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	<title>Minecraft:Bedrock Edition guides/Overworld Update - Revision history</title>
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		<title>imported&gt;User-12316399 at 21:59, 10 March 2026</title>
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		<updated>2026-03-10T21:59:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox guide&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|name=Overworld Update&lt;br /&gt;
|vers=&lt;br /&gt;
* {{vl|pe v0.14.0|}}&lt;br /&gt;
* {{vl|pe v0.14.1|}}&lt;br /&gt;
* {{vl|pe v0.14.2|}}&lt;br /&gt;
* {{vl|pe v0.14.3|}}&lt;br /&gt;
|prev=0.13 releases&lt;br /&gt;
|next=Friendly Update&lt;br /&gt;
}}&lt;br /&gt;
This guide is a simplified overview of all the changes in the [[Minecraft:Overworld Update]] ({{BE}} 0.14.x releases), which assumes at least some familiarity with &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; 0.13.x releases.&lt;br /&gt;
&lt;br /&gt;
==Mobs==&lt;br /&gt;
===New===&lt;br /&gt;
{|{{Simple Guide table|New Mobs}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Witch]]&lt;br /&gt;
|[[File:Witch BE Revision 2.png|128px]]&lt;br /&gt;
|&lt;br /&gt;
* Witches can be generated in places where the [[Minecraft:Light#Light level|Lightness]] level is less than or equal to 7.&lt;br /&gt;
* [[Minecraft:Villager]]s located within 3 blocks of [[Minecraft:Lightning]] will turn into witches.&lt;br /&gt;
|&lt;br /&gt;
{{Drop|item|Glass Bottle|12.5%}}&lt;br /&gt;
{{Drop|item|Glowstone dust|12.5%}}&lt;br /&gt;
{{Drop|item|Gunpowder|12.5%}}&lt;br /&gt;
{{Drop|item|Redstone|id=redstone-dust|12.5%}}&lt;br /&gt;
{{Drop|item|Spider Eye|12.5%}}&lt;br /&gt;
{{Drop|item|Sugar|12.5%}}&lt;br /&gt;
{{Drop|item|Stick|25%}}&lt;br /&gt;
Randomly select 0-2 items and drop 1-3 items each, with a maximum of 6 items dropped in total.&lt;br /&gt;
|&lt;br /&gt;
* Use new sounds.&lt;br /&gt;
* There is a chance that the potion in hand will be dropped when killed by the player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changed===&lt;br /&gt;
{|{{Simple Guide table|Changed Mobs}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Baby zombie]]&lt;br /&gt;
|[[File:Baby Zombie Revision 1.png|128px]]&lt;br /&gt;
|&lt;br /&gt;
* Has a 15% chance of trying to ride other creatures. If this event is triggered, the following creatures will be prioritized before attacking the player:&lt;br /&gt;
** [[Minecraft:Chicken]]&lt;br /&gt;
** [[Minecraft:Ocelot]]&lt;br /&gt;
** [[Minecraft:Wolf]]&lt;br /&gt;
** [[Minecraft:Zombie]]&lt;br /&gt;
** [[Minecraft:Cow]]&lt;br /&gt;
** [[Minecraft:Pig]]&lt;br /&gt;
** [[Minecraft:Sheep]]&lt;br /&gt;
** [[Minecraft:Spider]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Blaze]]&lt;br /&gt;
|[[File:Blaze BE2.png|128px]]&lt;br /&gt;
|Glows in the dark.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Creeper]]&lt;br /&gt;
|{{Animate|Creeper JE3 BE1.png; Charged Creeper.png|128px}}&lt;br /&gt;
|&lt;br /&gt;
* Got shorter (1.7 blocks tall instead of 1.8 blocks).&lt;br /&gt;
* The detection range for players wearing helmets is adjusted to 50% of the normal range.&lt;br /&gt;
* Explosions are more powerful and more consistent.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Enderman]]&lt;br /&gt;
|[[File:Enderman BE.png|240px]]&lt;br /&gt;
|Drops blocks in hand when killed.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Ghast]]&lt;br /&gt;
|[[File:Ghast JE1 BE1.gif|128px]]&lt;br /&gt;
|Ghast&amp;#039;s eyes will flash.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Magma cube]]&lt;br /&gt;
|[[File:Magma Cube JE1 BE1.png|128px]]&lt;br /&gt;
|Core will glow in the dark.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Villager]]&lt;br /&gt;
|{{Animate|Farmer.png; Librarian.png; Priest.png; Blacksmith.png; Butcher.png; Nitwit.png|128px}}&lt;br /&gt;
|&lt;br /&gt;
* Become taller (1.95 blocks tall instead of 1.8 blocks tall, baby mobs 0.975 blocks tall instead of 0.9 blocks tall).&lt;br /&gt;
* Will turn into a [[Minecraft:witch]] when struck by lightning.&lt;br /&gt;
* More diverse occupations.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Skeleton]]&lt;br /&gt;
|[[File:Skeleton JE4 BE2.png|128px]]&lt;br /&gt;
|&lt;br /&gt;
* The detection range for players wearing the corresponding creature&amp;#039;s [[Minecraft:head]] is adjusted to 50% of the normal range.&lt;br /&gt;
* Became taller (1.99 blocks higher instead of 1.95 blocks).&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Zombie]]&lt;br /&gt;
|[[File:Zombie JE2 BE1.png|128px]]&lt;br /&gt;
|The detection range for players wearing the corresponding creature&amp;#039;s head is adjusted to 50% of the normal range.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Cow]]&lt;br /&gt;
|[[File:Cow JE4 BE1.png|128px]]&lt;br /&gt;
[[File:Baby Cow JE1 BE1.png|128px]]&lt;br /&gt;
|Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall).&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mooshroom]]&lt;br /&gt;
|[[File:Red Mooshroom JE2 BE1.png|128px]]&lt;br /&gt;
[[File:Baby Red Mooshroom JE1 BE1.png|128px]]&lt;br /&gt;
|Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall).&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Squid]]&lt;br /&gt;
|[[File:Squid JE1 BE1.png|128px]]&lt;br /&gt;
|&lt;br /&gt;
* Now has particle effects for bubbles.&lt;br /&gt;
* Got shorter (0.8 blocks longer instead of 0.95 blocks).&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Wither skeleton]]&lt;br /&gt;
|[[File:Wither Skeleton JE1 BE1.png|128px]]&lt;br /&gt;
|Got shorter (2.4 blocks tall instead of 2.535 blocks tall, 0.7 blocks wide instead of 0.72 blocks wide).&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Iron golem]]&lt;br /&gt;
|[[File:Iron Golem JE1 BE1.png|128px]]&lt;br /&gt;
|Got shorter (2.7 blocks tall instead of 2.9 blocks tall).&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Wolf]]&lt;br /&gt;
|{{Animate|Wolf JE1 BE1.png; Tamed Wolf with Red Collar.png; Angry Wolf JE2 BE2.png|128px}}&lt;br /&gt;
|Became taller (0.85 blocks high instead of 0.8 blocks high).&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Camera]]&lt;br /&gt;
|[[File:Camera.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
* Updated textures.&lt;br /&gt;
* No longer functional.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blocks==&lt;br /&gt;
===New===&lt;br /&gt;
{|{{Simple Guide table|New Blocks}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Redstone comparator]]&lt;br /&gt;
|[[File:Redstone Comparator JE2 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|B1 = Redstone Torch&lt;br /&gt;
|A2 = Redstone Torch&lt;br /&gt;
|B2 = Nether Quartz&lt;br /&gt;
|C2 = Redstone Torch&lt;br /&gt;
|A3 = Stone&lt;br /&gt;
|B3 = Stone&lt;br /&gt;
|C3 = Stone&lt;br /&gt;
|Output = Redstone Comparator&lt;br /&gt;
|type = Redstone&lt;br /&gt;
}}&lt;br /&gt;
|Can be broken with any tool and drop itself.&lt;br /&gt;
|Maintain signal strength, compare signal strength, difference signal strength or detect block status.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Dispenser]]&lt;br /&gt;
|{{Animate|Dispenser (S) JE2 BE1.png; Dispenser (U) JE1 BE1.png|84px}}&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|showdescription = 1&lt;br /&gt;
|A1 = Cobblestone&lt;br /&gt;
|B1 = Cobblestone&lt;br /&gt;
|C1 = Cobblestone&lt;br /&gt;
|A2 = Cobblestone&lt;br /&gt;
|B2 = Bow&lt;br /&gt;
|C2 = Cobblestone&lt;br /&gt;
|A3 = Cobblestone&lt;br /&gt;
|B3 = Redstone Dust&lt;br /&gt;
|C3 = Cobblestone&lt;br /&gt;
|Output = Dispenser&lt;br /&gt;
|type = Redstone&lt;br /&gt;
|description = The enchantment attached to the bow will not affect the crafted launcher.&lt;br /&gt;
}}&lt;br /&gt;
|Can be mined with any kind of pickaxe, otherwise no items will be dropped.&lt;br /&gt;
|Used to launch items or projectiles.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Trapped chest]]&lt;br /&gt;
|[[File:Trapped Large Chest.gif|84px]]&lt;br /&gt;
|Two trapped chests placed side by side will now turn into a large trapped chest.&lt;br /&gt;
|Can be destroyed with any tool or with bare hands, but an ax is the fastest.&lt;br /&gt;
|Can be used as an item container to store items or as a [[Minecraft:redstone component]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Hopper]]&lt;br /&gt;
|[[File:Hopper (D) JE2.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1 = Iron Ingot&lt;br /&gt;
|C1 = Iron Ingot&lt;br /&gt;
|A2 = Iron Ingot&lt;br /&gt;
|B2 = Chest&lt;br /&gt;
|C2 = Iron Ingot&lt;br /&gt;
|B3 = Iron Ingot&lt;br /&gt;
|Output = Hopper&lt;br /&gt;
|type = Redstone&lt;br /&gt;
}}&lt;br /&gt;
|Can be mined with any kind of pickaxe, otherwise no items will be dropped.&lt;br /&gt;
|Used to collect items.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Dropper]]&lt;br /&gt;
|{{Animate|Dropper JE1 BE1.png; Dropper (U) JE1 BE1.png|84px}}&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1 = Cobblestone&lt;br /&gt;
|B1 = Cobblestone&lt;br /&gt;
|C1 = Cobblestone&lt;br /&gt;
|A2 = Cobblestone&lt;br /&gt;
|B2 = &lt;br /&gt;
|C2 = Cobblestone&lt;br /&gt;
|A3 = Cobblestone&lt;br /&gt;
|B3 = Redstone Dust&lt;br /&gt;
|C3 = Cobblestone&lt;br /&gt;
|Output = Dropper&lt;br /&gt;
|type = Redstone&lt;br /&gt;
}}&lt;br /&gt;
|Can be mined with any kind of pickaxe, otherwise no items will be dropped.&lt;br /&gt;
|Used for throwing items.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Redstone repeater]]&lt;br /&gt;
|{{Animate|Redstone Repeater (S) JE3.png; Powered Redstone Repeater (S) JE3.png; Locked Redstone Repeater (S) JE2.png; Powered Locked Redstone Repeater (S) JE3.png|84px}}&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A2 = Redstone Torch&lt;br /&gt;
|B2 = Redstone Dust&lt;br /&gt;
|C2 = Redstone Torch&lt;br /&gt;
|B3 = Stone&lt;br /&gt;
|C3 = Stone&lt;br /&gt;
|A3 = Stone&lt;br /&gt;
|Output = Redstone Repeater&lt;br /&gt;
|type = Redstone&lt;br /&gt;
}}&lt;br /&gt;
|Can be broken with any tool and drop itself.&lt;br /&gt;
|Used to &amp;quot;relay&amp;quot; the redstone signal and amplify, prevent the signal from flowing backwards, or &amp;quot;latch&amp;quot; the signal state.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Item frame]]&lt;br /&gt;
|[[File:Item Frame JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1 = Stick&lt;br /&gt;
|B1 = Stick&lt;br /&gt;
|C1 = Stick&lt;br /&gt;
|A2 = Stick&lt;br /&gt;
|B2 = Leather&lt;br /&gt;
|C2 = Stick&lt;br /&gt;
|A3 = Stick&lt;br /&gt;
|B3 = Stick&lt;br /&gt;
|C3 = Stick&lt;br /&gt;
|Output = Item Frame&lt;br /&gt;
|type = Decoration block&lt;br /&gt;
}}&lt;br /&gt;
|Can be broken with any tool and drop itself.&lt;br /&gt;
|Used to place items or blocks in it for display.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Cauldron]]&lt;br /&gt;
|[[File:Cauldron BE1.png|84px]]&lt;br /&gt;
|Each [[Minecraft:swamp hut]] will generate an empty cauldron, and the generated cauldron will be filled with a random potion or splash potion.&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A1 = Iron Ingot&lt;br /&gt;
|C1 = Iron Ingot&lt;br /&gt;
|A2 = Iron Ingot&lt;br /&gt;
|C2 = Iron Ingot&lt;br /&gt;
|A3 = Iron Ingot&lt;br /&gt;
|B3 = Iron Ingot&lt;br /&gt;
|C3 = Iron Ingot&lt;br /&gt;
|Output = Cauldron&lt;br /&gt;
|type = Brewing&lt;br /&gt;
}}&lt;br /&gt;
|Can be mined with any kind of pickaxe, otherwise no items will be dropped.&lt;br /&gt;
|&lt;br /&gt;
* Can fill buckets with full cauldrons.&lt;br /&gt;
* Adds dye to dye the internal water.&lt;br /&gt;
** Colors can be mixed.&lt;br /&gt;
* Can dye items (such as leather armor).&lt;br /&gt;
* Can use [[Minecraft:water bottle]] to add water to [[Minecraft:cauldron]].&lt;br /&gt;
* Can store potions.&lt;br /&gt;
** The potion will make an explosive sound when mixed, but will not explode.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Sandstone|Red sandstone]], cut red sandstone and carved red sandstone&lt;br /&gt;
|[[File:Red Sandstone JE1 BE1.png|84px]]&lt;br /&gt;
[[File:Cut Red Sandstone JE1 BE1.png|84px]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chiseled Red Sandstone JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|head = 1&lt;br /&gt;
|A2 = Red Sand&lt;br /&gt;
|B2 = Red Sand&lt;br /&gt;
|A3 = Red Sand&lt;br /&gt;
|B3 = Red Sand&lt;br /&gt;
|Output = Red Sandstone&lt;br /&gt;
|type = Building block&lt;br /&gt;
}}&lt;br /&gt;
{{Crafting&lt;br /&gt;
|ignoreusage = 1&lt;br /&gt;
|A2 = Red Sandstone&lt;br /&gt;
|B2 = Red Sandstone&lt;br /&gt;
|A3 = Red Sandstone&lt;br /&gt;
|B3 = Red Sandstone&lt;br /&gt;
|Output = Cut Red Sandstone,4&lt;br /&gt;
|type = Building block&lt;br /&gt;
}}&lt;br /&gt;
{{Crafting&lt;br /&gt;
|B2 = Red Sandstone Slab&lt;br /&gt;
|B3 = Red Sandstone Slab&lt;br /&gt;
|Output = Chiseled Red Sandstone&lt;br /&gt;
|type = Building block&lt;br /&gt;
|foot = 1&lt;br /&gt;
}}&lt;br /&gt;
|Can be mined with any kind of pickaxe, otherwise no items will be dropped.&lt;br /&gt;
|Red sandstone can be synthesized into [[Minecraft:stairs|red sandstone stairs]] and [[Minecraft:steps|red sandstone steps]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Stairs|Red sandstone stairs]]&lt;br /&gt;
|[[File:Red Sandstone Stairs JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|ingredients = &lt;br /&gt;
|A1 = Red Sandstone&lt;br /&gt;
|A2 = Red Sandstone&lt;br /&gt;
|B2 = Red Sandstone&lt;br /&gt;
|A3 = Red Sandstone&lt;br /&gt;
|B3 = Red Sandstone&lt;br /&gt;
|C3 = Red Sandstone&lt;br /&gt;
|Output = Red Sandstone Stairs,4&lt;br /&gt;
|type = Building block&lt;br /&gt;
}}&lt;br /&gt;
|Can be mined with any kind of pickaxe, otherwise no items will be dropped.&lt;br /&gt;
|Sprinting when going up stairs can increase the climbing speed, but it will also consume a lot of [[Minecraft:saturation]] energy.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Slab|Red sandstone slab]]&lt;br /&gt;
|[[File:Red Sandstone Slab JE1 BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|A3 = Red Sandstone&lt;br /&gt;
|B3 = Red Sandstone&lt;br /&gt;
|C3 = Red Sandstone&lt;br /&gt;
|Output = Red Sandstone Slab,6&lt;br /&gt;
|type = Building block&lt;br /&gt;
}}&lt;br /&gt;
|Can be mined with any kind of pickaxe, otherwise no items will be dropped.&lt;br /&gt;
|Can be used to craft carved red sandstone.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Slime block]]&lt;br /&gt;
|[[File:Slime Block BE1.png|84px]]&lt;br /&gt;
|&lt;br /&gt;
{{Crafting&lt;br /&gt;
|mode = noname&lt;br /&gt;
|A1 = Slimeball&lt;br /&gt;
|B1 = Slimeball&lt;br /&gt;
|C1 = Slimeball&lt;br /&gt;
|A2 = Slimeball&lt;br /&gt;
|B2 = Slimeball&lt;br /&gt;
|C2 = Slimeball&lt;br /&gt;
|A3 = Slimeball&lt;br /&gt;
|B3 = Slimeball&lt;br /&gt;
|C3 = Slimeball&lt;br /&gt;
|Output = Slime Block&lt;br /&gt;
|type = Decoration block&lt;br /&gt;
}}&lt;br /&gt;
|Can be broken with any tool and drop itself.&lt;br /&gt;
|Used for bouncing, transporting items, moving via pistons, or crafting [[Minecraft:slime ball]]s.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changed===&lt;br /&gt;
{|{{Simple Guide table|Changed Blocks}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Large fern]]&lt;br /&gt;
|[[File:Large Fern.png|84px]]&lt;br /&gt;
|Generates in all biomes of the world.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Trapped chest]]&lt;br /&gt;
|[[File:Trapped Chest.gif|84px]]&lt;br /&gt;
|Two trapped chests will merge into a large trapped chest when placed adjacent to each other.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Pumpkin]] and [[Minecraft:mob head]]s&lt;br /&gt;
|[[File:Carved Pumpkin JE1 BE1.png|84px]]&lt;br /&gt;
{{Animate|Skeleton Skull (item) JE1 BE1.png; Wither Skeleton Skull (item) JE1 BE1.png; Zombie Head (item) JE1 BE1.png; Player Head (item) JE1 BE1.png; Creeper Head (item) JE1 BE1.png|84px}}&lt;br /&gt;
|Players can wear it.&lt;br /&gt;
|-&lt;br /&gt;
|Double layer flower&lt;br /&gt;
|{{Animate|Peony JE3 BE1.png; Lilac JE3 BE1.png; Rose Bush JE3 BE1.png; Sunflower BE3.png|84px}}&lt;br /&gt;
|When using [[Minecraft:bone meal]] on it, the corresponding item will drop.&lt;br /&gt;
|-&lt;br /&gt;
|Small flower&lt;br /&gt;
|{{Animate|Poppy JE6 BE1.png; Blue Orchid JE6 BE1.png; Allium JE6 BE1.png; Azure Bluet JE6 BE1.png; Red Tulip JE6 BE1.png; Orange Tulip JE6 BE1.png; White Tulip JE6 BE1.png; Pink Tulip JE6 BE1.png; Oxeye Daisy JE6 BE1.png|84px}}&lt;br /&gt;
|The hitbox for flowers and similar blocks is no longer a block.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Snow]]&lt;br /&gt;
|{{Animate|Snow (layers 1) JE2 BE2.png; Snow (layers 2) JE2 BE1.png; Snow (layers 3) JE2 BE1.png; Snow (layers 4) JE2 BE1.png; Snow (layers 5) JE2 BE1.png; Snow (layers 6) JE2 BE1.png; Snow (layers 7) JE2 BE1.png; Snow (layers 8) JE1 BE1.png|84px}}&lt;br /&gt;
|&lt;br /&gt;
* When destroyed by [[Minecraft:shovel]], it will drop [[Minecraft:snowball]].&lt;br /&gt;
* Rendering is now faster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Carpet]]&lt;br /&gt;
|{{Animate|White Carpet JE1 BE1.png; Light Gray Carpet JE1 BE1.png; Gray Carpet JE1 BE1.png; Black Carpet JE1 BE1.png; Brown Carpet JE1 BE1.png; Red Carpet JE1 BE1.png; Orange Carpet JE1 BE1.png; Yellow Carpet JE1 BE1.png; Lime Carpet JE1 BE1.png; Green Carpet JE1 BE1.png; Cyan Carpet JE1 BE1.png; Light Blue Carpet JE1 BE1.png; Blue Carpet JE1 BE1.png; Purple Carpet JE1 BE1.png; Magenta Carpet JE1 BE1.png; Pink Carpet JE1 BE1.png|84px}}&lt;br /&gt;
|Rendering is now faster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Slab]]s&lt;br /&gt;
|{{Animate|Smooth Stone Slab JE1 BE1.png; Oak Slab BE1.png; Brick Slab JE2 BE1.png; Cobblestone Slab JE2 BE2.png; Sandstone Slab JE2 BE2.png; Stone Brick Slab JE1 BE1.png; Quartz Slab BE1.png; Birch Slab BE1.png; Spruce Slab BE1.png; Jungle Slab BE1.png; Acacia Slab BE1.png; Dark Oak Slab BE1.png; Nether Brick Slab JE1 BE1.png| 84px}}&lt;br /&gt;
|Rendering is now faster.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Nether bricks]]&lt;br /&gt;
|[[File:Nether Bricks BE2.png|84px]]&lt;br /&gt;
|Got brighter textures.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Lava]]&lt;br /&gt;
|[[File:Lava BE2.gif|84px]]&lt;br /&gt;
|There are new animations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===New===&lt;br /&gt;
{|{{Simple Guide table|New Items}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Map]]&lt;br /&gt;
|{{Animate|Empty Map JE1 BE1.png; Map (item) JE1 BE1.png|84px}}&lt;br /&gt;
|&lt;br /&gt;
{{crafting&lt;br /&gt;
|A1 = Paper&lt;br /&gt;
|B1 = Paper&lt;br /&gt;
|C1 = Paper&lt;br /&gt;
|A2 = Paper&lt;br /&gt;
|B2 = Paper&lt;br /&gt;
|C2 = Paper&lt;br /&gt;
|A3 = Paper&lt;br /&gt;
|B3 = Paper&lt;br /&gt;
|C3 = Paper&lt;br /&gt;
|Output = Empty Map&lt;br /&gt;
|type = Miscellaneous&lt;br /&gt;
}}&lt;br /&gt;
|Used to view explored terrain or display player position.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Ender pearl]]&lt;br /&gt;
|[[File:Ender Pearl JE2 BE1.png|84px]]&lt;br /&gt;
|Currently only available through editing inventory.&lt;br /&gt;
|Used for transmission.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changed===&lt;br /&gt;
{|{{Simple Guide table|Changed Items}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Armor|Leather armor]]&lt;br /&gt;
|{{Animate|Leather Cap (item) JE3 BE2.png; Leather Tunic (item) JE3 BE2.png; Leather Pants (item) JE3 BE2.png; Leather Boots (item) JE3 BE2.png|84px}}&lt;br /&gt;
|100% dyeable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Structures==&lt;br /&gt;
===New===&lt;br /&gt;
{|{{Simple Guide table|New Structures}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Swamp hut]]&lt;br /&gt;
|[[File:Swamp hut JE1 BE1.png|256px]]&lt;br /&gt;
|&lt;br /&gt;
{{BiomeLink|Swamp}}&lt;br /&gt;
{{BiomeLink|Swamp Hills}}&lt;br /&gt;
|No&lt;br /&gt;
|Yes&lt;br /&gt;
|Cauldron contains random potions.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Changed===&lt;br /&gt;
{| {{Simple Guide table|Changed Structures}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Mineshaft]]&lt;br /&gt;
|{{Animate|Mineshaft.png; Badlands mineshaft.png|256px}}&lt;br /&gt;
|Now spawns [[Minecraft:Minecart with Chest|minecarts with chests]] instead of chests.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Village]]&lt;br /&gt;
|{{Animate|OakHouse.png; SandstoneHouse.png|278px}}&lt;br /&gt;
|Increased the ratio of the number of doors to the number of [[Minecraft:villagers]] in the village.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Forest rock]]&lt;br /&gt;
|[[File:Forest rock.png|256px]]&lt;br /&gt;
|The moss boulders generated in giant taiga are now more rounded.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Huge mushroom]]&lt;br /&gt;
|{{Animate|Huge Red Mushroom.png; Huge Brown Mushroom.png|256px}}&lt;br /&gt;
|Giant mushrooms no longer spawn in water.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
===Changed===&lt;br /&gt;
{| {{Simple Guide table|Changed Gameplay}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Creative mode]]&lt;br /&gt;
|&lt;br /&gt;
* Added survival mode tab.&lt;br /&gt;
* [[Minecraft:Chest]], [[Minecraft:anvil]], [[Minecraft:furnace]], [[Minecraft:dispenser]], [[Minecraft:dropper]], [[Minecraft:brewing stand]], [[Minecraft:enchantment table]] and [[Minecraft:hopper]] can interact with creative mode players.&lt;br /&gt;
* It is now possible to pick up 64 items by throwing them in [[Minecraft:creative mode]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Texture]]&lt;br /&gt;
|&lt;br /&gt;
* Organized texture files.&lt;br /&gt;
* Updated texture and language buttons.&lt;br /&gt;
** Looks more like the Windows 10 version of the button.&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecraft:Sound]]&lt;br /&gt;
|Changed the sounds of jumping into and swimming in water.&lt;br /&gt;
|-&lt;br /&gt;
|Animation&lt;br /&gt;
|&lt;br /&gt;
* New player burning animation.&lt;br /&gt;
* New entry animation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{Load achievements|&lt;br /&gt;
Dispense With This;&lt;br /&gt;
Tie Dye Outfit;&lt;br /&gt;
Trampoline;&lt;br /&gt;
Camouflage;&lt;br /&gt;
Map Room;&lt;br /&gt;
Freight Station;&lt;br /&gt;
Smelt Everything!;&lt;br /&gt;
Taste of Your Own Medicine}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Navbox guides|bedrock}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:pt:Guias da Edição Bedrock/Overworld Update]]&lt;br /&gt;
[[Minecraft:zh:携带版指南/主世界更新]]&lt;/div&gt;</summary>
		<author><name>imported&gt;User-12316399</name></author>
	</entry>
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