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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_beta_1.16.0.55</id>
	<title>Minecraft:Bedrock Edition beta 1.16.0.55 - Revision history</title>
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	<updated>2026-04-09T09:23:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.16.0.55&amp;diff=47883&amp;oldid=prev</id>
		<title>imported&gt;Iactuallycantdothat at 00:41, 11 September 2025</title>
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		<updated>2025-09-11T00:41:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.16.0.55.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.16.55.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.16.55.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.16.0.55&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.16.0&lt;br /&gt;
|date=&amp;#039;&amp;#039;&amp;#039;Xbox One, Windows 10, Android&amp;#039;&amp;#039;&amp;#039; - April 2, 2020&lt;br /&gt;
|prevparent=1.14.60&lt;br /&gt;
|prev=beta 1.16.0.54&lt;br /&gt;
|next=beta 1.16.0.57&lt;br /&gt;
|nextparent=1.16.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.16.0.55&amp;#039;&amp;#039;&amp;#039; is the eighth beta version for [[Minecraft:Bedrock Edition 1.16.0]], released on April 2, 2020,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360041294872|title=Minecraft Beta - 1.16.0.55 (Xbox One/Windows 10/Android)|date=April 2, 2020}}&amp;lt;/ref&amp;gt; which fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crashes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed several crashes that could occur during gameplay.&lt;br /&gt;
* Fixed a crash that could occur when creating a new world on iOS.&lt;br /&gt;
* Fixed a crash that could occur when exiting a world with particles present.&lt;br /&gt;
* Fixed several crash issues related to the player entering water.&lt;br /&gt;
* Fixed a crash that could happen when a mob&amp;#039;s state changed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Light propagation now works correctly, fixing hostile mob spawning. ({{bug|MCPE-49616}})&lt;br /&gt;
* Chunks should no longer fail to load properly in +250MB worlds. ({{bug|MCPE-58514}})&lt;br /&gt;
* Fixed a bug with light persisting after a block change.&lt;br /&gt;
* Ticking areas can no longer be removed on the same tick they are created ({{bug|MCPE-36769}}). &lt;br /&gt;
* Lighting now propagates correctly through chunk/subchunk borders ({{bug|MCPE-58182}}). &lt;br /&gt;
* Fixed an issue that could cause areas to show lighting errors on servers. &lt;br /&gt;
* Added new overload for {{cmd|replaceitem}} with an option for destroy (the old behavior) or keep (the command will return an error if an item occupies that slot).&lt;br /&gt;
* The smooth camera option (from full keyboard gameplay) is no longer jittery and is smooth again ({{bug|MCPE-54969}}).&lt;br /&gt;
* The screen no longer twitches when the player dies in the Nether or End.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Water can now be collected from bubble columns ({{bug|MCPE-37571}})&lt;br /&gt;
* Casting a fishing rod will no longer attach itself to a parrot mounted on the player’s shoulder ({{bug|MCPE-60361}}).&lt;br /&gt;
* Fully grown sweet berry bushes can now be harvested when holding bone meal ({{bug|MCPE-54206}}).&lt;br /&gt;
* Parity: Carrot on a stick, shield, and shovel now lose durability consistently in Bedrock. &lt;br /&gt;
* Fire charges are now consumed after lighting a tnt block ({{bug|MCPE-42938}}).&lt;br /&gt;
* Player icons no longer appear as a white square on locator maps.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Wall signs attached to doors are no longer left floating after the bottom half of the door is broken ({{bug|MCPE-43748}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Creepers no longer lose aggro immediately after losing sight of its target ({{bug|MCPE-32815}}).&lt;br /&gt;
* Ghast hitbox now matches its rendering ({{bug|MCPE-44326}}).&lt;br /&gt;
* Fixed the &amp;quot;MeleeAttackGoal&amp;quot; to allow entities to hit target entities beneath them.&lt;br /&gt;
* The iron golem&amp;#039;s legs don&amp;#039;t swing as far anymore.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphics and rendering&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Experience orbs have been data-driven.&lt;br /&gt;
* Fireballs have been data-driven.&lt;br /&gt;
* NPC geometry and animations have been data-driven.&lt;br /&gt;
* Items no longer flash green when being removed from a furnace.&lt;br /&gt;
* Fixed a bug where glass and water could be drawn incorrectly when close to each other.&lt;br /&gt;
* Fixed the custom glint texture issue when added to compasses.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scripting and components&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed type property from {{cd|minecraft:shooter}} as it was never used.&lt;br /&gt;
* Updated {{cd|minecraft:spawn_entity}} to have an internal entities object or array.&lt;br /&gt;
* Updated the {{cd|minecraft:behavior.circle_around_anchor}} behavior.&lt;br /&gt;
* Added {{cd|attack_chance}} to the {{cd|minecraft:behavior.defend_village_target}} goal.&lt;br /&gt;
* Fixed removed or destroyed entities querying as valid in script. &lt;br /&gt;
* Invalid items in the {{cd|spawn_item}} field of a {{cd|minecraft:spawn_entity}} now display an error. &lt;br /&gt;
* {{cd|StompEggGoal}} no longer uses {{cd|search_count}} as it now searches all blocks in the specified area. &lt;br /&gt;
* Fixed {{cd|navigation.walk}} to handle the case where it is used on a flying entity, so that the flying entity will not cause lag while it is touching the ground. &lt;br /&gt;
* The {{cd|minecraft:density_limit}} component is now documented in the Spawn Rules documentation section ({{bug|MCPE-61126}}).&lt;br /&gt;
* A content error will now show up if you provide an invalid item name to {{cd|minecraft:interact}} in the {{cd|transform_to_item}} field.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.16.0.55]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.16.0.55]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock bêta 1.16.0.55]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.16.0.55]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.16.0.55]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.16.0.55 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.16.0.55]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Iactuallycantdothat</name></author>
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