<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_beta_1.2.13.5</id>
	<title>Minecraft:Bedrock Edition beta 1.2.13.5 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_beta_1.2.13.5"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.2.13.5&amp;action=history"/>
	<updated>2026-04-09T12:09:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.2.13.5&amp;diff=47991&amp;oldid=prev</id>
		<title>imported&gt;JaBot: Bot: Modifying fr:Version Bedrock bêta 1.2.13.5 to fr:Édition Bedrock bêta 1.2.13.5</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.2.13.5&amp;diff=47991&amp;oldid=prev"/>
		<updated>2025-12-20T12:35:00Z</updated>

		<summary type="html">&lt;p&gt;Bot: Modifying &lt;a href=&quot;/index.php?title=Fr:Version_Bedrock_b%C3%AAta_1.2.13.5&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Fr:Version Bedrock bêta 1.2.13.5 (page does not exist)&quot;&gt;fr:Version Bedrock bêta 1.2.13.5&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Fr:%C3%89dition_Bedrock_b%C3%AAta_1.2.13.5&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Fr:Édition Bedrock bêta 1.2.13.5 (page does not exist)&quot;&gt;fr:Édition Bedrock bêta 1.2.13.5&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DEFAULTSORT:Bedrock Edition beta 1.2.13.05}}&amp;lt;nowiki/&amp;gt;&lt;br /&gt;
{{Infobox version&lt;br /&gt;
|image=Bedrock 1.2.13.5.png&lt;br /&gt;
|edition=Bedrock Edition&lt;br /&gt;
|type=Beta&lt;br /&gt;
|parent=1.2.13&lt;br /&gt;
|date=March 2, 2018&lt;br /&gt;
|prevparentlink=Bedrock Edition 1.2.11&lt;br /&gt;
|prevparent=1.2.11&lt;br /&gt;
|prev=&lt;br /&gt;
|next=beta 1.2.13.6&lt;br /&gt;
|nextparent=1.2.14&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.2.13.5&amp;#039;&amp;#039;&amp;#039; is the first beta version released for [[Minecraft:Bedrock Edition 1.2.13|1.2.13]] that mainly fixed bugs.&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360004165291|title=Minecraft Beta - 1.2.13.5 (Xbox One/Windows 10/Android)}}&amp;lt;/ref&amp;gt; This beta also includes changes and fixes from the [[Minecraft:Bedrock Edition 1.2.10 build 1|1.2.10 Beta]].&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
* Friendly fire (PvP) can now be toggled from world options&lt;br /&gt;
* Adjusted vertical look acceleration when using a controller&lt;br /&gt;
* Added menu screen transitions, which can be toggled in Setting&lt;br /&gt;
* Added search functionality to the marketplace to easily find specific content&lt;br /&gt;
* Chunks have been palleted.&amp;lt;ref name=&amp;quot;paletted1&amp;quot;&amp;gt;{{tweet|_tomcc|969757861768151041|Oh, it turns out that Paletted Chunks and all the level format &amp;amp; network formats are out in 1.2.13 beta :D Also the Server Instance thread should be back.. is that right?|2018-03-03}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;paletted2&amp;quot;&amp;gt;{{tweet|_tomcc|969758247295971329|So basically, in this beta Bedrock can finally have more than 256 block types. And also, it should use a whole lot less memory :) It&amp;#039;s a huge change, so report crashes!|2018/03/03}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;paletted3&amp;quot;&amp;gt;{{tweet|_tomcc|969773927164555264|I made this Gist to explain how you can update your code to support the new block format, if you write servers or map tools :)|2018/03/03}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;paletted4&amp;quot;&amp;gt;{{tweet|_tomcc|969875802572509184|I forgot about the RuntimeID table, oops. Here it is as a giant JSON blob.|2018/03/03}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
** The game should be less likely to crash due to being out of memory.&lt;br /&gt;
* Server instance thread added&amp;lt;ref name=&amp;quot;paletted1&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crashes/performance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed a crash that occurred when converting worlds from Xbox One Edition&lt;br /&gt;
* Fixed a crash that occurred on Android devices due to rendering issues&lt;br /&gt;
* Fixed a crash that occurred when firing projectiles&lt;br /&gt;
* Fixed a crash that occurred due to an issue with redstone torches&lt;br /&gt;
* Fixed a crash that occurred when navigating the Store on low-end and mid-tier devices&lt;br /&gt;
* Fixed a crash that occurred when leaving the End&lt;br /&gt;
* Chunk generation is now prioritized first to the chunks closest to the player&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;General&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The &amp;#039;Beam Me Up&amp;#039; achievement can once again be unlocked&lt;br /&gt;
* Starting map and bonus chest can no longer be toggled for template worlds&lt;br /&gt;
* The second player in split-screen can no longer die if their personal game mode is set to creative&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gameplay&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Increased the speed of crop growth and grass spreading&lt;br /&gt;
* Players no longer float above beds while sleeping&lt;br /&gt;
* Vines that don&amp;#039;t have a support block will no longer float in mid-air&lt;br /&gt;
* Players can no longer jump out of minecarts using the default jump button if it has been bound to a different button&lt;br /&gt;
* Minecarts no longer collide with adjacent minecarts on separate tracks&lt;br /&gt;
* The map owner&amp;#039;s icon is now sorted to the top of the map&lt;br /&gt;
* When elevated, directional blocks now always face upwards, regardless of the player&amp;#039;s coordinates&lt;br /&gt;
* Maps can now be held simultaneously in the main hand and offhand&lt;br /&gt;
* Tree branches no longer cut through blocks when grown using bone meal&lt;br /&gt;
* Experience can now be earned from cooking pork chops in a furnace&lt;br /&gt;
* Enchanted apples can once again be found in loot chests&lt;br /&gt;
* Name tags can once again be found from villager trading and fishing&lt;br /&gt;
* Diamonds will now appear in the loot chests of jungle temples and strongholds&lt;br /&gt;
* Players are no longer set on fire when walking on non-full blocks placed next to a lava source&lt;br /&gt;
* Fixed player faces on maps so they no longer turn into arrows when they move too far from other players but will turn into arrows when close to other players&lt;br /&gt;
* Pickaxes now break stone buttons faster than hands&lt;br /&gt;
* Grass blocks will now turn into dirt if grass path blocks are placed above them&lt;br /&gt;
* Fixed creative flight speed being too slow until changing altitude after entering a world&lt;br /&gt;
* Bows can no longer be used to mine while charging and fully charged&lt;br /&gt;
* Extra blocks will no longer be placed when placing a block straight down&lt;br /&gt;
* Players can no longer attack through walls in third-person perspective&lt;br /&gt;
* Increased the hitbox size of soul sand blocks&lt;br /&gt;
* Crops can once again be harvested continuously&lt;br /&gt;
* Fixed villager trade items not being replenished&lt;br /&gt;
* Players can no longer attack others with bows when friendly fire is disabled&lt;br /&gt;
* Glass panes now align to stair blocks&lt;br /&gt;
* It is now possible to sleep when a skeleton horse is nearby&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Redstone&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pistons no longer get into a state where they pause, activate randomly, and potentially crash the game&lt;br /&gt;
* Sticky pistons and slime blocks can no longer pull and break comparators&lt;br /&gt;
* Shulker boxes will no longer be dispensed as items if the dispenser is obstructed&lt;br /&gt;
* Burned out redstone torches will no longer reactivate until they receive a block update or are replaced&lt;br /&gt;
* Redstone now correctly powers adjacent blocks&lt;br /&gt;
* Observers no longer visually cut redstone dust&lt;br /&gt;
* Rails will now take block power into account when attaching to other rails&lt;br /&gt;
* Dispensers, droppers, and redstone lamps will now activate properly when redstone dust is placed on top of them&lt;br /&gt;
* Automated chicken cookers using slabs will now function properly&lt;br /&gt;
* Trapped chests with slabs or stairs above no longer powers redstone dust adjacent to the block below it when the chest is open&lt;br /&gt;
* Glazed terracotta can no longer be pushed using slime blocks and sticky pistons&lt;br /&gt;
* Minecarts no longer get stuck when passing through blocks on diagonal rails&lt;br /&gt;
* Armor can now be equipped on an armor stand using a dispenser&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Reduced the explosion range of creepers&lt;br /&gt;
* Endermen that are aggravated will now take fall damage as they should, no longer breaking ender pearl farms&lt;br /&gt;
* Mob spawners will now stop spawning when there are 6 or more mobs in the vicinity&lt;br /&gt;
* Zombies and skeletons now burn during daytime in warm biomes when it&amp;#039;s raining in other biomes&lt;br /&gt;
* Fixed witches not spawning inside witch huts&lt;br /&gt;
* Increased the spawn rate of ghasts in the Nether&lt;br /&gt;
* Increased the spawn rate of ocelots&lt;br /&gt;
* Spiders no longer give up so easily when attacking&lt;br /&gt;
* Parrots will now properly dismount when the player it&amp;#039;s riding dies&lt;br /&gt;
* Parrots riding on players&amp;#039; shoulders will no longer hinder block placement while sneaking&lt;br /&gt;
* Parrots will no longer leave player shoulders when boarding a boat&lt;br /&gt;
* Llamas can now be healed by feeding them hay bales and wheat&lt;br /&gt;
* Zombie villagers now produce red particles while being cured&lt;br /&gt;
* Villagers will now breed on converted Xbox One worlds&lt;br /&gt;
* Fixed some villager trades not granting xp&lt;br /&gt;
* Overworld mobs will no longer spawn in the Nether on converted Xbox One worlds&lt;br /&gt;
* Mobs can no longer spawn on carpet&lt;br /&gt;
* Light will now prevent endermen from spawning in the End&lt;br /&gt;
* Mobs will once again spawn when the player is below a height of 30 blocks&lt;br /&gt;
* Iron golems will no longer turn hostile toward the player that spawned them&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crafting&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Fixed an incorrect amount of wool blocks that can be dyed in the recipe book&lt;br /&gt;
* Bucket, water Bucket, lava Bucket, and milk have been moved to the &amp;#039;items&amp;#039; inventory tab&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphical/Audio&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* The line is now properly connected to the fishing rod and floater&lt;br /&gt;
* Maps are no longer cut off when being held on vertical split-screen&lt;br /&gt;
* Fixed the sound effect not playing when equipping armor from the hotbar&lt;br /&gt;
* The proper sound effects will now play when using ender chests, brewing stands, armor stands, and furnaces&lt;br /&gt;
* Resource packs will now affect the look of the gamepad cursor&lt;br /&gt;
* Rain is now visible through glass&lt;br /&gt;
* TNT ignited by redstone now shows the hopping animation&lt;br /&gt;
* Items held by zombie villagers are now in the right position&lt;br /&gt;
* Undyed shulker boxes no longer flash when being placed&lt;br /&gt;
* End crystal items now have the enchantment effect&lt;br /&gt;
* Jungle leaves now have transparency when held in-hand&lt;br /&gt;
* Fixed a missing piece of the hopper texture&lt;br /&gt;
* Particles left after dragon’s breath attack and lingering potions no longer leave visual artifacts&lt;br /&gt;
* Block breaking animation no longer goes out of sync when jumping or changing tools&lt;br /&gt;
* Smooth lighting will now be changed immediately after toggling in settings&lt;br /&gt;
* Flickering no longer occurs when looking through leaves that are next to snow&lt;br /&gt;
* Slimes now emit slime particles when jumping&lt;br /&gt;
* Sugar cane now has proper biome coloring&lt;br /&gt;
* Fixed missing sound when moving through end gateways&lt;br /&gt;
* Fixed the jumping animation for spiders&lt;br /&gt;
* Fixed floating items that appeared after a player died and remained until they respawned when keep inventory was enabled&lt;br /&gt;
* Fire, cobwebs, and leaves can no longer be seen through blocks at certain distances&lt;br /&gt;
* Chests are now placed in item frames with the proper rotation&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;User Interface&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Moving full stacks between containers is once again possible on pocket ui&lt;br /&gt;
* Made it easier to invite friends to games by pressing X on the invite screen&lt;br /&gt;
* Creative menu tabs can now be scrolled using the right thumbstick when the &amp;#039;hide gamepad cursor&amp;#039; option is enabled&lt;br /&gt;
* Selecting &amp;quot;sync worlds&amp;quot; no longer causes the selected button to dramatically shift up (Xbox One)&lt;br /&gt;
* Removed unnecessary text from map tooltips in the inventory&lt;br /&gt;
* Pressing the screen is no longer offset slightly to the left on Windows 10 Mobile&lt;br /&gt;
* Disabling controller hints will now turn off hints on in-game menus&lt;br /&gt;
* Fixed the creative hotbar not always clearing when X is pressed on the controller&lt;br /&gt;
* When editing a page in book &amp;amp; quill, pressing B on the controller will now quit page edit mode instead of the whole book screen&lt;br /&gt;
* Items can once again be deleted by dropping them into the gray space of the creative inventory screen&lt;br /&gt;
* Fixed some worlds not appearing on the available templates list when not downloaded&lt;br /&gt;
* Fixed the inventory cursor snapping incorrectly when highlighting the off-hand slot and click the left thumbstick&lt;br /&gt;
* Fixed not being able to snap the inventory cursor between the furnace fuel slot and output slot&lt;br /&gt;
* Expandable inventory groups in pocket ui are now titled properly&lt;br /&gt;
* Shift-clicking items into a full donkey&amp;#039;s chest will no longer cause the items to disappear&lt;br /&gt;
* Navigating left or right on the templates list will no longer move focus to the top of the list&lt;br /&gt;
* Fixed incorrect items appearing in creative inventory searches&lt;br /&gt;
* Shulker box inventory tool tips are now properly translated to other languages&lt;br /&gt;
* Text fields are no longer cleared when typing the letter &amp;quot;a&amp;quot; after typing any non-ascii characters&lt;br /&gt;
* A loading screen will now appear when applying global resources&lt;br /&gt;
* Fixed chat messages not appearing after signing in to Xbox Live in-game from the Achievements screen&lt;br /&gt;
* The jukebox now has a controller tooltip for block use&lt;br /&gt;
* Fixed a delay in the &amp;#039;boost&amp;#039; button appearing when mounting a pig with carrot on a stick in hand&lt;br /&gt;
* Fixed lowered frame rate when unfocusing from the book &amp;amp; quill&lt;br /&gt;
* Sea lanterns now appear in the proper category when searching the inventory&lt;br /&gt;
* Fixed double notifications appearing when importing a world&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Commands&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Pressing the menu button on the Xbox One controller will now execute quick commands&lt;br /&gt;
* Teleporting entities to or from a ticking area no longer fail to render or be interacted with&lt;br /&gt;
* Players will no longer receive an unknown map when using ‘/replaceitem’ command to place a map in the off-hand slot&lt;br /&gt;
* Items will now be received immediately and correctly when using &amp;#039;/give&amp;#039; command with a chain command block&lt;br /&gt;
* Fixed &amp;#039;End_gateway&amp;#039; and &amp;#039;End_portal&amp;#039; having placeholder images in command auto-complete&lt;br /&gt;
* Teleporting a horse while it&amp;#039;s being ridden now works as intended&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.2.13.5]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.2.13.5]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock bêta 1.2.13.5]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.2.13.5]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.2.13.5]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.2.13.5 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.2.13.5]]&lt;/div&gt;</summary>
		<author><name>imported&gt;JaBot</name></author>
	</entry>
</feed>