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	<title>Minecraft:Bedrock Edition Preview 26.30.28 - Revision history</title>
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	<updated>2026-05-14T03:37:05Z</updated>
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		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-05-13T11:02:47Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 26.30.28.png&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| editorver = 1.3.8&lt;br /&gt;
| type = Preview&lt;br /&gt;
| build = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 44731577&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;44731579 (armeabi-v7a)&amp;lt;br&amp;gt;44731570 (arm64-v8a)&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.26.3028.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.26.30.28&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952603028 (armeabi-v7a, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
962603028 (x86, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
972603028 (arm64-v8a, 35)&amp;lt;br /&amp;gt;&lt;br /&gt;
982603028 (x86_64, 35)&lt;br /&gt;
| date = May 12, 2026&lt;br /&gt;
| server = 1.26.30.28&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.30.28.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.26.30.28.zip Linux]&lt;br /&gt;
| parent = 26.30&lt;br /&gt;
| prev = Preview 26.30.27&lt;br /&gt;
| prevparent = 26.20&lt;br /&gt;
| next =&lt;br /&gt;
| nextparent = &lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 26.30.28&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android) or &amp;#039;&amp;#039;&amp;#039;Preview 26.30.28&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox, PlayStation), is the fourth beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; for [[Minecraft:Bedrock Edition 26.30]],&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/45785756698381-Minecraft-Beta-Preview-26-30-28|title=Minecraft Beta &amp;amp; Preview - 26.30.28|website=Minecraft Feedback|date=May 12, 2026}}&amp;lt;/ref&amp;gt; released on May 12, 2026, which adds [[Minecraft:music]] for [[Minecraft:Chaos Cubed]], cloud storage on Windows, and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Music disc]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[File:Music Disc Bounce.png|width=32x32]] Added the [[Minecraft:Music Disc Bounce|&amp;quot;Bounce&amp;quot; music disc]] by [[Minecraft:fingerspit]].&lt;br /&gt;
** Has a chance of being found in [[Minecraft:mineshaft]] [[Minecraft:chest minecart]]s that are located in a [[Minecraft:sulfur cave]] biome.&lt;br /&gt;
** Has a [[Minecraft:comparator]] output of 8 when played in a [[Minecraft:jukebox]].&lt;br /&gt;
&lt;br /&gt;
=== Gameplay === &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Music]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added 5 new [[Minecraft:background music]] tracks by [[Minecraft:fingerspit]]:&lt;br /&gt;
** &amp;quot;[[Minecraft:Shores]]&amp;quot;&lt;br /&gt;
** &amp;quot;[[Minecraft:Memories]]&amp;quot;&lt;br /&gt;
** &amp;quot;[[Minecraft:Nightly]]&amp;quot;&lt;br /&gt;
** &amp;quot;[[Minecraft:Home (song)|Home]]&amp;quot;&lt;br /&gt;
** &amp;quot;[[Minecraft:Ebb]]&amp;quot;&lt;br /&gt;
* These music tracks will play in the following biomes, and variants:&lt;br /&gt;
** {{BiomeLink|Badlands}}&lt;br /&gt;
** {{BiomeLink|Cherry Grove}}&lt;br /&gt;
** {{BiomeLink|Desert}}&lt;br /&gt;
** {{BiomeLink|Dripstone Caves}}&lt;br /&gt;
** {{BiomeLink|Flower Forest}}&lt;br /&gt;
** {{BiomeLink|Forest}}&lt;br /&gt;
** {{BiomeLink|Frozen Peaks}}&lt;br /&gt;
** {{BiomeLink|Grove}}&lt;br /&gt;
** {{BiomeLink|Jagged Peaks}}&lt;br /&gt;
** {{BiomeLink|Jungle}}&lt;br /&gt;
** {{BiomeLink|Lush Caves}}&lt;br /&gt;
** {{BiomeLink|Meadow}}&lt;br /&gt;
** {{BiomeLink|Old Growth Spruce Taiga}}&lt;br /&gt;
** {{BiomeLink|Old Growth Pine Taiga}}&lt;br /&gt;
** {{BiomeLink|Snowy Slopes}}&lt;br /&gt;
** {{BiomeLink|Sparse Jungle}}&lt;br /&gt;
** {{BiomeLink|Stony Peaks}}&lt;br /&gt;
** {{BiomeLink|Swamp}}&lt;br /&gt;
** {{BiomeLink|Sulfur Caves}}&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|party}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be used to send messages in the [[Minecraft:party]] chat.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Potent sulfur]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Noxious gas from potent sulfur can now rise through non-collidable, waterlogged blocks and spread through other non-collidable blocks.&lt;br /&gt;
* Can now erupt when a [[Minecraft:lava]] block is placed underneath.&lt;br /&gt;
** This makes the geyser eruption continuous, but with slightly muted sounds compared to the eruption from a magma block.&lt;br /&gt;
* Players propelled by erupting geysers no longer experience jitter at high latency.&lt;br /&gt;
* Players in Creative flight are no longer propelled by geysers.&lt;br /&gt;
* Potent sulfur geysers no longer change their eruption timing after each eruption cycle.&lt;br /&gt;
* Geyser eruption timing is now determined by the block&amp;#039;s position in the world, rather than being randomized when the block is placed.&lt;br /&gt;
* Erupting potent sulfur can now emit its plume and propel entities through non-collidable blocks.&lt;br /&gt;
** This includes [[Minecraft:scaffolding]], which can be used as an alternative to copper grates to stand above erupting geysers without being affected by noxious gas.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sulfur cube]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* TNT sulfur cubes now ignite when shot with a flaming [[Minecraft:arrow]] or blaze [[Minecraft:fireball]].&lt;br /&gt;
* TNT sulfur cubes now ignite when using a tool with the [[Minecraft:Fire Aspect]] enchantment.&lt;br /&gt;
* The sulfur cube&amp;#039;s TNT archetype now respects the {{cd|mobgriefing}} game rule when exploding.&lt;br /&gt;
* [[Minecraft:Magma block]]s no longer damage sulfur cubes with a block inside.&lt;br /&gt;
* Throwing items on a sulfur cube containing a magma block no longer makes the item disappear.&lt;br /&gt;
* The sulfur cube hot archetype&amp;#039;s attack range has been adjusted to be more aligned with &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
* Sulfur cubes with TNT [[Minecraft:leash]] keep exerting its force once the sulfur cube is ignited.&lt;br /&gt;
* Sulfur cubes are now unleashed once the absorbed block is ejected.&lt;br /&gt;
* Sulfur cubes can no longer ride vehicles.&lt;br /&gt;
* Sulfur cubes that have absorbed a block now react the same way when pushed by a player-ridden vehicle as they do when pushed by a player.&lt;br /&gt;
* Updated the model and texture of the small sulfur cube.&lt;br /&gt;
* Added dedicated sounds for when the sulfur cube is picked up or placed with a bucket.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Re-enabled texture streaming in Windows and mobile &amp;#039;&amp;#039;Previews&amp;#039;&amp;#039; after fixing a bug with blank textures.&lt;br /&gt;
* Clouds no longer jitter when upscaling is enabled in Vibrant Visuals.&lt;br /&gt;
* Armor attached to player no longer flickers when upscaling is enabled in Vibrant Visuals.&lt;br /&gt;
* Reduced unnecessary copies in atmospheric scattering keyframe lookups to improve frame time when Vibrant Visuals is enabled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Panorama]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the panorama to reflect [[Minecraft:Chaos Cubed]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Disabled &amp;quot;Clear all members&amp;quot; button for admin roles to avoid confusion, since admins can not remove other admins or owners.&lt;br /&gt;
* Clicking the Try Realms button in the [[Minecraft:How to Play]] screen now redirects to the Realms PDP.&lt;br /&gt;
* Updated the save modal text when saving settings in Realms [[Minecraft:edit world]].&lt;br /&gt;
* Added achievements disabled warning modal to Realms edit world.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Settings]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the Storage tab with [[Minecraft:Ore UI]].&lt;br /&gt;
[[File:New UI - Storage Settings Screen Menu (Bedrock Preview 26.30.28).png|thumb|New settings screen in &amp;quot;Storage&amp;quot; tab]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Text-to-speech]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now reads the character &amp;lt;code&amp;gt;&amp;amp;&amp;lt;/code&amp;gt; as &amp;quot;and&amp;quot; instead of &amp;quot;ampersand&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed warning text that &amp;quot;you can&amp;#039;t earn achievements&amp;quot; when creating a world with add-ons enabled.&lt;br /&gt;
* The [[Minecraft:party]] chat now appears in the world.&lt;br /&gt;
* Updated the game [[Minecraft:Credit sequence|credits]].&lt;br /&gt;
* Added Marketplace Error component to display Marketplace errors.&lt;br /&gt;
* Non-gameplay related [[Minecraft:Toasts|toast]] notifications (e.g. Minecraft Live reminders) will no longer be able to show during gameplay.&lt;br /&gt;
* Added ability to access Marketplace for &amp;#039;&amp;#039;Preview&amp;#039;&amp;#039;&lt;br /&gt;
* Improved the furnace recipe book UI.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:World]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Worlds can now be uploaded to the [[Minecraft:Cloud storage|cloud]] on Windows.&lt;br /&gt;
** New worlds are synced automatically if storage is available.&lt;br /&gt;
* All uploaded worlds are accessible on any device when signed in.&lt;br /&gt;
* Each player has a maximum storage of 256MB.&lt;br /&gt;
* Cloud storage can be managed in the updated storage settings.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AI Goals&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.follow_target_leader}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.30 and newer.&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.defend_trusted_target}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.30 and newer.&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.nearest_prioritized_attackable_target}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.30 and newer.&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.random_breach}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.30 and newer.&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.random_fly}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.30 and newer.&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.random_swim}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.30 and newer.&lt;br /&gt;
* Made the schema for {{cd|minecraft:behavior.wither_random_attack_pos_goal}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.30 and newer.&lt;br /&gt;
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.30 and newer.&lt;br /&gt;
** {{cd|minecraft:behavior.dragondeath}}&lt;br /&gt;
** {{cd|minecraft:behavior.dragonholdingpattern}}&lt;br /&gt;
** {{cd|minecraft:behavior.dragonlanding}}&lt;br /&gt;
** {{cd|minecraft:behavior.dragonscanning}}&lt;br /&gt;
** {{cd|minecraft:behavior.dragontakeoff}}&lt;br /&gt;
* Made schemas for {{cd|minecraft:behavior.place_block}} and {{cd|minecraft:behavior.take_block}} stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.30 and newer.&lt;br /&gt;
** The fields {{cd|xz_range}} and {{cd|y_range}} now only accept an object with {{cd|min}} and {{cd|max}} values. Other formats will fail to parse.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Released {{cd|EntityUpgradeAfterEvent}} from {{cd|beta}} to stable&lt;br /&gt;
* Entity version upgrades are no longer gated behind the Upcoming Creator Features experiment&lt;br /&gt;
* Added a new condition &amp;quot;{{cd|biome_has_tag}}&amp;quot; that allows checking which biome tag is present at the location of the entity that is dropping loot&lt;br /&gt;
** Specify which Biome tag to check in the &amp;quot;tag&amp;quot; field of the condition&lt;br /&gt;
* Released {{cd|PrimitiveShapesManager}}, {{cd|PrimitiveShape}}, {{cd|TextPrimitive}} and {{cd|PrimitiveShapeError}} from {{cd|beta}} to {{cd|2.8.0}}.&lt;br /&gt;
* Released {{cd|enum member EntityHealCause.TotemOfUndying}} from {{cd|beta}} to {{cd|v2.8.0}}.&lt;br /&gt;
* Released {{cd|minecraft:totem_of_undying}} firing {{cd|entityHeal}} events from {{cd|beta}} to {{cd|v2.8.0}}.&lt;br /&gt;
* Released {{cd|class BlockComponentBlockStateChangeEvent}} from {{cd|beta}} to {{cd|v2.8.0}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added n_way_visual_rotation field to block geometry component, which takes the name of a block state as a string, which drives visual-only rotation of the block based on that state. Supported states are: &amp;quot;{{cd|minecraft:cardinal_direction}}&amp;quot;,  &amp;quot;{{cd|minecraft:sixteen_way_rotation}}&amp;quot;, and all custom states.&lt;br /&gt;
* Added &amp;quot;{{cd|minecraft:sixteen_way_rotation}}&amp;quot; as an enabled state for the &amp;quot;{{cd|minecraft:placement_direction}}&amp;quot; block trait, which will automatically apply a state value from 0-15 based on player rotation at time of block placement.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Content Log&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Content log messages now cut out the user&amp;#039;s personal file path prefix to instead only show the relevant path.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the {{cd|unleash_on_removal}} field to {{cd|minecraft:leashable}} component.&lt;br /&gt;
** When set to true (the default), the entity is unleashed from the entity it is leashed to once the component is removed.&lt;br /&gt;
** Entities with format versions prior to 1.26.30 will have this field defaulted to false to preserve existing behavior.&lt;br /&gt;
* Added the {{cd|unleash_on_removal}} field to {{cd|minecraft:leashable_to}} component.&lt;br /&gt;
** When set to true (the default), entities leashed to the entity are unleashed once the component is removed.&lt;br /&gt;
** Entities with format versions prior to 1.26.30 will have this field defaulted to false to preserve existing behavior.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity Event Responses&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the {{cd|unleash}} entity event response.&lt;br /&gt;
** If its {{cd|unleash_self}} field is set to {{cd|true}}, it unleashes the entity from the entity it is leashed to.&lt;br /&gt;
** If its {{cd|unleash_others}} field is set to {{cd|true}}, it unleashes all entities that are leashed to the entity.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* String length validation for JSON now correctly apply to multi-byte characters.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Restructured internal graphics settings to be more compact and separated by platform.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Scripting]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|BiomeWater}} API for water graphics overrides to beta.&lt;br /&gt;
* Added {{cd|BiomeColorGrading}} API for color grading and tone mapping graphics overrides to beta.&lt;br /&gt;
* Added {{cd|BiomeLighting}} API for lighting graphics overrides to beta.&lt;br /&gt;
* Added {{cd|PlayerWater}} API for per-player water graphics overrides to beta.&lt;br /&gt;
* Added {{cd|PlayerColorGrading}} API for per-player color grading and tone mapping graphics overrides to beta.&lt;br /&gt;
* Added {{cd|PlayerLighting}} API for per-player lighting graphics overrides to beta.&lt;br /&gt;
* Added {{cd|PlayerAtmospherics}} API for per-player atmospherics graphics overrides to beta.&lt;br /&gt;
* Added {{cd|LootItem.conditions}} to beta.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot;, &amp;quot;Upcoming Creator Features&amp;quot;, &amp;quot;Experimental Custom Projectile Features&amp;quot;, and &amp;quot;Experimental Voxel Shape Features&amp;quot; [[Minecraft:experimental]] toggles.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Add-ons]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Custom projectiles spawned via the &amp;quot;{{cd|minecraft:spawn_entity}}&amp;quot; component now apply the offset field of &amp;quot;{{cd|minecraft:projectile}}&amp;quot; when the experimental toggle &amp;quot;Custom Projectiles&amp;quot; is enabled.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added {{cd|class PlayerStartBreakingBlockAfterEvent}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|class PlayerStartBreakingBlockAfterEventSignal}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|interface PlayerBreakingBlockEventOptions}} to {{cd|beta}}.&lt;br /&gt;
* Added {{cd|property WorldAfterEvents.}}playerStartBreakingBlock to {{cd|beta}}.&lt;br /&gt;
* Removed the beta {{cd|Player.partyInfo}} scripting property and {{cd|PartyInfo}} interface from {{cd|@minecraft/server}}&lt;br /&gt;
* Added the {{cd|minecraft:dynamic_properties}} block component.&lt;br /&gt;
** It is only present on blocks defined with a &amp;#039;{{cd|minecraft:block_entitycomponent withdynamic_properties}}` set to true.&lt;br /&gt;
** It stores properties of the same {{cd|DynamicProperties}} type that can be found on entities or item stacks.&lt;br /&gt;
** It comes with a get, set and {{cd|totalByteCount}} API.&lt;br /&gt;
** It may only store up to 1KBytes of data per block entity.&lt;br /&gt;
** It (currently) does not carry over its data to the item resulting from mining or picking the block entity.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DDUI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the class {{cd|ScriptInvalidObservableError}} that is thrown when an observable value is expected to be writable, but it is not.&lt;br /&gt;
* Changed the class {{cd|CustomForm}}&lt;br /&gt;
** Changed the function {{cd|dropdown}}&lt;br /&gt;
*** Changed return type from {{cd|CustomForm}} (throws {{cd|InvalidFormModificationError}}) to {{cd|CustomForm}} (throws {{cd|InvalidFormModificationError}}, {{cd|InvalidObservableError}})&lt;br /&gt;
** Changed the function {{cd|slider}}&lt;br /&gt;
*** Changed return type from {{cd|CustomForm}} (throws {{cd|InvalidFormModificationError}}) to {{cd|CustomForm}} (throws {{cd|InvalidFormModificationError}}, {{cd|InvalidObservableError}})&lt;br /&gt;
** Changed the function {{cd|textField}}&lt;br /&gt;
*** Changed return type from {{cd|CustomForm}} (throws &amp;lt;{{cd|code}}&amp;gt;InvalidFormModificationError}}) to {{cd|CustomForm}} (throws {{cd|InvalidFormModificationError}}, {{cd|InvalidObservableError}})&lt;br /&gt;
** Changed the function {{cd|toggle}}&lt;br /&gt;
*** Changed return type from {{cd|CustomForm}} (throws {{cd|InvalidFormModificationError}}) to {{cd|CustomForm}} (throws {{cd|InvalidFormModificationError}}, {{cd|InvalidObservableError}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the {{cd|minecraft:block_entity}} block component.&lt;br /&gt;
** It has a single boolean field {{cd|dynamic_properties}}&lt;br /&gt;
** It requires format version 1.26.20 and Experimental Upcoming Creator Features.&lt;br /&gt;
** It cannot be used in permutations.&lt;br /&gt;
* When a block with a {{cd|minecraft:block_entity}} is placed in the world, an associated block-entity will be placed with the intent to provide persistent local metadata, akin to chests, spawners, signs, etc...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Item components {{cd|minecraft:swing_sounds}}, {{cd|minecraft:durability_sensor}}, {{cd|minecraft:record}}, and {{cd|minecraft:use_modifiers}} now accept string-based sound event names in addition to enum values when using the Beta APIs experimental toggle.&lt;br /&gt;
* String-based sound names reference entries in {{cd|sound_definitions.json}}, allowing content creators to use custom sounds in data-driven items without needing new enum values.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Packs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added new pack folder to dedicated server for system packs (packs which are loaded automatically to the world and disallow other packs using their IDs).&lt;br /&gt;
** &amp;lt;samp&amp;gt;system_behavior_packs&amp;lt;/samp&amp;gt; and &amp;lt;samp&amp;gt;system_resource_packs&amp;lt;/samp&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=26.30.28 Preview&lt;br /&gt;
|91152|Bone meal not working in one block deep water.&lt;br /&gt;
|180737|Accessibility option &amp;quot;Hide Lightning Flashes&amp;quot; is missing in Bedrock Edition.&lt;br /&gt;
|223126|Atlas compositing no longer working as of 1.21.90.&lt;br /&gt;
|230910|Fishing line follows second player&amp;#039;s head movement in split screen mode.&lt;br /&gt;
|235488|Search for players accessible when not signed in.&lt;br /&gt;
|235799|Shulker Boxes and Mob Skulls are transparent in the inventory menu initially when using texture streaming.&lt;br /&gt;
|238456|Behavior packs with multiple dimension definitions cause loading crash.&lt;br /&gt;
|238470|Chiseled sulfur and cinnabar can be stonecut from their respective polished and brick variants.&lt;br /&gt;
|238473|The sound for igniting Sulfur Cube with TNT inside does not match the TNT block.&lt;br /&gt;
|238474|Sulfur cube with TNT inside has some explosion drop decay, even with {{cd|tntExplosionDropDecay}} false.&lt;br /&gt;
|238593|Sulfur Cube and TNT disappear when hit with invisibility potion.&lt;br /&gt;
|otherissuescount=15&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a client-side display issue that caused falling blocks (such as sand, gravel, and anvils) to appear to pass through cobwebs without slowing down and to lose their collision after landing.&lt;br /&gt;
* Fixed a bug in the Realms saves screen where the &amp;quot;Save to storage&amp;quot; button on an automatic save displayed the active world&amp;#039;s size instead of the selected save&amp;#039;s size, and the &amp;quot;Free up space&amp;quot; dialog was not shown when the selected automatic save was too large to fit in the Realm&amp;#039;s storage.&lt;br /&gt;
* Fixed an issue where backups containing only Resource Packs displayed empty entries without names in the Saves tab.&lt;br /&gt;
* Fixed an issue where modals may display blank text on the Realms Hub subscription tab.&lt;br /&gt;
* Fixed an issue where the wrong icon was used for leaving a realm.&lt;br /&gt;
* Fixed Realms Hub settings screens not exiting properly after saving changes made on the screens.&lt;br /&gt;
* Fixed a crash that could occur when initializing a dimension on the client side if the spawn dimension was set to a non-Overworld dimension.&lt;br /&gt;
* Fixed a bug where the emote wheel could be opened while riding a mob or minecart, causing the player to crouch instead of dismounting.&lt;br /&gt;
* Fixed an issue that caused the framerate limit option under Vibrant Visual Options to behave differently from the other quality options.&lt;br /&gt;
* Fixed a bug where you could not show {{cd|ModalFormData}} or {{cd|MessageFormData}} directly after {{cd|CustomForm}} or {{cd|MessageBox}}.&lt;br /&gt;
* Fixed an issue where on slower connections the hotbar would swap between items if you placed a block and immediately swapped.&lt;br /&gt;
* Fixed a bug where {{cd|held_item_scale}} was not correctly applied to data driven blocks.&lt;br /&gt;
* Fixed marketplace offers sometimes showing coin icons in places they shouldn&amp;#039;t.&lt;br /&gt;
* Fixed bug where {{cd|@minecraft/server-net}} was using the incorrect dedicated server configuration ID for a pack. Under {{cd|./config/&amp;lt;moduleID&amp;gt;/*}} is a pack&amp;#039;s configuration for scripting. The {{cd|server-net}} module was looking at the pack ID rather than the script module ID like all other modules.&lt;br /&gt;
* Fixed an issue where square artifacts would appear when looking at point lights.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|2026}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 26.30 betas]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:zh:基岩版26.30.28]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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