<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_beta_1.17.0.50</id>
	<title>Minecraft:Bedrock Edition beta 1.17.0.50 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_beta_1.17.0.50"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;action=history"/>
	<updated>2026-06-11T02:15:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;diff=107894&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;diff=107894&amp;oldid=prev"/>
		<updated>2026-05-09T11:03:05Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:03, 9 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot;&gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tuff]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tuff]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A deep grayish stone that can generate in blobs between Y = 16 to Y = 0 of the world.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A deep grayish stone that can generate in blobs between Y=16 to Y=0 of the world.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Items ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Items ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;diff=105126&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;diff=105126&amp;oldid=prev"/>
		<updated>2026-05-04T11:02:57Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;a href=&quot;https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;amp;diff=105126&amp;amp;oldid=73874&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;diff=73874&amp;oldid=prev</id>
		<title>SyncBot: Fix template calls: add MC/ prefix</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;diff=73874&amp;oldid=prev"/>
		<updated>2026-04-09T19:31:06Z</updated>

		<summary type="html">&lt;p&gt;Fix template calls: add MC/ prefix&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:31, 9 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l206&quot;&gt;Line 206:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 206:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Technical ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Technical ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Actors&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Actors&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Internal state flag {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cd&lt;/del&gt;|CAN_RIDE_TARGET}} that was stopping interactions with items will be properly set/cleared when looking at a mob that cannot be ridden.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Internal state flag {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cd&lt;/ins&gt;|CAN_RIDE_TARGET}} that was stopping interactions with items will be properly set/cleared when looking at a mob that cannot be ridden.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;General &amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;General &amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added two new variables to the biomes_client.json file: {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cd&lt;/del&gt;|remove_all_prior_fog}} and {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cd&lt;/del&gt;|inherit_from_prior_fog}}, which control fog merging and/or inheritance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Added two new variables to the biomes_client.json file: {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cd&lt;/ins&gt;|remove_all_prior_fog}} and {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cd&lt;/ins&gt;|inherit_from_prior_fog}}, which control fog merging and/or inheritance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cd&lt;/del&gt;|remove_all_prior_fog}}, when true, will clear all previous fog definitions stored on the stack, making the current pack the new &quot;starting point&quot; for fogs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cd&lt;/ins&gt;|remove_all_prior_fog}}, when true, will clear all previous fog definitions stored on the stack, making the current pack the new &quot;starting point&quot; for fogs.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cd&lt;/del&gt;|inherit_from_prior_fog}}, when true, will merge a biome&#039;s fog definition with matching biomes on the stack then create a new merged definition for it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cd&lt;/ins&gt;|inherit_from_prior_fog}}, when true, will merge a biome&#039;s fog definition with matching biomes on the stack then create a new merged definition for it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cd&lt;/del&gt;|transparentattachable}} tag should only affect rendering in first person camera perspective.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cd&lt;/ins&gt;|transparentattachable}} tag should only affect rendering in first person camera perspective.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Fixes ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Fixes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l241&quot;&gt;Line 241:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 241:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed issue where {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cmd&lt;/del&gt;|structure delete}} command is listed in the middle of both {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cmd&lt;/del&gt;|structure load}} commands ({{bug|MCPE-114022}}).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed issue where {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cmd&lt;/ins&gt;|structure delete}} command is listed in the middle of both {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cmd&lt;/ins&gt;|structure load}} commands ({{bug|MCPE-114022}}).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed issue where the {{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cmd&lt;/del&gt;|stopsound}} command crashes/freezes the game completely ({{bug|MCPE-120336}}).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Fixed issue where the {{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/Cmd&lt;/ins&gt;|stopsound}} command crashes/freezes the game completely ({{bug|MCPE-120336}}).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l266&quot;&gt;Line 266:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 266:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Reflist}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Reflist}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Navigation ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Navigation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Navbox Bedrock Edition versions|1.1x}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MC/&lt;/ins&gt;Navbox Bedrock Edition versions|1.1x}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;de:Bedrock Edition beta 1.17.0.50&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;de:Bedrock Edition beta 1.17.0.50&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;diff=67963&amp;oldid=prev</id>
		<title>SyncBot: Remove broken links to missing pages</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;diff=67963&amp;oldid=prev"/>
		<updated>2026-04-09T15:28:34Z</updated>

		<summary type="html">&lt;p&gt;Remove broken links to missing pages&lt;/p&gt;
&lt;a href=&quot;https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;amp;diff=67963&amp;amp;oldid=47941&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.0.50&amp;diff=47941&amp;oldid=prev</id>
		<title>~2026-PumpkinSandPiglin6394: 4.2 and 4.3 is Jelly Bean</title>
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		<updated>2026-03-26T09:01:36Z</updated>

		<summary type="html">&lt;p&gt;4.2 and 4.3 is Jelly Bean&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Amethyst 1.17.0.50.jpg&lt;br /&gt;
|image2=Bedrock 1.17.0.50.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.17.50.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.17.50.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.17.0.50&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.17.0&lt;br /&gt;
|date=&amp;#039;&amp;#039;&amp;#039;Xbox, Windows 10, Android:&amp;#039;&amp;#039;&amp;#039; April 21, 2021&lt;br /&gt;
|prevparent=1.16.221&lt;br /&gt;
|prev=beta 1.16.230.56&lt;br /&gt;
|next=beta 1.17.0.52&lt;br /&gt;
|nextparent=1.17.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.17.0.50&amp;#039;&amp;#039;&amp;#039; is the fifth beta version for [[Minecraft:Bedrock Edition 1.17.0]], released on April 21, 2021,&amp;lt;ref&amp;gt;{{cite|url=https://www.minecraft.net/en-us/article/minecraft-changelog-1-17-0-50|title=Minecraft Changelog 1.17.0.50|website=minecraft.net|date=April 21, 2021}}&amp;lt;/ref&amp;gt; which adds [[Minecraft:amethyst]], [[Minecraft:calcite]], [[Minecraft:raw metal]], [[Minecraft:spyglass]], [[Minecraft:tinted glass]] and [[Minecraft:tuff]].&lt;br /&gt;
&lt;br /&gt;
It is the last beta release to support Android 4.2 and 4.3 (Jelly Bean).&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Amethyst Bud]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Grows from [[Minecraft:budding amethyst]], which is found in amethyst geodes.&lt;br /&gt;
* Starts out tiny, but grows into medium after a while, large after even more time, and eventually becomes an [[Minecraft:amethyst cluster]].&lt;br /&gt;
* Unlike crops, each growth stage is a separate block instead of a block state.&lt;br /&gt;
* Drops only when mined with a [[Minecraft:Silk Touch]] pickaxe.&lt;br /&gt;
* There is a total of 3 variants (stages).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Amethyst Cluster]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The final, mature stage of the amethyst bud, which grows from budding amethyst in amethyst geodes.&lt;br /&gt;
* Drops amethyst shards if broken, in an amount affected by Fortune, but can also be picked up with Silk Touch.&lt;br /&gt;
** Breaking by hand, [[Minecraft:piston]], or other means drops only 2 amethyst shards instead of 4 that would be dropped by using any [[Minecraft:pickaxe]].&lt;br /&gt;
* Emits a light level of 5.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Amethyst Block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A decorative block found in amethyst geodes.&lt;br /&gt;
* Unlike Budding Amethyst, the Block of Amethyst can be obtained when mined.&lt;br /&gt;
* Can also be crafted with 4 amethyst shards.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block of Mineral#Raw Metal|Block of Raw Metal]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Raw copper]], [[Minecraft:raw gold]] and [[Minecraft:raw iron]] can be crafted into the respective block of raw metal.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Budding Amethyst]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Generates amethyst buds/clusters on any side that is exposed either to air or a water source block.&lt;br /&gt;
* Cannot be obtained when mined, even with Silk Touch, and does not drop anything.&lt;br /&gt;
* Breaks immediately if pushed by a [[Minecraft:piston]] or sticky piston.&lt;br /&gt;
** Cannot be pulled by sticky pistons.&lt;br /&gt;
* Generates in amethyst geodes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Calcite]] &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* An off-white stone that generates in geodes, between [[Minecraft:smooth basalt]] and [[Minecraft:Block of Amethyst|amethyst]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Smooth Basalt]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A [[Minecraft:basalt]] variant that composes the outer layer of amethyst geodes.&lt;br /&gt;
* Can be obtained by smelting [[Minecraft:basalt]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tinted Glass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A black variant of glass that is transparent to players, but does not let light through.&lt;br /&gt;
* Can be crafted with 4 amethyst shards and a glass block.&lt;br /&gt;
** Stained glass cannot be used to craft tinted glass.&lt;br /&gt;
* Drops itself if mined without [[Minecraft:Silk Touch]] or even by hand, unlike [[Minecraft:glass]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tuff]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A deep grayish stone that can generate in blobs between Y = 16 to Y = 0 of the world.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Amethyst Shard]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Obtained from breaking amethyst clusters.&lt;br /&gt;
* The amount dropped can be increased with the [[Minecraft:Fortune]] enchantment.&lt;br /&gt;
* Can be used to craft tinted glass, blocks of amethyst, and spyglasses.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Raw Metal|Raw metal]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added [[Minecraft:raw iron]], [[Minecraft:raw copper]] and [[Minecraft:raw gold]].&lt;br /&gt;
** Drop from their respective [[Minecraft:ore]].&lt;br /&gt;
*** The ores can still be obtained with [[Minecraft:Silk Touch]].&lt;br /&gt;
** Can be smelted into an ingot.&lt;br /&gt;
** [[Minecraft:Piglin]]s attempt to pick up raw gold.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Spyglass]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Crafted with 2 copper ingots and an amethyst shard.&lt;br /&gt;
* When used, it zooms in on wherever the player is looking but limits their view to a square.&lt;br /&gt;
** The scope [[Minecraft:texture]] is a [[Minecraft:glass]] square with a [[Minecraft:copper]] border.&lt;br /&gt;
** The overlay that limits the view can be removed with a [[Minecraft:resource pack]].&lt;br /&gt;
* There is a unique animation for using the spyglass, which is visible in a third-person perspective or by another player.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Amethyst Geode]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new feature found uncommonly underground (can rarely appear exposed to the surface close to sea level).&lt;br /&gt;
* Contains blocks of amethyst and budding amethyst blocks, which are encased in a shell of calcite and tuff.&lt;br /&gt;
** Also generates with a small air pocket nearby which may open into the geode.&lt;br /&gt;
* Most commonly generates at lower levels. (y = 6 to y = 47)&lt;br /&gt;
* Overrides standard caves and ravines, but is overridden by mineshafts.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Settings]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added &amp;quot;Spyglass Damping&amp;quot; scale option ranging from 0 to 100.&lt;br /&gt;
** Sets the camera movement speed when looking through a Spyglass to make it more comfortable to use.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Azalea Leaves]] and [[Minecraft:Flowering Azalea Leaves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now have a chance to drop Azalea or Flowering Azalea when broken.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Blackstone]], [[Minecraft:gilded blackstone]], and [[Minecraft:stair]], [[Minecraft:slab]] and [[Minecraft:wall]] variants&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Slightly changed the texture.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Block of Copper]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Copper surfaces now deoxidize in a more random pattern when struck by lightning.&lt;br /&gt;
* Horizontally placed Lightning Rods now interact properly with respect to de-oxidizing Copper Blocks.&lt;br /&gt;
* Copper Blocks struck by lightning now deoxidize even if there&amp;#039;s no Lightning Rod present.&lt;br /&gt;
* Added sounds for scrapping off wax and oxidization.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Deepslate Coal Ore]], [[Minecraft:Deepslate Copper Ore]], and [[Minecraft:Deepslate Lapis Lazuli Ore]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed and slightly tweaked the textures of these blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cobbled Deepslate]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be used as crafting material for tools, furnaces, and brewing stands. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Glow Item Frame]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Glow Item Frame textures are no longer inconsistent between Bedrock and &amp;#039;&amp;#039;Java&amp;#039;&amp;#039;.&lt;br /&gt;
* Now produces redstone signals.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Glow Lichen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now available outside the Caves &amp;amp; Cliffs experiments toggle.&lt;br /&gt;
* Can now be placed with all six faces set.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Grass Block|Snowy Grass Block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed snowy grass block side texture.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lightning Rod]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Blocks connected to a Lightning Rod now correctly conduct redstone signal when the rod is hit by lightning.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Moss Block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now replace Dirt, Podzol, Rooted Dirt, Stone, and Cave Vines.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pointed Dripstone]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* If a stalactite is hanging from a dripstone block with a water source above, it will slowly grow both the stalactite from above and a stalagmite from below.&lt;br /&gt;
** Growth speed is random but very slow; a single growth step can take several in-game days.&lt;br /&gt;
* A stalactite will only grow up to 7 blocks long.&lt;br /&gt;
* A stalactite will only cause stalagmite growth if the floor or stalagmite below is within 10 blocks.&lt;br /&gt;
* If the stalactite tip is inside water it won’t drip, and therefore will not trigger any growth.&lt;br /&gt;
* If the stalagmite tip is inside water or there is a fluid between the two dripstone blocks, it will not receive the water drops, and therefore will not be grown by a dripping stalactite.&lt;br /&gt;
** A stalagmite or stalactite will never grow when submerged in fluid.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Powder Snow]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now available outside the Caves &amp;amp; Cliffs experiments toggle.&lt;br /&gt;
* Powder Snow blocks are now removed by flowing water and lava.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sign]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the textures of oak signs to reflect new textures in the [[Minecraft:Texture Update]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Small Dripleaf]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Applying [[Minecraft:bone meal]] to small dripleaves now creates big dripleaves of a random height between 1-5 blocks.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Smoker]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the top texture of the smoker.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Jungle Door]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the texture of the jungle door item to reflect the block texture in the Texture Update.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sign]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed textures of all [[Minecraft:sign]] items.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Sugar Cane]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the texture of the sugar cane item to better reflect biome tinting.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Axolotl]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Bucketing an Axolotl no longer unlocks the &amp;quot;I am a Marine Biologist&amp;quot; achievement.&lt;br /&gt;
* Now much more likely to spawn.&lt;br /&gt;
* No longer grant themselves regeneration when killing their target.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Foxes]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now walk over powder snow without sinking.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Guardian]] and [[Minecraft:Elder Guardian]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed some stray pixels from the texture file.&lt;br /&gt;
&lt;br /&gt;
=== Non-mob entities ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Painting]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the back texture to reflect the planks texture in the Texture Update.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dripstone Caves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now randomly generate rarely underground&lt;br /&gt;
** Can only be generated by enabling &amp;quot;Caves &amp;amp; Cliffs&amp;quot; toggle in the world settings.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Lush Caves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now randomly generate rarely underground&lt;br /&gt;
** Can only be generated by enabling &amp;quot;Caves &amp;amp; Cliffs&amp;quot; toggle in the world settings.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mineshaft]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cobwebs no longer generate suspended in the air in mineshaft.&lt;br /&gt;
&lt;br /&gt;
=== Sounds ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Bone Meal]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added sounds for using [[Minecraft:Bone Meal|bone meal]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added distinct damage sounds for burning, freezing, and drowning.&lt;br /&gt;
* Walking sound will now play below y=0.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Actors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Internal state flag {{cd|CAN_RIDE_TARGET}} that was stopping interactions with items will be properly set/cleared when looking at a mob that cannot be ridden.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added two new variables to the biomes_client.json file: {{cd|remove_all_prior_fog}} and {{cd|inherit_from_prior_fog}}, which control fog merging and/or inheritance.&lt;br /&gt;
** {{cd|remove_all_prior_fog}}, when true, will clear all previous fog definitions stored on the stack, making the current pack the new &amp;quot;starting point&amp;quot; for fogs.&lt;br /&gt;
** {{cd|inherit_from_prior_fog}}, when true, will merge a biome&amp;#039;s fog definition with matching biomes on the stack then create a new merged definition for it.&lt;br /&gt;
* {{cd|transparentattachable}} tag should only affect rendering in first person camera perspective.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Caves &amp;amp; Cliffs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Player now receives experience points after breeding Axolotls ({{bug|MCPE-123708}})&lt;br /&gt;
* Copper Stairs now produce their unique footstep sounds at positions below y=0 ({{bug|MCPE-121955}})&lt;br /&gt;
* Cobbled Deepslate, Deepslate Bricks, and Deepslate Tiles now give experience from smelting in a Furnace ({{bug|MCPE-123671}})&lt;br /&gt;
* Landing on Dripstone no longer deals fall damage when gamerule falldamage is set to false&lt;br /&gt;
* Dripstone Block is now correctly named ({{bug|MCPE-119573}})&lt;br /&gt;
* Only the tips of stalagmites deal increased fall damage ({{bug|MCPE-119917}})&lt;br /&gt;
* Cauldrons fill slightly faster with water from dripping stalactites&lt;br /&gt;
* Throwing a Channeling trident at a rod during a thunderstorm now correctly converts nearby mobs ({{bug|MCPE-116137}})&lt;br /&gt;
* Throwing a Channeling trident at a rod during a thunderstorm now correctly affects villagers&lt;br /&gt;
* Moss Carpet now has Block Placing sound ({{bug|MCPE-121663}})&lt;br /&gt;
* Azalea and Flowering Azalea now have ambient occlusion ({{bug|MCPE-121660}})&lt;br /&gt;
* Powder Snow blocks are now removed by flowing water and lava ({{bug|MCPE-111729}})&lt;br /&gt;
* Foxes can now walk on Powder Snow ({{bug|MCPE-116836}})&lt;br /&gt;
* Exiting a world while being slowed down from freezing will no longer keep the Character slowed after rejoining ({{bug|MCPE-117814}})&lt;br /&gt;
* Powder Snow now only applies the freeze component to entities server-side&lt;br /&gt;
* Glow Lichen no longer generates floating in air&lt;br /&gt;
* Glow Lichen can no longer exist with no faces present&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed invite icon remaining on start screen after signing out of Microsoft account.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Accessibility &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug where Text-to-speech read the wrong text when displaying toasts.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed issue where {{cmd|structure delete}} command is listed in the middle of both {{cmd|structure load}} commands ({{bug|MCPE-114022}}).&lt;br /&gt;
* Fixed issue where the {{cmd|stopsound}} command crashes/freezes the game completely ({{bug|MCPE-120336}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed Structure Blocks will no longer have the incorrect data mode on creation ({{bug|MCPE-41625}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cubemap no longer blinks when loading the game, loading into a world or leaving a world ({{bug|MCPE-103842}}).&lt;br /&gt;
* Fixed Strider, Hoglin, Zoglin, Piglin, Piglin Brute Spawn Eggs turning red when quick-moved inside any Inventory in RenderDragon builds.&lt;br /&gt;
* Fixed enchantment glint shape of Charged Bow and Crossbow icons in RenderDragon builds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Using an axe on Wood blocks turns them into Stripped Wood blocks ({{bug|MCPE-105998}}).&lt;br /&gt;
* Fixed items playing “attack” and “using” animations at the same time on touch input ({{bug|MCPE-117133}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vanilla Parity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Critical hit particles now generate around a mob instead of under it ({{bug|MCPE-39599}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scoreboards&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a crash that sometimes happened when an entity with a scoreboard value was removed from the level.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stability and Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added content warnings for invalid map item parent id caused by the outdated Marketplace world templates.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
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[[Minecraft:de:Bedrock Edition beta 1.17.0.50]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock bêta 1.17.0.50]]&lt;br /&gt;
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[[Minecraft:ru:Beta 1.17.0.50 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.17.0.50]]&lt;/div&gt;</summary>
		<author><name>~2026-PumpkinSandPiglin6394</name></author>
	</entry>
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