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	<title>Minecraft:Bedrock Edition Preview 26.10.21 - Revision history</title>
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	<updated>2026-04-09T02:05:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_Preview_26.10.21&amp;diff=47814&amp;oldid=prev</id>
		<title>imported&gt;Iactuallycantdothat at 01:09, 27 March 2026</title>
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		<updated>2026-03-27T01:09:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 26.10.21 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 26.10.21.png&lt;br /&gt;
| image3 = Bedrock 26.10.22.png&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| editorver = 1.2.6&lt;br /&gt;
| type = Preview&lt;br /&gt;
| build = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 40797414&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;40797415 (armeabi-v7a)&amp;lt;br&amp;gt;40797407 (arm64-v8a)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;iOS&amp;#039;&amp;#039;&amp;#039;: 40840742&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.26.1021.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.26.10.21&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952601021 (armeabi-v7a, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
962601021 (x86, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
972601021 (arm64-v8a, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
982601021 (x86_64, 35)&lt;br /&gt;
| date = February 3, 2026&lt;br /&gt;
| server = 1.26.10.21 - 1.26.10.22&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server (1.26.10.21)&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.10.21.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.26.10.21.zip Linux]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Server (1.26.10.22)&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.10.22.zip Windows]&amp;lt;br&amp;gt;&lt;br /&gt;
| parent = 26.10&lt;br /&gt;
| prevparent = 26.3&lt;br /&gt;
| prev = Preview 26.10.20&lt;br /&gt;
| next = Preview 26.10.23&lt;br /&gt;
| nextparent = 26.11&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 26.10.21&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android), &amp;#039;&amp;#039;&amp;#039;Preview 26.10.21&amp;#039;&amp;#039;&amp;#039; (Windows, Xbox, PlayStation), or &amp;#039;&amp;#039;&amp;#039;Preview 26.10.22&amp;#039;&amp;#039;&amp;#039; (iOS, iPadOS) is the second beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; for [[Minecraft:Bedrock Edition 26.10]], released on February 3, 2026,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/43201150724877-Minecraft-Beta-Preview-26-10-21|title=Minecraft Beta &amp;amp; Preview - 26.10.21|website=Minecraft Feedback|date=February 3, 2026}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:golden dandelion]]s, retextures several baby mobs, and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Golden Dandelion JE1.png|32px]] [[Minecraft:Golden Dandelion]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with a [[Minecraft:dandelion]] and 8 [[Minecraft:gold nugget]]s:&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1= Gold Nugget&lt;br /&gt;
|B1= Gold Nugget&lt;br /&gt;
|C1= Gold Nugget&lt;br /&gt;
|A2= Gold Nugget&lt;br /&gt;
|B2= Dandelion&lt;br /&gt;
|C2= Gold Nugget&lt;br /&gt;
|A3= Gold Nugget&lt;br /&gt;
|B3= Gold Nugget&lt;br /&gt;
|C3= Gold Nugget&lt;br /&gt;
|Output= Golden Dandelion&lt;br /&gt;
|ignoreusage=1&lt;br /&gt;
}}&lt;br /&gt;
* When used on a baby mob, it will stop aging. This sets NBT attribute {{code|GrowthPaused}} to 1.&lt;br /&gt;
** When used again, it will continue to age again. This sets NBT attribute {{code|GrowthPaused}} to 0.&lt;br /&gt;
* Cannot be used on [[Minecraft:monster]]s (including [[Minecraft:undead mount]]s) and [[Minecraft:villager]]s.&lt;br /&gt;
* Can be placed and [[Minecraft:Flower Pot|potted]] like other flowers.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Settings]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a setting for texture streaming on some devices to the Video settings, which will reduce the GPU memory for some textures, especially with more add-ons.&lt;br /&gt;
* Added an option on Windows to disable pausing when the application loses focus.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Controls]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a keybind, {{keys|F4}} by default, to open the [[Minecraft:social]] drawer in-game.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Baby mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the textures of the following baby mobs:&lt;br /&gt;
** [[File:Baby Armadillo JE3.png|32px]] [[Minecraft:Armadillo]]&lt;br /&gt;
** [[File:Baby Bee JE2 BE2.png|32px]] [[Minecraft:Bee]]&lt;br /&gt;
** [[File:Baby Camel JE2 BE3.png|32px]] [[Minecraft:Camel]]&lt;br /&gt;
** {{animate|Baby Fox JE2.png; Baby Snow Fox JE2.png|32px}} [[Minecraft:Fox]]&lt;br /&gt;
** [[File:Baby Goat JE2 BE3.png|32px]] [[Minecraft:Goat]]&lt;br /&gt;
** {{animate|Baby Brown Llama JE3 BE3.png; Baby Creamy Llama JE3 BE3.png; Baby Gray Llama JE3 BE3.png; Baby White Llama JE3 BE3.png|32px}} [[Minecraft:Llama]]&lt;br /&gt;
** [[File:Baby Polar Bear JE7 BE3.png|32px]] [[Minecraft:Polar Bear]]&lt;br /&gt;
** {{animate|Baby Brown Trader Llama JE2 BE2.png; Baby Creamy Trader Llama JE2 BE2.png; Baby Gray Trader Llama JE2 BE2.png; Baby White Trader Llama JE2 BE2.png|32px}} [[Minecraft:Trader Llama]]&lt;br /&gt;
* Added unique animations for baby foxes, camels, and armadillos.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:UI]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.&lt;br /&gt;
* Updated the interact button design for touch controls.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AI Goals&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.ram_attack}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer.&lt;br /&gt;
* Float Range field {{cd|cooldown_range}} now only accepts an object with {{cd|min}} and {{cd|max}} values. &lt;br /&gt;
** Other formats will fail to parse.&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.celebrate}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer.&lt;br /&gt;
* Float Range fields {{cd|sound_interval}} and jump_interval now only accepts an object with {{cd|min}} and {{cd|max}} values.&lt;br /&gt;
** Other formats will fail to parse.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|isSuperset}} parameter to {{cd|world.containsBiomes}}.&lt;br /&gt;
* Moved {{cd|world.containsBiomes}} to {{cd|stable}}.&lt;br /&gt;
* Removed {{cd|superset}} property from {{cd|BiomeFilter}}.&lt;br /&gt;
* Moved {{cd|ScriptBiomeFilter}} to {{cd|stable}}.&lt;br /&gt;
* Released {{cd|BlockComponentRedstoneUpdateEvent.previousPowerLevel}} from {{cd|beta}} to {{cd|v2.6.0}}.&lt;br /&gt;
* Released {{cd|property ItemDurabilityComponent.unbreakable}} from {{cd|beta}} to {{cd|v2.6.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Character Creator]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added check for usage of banned skin in persona delegate and added case to display default appearance and inform user when banned skin is detected.&lt;br /&gt;
* Exiting the game after changing your appearance will immediately cache all changes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the ability to pause and reset growth of entities in {{cd|minecraft:ageable}} using specified items.&lt;br /&gt;
** Introduced fields {{cd|pause_growth_items}} and {{cd|reset_growth_items}}, which are a list of items that can be fed to the entity to pause or reset growth for baby entities.&lt;br /&gt;
** Introduced {{cd|ActorDefinitionTrigger}} fields {{cd|pause_growth}} and {{cd|reset_growth}} to trigger an event when aging is paused or reset for baby entities.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scripting&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new widget render primitive types to the {{cd|@minecraft/server-editor}} module:&lt;br /&gt;
** {{cd|WidgetComponentRenderPrimitiveTypeCylinder}} - Cylinder primitive with elliptical cross-section (radiusX, radiusZ, height)&lt;br /&gt;
** {{cd|WidgetComponentRenderPrimitiveTypeCone}} - Cone primitive with elliptical base (radiusX, radiusZ, height)&lt;br /&gt;
** {{cd|WidgetComponentRenderPrimitiveTypeCuboid}} - Cuboid primitive with independent dimensions (lengthX, lengthY, lengthZ)&lt;br /&gt;
** {{cd|WidgetComponentRenderPrimitiveTypePyramid}} - Pyramid primitive with rectangular base (xWidth, zWidth, height)&lt;br /&gt;
** {{cd|WidgetComponentRenderPrimitiveTypeEllipsoid}} - Ellipsoid primitive with Vector3 radii&lt;br /&gt;
* Added corresponding {{cd|PrimitiveType}} enum values: {{cd|Cone}}, {{cd|Cuboid}}, {{cd|Cylinder}}, {{cd|Ellipsoid}}, and {{cd|Pyramid}}.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot; [[Minecraft:experimental]] toggle.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Introduced new UI capabilities called Data-Driven UI (DDUI).&amp;lt;ref&amp;gt;{{tweet|CornerHardMC|2019592308178768238|I&amp;#039;m so impressed by what people have been making in the latest Minecraft Preview with the new Data-Driven UI!}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** These APIs introduce a new way to create modal forms with new capabilities and an all new look.&lt;br /&gt;
* Reload command now closes all the Data Driven UI screens as part of the execution.&lt;br /&gt;
* {{cd|ScriptSetBannerDetailsFunction}} now includes base color and pattern data.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=26.10.21 Preview&lt;br /&gt;
|;old&lt;br /&gt;
|158584|Chat command completion on new iOS keyboard does not work when cursor at end of partial parameter.&lt;br /&gt;
|183866|Villager names appear in a different font when the language is set to English (United Kingdom).&lt;br /&gt;
|191027|Pick Block button opacity cannot be adjusted when customizing. controls.&lt;br /&gt;
|225207|Wolf Armor &amp;amp; Undyed Bundle render incorrectly in Shelves and Item Frames if their textures are higher than 16x.&lt;br /&gt;
|234684|Adult mooshroom&amp;#039;s head mushroom floating.&lt;br /&gt;
|234733|Baby skeleton horses grow up, unlike baby zombie horses.&lt;br /&gt;
|235095|Party icon doesn&amp;#039;t match the old UI style in the new settings screen.&lt;br /&gt;
|235400|“Go to Settings” button opens JSON Settings menu instead of Ore UI.&lt;br /&gt;
|235419|Game Crashes When Writing High-Data-Volume Text (e.g., Chinese/Japanese) on Single Book Page Due to New Character Limit in Beta 26.0.29.&lt;br /&gt;
|otherissuescount=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a crash that sometimes happened when players were climbing.&lt;br /&gt;
* Fixed a crash when opening Realms tab with 150+ joined realms.&lt;br /&gt;
* Fixed client crash on world load from out of bounds {{cd|minecraft:geometry}} in the {{cd|minecraft:item_visual}} component.&lt;br /&gt;
* Fixed an issue with {{cd|DebugBox}} where the position was being used as the bottom-left corner, instead of the centre.&lt;br /&gt;
* Fixed an issue with {{cd|DebugShape.attachedTo}} where the attachment position was unintentionally using the height offset of the entity.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|2026}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 26.10 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 26.10.21]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition Preview 26.10.21]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock Preview 26.10.21]]&lt;br /&gt;
[[Minecraft:th:รุ่น Bedrock Preview 26.10.21]]&lt;br /&gt;
[[Minecraft:zh:基岩版26.10.21]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Iactuallycantdothat</name></author>
	</entry>
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