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	<title>Minecraft:Bedrock Edition beta 1.18.20.21 - Revision history</title>
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		<title>imported&gt;3A at 04:29, 8 March 2026</title>
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		<updated>2026-03-08T04:29:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|image=Bedrock 1.18.20.21 PatchNotes.png&lt;br /&gt;
|image2=Bedrock 1.18.20.21.png&lt;br /&gt;
|image3=Bedrock 1.18.20.22.png&lt;br /&gt;
|type=Beta&lt;br /&gt;
|internal=;Beta&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Windows&amp;#039;&amp;#039;&amp;#039;: 1.18.2021.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Xbox One&amp;#039;&amp;#039;&amp;#039;: 1.18.2021.70&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Android&amp;#039;&amp;#039;&amp;#039;: 1.18.20.21&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Preview&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: 1.18.20.22&amp;lt;br&amp;gt;&lt;br /&gt;
|parent=1.18.30&lt;br /&gt;
|date=&amp;#039;&amp;#039;&amp;#039;Windows, Android, Xbox&amp;#039;&amp;#039;&amp;#039;: January 27, 2022&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;iOS, iPadOS&amp;#039;&amp;#039;&amp;#039;: January 31, 2022&lt;br /&gt;
|prevparent=1.18.12&lt;br /&gt;
|prev=&lt;br /&gt;
|next=Preview 1.18.20.24&lt;br /&gt;
|nextparent=1.18.31&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.18.20.21&amp;#039;&amp;#039;&amp;#039; is the first beta version for [[Minecraft:Bedrock Edition 1.18.30]],{{efn|Bedrock Edition 1.18.20 is not a version of the game and its betas are instead part of [[Minecraft:Bedrock Edition 1.18.30|1.18.30]].&amp;lt;ref&amp;gt;[https://clips.twitch.tv/PunchyNastySwallowKappaClaus-2qjFzirVYrWnJPm9 1.18.20 rolled into 1.18.30]; CornerHard on Twitch - March 30, 2022&amp;lt;/ref&amp;gt;}} released on January 27, 2022,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/4423151445901|title=Minecraft Beta - 1.18.20.21 (Xbox / Windows / Android)|website=feedback.minecraft.net|date=January 27, 2022}}&amp;lt;/ref&amp;gt; which tweaks [[Minecraft:Seed (world generation)|world seeds]], [[Minecraft:frog]]s, and fixes bugs. This is the final beta to be only labeled as &amp;quot;beta&amp;quot; before the introduction of [[Minecraft:Preview]]s.&lt;br /&gt;
&lt;br /&gt;
iOS and iPadOS would also receive this version on January 31, 2022, as &amp;#039;&amp;#039;&amp;#039;Preview 1.18.20.22&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Wolves]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Untamed wolves can now be leashed.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trading]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Updated villager trade tables for armorer, cleric, fisherman, and weaponsmith to match {{JE}}.&lt;br /&gt;
** Fishermen [[Minecraft:boat]] trades now change wood type based on villager biome type.&lt;br /&gt;
** Clerics now offer [[Minecraft:glowstone]] instead of [[Minecraft:glowstone dust]].&lt;br /&gt;
** Weaponsmith enchanted [[Minecraft:iron sword]] trade has been moved to Novice.&lt;br /&gt;
** Armorer [[Minecraft:diamond]] trade has been moved to Journeyman.&lt;br /&gt;
&lt;br /&gt;
=== Command format ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Target selectors]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added the &amp;lt;code&amp;gt;hasitem&amp;lt;/code&amp;gt; filter for target selector of entities.&lt;br /&gt;
** Allows the player to target entities based on the items that have in their inventory or are wearing.&lt;br /&gt;
&lt;br /&gt;
=== General ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Create New World]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The Create New World screen has been given a new design that is now available for some players.&lt;br /&gt;
[[File:New UI - Create New World Screen Menu (Bedrock Beta 1.18.20.21).png|380px|thumb|New Create New World Screen.]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Experiments]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Removed &amp;quot;Additional Modding Capabilities&amp;quot; toggle. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Seed (world generation)|Seed]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Worlds can now be created with 64-bit seeds.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:RenderDragon]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Re-enabled on Android devices.&lt;br /&gt;
&lt;br /&gt;
=== Technical ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* A world with &amp;quot;StorageVersion&amp;quot; 8 or lower will be increased to 9 and have its &amp;quot;RandomSeed&amp;quot; upgraded from using only the lower 32 bits of a 64-bit number to using the full 64-bit range while still representing the same number. &lt;br /&gt;
** This is only relevant for negative 32-bit seeds, which need a sign bit extension.&lt;br /&gt;
&lt;br /&gt;
== Experimental ==&lt;br /&gt;
These additions and changes are accessible by enabling the &amp;quot;Wild Update&amp;quot;, &amp;quot;Upcoming Creator Features&amp;quot;, and &amp;quot;Enable GameTest Framework&amp;quot; experimental toggle.&lt;br /&gt;
&lt;br /&gt;
=== Additions ===&lt;br /&gt;
==== Command format ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{cmd|volumearea}}&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Used to create, remove, and list volumes in the world.&lt;br /&gt;
&lt;br /&gt;
=== Changes ===&lt;br /&gt;
==== Blocks ==== &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Frog Spawn]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Renamed from &amp;quot;Frog Egg&amp;quot;.&lt;br /&gt;
* Texture was slightly changed.&lt;br /&gt;
* The time to hatch into Tadpoles has been increased. {{Info needed|How much time?}}&lt;br /&gt;
&lt;br /&gt;
==== Mobs ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Frog]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Frogs now jump more frequently.&lt;br /&gt;
* Frogs in Meadow biomes are now of the temperate variant.&lt;br /&gt;
* Tweaked frog&amp;#039;s jump and tongue animations.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Tadpole]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Tadpole hitbox is now larger.&lt;br /&gt;
&lt;br /&gt;
==== Gameplay ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Animation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Cleaned up the frog animation, entity and controller files.&lt;br /&gt;
* Changed frog water and swim animations from linear to smooth.&lt;br /&gt;
&lt;br /&gt;
==== Technical ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;GameTest Framework&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Added a mojang-minecraft-ui module with API structures for creating simple dialog boxes:&lt;br /&gt;
** Added ActionFormData/ModalFormData/MessageFormData types in the mojang-minecraft-ui namespace.&lt;br /&gt;
&lt;br /&gt;
* mojang-minecraft module&lt;br /&gt;
** World&lt;br /&gt;
*** Updated property directionto blockFace in world.events.beforeItemUseOn and world.events.itemUseOn&lt;br /&gt;
*** Added event World.event.beforeDataDrivenEntityTriggerEvent&lt;br /&gt;
**** Fires before the data driven trigger is applied&lt;br /&gt;
*** Added event World.event.dataDrivenEntityTriggerEvent&lt;br /&gt;
**** Fires after the data driven trigger is applied&lt;br /&gt;
*** For the above events, each accept an optional&lt;br /&gt;
** EntityDataDrivenTriggerEventOptions&lt;br /&gt;
*** (Breaking Change) property entityremoved&lt;br /&gt;
*** Added property entities: Entity[]&lt;br /&gt;
**** If specified, will restrict to just the specified entities.&lt;br /&gt;
*** Changed return type of function getPlayersto PlayerIterator&lt;br /&gt;
** EntityDataDrivenTriggerEventOptions&lt;br /&gt;
*** Inherited from EntityEventOptions&lt;br /&gt;
*** property eventTypes: string[]&lt;br /&gt;
**** If specified, will restrict to events with the specified name (I.E minecraft:ageable_grow_up)&lt;br /&gt;
*** (Inherited) property entities: Entity[]&lt;br /&gt;
**** If specified, will restrict to just the specified entities&lt;br /&gt;
*** (Inherited) property entityTypes: string[]&lt;br /&gt;
**** If specified, will restrict to entities with the specified type (I.E minecraft:creeper)&lt;br /&gt;
** DefinitionModifier&lt;br /&gt;
*** read only property componentGroupsToAdd: string[]&lt;br /&gt;
**** List of component groups that will be added as part of this modifier&lt;br /&gt;
*** read only property componentGroupsToRemove: string[]&lt;br /&gt;
**** List of component groups that will be removed as part of this modifier&lt;br /&gt;
*** property triggers: Trigger[]&lt;br /&gt;
**** List of triggers that will fire as part of this modifier&lt;br /&gt;
** Trigger&lt;br /&gt;
*** property eventName: string&lt;br /&gt;
**** Event name of the trigger&lt;br /&gt;
** DataDrivenEntityTriggerEvent&lt;br /&gt;
*** read only property entity: Entity&lt;br /&gt;
**** Entity that the event triggered on&lt;br /&gt;
*** read only property id: string&lt;br /&gt;
**** name of the event&lt;br /&gt;
** BeforeDataDrivenEntityTriggerEvent&lt;br /&gt;
*** read only property entity: Entity&lt;br /&gt;
**** Entity that the event triggered on&lt;br /&gt;
*** read only property id: string&lt;br /&gt;
**** name of the event&lt;br /&gt;
*** property modifiers: DefinitionModifier[]&lt;br /&gt;
**** List of modifiers that will be applied when the event triggers&lt;br /&gt;
*** property cancel: bool&lt;br /&gt;
**** If true, the event will not be triggered&lt;br /&gt;
** EnchantmentType&lt;br /&gt;
*** Added EnchantmentType class&lt;br /&gt;
*** Read-only property id: string&lt;br /&gt;
**** The name of the enchantment type&lt;br /&gt;
*** Read-only property maxLevel: int&lt;br /&gt;
**** The maximum level this type of enchantment can have&lt;br /&gt;
** EnchantmentInstance&lt;br /&gt;
*** Added EnchantmentInstance class. This represents a binding of an EnchantmentType and level that can be added to an item&lt;br /&gt;
*** Constructor EnchantmentInstance(type: EnchantmentType, level : int)&lt;br /&gt;
*** Read-only property type: EnchantmentType&lt;br /&gt;
**** The enchantment type of this instance&lt;br /&gt;
*** Property level: int&lt;br /&gt;
**** The level of this enchantment instance&lt;br /&gt;
** EnchantmentSlot&lt;br /&gt;
*** Added EnchantmentSlot enum. This enum represents the item slot or type that an enchantment can be applied to&lt;br /&gt;
** EnchantmentList&lt;br /&gt;
*** Added EnchantmentList class. This class represents a collection of enchantments that can be applied to an item&lt;br /&gt;
*** Constructor EnchantmentList(slot : EnchantSlot)&lt;br /&gt;
*** Read-only property slot: EnchantSlot&lt;br /&gt;
**** The item slot/type that this collection is to be applied to&lt;br /&gt;
*** Read-only property allEnchantments: EnchantmentInstance[]&lt;br /&gt;
**** All enchantments as part of this enchantment collection&lt;br /&gt;
*** Method canAddEnchantment(instance : EnchantmentInstance): bool&lt;br /&gt;
**** Returns whether or not the provided EnchantmentInstance can be added to this collection&lt;br /&gt;
*** Method addEnchantment(instance : EnchantmentInstance): bool&lt;br /&gt;
**** Attempts to add the enchantment to this collection. Returns true if successful&lt;br /&gt;
*** Method removeEnchantment(type : EnchantmentType)&lt;br /&gt;
**** Removes an EnchantmentInstance with type type from this collection if present&lt;br /&gt;
*** Method hasEnchantment(type : EnchantmentType): int&lt;br /&gt;
**** If this collection has an EnchantmentInstance with type type, returns the level of the enchantment. Returns 0 if not present&lt;br /&gt;
** ItemEnchantmentComponent&lt;br /&gt;
*** Added ItemEnchantmentComponent Item component class.&lt;br /&gt;
** ItemStack&lt;br /&gt;
*** Property enchantments: EnchantmentList&lt;br /&gt;
**** Gets a copy of the current set of enchantments on this ItemStack. Or allows the user to set the EnchantmentList for the ItemStack&lt;br /&gt;
*** Method removeAllEnchantments&lt;br /&gt;
**** Removes any enchantments that might be present on this ItemStack&lt;br /&gt;
*** Added function setLore(loreList: string[]): void&lt;br /&gt;
**** Sets the lore text for the item&lt;br /&gt;
*** Added function getLore(): string[]&lt;br /&gt;
**** Gets the lore text for the item&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vanilla Parity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Worlds can now be created with 64-bit seeds (-9223372036854775808 to 9223372036854775807) and those can be copied between Bedrock and Java to produce the same world ({{bug|MCPE-144994}}, {{bug|MCPE-148168}})&lt;br /&gt;
* Non-numeric seed UI inputs now produce the same seeds as Java Edition&lt;br /&gt;
* Player&amp;#039;s arm no longer twitches while charging a bow ({{bug|MCPE-148486}})&lt;br /&gt;
* Falling blocks have full-block hitbox again&lt;br /&gt;
* Fixed an error where journeymen clerics would offer glowstone dust instead of glowstone blocks ({{bug|MCPE-57524}})&lt;br /&gt;
* Untamed wolves can now be leashed ({{bug|MCPE-82050}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blocks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* TNT blocks now correctly move in a random X/Z direction once lit&lt;br /&gt;
* Fixed an issue with resource drops occasionally remaining black after breaking and placing a block quickly in its place&lt;br /&gt;
* Top Snow no longer clips with the block beneath when falling&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed fangs from the illager spells not being spawnable in blocks with no bounding boxes&lt;br /&gt;
* Water and lava buckets can now be used on underwater blocks cohabitating with water, such as light blocks or big dripleaves ({{bug|MCPE-148392}})&lt;br /&gt;
* Players in Visitor Mode can no longer break paintings and minecarts ({{bug|MCPE-132869}})&lt;br /&gt;
* Teleporting vertically beyond the visibility distance now loads the terrain correctly ({{bug|MCPE-150021}})&lt;br /&gt;
* Improved accuracy of damage calculations&lt;br /&gt;
* Fixed an issue where interacting with the bell while holding a chargeable item would not continuously ring it ({{bug|MCPE-56968}})&lt;br /&gt;
* Fixed a bug where the player could switch to gliding when riding in certain scenarios ({{bug|MCPE-147904}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Mobs are now able to path over azalea blocks ({{bug|MCPE-129373}})&lt;br /&gt;
* Mobs are now able to path over dripleaf blocks and properly pathfind on top of them, when not fully tilted &lt;br /&gt;
* Mobs are now able to path over pointed dripstone blocks and properly pathfind on top of them ({{bug|MCPE-133270}})&lt;br /&gt;
* Mobs can now move properly on top of solid partial blocks, like bells, brewing stands, and enchanting tables&lt;br /&gt;
* Mobs can now jump from high enough solid partial blocks to full ones at a higher position &lt;br /&gt;
* Mobs can now jump over fences if they are standing on an adjacent slab or on another block high enough&lt;br /&gt;
* Mobs can now move through less than half-block tall top snow even when the ceiling, if any, is as tall as the mobs themselves ({{bug|MCPE-148355}})&lt;br /&gt;
* Mobs can now move through coral and coral fans, as they do not consider them as solid obstacles anymore ({{bug|MCPE-128687}})&lt;br /&gt;
* Fixed an issue where players could not access a villager&amp;#039;s trades while holding a spawn egg ({{bug|MCPE-76153}})&lt;br /&gt;
* Fixed an issue where witches spawned during village raids could despawn during the raid ({{bug|MCPE-149883}})&lt;br /&gt;
* Cod, salmon, pufferfish, tropical fish, and dolphins once again spawn in deep variants of ocean biomes ({{bug|MCPE-150191}})&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stability and Performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a crash that could occur upon leaving the Zooming menu in the Dressing Room.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Default tabs changed to &amp;quot;Craftable&amp;quot; on left side and to &amp;quot;Crafting&amp;quot; on right side of the Pocket UI inventory screen&lt;br /&gt;
* Removed the question mark button on the Pocket UI inventory screen&lt;br /&gt;
* Items requiring 3x3 recipes are no longer shown when the crafting table is not used&lt;br /&gt;
* Players can now use auto-move to take off or equip armor in crafting table&amp;#039;s menu while in Pocket UI ({{bug|MCPE-148970}})&lt;br /&gt;
* Updated generic controller face button icons on mobile&lt;br /&gt;
* Control + Backspace will now erase the whole word before the caret&lt;br /&gt;
* Control + Delete will now erase the whole word after the caret&lt;br /&gt;
* Control + Left Arrow will now move the caret to the beginning of the word before the caret&lt;br /&gt;
* Control + Right Arrow will now move the caret to the beginning of the next word after the caret&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Villagers&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed an issue where villagers did not hold the item they would trade when presented with Emeralds by the player ({{bug|MCPE-150303}})&lt;br /&gt;
* Villagers no longer avoid zombified piglins ({{bug|MCPE-94102}})&lt;br /&gt;
* Villagers no longer share seeds and beetroot seeds.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
{{Fnlist}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.1x}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bedrock Edition 1.18.30 betas|0]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.18.20.21]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.18.20.21]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.18.20.21]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.18.20.21]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.18.20.21 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.18.20.21]]&lt;/div&gt;</summary>
		<author><name>imported&gt;3A</name></author>
	</entry>
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