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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ABedrock_Edition_beta_1.5.0.0</id>
	<title>Minecraft:Bedrock Edition beta 1.5.0.0 - Revision history</title>
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	<updated>2026-04-09T06:16:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Bedrock_Edition_beta_1.5.0.0&amp;diff=48005&amp;oldid=prev</id>
		<title>imported&gt;Iactuallycantdothat at 00:53, 11 September 2025</title>
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		<updated>2025-09-11T00:53:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox version&lt;br /&gt;
|image=Bedrock 1.5.0.0.png&lt;br /&gt;
|edition=Bedrock&lt;br /&gt;
|type=Beta&lt;br /&gt;
|date= &amp;#039;&amp;#039;&amp;#039;Xbox One, Windows 10, Android&amp;#039;&amp;#039;&amp;#039;: April 25, 2018&lt;br /&gt;
|parent=1.5.0&lt;br /&gt;
|prevparent=1.4.4&lt;br /&gt;
|next=beta 1.5.0.1&lt;br /&gt;
|nextparent=1.5.1&lt;br /&gt;
}}&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beta 1.5.0.0&amp;#039;&amp;#039;&amp;#039; is the first beta version for [[Minecraft:Bedrock Edition 1.5.0]], released on April 25, 2018,&amp;lt;ref&amp;gt;{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/360004165031-Minecraft-Beta-1-5-0-0-Xbox-One-Windows-10-Android-|title=Minecraft Beta - 1.5.0.0 (Xbox One/Windows 10/Android)|date=April 25, 2018}}&amp;lt;/ref&amp;gt; which makes several changes and fixes bugs.&lt;br /&gt;
&lt;br /&gt;
== Additions ==&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Enchantment]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Riptide]]&lt;br /&gt;
** Added an animation when using Riptide in first person perspective.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
=== Items ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Nautilus shell]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Are no longer only available through [[Minecraft:Experimental gameplay]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Trident]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be enchanted with [[Minecraft:Mending]] and [[Minecraft:Unbreaking]].&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Dolphin]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be given [[Minecraft:raw fish]] or [[Minecraft:raw salmon]] and will swim towards the nearest [[Minecraft:underwater ruin]] or [[Minecraft:shipwreck]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Drowned]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now spawn with a chance of holding a [[Minecraft:nautilus shell]].&lt;br /&gt;
* Are no longer only available through [[Minecraft:Experimental gameplay]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Husk]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Husks that have sunk in [[Minecraft:water]] now transform into [[Minecraft:zombie]]s and zombies will transform into [[Minecraft:drowned]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Skeleton horse]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Can now be ridden underwater.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Skeleton]]s and [[Minecraft:stray]]s &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now switch from ranged to melee attacks while underwater and switch back when out of water.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Undead]] mobs&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Now sink in water and can walk on the bottom.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Boat]]s&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Changed the steering when using keyboard and mouse by pressing W to move forward and S to reverse.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Enchantments]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Minecraft:Riptide]]&lt;br /&gt;
** Updated the spin texture.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Minecraft:Swimming]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Improved the [[Minecraft:player]]&amp;#039;s swimming at the surface of water.&lt;br /&gt;
&lt;br /&gt;
== Fixes ==&lt;br /&gt;
* Fixed several of the top crashes that occurred during gameplay.&lt;br /&gt;
* Fixed a crash that occurred when playing Truffletop Town and dying while using elytra and fireworks.&lt;br /&gt;
* Pick Block will now work in Survival mode.&lt;br /&gt;
* Players can once again resurface after tapping &amp;quot;fly down&amp;quot; arrow while swimming with touch controls.&lt;br /&gt;
* Breaking coral with a pickaxe will now drop dead coral and will drop living coral when using Silk Touch.&lt;br /&gt;
* Fixed dolphins getting stuck in their idle animation.&lt;br /&gt;
* Firework rockets now appear in the recipe book when being searched for in Survival.&lt;br /&gt;
* Fixed fish not rendering when moving out of render distance and back.&lt;br /&gt;
* {{cmd|clear}} will now clear items properly.&lt;br /&gt;
* The first mouse click after re-mapping an action to a key is now recognized.&lt;br /&gt;
* Improved messaging when there are no old worlds to sync.&lt;br /&gt;
* Leads and balloons can no longer be attached to horses being ridden by players.&lt;br /&gt;
* Enchantment names can now be seen on the enchantment table screen with Pocket UI when using keyboard and mouse.&lt;br /&gt;
* Fixed helmets being visible after being destroyed by taking damage from a mob.&lt;br /&gt;
* Resource and behavior packs are now properly enabled/disabled on Realms when restoring backups or replacing worlds.&lt;br /&gt;
* Changes made to the &amp;#039;Trust Player Permissions&amp;#039; setting during world creation will now persist after loading into the world.&lt;br /&gt;
* Fixed some visual issues with kelp.&lt;br /&gt;
* Ladders no longer appear as invisible blocks with collision when placed using &amp;#039;{{cmd|setblock}}&amp;#039;.&lt;br /&gt;
* The surface of water can now be seen when viewing from behind glass underwater.&lt;br /&gt;
* Sneaking and jumping into water no longer prevents jumping or swimming upwards.&lt;br /&gt;
* Double doors once again display correctly.&lt;br /&gt;
* Fixed the texture of dark prismarine Stairs.&lt;br /&gt;
* Banners are no longer consumed from the inventory when placed in Creative mode.&lt;br /&gt;
* Pick Block will now pick the proper variant of buttons and pressure plates.&lt;br /&gt;
* Glass once again renders properly at further distances and certain angles.&lt;br /&gt;
* Zombie villagers created during world generation are no longer super fast.&lt;br /&gt;
* It&amp;#039;s once again possible to eat raw fish.&lt;br /&gt;
* It is no longer possible to refill breath by swimming against ice.&lt;br /&gt;
* Fixed a redundant gray line at the top of the drowned&amp;#039;s legs.&lt;br /&gt;
* The trident will now be thrown the direction the cursor is pointing when playing in VR.&lt;br /&gt;
* Pressing the &amp;#039;Default Settings&amp;#039; button will now only affect the control scheme that is selected.&lt;br /&gt;
* Personal game mode is now fully applied in Game Settings when switched from Survival to Creative.&lt;br /&gt;
* The ender dragon will no longer get stuck if the player moves too far away.&lt;br /&gt;
* Bone meal is now depleted when used on Kelp from a dispenser.&lt;br /&gt;
* Dropped items can once again pass under top slabs.&lt;br /&gt;
* Image thumbnails and game modes for worlds and world templates will now appear when searching on the Storage screen.&lt;br /&gt;
* The book on the enchantment table screen no longer overlaps the suggested enchantment&amp;#039;s name.&lt;br /&gt;
* Tall birch trees will once again generate in mutated birch forests.&lt;br /&gt;
* Mobs will no longer rotate their heads 360 degrees while in boats.&lt;br /&gt;
* Fixed water not rendering when viewed at certain angles near the surface.&lt;br /&gt;
* Splash water bottles will now keep dolphins hydrated on land.&lt;br /&gt;
* A controller tooltip will now appear when it is possible to place blocks underwater.&lt;br /&gt;
* All overhangs and floating islands will once again generate with grass or snow under them.&lt;br /&gt;
* Bryce mesa biomes will now generate correctly.&lt;br /&gt;
* Fixed entering a minecart from another minecart.&lt;br /&gt;
* Players will no longer spawn on land in the swimming animation after swimming near land and exiting a world.&lt;br /&gt;
* Blocks can no longer be placed with no other block to support it when sprint-flying underwater in Creative mode.&lt;br /&gt;
* Riptide can no longer be used while riding a mount.&lt;br /&gt;
* Icebergs, seagrass, and kelp can no longer replace blocks of an ocean monument when generated.&lt;br /&gt;
* Fixed the glint on enchanted tridents in first person.&lt;br /&gt;
* Fixed the rotation of tridents while charging in first person.&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Bedrock Edition versions|1.x}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Bedrock Edition beta 1.5.0.0]]&lt;br /&gt;
[[Minecraft:es:Bedrock Edition beta 1.5.0.0]]&lt;br /&gt;
[[Minecraft:fr:Édition Bedrock bêta 1.5.0.0]]&lt;br /&gt;
[[Minecraft:ja:Bedrock Edition beta 1.5.0.0]]&lt;br /&gt;
[[Minecraft:nl:Bedrockeditie 1.5 build 1]]&lt;br /&gt;
[[Minecraft:pt:Edição Bedrock beta 1.5.0.0]]&lt;br /&gt;
[[Minecraft:ru:Beta 1.5.0.0 (Bedrock Edition)]]&lt;br /&gt;
[[Minecraft:zh:基岩版1.5.0.0]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Iactuallycantdothat</name></author>
	</entry>
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