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	<title>Minecraft:Bedrock Edition beta 1.18.10.26 - Revision history</title>
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	<updated>2026-04-09T09:23:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.18.10.26&amp;diff=47974&amp;oldid=prev</id>
		<title>2408:8207:C90:DBD0:C8B7:1467:B616:12E3 at 02:29, 4 October 2025</title>
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		<updated>2025-10-04T02:29:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.18.10.26 PatchNotes.jpg&lt;br /&gt;
|image2=Bedrock 1.18.10.26.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.18.1026.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.18.1026.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.18.10.26&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.18.10&lt;br /&gt;
|date=&amp;#039;&amp;#039;&amp;#039;Xbox, Windows, Android&amp;#039;&amp;#039;&amp;#039;: January 5, 2022&lt;br /&gt;
|prevparent=1.18.2&lt;br /&gt;
|prev=beta 1.18.10.24&lt;br /&gt;
|next=beta 1.18.10.27&lt;br /&gt;
|nextparent=1.18.11&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.18.10.26&amp;#039;&amp;#039;&amp;#039; is the fifth beta version for [[Minecraft:Bedrock Edition 1.18.10]], released on January 5, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4418784338829|title=Minecraft Beta - 1.18.10.26 (Xbox / Windows / Android)|website=feedback.minecraft.net|date=January 5, 2022}}&amp;lt;/ref&amp;gt; which adds new {{cmd|damage}} command, more parity features from &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039;, some of [[Minecraft:The Wild Update]] features (especially new blocks, [[Minecraft:froglight]]s) behind the [[Minecraft:experimental gameplay]] and fixes bugs. This is the first beta released in 2022.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|damage}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Used for players deal damage to entities.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Glow Lichen]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now emits with light level 7, instead of 10. Parity with {{el|je}}.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Iron Golem]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now starts cracking upon losing [[Minecraft:health]].&lt;br /&gt;
** A [[Minecraft:sound]] plays on every cracking stage.&lt;br /&gt;
*** There are 4 stages, from uncracked to fully cracked, before the golem dies.&lt;br /&gt;
* Can be healed {{ctrl|using}} [[Minecraft:iron ingot]]s.&lt;br /&gt;
** A [[Minecraft:sound]] plays each time the golem is repaired.&lt;br /&gt;
* One iron ingot restores {{hp|25}}.&lt;br /&gt;
** It takes 4 iron ingots to repair an iron golem from 1 HP to full health.&lt;br /&gt;
* Now only attack players with a very bad standing in a village after attacking a villager. Parity with {{el|je}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Villager]]s and [[Minecraft:Wandering Trader]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed the emerald icon above their head when [[Minecraft:trading]]. Parity with {{el|je}}.&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Iron Ingot]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can be used to repair Iron Golems. Parity with &amp;#039;&amp;#039;[[Minecraft:Java Edition]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== World generation ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Grove]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now has more variety of trees.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trading]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated trade tables for [[Minecraft:Butcher]]s, [[Minecraft:Cartographer]]s, [[Minecraft:Librarian]]s, and [[Minecraft:Wandering Trader]]s. Parity with {{el|je}}.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Wild Update&amp;quot; and &amp;quot;Enable GameTest Framework&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Blocks ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Froglight]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added froglights, with 3 variants: Ochre, Pearlescent and Verdant.&lt;br /&gt;
* Emit a light level of 15.&lt;br /&gt;
* Dropped when [[Minecraft:frog]]s eat small [[Minecraft:magma cube]]s.&lt;br /&gt;
** When eaten by Swamp frogs, drop Ochre Froglight.&lt;br /&gt;
** When eaten by Tundra frogs, drop Verdant Froglight.&lt;br /&gt;
** When eaten by Tropical frogs, drop Pearlescent Froglight.&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Frog]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added their sounds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tadpole]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Added their sounds.&lt;br /&gt;
*Now panic near [[Minecraft:Axolotl]]s.&lt;br /&gt;
&lt;br /&gt;
===Technical===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GameTest Framework&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Entity&lt;br /&gt;
**Added function &amp;lt;code&amp;gt;teleport(location: Location, dimension: Dimension, xRotation (optional): float, yRotation (optional): float)&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added function &amp;lt;code&amp;gt;teleportFacing(location: Location, dimension: Dimension, facingLocation: Location)&amp;lt;/code&amp;gt;.&lt;br /&gt;
*Added &amp;lt;code&amp;gt;registerAsyncmethod&amp;lt;/code&amp;gt; to register and properly track the state of GameTests using async functions.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Added support for blocks having the same name as long as they belong to different namespaces.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Experimental&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Frogs and Tadpoles now have sounds. ({{bug|MCPE-150742}})&lt;br /&gt;
* Frog panic speed is now appropriate.&lt;br /&gt;
*Glow Lichen can no longer be placed on top of Frog Egg. ({{bug|MCPE-150738}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stability and Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Fixed an issue that could cause the entities in a chunk to not save when exiting a world. ({{bug|MCPE-144208}})&lt;br /&gt;
*The game now loads certain seeds and worlds around Mesa biomes without crashing. ({{bug|MCPE-149659}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vanilla Parity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Iron Golems now show different degrees of cracking depending on their health. Iron Ingots can be used on damaged Iron Golems to repair them. ({{bug|MCPE-74081}})&lt;br /&gt;
*Glow Lichen now has similar brightness as on {{el|je}}. ({{bug|MCPE-126883}})&lt;br /&gt;
*Foxes now aim downwards when they pounce. ({{bug|MCPE-143664}})&lt;br /&gt;
*Removed the emerald icon above a Villager&amp;#039;s head when trading.&lt;br /&gt;
*Updated trade tables for Butchers, Cartographers, Librarians, and Wandering Traders.&lt;br /&gt;
*Iron Golems now only attack players with a very bad standing in a village after attacking a villager.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Accessibility&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Text-to-speech (TTS) now correctly reads the names of experimental toggles.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Placing Cocoa Beans with {{cmd|setblock}} or {{cmd|fill}} commands no longer results in an error.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Feature placement&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Large Dripstone feature does not generate floating on top of lava anymore. ({{bug|MCPE-141131}})&lt;br /&gt;
*Pointed Dripstone clusters no longer have a chance of spawning only stalagmites of height one. ({{bug|MCPE-148588}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Furnaces&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Blast Furnaces and Smokers once again give XP. ({{bug|MCPE-150427}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Pointed Dripstone now sometimes generate on large stalactites and stalagmites. ({{bug|MCPE-128128}})&lt;br /&gt;
*Lava pools now only generate in positive Y coordinates. ({{bug|MCPE-146459}})&lt;br /&gt;
**Lava pools that generate close to Y=0 will have Deepslate and Stone blocks casing.&lt;br /&gt;
* Coral now generates in the deeper depths of Warm Oceans. ({{bug|MCPE-147399}})&lt;br /&gt;
* The Grove biome now has more variety of trees. ({{bug|MCPE-148361}})&lt;br /&gt;
* Fixed Light Block&amp;#039;s brightness not being adjustable when playing in VR.&lt;br /&gt;
* Fixed Light Block not being continuously placed while holding right-click and moving. ({{bug|MCPE-135669}})&lt;br /&gt;
*Light Blocks can now be waterlogged. ({{bug|MCPE-148391}})&lt;br /&gt;
*Fixed issue where breaking blocks, opening chests, and entering portals would be delayed/not work when there are lots of mobs nearby. ({{bug|MCPE-149214}})&lt;br /&gt;
*Grass and double flowers now have proper animations when breaking. ({{bug|MCPE-150786}})&lt;br /&gt;
*Flower blocks are now properly destroyed by explosions when inside snow layers. ({{bug|MCPE-146492}})&lt;br /&gt;
*Skeleton Horsemen now pathfind correctly. ({{bug|MCPE-147521}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;World Generation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Iceberg features no longer replace Snow Blocks of Igloo structures. ({{bug|MCPE-147690}})&lt;br /&gt;
*Water in open air mountain caves no longer generates unevenly. ({{bug|MCPE-149417}})&lt;br /&gt;
*Aquifers no longer generate with missing water blocks. ({{bug|MCPE-146452}})&lt;br /&gt;
&lt;br /&gt;
===Technical ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Reapplied changes to use &amp;quot;allowlist&amp;quot; instead of &amp;quot;whitelist&amp;quot;. ({{bug|BDS-14119}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;JumpToBlockGoal&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;JumpToBlockGoal&amp;lt;/code&amp;gt; now correctly searches the same distance upwards and downwards when looking for &amp;lt;code&amp;gt;jumpblockcandidates&amp;lt;/code&amp;gt;, allowing a mobs that use the goal to jump equally high as low.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Animations&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Fixed animation controller recursion checks from falsely disallowing normal repeat usage of a controller.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*Fixed issue where up and down arrow buttons in the Resource Pack Settings screen became bigger when highlighted. ({{bug|MCPE-147708}})&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
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[[Minecraft:ru:Beta 1.18.10.26 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.10.26]]&lt;/div&gt;</summary>
		<author><name>2408:8207:C90:DBD0:C8B7:1467:B616:12E3</name></author>
	</entry>
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