armor, and knockback resistance values when greater than 0.&lt;br /&gt;
&lt;br /&gt;
{{Animate|Netherite Horse Armor.png; Netherite Nautilus Armor.png|32px}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Netherite Horse Armor]]&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Netherite Nautilus Armor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The toughness values are now 3.&lt;br /&gt;
&lt;br /&gt;
{{Animate|Wooden Spear.png;Stone Spear.png;Copper Spear.png;Iron Spear.png;Golden Spear.png;Diamond Spear.png;Netherite Spear.png|32px}} &amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spear]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now rotate in the same direction when charging in first and third person view.&lt;br /&gt;
* [[Minecraft:Drowned]], [[Minecraft:skeleton]], [[Minecraft:stray]], [[Minecraft:bogged]] and [[Minecraft:parched]] can no longer pick up spears.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
* Mob effect particles can now appear slightly outside of the mob&amp;#039;s bounding box.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AI Goals&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:&lt;br /&gt;
** {{cd|minecraft:behavior.defend_village_target}}&lt;br /&gt;
** {{cd|minecraft:behavior.nearest_attackable_target}}&lt;br /&gt;
* Float range field {{cd|attack_interval}} in {{cd|minecraft:behavior.nearest_attackable_target}} now only accepts an object with {{cd|min}} and {{cd|max}} values.&lt;br /&gt;
** Other formats will fail to parse.&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.guardian_attack}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.0 and newer.&lt;br /&gt;
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:&lt;br /&gt;
** {{cd|minecraft:behavior.timer_flag_1}}&lt;br /&gt;
** {{cd|minecraft:behavior.timer_flag_2}}&lt;br /&gt;
** {{cd|minecraft:behavior.timer_flag_3}}&lt;br /&gt;
** {{cd|minecraft:behavior.move_towards_dwelling_restriction}}&lt;br /&gt;
** {{cd|minecraft:behavior.move_towards_home_restriction}}&lt;br /&gt;
* Float Range fields {{cd|cooldown_range}} and {{cd|duration_range}} in {{cd|minecraft:behavior.timer_flag_1}}, {{cd|minecraft:behavior.timer_flag_2}}, and {{cd|minecraft:behavior.timer_flag_3}} now only accepts an object with {{cd|min}} and {{cd|max}} values.&lt;br /&gt;
** Other formats will fail to parse.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Released {{cd|@minecraft/server}} version 2.5.0.&lt;br /&gt;
* Added missing {{cd|BlockComponentTypes}} enum values into 2.5.0:&lt;br /&gt;
** {{cd|PrecipitationInteractions {{=}} &amp;#039;minecraft:precipitation_interactions&amp;#039;}}&lt;br /&gt;
** {{cd|RedstoneProducer {{=}} &amp;#039;minecraft:redstone_producer&amp;#039;}}&lt;br /&gt;
** {{cd|MapColor {{=}} &amp;#039;minecraft:map_color&amp;#039;}}&lt;br /&gt;
** {{cd|Movable {{=}} &amp;#039;minecraft:movable&amp;#039;}}&lt;br /&gt;
* Changed {{cd|EntityHurtAfterEvent}} to send when damage amount is zero.&lt;br /&gt;
* Released {{cd|PlayerSwingStartAfterEvent}} from {{cd|beta}} to {{cd|v2.5.0}}. &lt;br /&gt;
* Released {{cd|PlayerSwingEventOptions}} from {{cd|beta}} to {{cd|v2.5.0}}.&lt;br /&gt;
* Released {{cd|HeldItemOption}} from {{cd|beta}} to {{cd|v2.5.0}}.&lt;br /&gt;
* Released {{cd|EntitySwingSource}} from {{cd|beta}} to {{cd|v2.5.0}}.&lt;br /&gt;
* Released {{cd|BlockComponentRedstoneUpdateEvent}} from {{cd|beta}} to {{cd|v2.0.0}}.&lt;br /&gt;
* Released {{cd|BlockCustomComponent.onRedstoneUpdate}} from {{cd|beta}} to {{cd|v2.0.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Biomes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Biomes without a namespace in {{cd|biomes_client.json}} will be applied to worlds below {{cd|base_game_version}} 1.21.40 with the default namespace.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|use_liquid_clipping}} field to the {{cd|detection_rules}} in {{cd|minecraft:liquid_detection}}&lt;br /&gt;
** &amp;quot;{{cd|true}}&amp;quot; means the block will use the &amp;quot;{{cd|collision_box}}&amp;quot; to visually clip the water.&lt;br /&gt;
** &amp;quot;{{cd|false}}&amp;quot; ignores liquid clipping, which will render water across the whole block.&lt;br /&gt;
** Defaults to {{cd|true}} prior to {{cd|format_version}} 1.26.0.&lt;br /&gt;
** Defaults to {{cd|false}} for {{cd|format_version}} 1.26.0 and after.&lt;br /&gt;
* Updated {{cd|minecraft:redstone_consumer}} renamed field {{cd|propogates_power}} to {{cd|propagates_power}}.&lt;br /&gt;
* The option {{cd|alpha_masked_tint}} in {{cd|minecraft:material_instances}} no longer requires &amp;quot;Upcoming Creator Features&amp;quot;.&lt;br /&gt;
* Released {{cd|minecraft:redstone_consumer}} from experimental for {{cd|format_version}} &amp;gt;= 1.26.0.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the {{cd|swing}} field to default to {{cd|true}} in the {{cd|minecraft:interact}} component.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;lt;samp&amp;gt;minecraft://connect?localLevelId=&amp;lt;level id&amp;gt;&amp;lt;/samp&amp;gt; launch protocol requires the level id to be a url encoded value.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduced new parameter {{cd|biome_water_color_contribution}} to the Vibrant Visuals water effects configuration file. This new parameter controls the contribution of per-biome water colors provided by &amp;lt;samp&amp;gt;*.client_biome.json&amp;lt;/samp&amp;gt; files.&lt;br /&gt;
** Range: {{cd|[0.0, 1.0]}}&lt;br /&gt;
** Default value: {{cd|0.0}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Item components|Item Components]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:Item components#minecraft:damage|{{cd|minecraft:damage}}]] item component now supports values between 0 and 32767.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Molang]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The {{cd|pre_animation}} and {{cd|initialize}} fields in {{cd|minecraft:client_entity}} and {{cd|minecraft:attachable\}} now properly support &amp;lt;code&amp;gt;{}&amp;lt;/code&amp;gt; brace scope delimiters across multiple lines.&lt;br /&gt;
** This change applies only when using format version 1.26.0 or higher.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot;, &amp;quot;Upcoming Creator Features&amp;quot;, and &amp;quot;Render Dragon Features for Creators&amp;quot; [[Minecraft:experimental]] toggles.&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|@minecraft/server}} version 2.6.0-beta.&lt;br /&gt;
* Added {{cd|localizationKey}} property to {{cd|BlockType}} and {{cd|BlockPermutation}}.&lt;br /&gt;
* Added the {{cmd|packstack}} command to the command window that allows users to see what packs they have installed and their world template data if one is in use.&lt;br /&gt;
* Added {{cd|localizationKey}} property to {{cd|EntityType}}.&lt;br /&gt;
* Added {{cd|localizationKey}} property to {{cd|ItemType}}.&lt;br /&gt;
* Added {{cd|class EntityHurtBeforeEvent}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|class EntityHurtBeforeEventSignal}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|interface EntityHurtAfterEventOptions}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|interface EntityHurtBeforeEventOptions}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|WorldBeforeEvents.entityHurt}} to {{cd|beta}}.&lt;br /&gt;
* Changed {{cd|EntityHurtAfterEventSignal}} to use {{cd|EntityHurtAfterEventOptions}} in {{cd|beta}}.&lt;br /&gt;
* Added {{cd|enum EntityHealCause}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|class EntityHealSource}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|class EntityHealAfterEvent}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|class EntityHealBeforeEvent}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|class EntityHealBeforeEventSignal}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|class EntityHealAfterEventSignal}} to {{cd|beta}}.&lt;br /&gt;
* Added property {{cd|WorldAfterEvents.entityHeal}} to {{cd|beta}}.&lt;br /&gt;
* Added property {{cd|WorldBeforeEvents.entityHeal}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|interface EntityHealEventOptions}} to {{cd|beta}}.&lt;br /&gt;
* Added enum {{cd|EntityAttachPoint}} to {{cd|beta}}.&lt;br /&gt;
* Added interface {{cd|CameraAttachOptions}} to {{cd|beta}}.&lt;br /&gt;
** Added the method {{cd|attachToEntity(attachCameraOptions?: CameraAttachOptions): void}} to {{cd|beta}}. &lt;br /&gt;
*** This can be used to attach third-person camera to an entity.&lt;br /&gt;
* Added {{cd|getTags()}} to {{cd|BiomeType}} in {{cd|beta}}.&lt;br /&gt;
* Added {{cd|hasTags(tags: string[])}} to {{cd|BiomeType}} in {{cd|beta}}.&lt;br /&gt;
* Added {{cd|containsBiomes(volume: BlockVolumeBase, biomeFilter: BiomeFilter)}} to {{cd|Dimension}} in {{cd|beta}}.&lt;br /&gt;
* Added {{cd|BiomeFilter}} interface to {{cd|beta}}.&lt;br /&gt;
* Added the easing type parameter to camera splines API for rotation and position.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The colors of block lights in the RenderDragon Features for Creators experiment have been slightly adjusted; local_lighting.json colors are expected to be in sRGB space.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=26.0.23 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|48072|Polar bear cubs do not attack foxes.&lt;br /&gt;
|52105|Hand animation does not play in certain circumstances where it should.&lt;br /&gt;
|93172|Baby drowned don&amp;#039;t drop anything.&lt;br /&gt;
|121628|Baby horses, donkeys, and mules still increase in size as they age.&lt;br /&gt;
|156784|Adventuring Time achievement unlocked without visiting 17 biomes.&lt;br /&gt;
|173833|Baby Polar Bear becomes Hostile.&lt;br /&gt;
|176018|Wolf&amp;#039;s model has an offset to the left against their shadow.&lt;br /&gt;
|180073|&amp;quot;{{cd|minecraft:damage}}&amp;quot; component value has unexpected integer behaviour.&lt;br /&gt;
|185362|Map markers stay on maps when cleared with commands.&lt;br /&gt;
|187058|Items in bundle sometimes disappear when left in chest or barrel during log out.&lt;br /&gt;
|188434|Cannot rename worlds created from some world templates under the new UI (OreUI) without unlocking options.&lt;br /&gt;
|189551|Baby squid and baby glow squid drop ink sacs when they die.&lt;br /&gt;
|191655|Splash potion, lingering potion and thrown bottle o&amp;#039; enchanting fail to bounce hurting projectiles.&lt;br /&gt;
|206669|Vibrant Visuals: Blacks (especially on player skins) are extremely washed out.&lt;br /&gt;
|222491|Block highlight (with outline selection OFF) does not appear with Vibrant Visuals enabled.&lt;br /&gt;
|226682|Vibrant Visuals sometimes turns itself back on after a game update.&lt;br /&gt;
|227945|Moving cursor and then immediately closing GUI causes the player camera to move.&lt;br /&gt;
|228082|Snow golem heads don&amp;#039;t dither when approached.&lt;br /&gt;
|228267|End Gateway can teleport players to 0, 0, 0 (the Void).&lt;br /&gt;
|228584|On-screen keyboard displays when trying to type if controller is also connected.&lt;br /&gt;
|228875|GDK version of the game often resets the windowed resolution.&lt;br /&gt;
|229178|Hovering over a text box with the mouse cursor no longer allows typing.&lt;br /&gt;
|229469|Zombies spawning on Zombie Horse cannot spawn with Copper Armor.&lt;br /&gt;
|230294|Pressing the Alt key in a UI causes the game to freeze.&lt;br /&gt;
|230838|Ambient mob effects in Mob Effects screen still use gray background.&lt;br /&gt;
|231095|Content Log error appears when spawning certain entities.&lt;br /&gt;
|231580|Piglin and Piglin Brute Spawn Eggs are not sorted alphabetically.&lt;br /&gt;
|231582|Vibrant Visuals: Dithering effect appears broken/glitchy at 50% resolution.&lt;br /&gt;
|232098|Zombies spawning riding Zombie Horses still have an incorrect armour loot table.&lt;br /&gt;
|otherissuescount=14}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug where screenshots taken with Ray Traced graphics mode selected did not render accurately.&lt;br /&gt;
* Fixed [[Minecraft:water]] extinction being drawn over fog when the chunk behind it is missing in [[Minecraft:Vibrant Visuals]].&lt;br /&gt;
* Fixed an issue that caused [[Minecraft:lighting]] on [[Minecraft:end portal]]s to render incorrectly if a resource pack defined a portal block as a point light in Vibrant Visuals.&lt;br /&gt;
* Fixed note effects on [[Minecraft:note block]]s not displaying the correct color in darkness.&lt;br /&gt;
* Fixed a bug with the &amp;#039;Hide [[Minecraft:End Flash|Sky Flashes]]&amp;#039; option causing [[Minecraft:the End]] entrance sound to loop.&lt;br /&gt;
* Fixed an issue where [[Minecraft:polar bear]]s recalculated their path to the target twice as often during the stomp attack.&lt;br /&gt;
* Fixed a bug where baby [[Minecraft:zombie horse]]s would shrink in size when they grew into adults.&lt;br /&gt;
* Fixed an issue where narration was not always reading the description for the &amp;quot;Free up space&amp;quot; popup dialog when using a mouse.&lt;br /&gt;
* Fixed input legends for Realms purchase reconciliation modal.&lt;br /&gt;
* Fixed &amp;quot;Realm couldn&amp;#039;t load&amp;quot; error from occurring after joining a Realm via invite.&lt;br /&gt;
* Fixed a bug where the {{key|Escape}} key would not open the game menu when on the death screen.&lt;br /&gt;
* Fixed an issue where {{cd|getComponents}} on {{cd|ItemStack}} could return an undefined in the array, when used in older scripting versions.&lt;br /&gt;
* Fixed a bug with {{cd|minecraft:behavior.fire_at_target}} where the {{cd|max_head_rotation_x}} and {{cd|max_head_rotation_y}} were applied inversely.&lt;br /&gt;
* Fixed an issue where generated JSON Schemas included superfluous {{cd|_array}} fields (e.g. {{cd|on_bred_array}}, {{cd|on_death_array}}) for certain components such as {{cd|experience_reward}}.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.2x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 26.0 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 26.0.23]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition Preview 26.0.23]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition Preview 26.0.23]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 26.0.23]]&lt;br /&gt;
[[Minecraft:zh:基岩版26.0.23]]&lt;/div&gt;</summary>
		<author><name>imported&gt;NRPAN1</name></author>
	</entry>
</feed>