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	<title>Minecraft:Bedrock Edition Preview 26.40.27 - Revision history</title>
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	<updated>2026-06-25T06:30:49Z</updated>
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		<title>SyncBot: Sync: new page from Minecraft</title>
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		<updated>2026-06-24T11:09:34Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| image = Bedrock 26.40.27 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 26.40.27.png&lt;br /&gt;
| edition = bedrock&lt;br /&gt;
| editorver = 26.40.27&lt;br /&gt;
| type = Preview&lt;br /&gt;
| build = &amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 46736562&lt;br /&gt;
| internal = &amp;#039;&amp;#039;&amp;#039;Windows, Xbox&amp;#039;&amp;#039;&amp;#039;: 1.26.4027.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.26.40.27&lt;br /&gt;
| versioncode = &amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
952604027 (armeabi-v7a, 36)&amp;lt;br /&amp;gt;&lt;br /&gt;
962604027 (x86, 36)&amp;lt;br /&amp;gt;&lt;br /&gt;
972604027 (arm64-v8a, 36)&amp;lt;br /&amp;gt;&lt;br /&gt;
982604027 (x86_64, 36)&lt;br /&gt;
| server = 1.26.40.27 - 1.26.40.29&lt;br /&gt;
| serverdl = &amp;#039;&amp;#039;&amp;#039;Server (1.26.40.27)&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.40.27.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.26.40.27.zip Linux]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Server (1.26.40.29)&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.40.29.zip Windows]&amp;lt;br&amp;gt;[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.26.40.29.zip Linux]&lt;br /&gt;
| date = June 23, 2026&lt;br /&gt;
| parent = 26.40&lt;br /&gt;
| prev = Preview 26.40.26&lt;br /&gt;
| prevparent = 26.31&lt;br /&gt;
| next =&lt;br /&gt;
| nextparent = 26.50&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 26.40.27&amp;#039;&amp;#039;&amp;#039; (ChromeOS, Android) or &amp;#039;&amp;#039;&amp;#039;Preview 26.40.27&amp;#039;&amp;#039;&amp;#039; (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039; for [[Minecraft:Bedrock Edition 26.40]], released on June 23, 2026,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/46859116900365-Minecraft-Beta-Preview-26-40-27|title=Minecraft Beta &amp;amp; Preview - 26.40.27|website=Minecraft Feedback|date=June 23, 2026}}&amp;lt;/ref&amp;gt; which adds experimental features for the [[Minecraft:Third Drop 2026|third drop of 2026]] and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sulfur cube]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* High levels of the [[Minecraft:Strength]] effect now correctly increase the distance at which a sulfur cube with an absorbed block is knocked back.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Player]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Players can no longer get soft-locked when standing inside a sulfur cube&amp;#039;s or a [[Minecraft:creaking]]&amp;#039;s bounding box, as they are now able to interact with the entities and blocks around them through the mob.&lt;br /&gt;
** Applies only when the entities are invulnerable.&lt;br /&gt;
** Replaces the workaround where creakings would despawn after blocking a player for too long.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Arrow]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Arrows fired by mobs with a [[Minecraft:crossbow]] now deal the same damage regardless of the shooting mobs.&lt;br /&gt;
* Arrows fired by players or other mobs with a crossbow are no longer affected by difficulty.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Realms]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a Delete button on the Subscriptions tab for expired Realms.&lt;br /&gt;
* Updated terms on Realms purchase screen.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Settings]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added frame pacing for Xbox platforms in &amp;#039;&amp;#039;Preview&amp;#039;&amp;#039;, disabled by default.&lt;br /&gt;
* Updated old and retail world conversion flows in the Storage settings tab.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;UI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New social drawer infrastructure with performance fixes.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;AI Components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.40 and newer.&lt;br /&gt;
** {{cd|minecraft:jump.dynamic}}&lt;br /&gt;
** {{cd|minecraft:jump.static}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed {{cd|Dimension.findClosestBiome}} to {{cd|Dimension.calculateClosestBiomeFromSeed}} and released from {{cd|beta}} to scripts version {{cd|2.9.0}}&lt;br /&gt;
* Released {{cd|BiomeSearchOptions}} from {{cd|beta}} to scripts version {{cd|2.9.0}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block components]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Vanilla blocks defined with shapes in the shapes/ folder now use voxel-shape based culling without requiring the Voxel Shapes experiment. This will allow custom blocks using voxel-shapes to attempt to cull against any vanilla block with a voxel-shape.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fences&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* In 1.26.40+ worlds, fence connection changes now send server-side block updates to adjacent blocks. Older worlds keep legacy behavior for compatibility.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stairs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Vanilla stair blocks now expose a minecraft:corner block state (none, inner_left, inner_right, outer_left, outer_right) reflecting the corner shape formed with adjacent stairs.&lt;br /&gt;
* For new worlds (base game version 1.26.40 and later), stair corner-state changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Commands]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Using player name as target for commands (i.e. {{cmd|tell}}) for non-operator players is now allowed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;DDUI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added image method onto {{cd|CustomForm}} in {{cd|@minecraft/server-ui}} to allow showing images on {{cd|CustomForms}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dedicated Server&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added CLI options to run the dedicated server in pack optimization mode, allowing creators to optimize packs for testing and distribution inside and outside Marketplace.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Entity components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Made the following changes to the {{cd|impact_damage}} {{cd|on_hit}} subcomponent of {{cd|minecraft:projectile}}:&lt;br /&gt;
** Added a {{cd|ceil_pre_critical_damage}} boolean field that rounds the projectile&amp;#039;s damage up to the next integer before the critical hit multiplier is applied.&lt;br /&gt;
** {{cd|power_multiplier}} is now applied regardless of the {{cd|difficulty_randomization}} mode, so it can be used on its own to scale damage by the projectile&amp;#039;s velocity.&lt;br /&gt;
*** The resulting value is added to damage to define the projectile&amp;#039;s base damage.&lt;br /&gt;
*** Its default value changed from {{cd|2}} to {{cd|0}} so that prior content remains unchanged when neither field is specified.&lt;br /&gt;
** Replaced the {{cd|semi_random_diff_damage}} boolean field with {{cd|difficulty_randomization}}, which controls how the world difficulty contributes to the final damage:&lt;br /&gt;
*** {{cd|none}}: difficulty is ignored (default).&lt;br /&gt;
*** {{cd|additive}}: a difficulty-driven term is added to the base damage (matches the previous behavior when {{cd|semi_random_diff_damage}} was {{cd|true}}).&lt;br /&gt;
*** {{cd|multiplicative}}: a difficulty-driven term is added to {{cd|power_multiplier}} before it scales by the projectile&amp;#039;s velocity.&lt;br /&gt;
** Content authored against earlier format versions is automatically upgraded when loaded in 1.26.40 or later to preserve existing behavior2.&lt;br /&gt;
* Added the {{cd|minecraft:not_pickable_from_inside}} entity component.&lt;br /&gt;
** When set, the entity cannot be targeted by a cursor hit-test while the picker&amp;#039;s point of view lies inside the entity&amp;#039;s collision box.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Beta APIs&amp;quot;, &amp;quot;Upcoming Creator Features&amp;quot;, and new &amp;quot;Drop 3 of 2026&amp;quot; [[Minecraft:experimental]] toggles.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Blocks ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Poplar Sapling.png|32px]] [[Minecraft:Poplar sapling]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new sapling which grows into any one of red, orange or yellow poplar trees.&lt;br /&gt;
* Sold by [[Minecraft:wandering trader]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{animate|Red Poplar Leaves BE.png;Poplar Leaves BE.png;Yellow Poplar Leaves BE.png|32px}} [[Minecraft:Poplar leaves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added three new types of leaves that grow on their respective poplar tree variants.&lt;br /&gt;
* Randomly play [[Minecraft:Ambience|ambient]] block sounds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Poplar Log.png|32px]] [[Minecraft:Poplar log]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new log found in poplar trees.&lt;br /&gt;
* [[File:Stripped Poplar Log.png|32px]] Can be [[Minecraft:stripped poplar log|stripped]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Poplar Wood.png|32px]] [[Minecraft:Poplar wood]]&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
* A new wood crafted from poplar logs.&lt;br /&gt;
* [[File:Stripped Poplar Wood.png|32px]] Can be [[Minecraft:stripped poplar wood|stripped]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Poplar Planks.png|32px]] [[Minecraft:Poplar planks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new type of planks crafted from poplar logs.&lt;br /&gt;
* Can be used to craft poplar [[File:Poplar Stairs.png|32px]] [[Minecraft:Poplar Stairs|stairs]], [[File:Poplar Slab.png|32px]] [[Minecraft:Poplar Slab|slabs]], [[File:Poplar Fence (EW).png|32px]] [[Minecraft:Poplar Fence|fences]], [[File:Poplar Fence Gate.png|32px]] [[Minecraft:Poplar Fence Gate|fence gates]], [[File:Poplar Sign.png|frameless|width=32x32]] [[Minecraft:Poplar Sign|signs]], [[File:Poplar Hanging Sign.png|32px]] [[Minecraft:Poplar Hanging Sign|hanging signs]], [[File:Poplar Button.png|32px]] [[Minecraft:Poplar Button|buttons]], [[File:Poplar Pressure Plate.png|32px]] [[Minecraft:Poplar Pressure Plate|pressure plates]], [[File:Poplar Door.png|32px]] [[Minecraft:Poplar Door|doors]], [[File:Poplar Trapdoor.png|32px]] [[Minecraft:Poplar Trapdoor|trapdoors]], [[File:Poplar Boat.png|32px]] [[Minecraft:Poplar Boat|boats]], [[File:Poplar Boat with Chest.png|32px]] [[Minecraft:Poplar Boat with Chest|boats with chests]], and [[File:Poplar Shelf.png|frameless|width=32x32]] [[Minecraft:Poplar Shelf|shelves]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Red Shrub.png|32px]] [[Minecraft:Red shrub]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A [[Minecraft:bush]]-like plant block found in dappled forests.&lt;br /&gt;
* Can be [[Minecraft:Composter|composted]] and renewed by applying [[Minecraft:bone meal]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Shelf Mushroom.png|32px]] [[Minecraft:Shelf mushroom]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A mushroom variant found on the sides of log blocks.&lt;br /&gt;
* Comes in two sizes.&lt;br /&gt;
** Small shelf mushrooms can be grown into large with bone meal.&lt;br /&gt;
** Large shelf mushrooms drop two shelf mushroom items.&lt;br /&gt;
* Is bouncy when fallen on by entities.&lt;br /&gt;
* Can be used to make [[Minecraft:mushroom stew]] and [[Minecraft:suspicious stew]].&lt;br /&gt;
* Sold by [[Minecraft:wandering trader]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|White Wool Stairs (N) JE1.png;Light Gray Wool Stairs (N) JE1.png;Gray Wool Stairs (N) JE1.png;Black Wool Stairs (N) JE1.png;Brown Wool Stairs (N) JE1.png;Red Wool Stairs (N) JE1.png;Orange Wool Stairs (N) JE1.png;Yellow Wool Stairs (N) JE1.png;Lime Wool Stairs (N) JE1.png;Green Wool Stairs (N) JE1.png;Cyan Wool Stairs (N) JE1.png;Light Blue Wool Stairs (N) JE1.png;Blue Wool Stairs (N) JE1.png;Purple Wool Stairs (N) JE1.png;Magenta Wool Stairs (N) JE1.png;Pink Wool Stairs (N) JE1.png|32px}}{{Animate|White Wool Slab JE1.png;Light Gray Wool Slab JE1.png;Gray Wool Slab JE1.png;Black Wool Slab JE1.png;Brown Wool Slab JE1.png;Red Wool Slab JE1.png;Orange Wool Slab JE1.png;Yellow Wool Slab JE1.png;Lime Wool Slab JE1.png;Green Wool Slab JE1.png;Cyan Wool Slab JE1.png;Light Blue Wool Slab JE1.png;Blue Wool Slab JE1.png;Purple Wool Slab JE1.png;Magenta Wool Slab JE1.png;Pink Wool Slab JE1.png|32px}} [[Minecraft:Wool stairs]] and [[Minecraft:Wool Slab|slabs]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New variants of [[Minecraft:wool]] blocks that can be dyed in sixteen colors.&lt;br /&gt;
&lt;br /&gt;
==== World generation ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{BiomeLink|Dappled forest|scale=1.5}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* An autumn-themed forest biome that consists of [[Minecraft:poplar]] trees, [[Minecraft:red shrub]]s, [[Minecraft:leaf litter]],  [[Minecraft:brown mushroom]]s, and [[Minecraft:shelf mushroom]]s, and rarely [[Minecraft:spruce]] trees.&lt;br /&gt;
** [[Minecraft:Fallen tree|Fallen]] poplar trees generate more frequently than in other biomes.&lt;br /&gt;
* [[Minecraft:Rabbit]]s, [[Minecraft:fox]]es, and cold variants of farm [[Minecraft:animal]]s spawn here.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Animate|Poplar Tree Red Leaves.png;Poplar Tree Orange Leaves.png;Poplar Tree Yellow Leaves.png|32px}} [[Minecraft:Poplar tree]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A [[Minecraft:tree]] that generates in dappled forests.&lt;br /&gt;
* Has three different colors of leaves, orange, red, and yellow, randomly chosen at generation or sapling growth.&lt;br /&gt;
* [[File:Poplar Fallen Log.png|x32px]] [[Minecraft:Fallen tree|Fallen]] poplar trees have shelf mushrooms on them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[File:Abandoned Camp.png|x32px]] [[Minecraft:Abandoned camp]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A structure that generates in the following biomes:&lt;br /&gt;
**{{BiomeLink|Meadow}}&lt;br /&gt;
**{{BiomeLink|Cherry Grove}}&lt;br /&gt;
**{{BiomeLink|Forest}}&lt;br /&gt;
**{{BiomeLink|Birch Forest}}&lt;br /&gt;
**{{BiomeLink|Old Growth Birch Forest}}&lt;br /&gt;
**{{BiomeLink|Flower Forest}}&lt;br /&gt;
**{{BiomeLink|Windswept Forest}}&lt;br /&gt;
**{{BiomeLink|Dappled Forest}}&lt;br /&gt;
**{{BiomeLink|Taiga}}&lt;br /&gt;
**{{BiomeLink|Snowy Taiga}}&lt;br /&gt;
**{{BiomeLink|Old Growth Spruce Taiga}}&lt;br /&gt;
**{{BiomeLink|Old Growth Pine Taiga}}&lt;br /&gt;
**{{BiomeLink|Sparse Jungle}}&lt;br /&gt;
**{{BiomeLink|Bamboo Jungle}}&lt;br /&gt;
**{{BiomeLink|Swamp}}&lt;br /&gt;
**{{BiomeLink|Savanna}}&lt;br /&gt;
**{{BiomeLink|Wooded Badlands}}&lt;br /&gt;
**{{BiomeLink|Pale Garden}}&lt;br /&gt;
* Abandoned camps of each structure have their own different variants, consisting of [[Minecraft:wool stairs]] of various colors, or having [[Minecraft:leaves]], [[Minecraft:cobweb]]s, a [[Minecraft:tree]] or a [[Minecraft:crop]] farm.&lt;br /&gt;
* [[Minecraft:Chest]]s and [[Minecraft:barrel]]s can be found around the structure with loot.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:API]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the {{cd|SoundDefinition}} class to beta with read-only {{cd|soundEventId}} and {{cd|durationInfo}} properties.&lt;br /&gt;
* Added the {{cd|SoundDefinitionDurationInfo}} interface to beta with a {{cd|duration}} property.&lt;br /&gt;
* Added the {{cd|SoundDefinitionFilter}} interface to beta with optional {{cd|minDuration}} and {{cd|maxDuration}} properties.&lt;br /&gt;
* Added the {{cd|SoundDefinitionRegistry}} class to beta with a {{cd|getDefinitions}} method that returns the loaded sound definitions, optionally narrowed by a filter.&lt;br /&gt;
* Added the {{cd|World.soundDefinitionRegistry}} property to beta that provides read-only access to the sound definitions loaded for the world.&lt;br /&gt;
* {{cd|Player.playSound}} now accepts a {{cd|SoundDefinition}} in addition to a sound id string in beta.&lt;br /&gt;
* Added the {{cd|SoundDefinition}} class to beta with read-only {{cd|soundEventId}} and {{cd|durationInfo}} properties.&lt;br /&gt;
* Added the {{cd|SoundDefinitionDurationInfo}} interface to beta with a {{cd|duration}} property.&lt;br /&gt;
* Added the {{cd|SoundDefinitionFilter}} interface to beta with optional {{cd|minDuration}} and {{cd|maxDuration}} properties.&lt;br /&gt;
* Added the {{cd|SoundDefinitionRegistry}} class to beta with a {{cd|getDefinitions}} method that returns the loaded sound definitions, optionally narrowed by a filter.&lt;br /&gt;
* Added the {{cd|World.soundDefinitionRegistry}} property to beta that provides read-only access to the sound definitions loaded for the world.&lt;br /&gt;
* {{cd|Player.playSound}} now accepts a {{cd|SoundDefinition}} in addition to a sound id string in beta.&lt;br /&gt;
* The {{cd|minecraft:server_sound_definitions}} payload in {{cd|sounds/sound_definitions.json}} now accepts an optional music_info block on each definition with optional genres (array of strings), moods (array of strings), artist (string), and title (string) fields that describe the music content of the sound.&lt;br /&gt;
* The {{cd|minecraft:server_sound_definitions}} payload now accepts an optional tags map on each definition where each entry is a tag name mapped to either a single string value or an array of string values, letting behavior packs attach arbitrary metadata to a server sound definition.&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;quot;music_info&amp;quot;: {&lt;br /&gt;
                &amp;quot;genres&amp;quot;: [&amp;quot;electronic&amp;quot;, &amp;quot;ambient&amp;quot;],&lt;br /&gt;
                &amp;quot;moods&amp;quot;: [&amp;quot;calm&amp;quot;],&lt;br /&gt;
                &amp;quot;artist&amp;quot;: &amp;quot;Some Artist&amp;quot;,&lt;br /&gt;
                &amp;quot;title&amp;quot;: &amp;quot;My Cool Song&amp;quot;&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;tags&amp;quot;: {&lt;br /&gt;
                &amp;quot;category&amp;quot;: &amp;quot;background&amp;quot;,&lt;br /&gt;
                &amp;quot;regions&amp;quot;: [&amp;quot;overworld&amp;quot;, &amp;quot;nether&amp;quot;]&lt;br /&gt;
}&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* Added new beta {{cd|interface SoundDefinitionMusicInfo}} with optional genres, moods, artist, and title properties describing the music content of a sound definition.&lt;br /&gt;
* Added new optional beta {{cd|property SoundDefinition.musicInfo}} exposing the music metadata declared on a server sound definition.&lt;br /&gt;
* Added new optional beta {{cd|property SoundDefinition.tags}} exposing the arbitrary tag metadata declared on a server sound definition.&lt;br /&gt;
* Added new optional beta properties on {{cd|SoundDefinitionFilter}} for filtering by music metadata and tags: genres, moods, artists, titles, and tags. All comparisons are case-insensitive. An omitted field does not filter; a non-empty array matches when any provided value overlaps the definition&amp;#039;s values.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Block dynamic properties are now bucketed by manifest-UUID rather than module-UUID.&lt;br /&gt;
* Added support for {{cd|y_rotation_offset}} when using the minecraft:sixteen_way_rotation placement direction block trait.&lt;br /&gt;
* Added horizontal &amp;quot;{{cd|direction}}&amp;quot; support for the {{cd|minecraft:multi_block}} trait. &lt;br /&gt;
** These new directions &amp;quot;{{cd|north}}&amp;quot;, &amp;quot;{{cd|south}}&amp;quot;, &amp;quot;{{cd|west}}&amp;quot;, &amp;quot;{{cd|east}}&amp;quot; still require Upcoming Creator Features experiment to be enabled. &lt;br /&gt;
** When placing horizontal multi-blocks if one or more parts go into an unloaded {{cd|LevelChunk}} then the placement of all parts is delayed until both {{cd|LevelChunks}} are loaded, delayed placement actions are persistent and saved to Level storage until they are executed. &lt;br /&gt;
** If placing the horizontal multi-block in a structure template, and then rotating the structure, the block parts will only rotate properly if the multi-block is also defined with the {{cd|minecraft:placement_direction}} trait enabling the {{cd|minecraft:cardinal_direction}} state, otherwise the multi-block parts will not respect the structures rotation.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
{{fixes|project=MCPE|fixedin=26.40.27 Preview&lt;br /&gt;
|123918|Splitscreen - crosshair flickers or disappears when one player opens a UI.&lt;br /&gt;
|161077|Skeleton arrow damage is random no matter the proximity.&lt;br /&gt;
|184669|Tutorial option does not appear sometimes.&lt;br /&gt;
|218532|PBR textures in worlds with the official RTX texture packs enabled no longer load.&lt;br /&gt;
|223126|Atlas compositing no longer working as of 1.21.90.&lt;br /&gt;
|231750|Game lags while scrolling down the list of crafting recipes.&lt;br /&gt;
|231879|Video Settings menu no longer provides an explanation for why Vibrant Visuals or Ray Traced graphics modes cannot be selected.&lt;br /&gt;
|235811|Crafting/Inventory UI causes lag while opening.&lt;br /&gt;
|237893|Sulfur spring structure templates do not use the &amp;quot;minecraft&amp;quot; namespace.&lt;br /&gt;
|238269|Blocks absorbed by sulfur cube face forward.&lt;br /&gt;
|239104|Uploading a world with full cloud storage shows misleading “check your internet connection” error.&lt;br /&gt;
|239318|Sulfur cubes with blocks don&amp;#039;t play squish animations or particles.&lt;br /&gt;
|239548|Sheep don&amp;#039;t eat grass after being sheared.&lt;br /&gt;
|239551|Bubble columns generated by magma and soul sand blocks no longer replenish air.&lt;br /&gt;
|239556|Changing screen distortion value while the game is paused change the warp effect frame.&lt;br /&gt;
|239589|NPC Dialogues Edits Lead to Crash.&lt;br /&gt;
|239689|Sulfur Stairs and Cinnabar Stairs Prevent Chests from Opening.&lt;br /&gt;
|239698|If you drink milk in a sulphur spring, the screen flickers.&lt;br /&gt;
|otherissuescount=9&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed an issue where the game would crash when opening the game from an invite notification on Android.&lt;br /&gt;
* Fixed arm animation triggering when no block is affected.&lt;br /&gt;
* Fixed clouds rendering in front of transparent blocks such as Glass when Vibrant Visuals is enabled.&lt;br /&gt;
*  Fixed an issue where content obtained from Marketplace while editing your Realm would not immediately appear in available items.&lt;br /&gt;
* Fixed an issue where downloading a world from the realms hub slot screen vs. the realms edit world screens would result in different names.&lt;br /&gt;
* Fixed a softlock where cancelling a resource pack download during a server transfer would leave the player stuck on the &amp;quot;Connecting to Server&amp;quot; modal.&lt;br /&gt;
* Fixed rare crash that occurred when interacting with items in the UI.&lt;br /&gt;
* Fixed Fullscreen mode to remember which screen it was last on.&lt;br /&gt;
* Fixed &amp;#039;Remove&amp;#039; button not eliminating blocks from Creative inventory in Pocket UI. &amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|2026}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:zh:基岩版26.40.27]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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