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	<title>Minecraft:Bedrock Edition beta 1.17.40.20 - Revision history</title>
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	<updated>2026-04-09T14:02:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.17.40.20&amp;diff=47960&amp;oldid=prev</id>
		<title>imported&gt;Joelfrom08: Template:Additions table states &quot;This template should not be used on development versions (previews, snapshots, etc).&quot;</title>
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		<updated>2026-02-12T18:54:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/index.php?title=Template:Additions_table&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Template:Additions table (page does not exist)&quot;&gt;Template:Additions table&lt;/a&gt; states &amp;quot;This template should not be used on development versions (previews, snapshots, etc).&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
| edition = Bedrock&lt;br /&gt;
| image = Bedrock 1.17.40.20 PatchNotes.jpg&lt;br /&gt;
| image2 = Bedrock 1.17.40.20.png&lt;br /&gt;
| type = Beta&lt;br /&gt;
| internal =&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.17.4020.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.17.4020.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.17.40.20&amp;lt;br&amp;gt;&lt;br /&gt;
|parent = 1.17.40&lt;br /&gt;
|date = &amp;#039;&amp;#039;&amp;#039;Xbox, Windows 10, Android&amp;#039;&amp;#039;&amp;#039;: September 15, 2021&lt;br /&gt;
|prevparent = 1.17.34&lt;br /&gt;
|prev =&lt;br /&gt;
|next = beta 1.17.40.21&lt;br /&gt;
|nextparent = 1.17.41&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.17.40.20&amp;#039;&amp;#039;&amp;#039; is the first beta version for [[Minecraft:Bedrock Edition 1.17.40]], released on September 15, 2021,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4409280122381|title=Minecraft Beta - 1.17.40.20 (Xbox One/Windows 10/Android)|website=feedback.minecraft.net|date=September 15, 2021}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{Mcnet|minecraft-beta-1-17-40-20|Minecraft Beta 1.17.40.20|15 September 2021|Jay Wells}}&amp;lt;/ref&amp;gt; which brought changes to the new world generation from [[Minecraft:Java Edition 1.18]] experimental snapshots, and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Client request placeholder block]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Visually transparent and has an unknown use.&lt;br /&gt;
* Can be obtained in item form via the use of external software such as inventory editors.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Reinforced Deepslate#History|Mysterious frame]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Would eventually become reinforced deepslate.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mysterious frame slot]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:RenderDragon]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Used only by selected Android devices that run on ARMv7&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Data Driven Items&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated documentation for Block Rotation Component.&lt;br /&gt;
* Added required toggles to documentation and to content error for block components.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Data Driven Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated documentation for BlockExplosionResistance.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphics&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a content error for using a material but not providing the required number of textures to the render controller.&lt;br /&gt;
* Testing RenderDragon engine across subset of Android devices (ARMv7).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Molang&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Add new compile errors for expressions like &amp;#039;text&amp;#039; + 3, which were previously ignored (This is a Versioned Change as of engine version 1.17.40).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added an ImGUI window for easier viewing of content errors.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;[[Minecraft:Caves &amp;amp; Cliffs]]&amp;quot; and &amp;quot;Enable GameTest Framework&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Donkey]] and [[Minecraft:Sheep]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now spawn in [[Minecraft:meadow]] biome.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Fox]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now spawn in [[Minecraft:grove]] biome.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Goat]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now only spawn in [[Minecraft:snowy slopes]], [[Minecraft:stony peaks]], [[Minecraft:lofty peaks]], and [[Minecraft:snow capped peaks]] biomes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Rabbit]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now spawn in [[Minecraft:meadow]] and [[Minecraft:snowy slopes]] biome.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Biome]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Re-added [[Minecraft:ice spikes]], [[Minecraft:eroded badlands]], [[Minecraft:jungle edge]], and [[Minecraft:savanna plateau]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cave]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The cavern now generates in 2 layers of different stone bases depending on the depth.&lt;br /&gt;
** Cavern layer above Y=0 is made up of regular [[Minecraft:stone]].&lt;br /&gt;
** Stone transitions to [[Minecraft:deepslate]] from Y=0 to Y=-7.&lt;br /&gt;
** Deepslate now completely replaces stone from Y=-8 to [[Minecraft:bedrock]].&lt;br /&gt;
*** Certain types of ores and structures still generate in the deepslate layer.&lt;br /&gt;
*** [[Minecraft:Dirt]], [[Minecraft:diorite]], [[Minecraft:granite]] and [[Minecraft:andesite]] do not generate in this layer.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Mountains]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Meadows sometimes spawn a lone oak or birch, often with a bee nest.&lt;br /&gt;
* Infested stone now generate in the new mountain biomes.&lt;br /&gt;
&lt;br /&gt;
[[File:1.18 Experimental Snapshot 1 approximate ore distribution.jpg|thumb|300px|The new ore generation for beta 1.17.40.20.]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Ore distribution&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tweaked ore distribution to match in parity with &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Pillager outpost]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now generate in all the new mountain biomes. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Stony Peaks|Stony peaks]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A new mountains biome that is a variant of lofty/snowcapped peaks that uses stone and strips of gravel, instead of snow and ice.&lt;br /&gt;
** Is used to avoid temperature clashes.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Village]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now generate in [[Minecraft:Mountain#Meadows|meadows]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tweaked biome placement, river size, and terrain shapes for a better overworld experience.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Cloud]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Raised cloud level from 128 to 192.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GameTest Framework&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed method succeedWhenBlockTypePresent to succeedWhenBlockPresent&lt;br /&gt;
* Fixed a bug where property idwould return &amp;quot;Unknown&amp;quot; for custom entities ({{bug|MCPE-137786}})&lt;br /&gt;
* Identifier strings returned from property idnow include the item&amp;#039;s namespace&lt;br /&gt;
* GameTestSequence&lt;br /&gt;
** Removed method thenWaitWithDelay&lt;br /&gt;
** Added method thenWaitAfter(delayTicks: number, callback: () =&amp;gt; undefined) - After a delay, executes the given callback every tick until it succeeds. Exceptions thrown within the callback will end sequence execution&lt;br /&gt;
&lt;br /&gt;
* Player&lt;br /&gt;
** Fixed a bug where the location property would return an incorrect height for players&lt;br /&gt;
** Added property id&lt;br /&gt;
&lt;br /&gt;
* Block&lt;br /&gt;
** Replaced method getLocationwith property location&lt;br /&gt;
** Replaced method getPermutationwith property permutation&lt;br /&gt;
** Replaced method getTypewith property type&lt;br /&gt;
** Replaced methods isWaterloggedand setWaterlogged with property isWaterlogged&lt;br /&gt;
** Replaced method getBlockDatawith property permutation&lt;br /&gt;
** Replaced method isEmptywith property isEmpty&lt;br /&gt;
** Removed property canBeWaterlogged&lt;br /&gt;
&lt;br /&gt;
* BlockType&lt;br /&gt;
** Replaced method getNamewith property id&lt;br /&gt;
** Replaced method canBeWaterloggedwith property canBeWaterlogged&lt;br /&gt;
&lt;br /&gt;
* BlockPermutation&lt;br /&gt;
** Replaced method getTypewith property type&lt;br /&gt;
&lt;br /&gt;
== Known issues ==&lt;br /&gt;
* [[Minecraft:Beehive]]s generates too frequently in this version.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Experimental &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Maps now correctly show the colors of blocks below a Y level of zero ({{bug|MCPE-136638}})&lt;br /&gt;
* Vines now generate in Lush Caves instead of generating above the surface ({{bug|MCPE-125800}})&lt;br /&gt;
* Vines can now grow down below zero height&lt;br /&gt;
* Villages now generate in the style of the biome they are located in ({{bug|MCPE-136939}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Falling stalactites are now offset properly to avoid interacting with entities outside their intended hitbox ({{bug|MCPE-132772}}).&lt;br /&gt;
* Beehives now generate in the world facing south.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Candle Cake Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pressing the &amp;#039;use&amp;#039; button on a Candle Cake now consumes the correct amount of cake slices ({{bug|MCPE-135519}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Character Creator&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a crash that could occur when using Character Creator.&lt;br /&gt;
* Tweaked color tint for default Steve skin to match default Steve ({{bug|MCPE-120818}}).&lt;br /&gt;
* Altered message for when friends change skins ({{bug|MCPE-92772}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Education Edition items are no longer shown as an option when using @e[type=] ({{bug|MCPE-78363}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a bug that caused players to be set on fire upon changing dimensions if there was Lava underneath the Nether Portal ({{bug|MCPE-28765}}).&lt;br /&gt;
* Players can no longer eat food at full hunger in Survival mode ({{bug|MCPE-60807}}).&lt;br /&gt;
* Sea Grass no longer spawns under Lily Pads during world generation to avoid breaking them.&lt;br /&gt;
* Villagers can no longer spam doors open and closed ({{bug|MCPE-28055}}).&lt;br /&gt;
* Cartographers now more consistently give new maps on all platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World Generation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Amethyst geodes are now much less likely to generate in Strongholds, and if they do they will not destroy End Portals ({{bug|MCPE-129861}}, {{bug|MCPE-128799}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Improved world visibility culling for underground situations to eliminate seeing sky at the end of tunnels/stairs ({{bug|MCPE-128372}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Improved mob pathing around partial blocks ({{bug|MCPE-127381}}).&lt;br /&gt;
* Armor no longer renders on Pillagers and Vindicators, but are still granted armor effects ({{bug|MCPE-74242}}).&lt;br /&gt;
* Fixed an issue with mob rendering that caused Vindicator Axes to be visible even when they&amp;#039;re not attacking on older Resource Packs ({{bug|MCPE-123229}}).&lt;br /&gt;
* More mobs will spawn underground in the Overworld.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Powder Snow&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Powder Snow no longer disappears when looking at it from a distance ({{bug|MCPE-127565}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Structure Block&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Trapdoors now rotate correctly when loaded from a Structure block ({{bug|MCPE-66933}}).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed an issue where the d-pad and directional keys could not be used to navigate in certain parts of the UI ({{bug|MCPE-132826}}).&lt;br /&gt;
* Fixed an issue where an error message could be shown after suspending the game on the achievements screens with screen animations disabled ({{bug|MCPE-132269}}).&lt;br /&gt;
* Fixed an issue where an obscure gamerule was added to settings ({{bug|MCPE-139025}}).&lt;br /&gt;
* Fix keyboard/d-pad navigation from custom server to edit server button.&lt;br /&gt;
* New achievements screens are available on Windows 10 ARM-based PCs.&lt;br /&gt;
* The sign in text on the start screen will no longer overlap the Marketplace button.&lt;br /&gt;
* Add space between tab title and the word &amp;#039;Tab&amp;#039; for text-to-speech on Settings screen.&lt;br /&gt;
* Added &amp;quot;More Info&amp;quot; button to failed sign-in modal.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Technical&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Command blocks with &amp;#039;Needs Redstone&amp;#039; and a non-zero &amp;#039;Delay in Ticks&amp;#039; will now execute only if they remain powered for the delay duration ({{bug|MCPE-74281}}).&lt;br /&gt;
* Fix alignment of the sidebar display from the {{cmd|scoreboard}} command when text length changes.&lt;br /&gt;
* Fixed failure to render leash when attached to a mob outside of viewport ({{bug|MCPE-63931}}).&lt;br /&gt;
* Fixed ability to summon experience orbs via {{cmd|summon}} command ({{bug|MCPE-130835}}).&lt;br /&gt;
* Fixed display only entity destruction in chunk discard scenarios.&lt;br /&gt;
* Fixed query.item_remaining_use_duration having improperly scaled or inverted results (This fix is a Versioned Change as of engine version 1.17.30).&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.17.40.20]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.17.40.20]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.17.40.20]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.17.40.20 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.17.40.20]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Joelfrom08</name></author>
	</entry>
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