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	<title>Minecraft:Block entity - Revision history</title>
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	<updated>2026-04-09T04:37:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Block_entity&amp;diff=49373&amp;oldid=prev</id>
		<title>imported&gt;SworderExert: Reverted edits made by user Outrowed: Item frames and paintings are &quot;entities&quot; in Java Edition, not &quot;block entities&quot;.</title>
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		<updated>2026-02-05T18:18:59Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits made by user &lt;a href=&quot;/wiki/Special:Contributions/Outrowed&quot; title=&quot;Special:Contributions/Outrowed&quot;&gt;Outrowed&lt;/a&gt;: Item frames and paintings are &amp;quot;entities&amp;quot; in Java Edition, not &amp;quot;block entities&amp;quot;.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{distinguish|Entity}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;block entity&amp;#039;&amp;#039;&amp;#039; (also known as a &amp;#039;&amp;#039;&amp;#039;tile entity&amp;#039;&amp;#039;&amp;#039;) is an additional object associated with certain [[Minecraft:block]]s.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Block entities can store additional information about their block, beyond the finite set of [[Minecraft:block states]] that a block may have. For example, all blocks that can store items use a block entity for this purpose. Block entities can also tick, running code regularly while loaded, even when not interacted with directly.&lt;br /&gt;
Complex rendering not available to normal [[Minecraft:block model]]s is also achieved with block entities.&lt;br /&gt;
Blocks with block entities can be moved by [[Minecraft:piston]]s {{in|be}}, but not {{in|je}}.&lt;br /&gt;
&lt;br /&gt;
== List of block entities ==&lt;br /&gt;
These are the current blocks that hold block entities.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable list-style-none&amp;quot; data-description=&amp;quot;Blocks with block entities&amp;quot;&lt;br /&gt;
! Block Entity&lt;br /&gt;
! Usage&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Beehive}}&lt;br /&gt;
* {{BlockLink|Bee Nest}}&lt;br /&gt;
| Stores [[Minecraft:bee]]s and their entity data.&lt;br /&gt;
* Ticks regularly to determine when the bees should exit.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Signs|id=oak sign}}&lt;br /&gt;
* {{BlockLink|Hanging Signs|id=oak hanging sign}}&lt;br /&gt;
* {{BlockLink|Chalkboard}}{{Only|be|ee|short=1}}&lt;br /&gt;
* {{BlockLink|Poster}}{{Only|be|ee|short=1}}&lt;br /&gt;
* {{BlockLink|Slate}}{{Only|be|ee|short=1}}&lt;br /&gt;
| Stores written text.&lt;br /&gt;
* Renders the text and the sign itself.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Sculk Sensor}}&lt;br /&gt;
* {{BlockLink|Calibrated Sculk Sensor}}&lt;br /&gt;
| Stores the [[Minecraft:redstone]] signal strength.&lt;br /&gt;
* Listens for nearby vibrations.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Sculk Catalyst}}&lt;br /&gt;
| Stores [[Minecraft:Experience|xp levels]].&lt;br /&gt;
* Listens for nearby deaths, and spreads charges.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Sculk Shrieker}}&lt;br /&gt;
| Stores the number of activations.&lt;br /&gt;
* Listens for nearby vibrations.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Banners}}&lt;br /&gt;
| Stores color{{only|be|short=1}}, the patterns, and a custom name.&lt;br /&gt;
* Renders the banner with its patterns.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Chest}}&lt;br /&gt;
* {{BlockLink|Trapped Chest}}&lt;br /&gt;
* {{BlockLink|Shulker Box}}&lt;br /&gt;
* {{BlockLink|id=Shulker Boxes|Dyed Shulker Box}}&lt;br /&gt;
* {{BlockLink|Dispenser}}&lt;br /&gt;
* {{BlockLink|Dropper}}&lt;br /&gt;
* {{BlockLink|Barrel}}&lt;br /&gt;
* {{BlockLink|Chiseled Bookshelf}}&lt;br /&gt;
* {{BlockLink|Decorated Pot}}&lt;br /&gt;
| Stores its contents and a custom name for the interface.&lt;br /&gt;
* For [[Minecraft:chest]]s, [[Minecraft:trapped chest]]s and [[Minecraft:shulker box]]es, renders the opening and closing animation.&lt;br /&gt;
* For [[Minecraft:decorated pot]]s, renders the wobble animation.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Furnace}}&lt;br /&gt;
* {{BlockLink|Smoker}}&lt;br /&gt;
* {{BlockLink|Blast Furnace}}&lt;br /&gt;
* {{BlockLink|Brewing Stand}}&lt;br /&gt;
* {{BlockLink|Campfire}}&lt;br /&gt;
* {{BlockLink|Soul Campfire}}&lt;br /&gt;
| Stores its contents, the cooking and fuel times, and a custom name for the interface.&lt;br /&gt;
* Ticks regularly to advance the cooking time.&lt;br /&gt;
* For [[Minecraft:campfire]]s, renders the contained items.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Hopper}}&lt;br /&gt;
| Stores its contents, the transfer cooldown, and a custom name for the interface.&lt;br /&gt;
* Ticks regularly to advance the cooldown and search for items to pull.&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* {{BlockLink|Lectern}}&lt;br /&gt;
| Stores the page the book is currently on.&lt;br /&gt;
* Renders the book.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Crafter}}&lt;br /&gt;
| Stores its contents, which slots are disabled and the crafting cooldown.&lt;br /&gt;
* Ticks regularly to advance the cooldown.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Beacon}}&lt;br /&gt;
| Stores the pyramid level, active [[Minecraft:effect]]s, and contents.&lt;br /&gt;
* Ticks regularly to check for a valid pyramid, and apply effects to nearby players.&lt;br /&gt;
* Renders the [[Minecraft:beacon]] beam.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Creaking Heart}}&lt;br /&gt;
| Stores the UUID of the transient creaking associated with this creaking heart.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Monster Spawner}}&lt;br /&gt;
* {{BlockLink|Trial Spawner}}&lt;br /&gt;
| Stores: &lt;br /&gt;
* - the entity to be [[Minecraft:Mob spawning|spawn]]ed&lt;br /&gt;
* - the delay until the next entity is spawned, and the min and max values for the next spawn delay&lt;br /&gt;
* - how many entities to spawn per spawn attempt&lt;br /&gt;
* - additional data about the entity to be spawned (such as equipment, and [[Minecraft:status effects]])&lt;br /&gt;
* - the loot reward for the trial spawner&lt;br /&gt;
* Ticks regularly to advance its cooldown, check for spawn conditions, and spawn mobs.&lt;br /&gt;
* Renders the spinning entity inside.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Vault}}&lt;br /&gt;
| Stores its loot configuration and tracked players.&lt;br /&gt;
* Renders the spinning items inside.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Note Block}}{{only|be|short=1}}&lt;br /&gt;
| Stores the note to be played.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Item Frame}}{{only|be|short=1}}&lt;br /&gt;
* {{BlockLink|Glow Item Frame}}{{only|be|short=1}}&lt;br /&gt;
| Stores the contained [[Minecraft:item]].&lt;br /&gt;
* Renders the item.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Piston}}&lt;br /&gt;
* {{BlockLink|Sticky Piston}}&lt;br /&gt;
| Stores the offset of block, and blocks that it should move or [[Minecraft:break]].{{only|bedrock|short=1}} Also stores the moving process.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Moving Piston}}&lt;br /&gt;
| Stores the offset of block{{only|java|short=1}}, direction of movement{{only|java|short=1}}, and ID of the moving block.&lt;br /&gt;
* Renders the block.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Jukebox}}&lt;br /&gt;
| Stores the contained [[Minecraft:music disc]]s.&lt;br /&gt;
* Regularly ticks to end the song when time has elapsed.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Enchanting Table}}&lt;br /&gt;
| Stores a custom name for the interface.&lt;br /&gt;
* Renders the book animation.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|End Portal|link=End Portal (block)}}&lt;br /&gt;
* {{BlockLink|End Gateway|link=End Gateway (block)}}&lt;br /&gt;
| Stores the destination location.&lt;br /&gt;
* Renders the block.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Player Head}}&lt;br /&gt;
* {{BlockLink|Zombie Head}} &lt;br /&gt;
* {{BlockLink|Skeleton Skull}} &lt;br /&gt;
* {{BlockLink|Wither Skeleton Skull}}&lt;br /&gt;
* {{BlockLink|Creeper Head}}&lt;br /&gt;
* {{BlockLink|Dragon Head}}&lt;br /&gt;
* {{BlockLink|Piglin Head}}&lt;br /&gt;
| For [[Minecraft:player head]]s, stores the player&amp;#039;s skin information.&lt;br /&gt;
* Renders the block.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockSprite|command-block}} {{BlockSprite|chain-command-block}} {{BlockSprite|repeating-command-block}} [[Minecraft:Command Block]]&lt;br /&gt;
| Stores the [[Minecraft:command]] text, its output strength, and the output text.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockSprite|structure-block-save}} {{BlockSprite|structure-block-corner}} {{BlockSprite|structure-block-data}} {{BlockSprite|structure-block-load}} [[Minecraft:Structure Block]]&lt;br /&gt;
| Stores information about the structure.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Jigsaw Block}}&lt;br /&gt;
| Stores the structure pool and the block this jigsaw block becomes.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Nether Reactor Core}}{{only|be|short=1}}&lt;br /&gt;
| Stores whether the reaction started and the time remaining in the reaction.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|id=Daylight Detectors|Daylight Detector}}&lt;br /&gt;
| Ticks regularly to update its output signal strength.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Flower Pot}}{{only|be|short=1}}&lt;br /&gt;
| Stores the ID and the data value of the block displayed inside of it.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Redstone Comparator}}&lt;br /&gt;
| Stores its output strength.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|id=red-bed|Bed}}&lt;br /&gt;
| Stores its color{{only|bedrock|short=1}}.&lt;br /&gt;
* Renders the block.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Cauldron}}{{only|be|short=1}}&lt;br /&gt;
| Stores details about [[Minecraft:fluid|liquid]] content. Cauldrons containing [[Minecraft:Cauldron#Applying dye to cauldron water|dyed water]] store water color. Cauldrons containing [[Minecraft:Cauldron#Filling cauldrons with potions|potions]] store the potion&amp;#039;s ID and a tag of whether it is a splash potion or not.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Conduit}}&lt;br /&gt;
| Ticks regularly to check its activation area for valid activation blocks and apply effects to nearby players.&lt;br /&gt;
* Renders the block.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Bell}}&lt;br /&gt;
| Ticks regularly to apply the [[Minecraft:glowing]] effect to nearby raiders when used.&lt;br /&gt;
* Renders the swaying animation.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Lodestone}}{{only|be|short=1}}&lt;br /&gt;
| To link with a [[Minecraft:compass]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Suspicious Sand}}&lt;br /&gt;
* {{BlockLink|Suspicious Gravel}}&lt;br /&gt;
| Stores the [[Minecraft:loot table]] and contents.&lt;br /&gt;
* Renders the item while brushing.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Compound Creator}}{{only|be|ee|short=1}}&amp;lt;br&amp;gt;{{BlockLink|Element Constructor}}{{only|be|ee|short=1}}&amp;lt;br&amp;gt;{{BlockLink|Lab Table}}{{only|be|ee|short=1}}&amp;lt;br&amp;gt;{{BlockLink|Material Reducer}}{{only|be|ee|short=1}}&lt;br /&gt;
| Stores the items in the lab table and the process of lab experiment.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* {{BlockLink|Ender chest}}&lt;br /&gt;
| Renders the opening and closing animation.&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Shelf}}&lt;br /&gt;
| Stores and renders items. &lt;br /&gt;
* Stores whether items should be centered or aligned to the bottom.&lt;br /&gt;
|-&lt;br /&gt;
|{{BlockLink|Copper Golem Statue}}&lt;br /&gt;
| Renders the block.&lt;br /&gt;
* Stores the golem&amp;#039;s custom name.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Render limits ==&lt;br /&gt;
{{Exclusive|java|section=1}}&lt;br /&gt;
&lt;br /&gt;
Block entity rendering stops beyond a hard-coded block limit which is modeled after the radius of a sphere. This limit is &amp;#039;&amp;#039;not&amp;#039;&amp;#039; affected by the Render Distance nor the Entity Distance scale in the [[Minecraft:Video Settings]].&lt;br /&gt;
&lt;br /&gt;
Some effects related to block entities stop rendering beyond a different number of blocks:&lt;br /&gt;
* The [[Minecraft:beacon]] and [[Minecraft:End Gateway (block)|end gateway]] beams stop rendering beyond 256 blocks {{in|JE}} or 64 blocks {{in|BE}} or when the end gateway is out of frame.&lt;br /&gt;
* The outlines created by a [[Minecraft:structure block]] stop rendering beyond 96 blocks.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Minecraft:Block entity format]] – describes the save format for block entities&lt;br /&gt;
* [[Minecraft:Entities]], which are all the dynamic, moving objects throughout the &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; world, plus several non-moving objects that resemble blocks.&lt;br /&gt;
* [[Minecraft:Block states]], which are, like block entities, extra pieces of data that further define a block.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition technical|general}}&lt;br /&gt;
{{Navbox Bedrock Edition}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Block entities| ]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Blockobjektdaten]]&lt;br /&gt;
[[Minecraft:el:Block entity]]&lt;br /&gt;
[[Minecraft:es:Entidad de bloque]]&lt;br /&gt;
[[Minecraft:fr:Entité de bloc]]&lt;br /&gt;
[[Minecraft:hu:Blokkentitás]]&lt;br /&gt;
[[Minecraft:ja:ブロックエンティティ]]&lt;br /&gt;
[[Minecraft:ko:블록 개체]]&lt;br /&gt;
[[Minecraft:nl:Segment formaat]]&lt;br /&gt;
[[Minecraft:pl:Byty bloków]]&lt;br /&gt;
[[Minecraft:pt:Bloco-entidade]]&lt;br /&gt;
[[Minecraft:ru:Блок-сущность]]&lt;br /&gt;
[[Minecraft:uk:Блок-сутність]]&lt;br /&gt;
[[Minecraft:zh:方块实体]]&lt;/div&gt;</summary>
		<author><name>imported&gt;SworderExert</name></author>
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