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	<title>Minecraft:Bedrock Edition beta 1.13.0.1 - Revision history</title>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.13.0.1&amp;diff=47844&amp;oldid=prev</id>
		<title>imported&gt;Dipanshu Sarkar at 03:18, 29 November 2025</title>
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		<updated>2025-11-29T03:18:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DEFAULTSORT:Bedrock Edition 1.13.0.01}}&amp;lt;nowiki/&amp;gt;&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.13.0.1.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.13.1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.13.1.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.13.0.1&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.13.0&lt;br /&gt;
|date=&amp;#039;&amp;#039;&amp;#039;Xbox One, Windows 10&amp;#039;&amp;#039;&amp;#039;: June 27, 2019&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: July 1, 2019&amp;lt;ref&amp;gt;{{Tweet|JDavidFries|1145123281617297408|We are looking into the recent delays with the Android betas. Sorry to keep you waiting. _orz|June 29, 2019}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|prevparent=1.12.1&lt;br /&gt;
|next=beta 1.13.0.2&lt;br /&gt;
|nextparent=1.13.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.13.0.1&amp;#039;&amp;#039;&amp;#039; is the first beta version released for [[Minecraft:Bedrock Edition 1.13.0]],&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360029655632|title=Minecraft Beta - 1.13.0.1 (Xbox One/Windows 10/Android)|date=June 27, 2019}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:fox]]es and fixes some bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Structure void]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* It is an intangible [[Minecraft:block]] used to indicate to the [[Minecraft:structure block]]s that certain [[Minecraft:air]] blocks can be overridden by previously existing blocks in the destination.&lt;br /&gt;
** Intended to be a replacement for the function [[Minecraft:barrier]] blocks used to convey (during early development), so they can form part of the structure itself.&lt;br /&gt;
* They are invisible.&lt;br /&gt;
** They are visible only when they are inside a structure being saved by a save [[Minecraft:structure block]]s and the toggle option &amp;quot;show invisible blocks&amp;quot; is true.&lt;br /&gt;
** Additionally, any placed structure void instantly becomes visible when the player holds the item in their hand, similar to the barrier.&lt;br /&gt;
* Allows for empty spaces in a structure.&lt;br /&gt;
** Unlike [[Minecraft:air]], it does not overwrite [[Minecraft:block]]s where it is loaded.&lt;br /&gt;
** Example: If the [[Minecraft:player]] loads a 2 block high structure with air at the top and a structure void at the bottom into a 2 block high area of stone, the top block becomes air but the bottom remains stone.&lt;br /&gt;
* Has a full block hitbox.&lt;br /&gt;
* Available through [[Minecraft:Experimental Gameplay]].&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spawn egg]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added [[Minecraft:fox]] spawn egg.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fox]]es&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Spawn as red foxes in snowless [[Minecraft:taiga]] biomes, and as snow foxes in snowy taiga biomes&lt;br /&gt;
* Trusted foxes defend trusted players.&lt;br /&gt;
* Can pick up and carry items in their mouths.&lt;br /&gt;
** May sometimes eat what they are carrying.&lt;br /&gt;
* [[Minecraft:Wolves]] and [[Minecraft:polar bear]]s attack them.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
* Added tab-complete for writing coordinate commands.&lt;br /&gt;
* Added new {{code|PersistComponent}} command for mob persistence.&lt;br /&gt;
* Improved many map-making commands.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Accessibility&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Accessibility settings can now be accessed from the in-game chat and has been revamped.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Menu screen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the font of the menus.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Structure block]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added Save and Load behind the [[Minecraft:Experimental Gameplay]] toggle.&lt;br /&gt;
* Added new textures and other functionalities.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Map]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Locked maps now have a unique inventory icon.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Camera]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can no longer be obtained with the {{cmd|give}} command.&lt;br /&gt;
* Added functionality. Screenshots took by camera can now be saved into the {{cd|screenshots}} folder.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Illager captain]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The [[Minecraft:player]] now correctly receives the [[Minecraft:Bad Omen]] effect whenever the illager captain dies in combat with the player.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Villager]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Villager trade levels now match {{el|je}} with 5 profession level badges, rather than 3 level badges. ({{bug|MCPE-43206}})&lt;br /&gt;
* Cartographer [[Minecraft:trade]]s now require 11 [[Minecraft:glass pane]]s instead of 10.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
* Improved performance.&lt;br /&gt;
* Added a message that informs players whether a [[Minecraft:Marketplace]] pack is compatible with their version of Minecraft (specifically if it includes blocks from a newer version of the game).&lt;br /&gt;
* Minecraft on iOS no longer shows the &amp;quot;Do you want to Close Minecraft?&amp;quot; pop-up since iOS doesn&amp;#039;t support that app behavior.&lt;br /&gt;
* Map-making and add-on improvements.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;How to Play&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated the information about repairing [[Minecraft:elytra]], which now describes using [[Minecraft:phantom membrane]]s to repair them instead of [[Minecraft:leather]]. ({{bug|MCPE-41608}})&lt;br /&gt;
* Tweaked the armor section so that it specifies that [[Minecraft:carved pumpkin]]s should be used as protection from [[Minecraft:endermen]].&lt;br /&gt;
* Tweaked the wording in the [[Minecraft:raid]]s section.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crashes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed several crashes that could occur during gameplay.&lt;br /&gt;
* Fixed inconsistent crash while navigating the game&amp;#039;s UI.&lt;br /&gt;
* Fixed a crash related to cached resources that could sometimes occur.&lt;br /&gt;
* Fixed a crash that could sometimes occur when launching the game on Oculus Rift.&lt;br /&gt;
* Fixed a crash that could sometimes occur when exiting the game on Windows 10.&lt;br /&gt;
* Fixed a crash that could sometimes occur when resuming the game on Oculus Rift.&lt;br /&gt;
* Fixed a freezing issue that could sometimes occur when resuming the game on Windows 10 Mobile.&lt;br /&gt;
* Fixed a crashing issue on iOS when relaunching the game with a global resource pack applied.&lt;br /&gt;
* Fixed a crash that could sometimes occur when exploring world templates.&lt;br /&gt;
* Fixed a crash that could sometimes occur when launching the game on Xbox.&lt;br /&gt;
* Fixed a crash that could occur when launching the game on Xbox.&lt;br /&gt;
* Fixed a crash that could occur when typing some characters onto a sign.&lt;br /&gt;
* Fixed a crash that could occur when playing the Inspiration Hub world.&lt;br /&gt;
* Fixed a crash that could sometimes occur when trying to create a new world or when joining a multiplayer game.&lt;br /&gt;
* Fixed a crash that could sometimes occur when signing into Microsoft account.&lt;br /&gt;
* Fixed a crash that could sometimes occur when choosing certain skins.&lt;br /&gt;
* Fixed a crash that could occur when creating a new world using some marketplace packs.&lt;br /&gt;
* Fixed a crash that would happen when typing certain characters into chat. ({{bug|MCPE-44419}})&lt;br /&gt;
* Fixed a crash that could occur when switching profiles on Xbox One.&lt;br /&gt;
* Fixed a crash that could occur when breaking a block underneath detector rail blocks.&lt;br /&gt;
* Fixed a crash that could occur if a split-screen player leaves the game while an execute command targets them in a function.&lt;br /&gt;
* Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo.&lt;br /&gt;
* Fixed a crash that could occur after a player leaves on 3-4 player split-screen on the &amp;quot;Wildlife: Jungle&amp;quot; map.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Improved graphics rendering performance.&lt;br /&gt;
* Improved world launch time by optimizing network and resource tasks.&lt;br /&gt;
* Optimized grass growth block ticking.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Beacons no longer play conduit ambient sound, but play the correct beacon ambient sound now. ({{bug|MCPE-34413}})&lt;br /&gt;
* Accessibility color and contrast fixes and tweaks for dropdowns, buttons and the Play screen.&lt;br /&gt;
* Players can now switch between user accounts on Xbox One without restarting the game.&lt;br /&gt;
* Fixed the messaging when trying to import a world template made in a newer version. &lt;br /&gt;
* Leads now connect to mobs at the correct position. &lt;br /&gt;
* The world loading screen now closes if the acceptable amount of chunks are loaded. ({{bug|MCPE-44815}})&lt;br /&gt;
** (Partial fix for {{bug|MCPE-44815}}, the issue with chunks sometimes not loading in correctly is still being worked on.)&lt;br /&gt;
* Furnaces now play all applicable sounds, and at the correct pitch. ({{bug|MCPE-43915}})&lt;br /&gt;
* Recently viewed skins now appear in the correct order in the skin picker menu.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Splash water bottles now deal damage to blaze and enderman mobs again. ({{bug|MCPE-42589}})&lt;br /&gt;
* Split-screen players that join a world now spawn in the correct safe place and no longer spawn in the void.&lt;br /&gt;
* Arrows now cause sand and gravel to fall again. ({{bug|MCPE-18257}})&lt;br /&gt;
* Fixed pitch issue with the camera that caused the player to walk backwards when looking straight up.&lt;br /&gt;
* The camera now rotates correctly when in third-person view.&lt;br /&gt;
* Changed how the bell item is held in the player&amp;#039;s hand, so that it is held with an item rather than a weapon. ({{bug|MCPE-43638}})&lt;br /&gt;
* Damage sound is no longer heard when a player falls or lands in Creative gamemode. ({{bug|MCPE-515}})&lt;br /&gt;
* The camera is no longer present in the Creative inventory without the &amp;quot;Education Edition&amp;quot; toggle being turned on.&lt;br /&gt;
* Players in water are now knocked back by TNT explosions.&lt;br /&gt;
* Fire charges launched from dispensers now ignite minecarts with TNT.&lt;br /&gt;
* Using bone meal on a flower now generates more flowers of that type around it, rather than just dandelions and poppies. ({{bug|MCPE-7979}})&lt;br /&gt;
* Shulker boxes can no longer be placed in the same space as the player. ({{bug|MCPE-39674}})&lt;br /&gt;
* Standing in a cauldron of lava now deals the correct amount of damage to players. ({{bug|MCPE-39356}})&lt;br /&gt;
* Using &amp;#039;Place All&amp;#039; (Y) on the cartography table output slot only crafts as many of the shown result possible.&lt;br /&gt;
* The player now correctly receives the bad omen effect whenever the illager captain dies in combat with the player.&lt;br /&gt;
* Mobs can no longer break turtle eggs when mob griefing is disabled. ({{bug|MCPE-36245}})&lt;br /&gt;
* Falling snow no longer replaces other blocks. ({{bug|MCPE-44613}})&lt;br /&gt;
* Loyalty tridents now return to the correct player after bouncing off a shield. ({{bug|MCPE-44225}})&lt;br /&gt;
* Nether portals now spawn zombie pigmen in easy difficulty. ({{bug|MCPE-45934}})&lt;br /&gt;
* Fixed issue of Riptide tridents not propelling players forward correctly.&lt;br /&gt;
* Balanced enchants on books - those with 3 or more enchantments no longer always have Feather Falling IV and/or Blast Protection IV. ({{bug|MCPE-41944}})&lt;br /&gt;
* Campfires can now be doused with splash water potions only, to match the Java Edition.&lt;br /&gt;
* Explosions no longer destroy and drop end gateway blocks. ({{bug|MCPE-47174}})&lt;br /&gt;
* Fixed creeper farms by adjusting mob height spawning logic. ({{bug|MCPE-45935}})&lt;br /&gt;
* Lava now correctly affects mobs that come into contact with it. ({{bug|MCPE-45531}}) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World generation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Chests that generate in desert temples now face the correct way. ({{bug|MCPE-37393}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Equipment on armor stands now render correctly if the armor stand is affected by the invisibility effect. ({{bug|MCPE-39779}})&lt;br /&gt;
* Iron golems are no longer pushed back by explosions. ({{bug|MCPE-43662}})&lt;br /&gt;
* Ravagers now pathfind through water.&lt;br /&gt;
* Fixed sitting position for baby zombie jockey.&lt;br /&gt;
* Fixed the death animation for spiders. ({{bug|MCPE-41417}})&lt;br /&gt;
* Lazy pandas no longer float above the ground when lying on their backs. ({{bug|MCPE-43164}})&lt;br /&gt;
* Baby pigs turn into baby pigmen when struck by lightning. ({{bug|MCPE-38134}})&lt;br /&gt;
* Fixed player alignment to bed when sleeping.&lt;br /&gt;
* Zombies can no longer break iron doors. ({{bug|MCPE-43725}})&lt;br /&gt;
* Village mobs (such as iron golems and cats) no longer spawn inside of blocks (such as grass path and farmland blocks). ({{bug|MCPE-44442}}, {{bug|MCPE-41886}})&lt;br /&gt;
* Mobs can now path find correctly through waterlogged blocks. ({{bug|MCPE-37005}})&lt;br /&gt;
* Mobs can now path find correctly on unlit campfire blocks.&lt;br /&gt;
* Mobs no longer attempt to path find over 1.5 block high obstacles. ({{bug|MCPE-45256}})&lt;br /&gt;
* Villagers now all go to sleep correctly when the night comes.&lt;br /&gt;
* Strays and skeletons now show enchanted bows when held.&lt;br /&gt;
* Villagers now show angry particles when hit by a player, even if they haven&amp;#039;t been traded with yet. ({{bug|MCPE-29700}})&lt;br /&gt;
* Mobs now attack the player correctly while standing on soul sand.&lt;br /&gt;
* Villagers now close doors that have been opened by a player or redstone. ({{bug|MCPE-21946}})&lt;br /&gt;
* Fixed the &amp;quot;Toast&amp;quot; rabbit easter egg. ({{bug|MCPE-44510}}) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* TNT no longer falls through blocks when ignited. ({{bug|MCPE-41313}})&lt;br /&gt;
* Using pick block on lit redstone now gives the player the correct block. ({{bug|MCPE-43450}})&lt;br /&gt;
* Frosted ice no longer causes lag when it is waiting to melt underground. ({{bug|MCPE-39698}})&lt;br /&gt;
* Wood blocks now have directional placement. ({{bug|MCPE-43367}})&lt;br /&gt;
* Granite, diorite, and andesite can no longer be smelted into smooth stone. ({{bug|MCPE-45914}})&lt;br /&gt;
* Coarse dirt is no longer replaced with dirt when a tree is grown on top. ({{bug|MCPE-26215}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Buttons no longer appear rotated in the player hotbar. ({{bug|MCPE-11365}}, {{bug|MCPE-42584}})&lt;br /&gt;
* The durability bar for shields now update correctly when sustaining damage. ({{bug|MCPE-44788}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pistons now have the correct textures when placed in any direction. ({{bug|MCPE-38053}})&lt;br /&gt;
* Fixed an issue that could cause the home screen to show black corrupted textures after resuming the game on Android. ({{bug|MCPE-39031}})&lt;br /&gt;
* Tweaked the position of the shield when held in the off-hand to fix a minor texture clipping issue.&lt;br /&gt;
* Invisible bedrock no longer emits stone particles when fallen on.&lt;br /&gt;
* Tweaked first-person hand attack animations.&lt;br /&gt;
* Fixed hand animation when switching to empty hand from held item.&lt;br /&gt;
* Fix an issue that caused block entities (such as beds) to not render after suspending and resuming the game.&lt;br /&gt;
* Fixed some graphical errors when launching the game on Oculus Rift.&lt;br /&gt;
* Fixed trident position issues when being held and thrown. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The background tint of the player coordinates is now consistent with the chat background. ({{bug|MCPE-43791}})&lt;br /&gt;
* Tweaked the controller cursor position when auto crafting with a full inventory.&lt;br /&gt;
* Players using touch screen can no longer break blocks when using touch-and-hold to use a fishing rod.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Execute detect command now uses local coordinates correctly. ({{bug|MCPE-29942}})&lt;br /&gt;
** Modified {{cd|CommandPosition}} so that an optional offset can be specified to move the rotation point in case of a local coordinate.&lt;br /&gt;
** Fixed the {{cd|ExecuteCommand}} detect option to correctly use an entity rather than a position so that it can use the entity orientation to calculate camera relative offsets.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Add-ons and scripting engine&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed MoLang scripting errors that were being logged for older content.&lt;br /&gt;
* Endermen with modified behavior can now be shot and damaged with projectiles. &lt;br /&gt;
* Entities crossing chunk boundaries can no longer get corrupted due to the move. &lt;br /&gt;
* Fixed humanoid eating animation.&lt;br /&gt;
* Fix issue of the mini bows rendering on all mobs other than players in scripting packs. &lt;br /&gt;
* The &amp;quot;{{cd|has_equipment}}&amp;quot; filter work correctly with damageable items.&lt;br /&gt;
* Loading packs with lots of custom items now works correctly.&lt;br /&gt;
* Creating a new End gateway portal in the &amp;quot;Abstraction Cubes&amp;quot; Marketplace map now works correctly.&lt;br /&gt;
* Particle UVs no longer include lines of textures next to the selected UV.&lt;br /&gt;
* Custom entities using the &amp;quot;{{cd|nearest_attackable_target}}&amp;quot; now re-evaluate current target validity.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
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[[Minecraft:de:Bedrock Edition beta 1.13.0.1]]&lt;br /&gt;
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[[Minecraft:fr:Édition Bedrock bêta 1.13.0.1]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.13.0.1]]&lt;br /&gt;
[[Minecraft:pl:Beta 1.13.0.1]]&lt;br /&gt;
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[[Minecraft:ru:Beta 1.13.0.1 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.13.0.1]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Dipanshu Sarkar</name></author>
	</entry>
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