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	<title>Minecraft:Bogged - Revision history</title>
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		<updated>2026-04-12T11:06:18Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Redirect|Bog|the swamp biome|Swamp|the mangrove swamp biome|Mangrove Swamp}}&lt;br /&gt;
{{About|the swamp skeleton variant|other skeletons|Skeleton (disambiguation)}}&lt;br /&gt;
{{Infobox entity&lt;br /&gt;
| defaultimagesize = 100px&lt;br /&gt;
| group = Idle&lt;br /&gt;
| 1-1 = Bogged.png&lt;br /&gt;
| group2 = Sheared&lt;br /&gt;
| 2-1 = Sheared Bogged.png&lt;br /&gt;
| invimage = Bogged Spawn Egg&lt;br /&gt;
| health = {{hp|16}}&lt;br /&gt;
| armor = {{armor|0}}&lt;br /&gt;
| behavior = Hostile&lt;br /&gt;
| mobtype = {{EntityLink|Undead}}&amp;lt;br&amp;gt;{{EntityLink|Monster}}&lt;br /&gt;
| damage = &amp;#039;&amp;#039;&amp;#039;Ranged:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{ItemLink|Bow}}:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{IN|Java}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Easy: {{hp|2|poisoned=1}} - {{hp|4|poisoned=1}}&amp;lt;br&amp;gt;&lt;br /&gt;
Normal: {{hp|3|poisoned=1}} - {{hp|5|poisoned=1}}&amp;lt;br&amp;gt;&lt;br /&gt;
Hard: {{hp|4|poisoned=1}} - {{hp|8|poisoned=1}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{IN|Bedrock}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Easy: {{hp|1|poisoned=1}} - {{hp|4|poisoned=1}}&amp;lt;br&amp;gt;&lt;br /&gt;
Normal: {{hp|1|poisoned=1}} - {{hp|4|poisoned=1}}&amp;lt;br&amp;gt; &lt;br /&gt;
depending on proximity&amp;lt;br&amp;gt;&lt;br /&gt;
Hard: {{hp|1|poisoned=1}} - {{hp|5|poisoned=1}}&amp;lt;br&amp;gt;&lt;br /&gt;
depending on proximity&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File: Arrow of Poison.png|16px]] [[Minecraft:Tipped Arrow|Arrow of Poison]] : &amp;lt;br&amp;gt;&lt;br /&gt;
{{EffectLink|Poison}} for 4 seconds, dealing {{hp|3|poisoned=1}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Melee:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Easy and Normal: {{hp|2}}&amp;lt;br&amp;gt;&lt;br /&gt;
Hard: {{hp|3}}&amp;lt;br&amp;gt;&lt;br /&gt;
| size = &amp;#039;&amp;#039;&amp;#039;Java:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Height: 1.99 blocks&amp;lt;br&amp;gt;Width: 0.6 blocks&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Bedrock:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Height: 1.9 blocks&amp;lt;br&amp;gt;Width: 0.6 blocks&lt;br /&gt;
| spawn = * {{BiomeLink|Swamp}}&lt;br /&gt;
* {{BiomeLink|Mangrove Swamp}}&lt;br /&gt;
* {{EnvLink|Trial Chambers}}: from [[Minecraft:trial spawner]]s.&lt;br /&gt;
| equipment = {{drop|Item|Bow}} (right hand: 95%; left hand: 5%){{only|java|short=1}}; may be enchanted)&amp;lt;br&amp;gt;&lt;br /&gt;
{{drop|Item|id=chestplate|Armor}} (occasionally, may be enchanted)&amp;lt;br&amp;gt;&lt;br /&gt;
{{drop|Block|Carved Pumpkin}} (22.5% chance, only during Halloween){{only|je|short=1}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{drop|Block|Jack o&amp;#039;Lantern}} (2.5% chance, only during Halloween){{only|je|short=1}}&lt;br /&gt;
| usableitems = {{drop|Item|Shears}}&lt;br /&gt;
| tickingorder = &lt;br /&gt;
| gravity = &lt;br /&gt;
}}&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;bogged&amp;#039;&amp;#039;&amp;#039; is a [[Minecraft:mushroom]]-covered [[Minecraft:skeleton]] variant that spawns in [[Minecraft:swamp]]s and [[Minecraft:mangrove swamp]]s. Bogged behave similarly to skeletons, but have less [[Minecraft:health]], fire their [[Minecraft:bow]]s more slowly, take damage from [[Minecraft:powder snow]], cannot convert to [[Minecraft:stray]]s, and shoot [[Minecraft:tipped arrow]]s of [[Minecraft:Poison]].&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
Bogged can [[Minecraft:Mob spawning|spawn]] in [[Minecraft:swamp]]s and [[Minecraft:mangrove swamp]]s, replacing about 30% of [[Minecraft:skeleton]]s, as well as in [[Minecraft:trial chambers]] via [[Minecraft:trial spawner]]s.&lt;br /&gt;
&lt;br /&gt;
=== Natural spawning ===&lt;br /&gt;
* {{IN|java}}, they spawn in groups of four at a light level of 0 and can spawn both underground and above ground.&lt;br /&gt;
&lt;br /&gt;
* {{IN|bedrock}}, they spawn in groups of 1--2 at light levels 0 through 7, meaning they can spawn during the day in [[Minecraft:mangrove swamp]]s where the overhead canopy is dense enough, but they cannot spawn underground.&lt;br /&gt;
&amp;lt;!-- The 0--7 light level is NOT a leftover from some old wiki page. 1.21.0 spawn_rules/bogged.json contains this:&lt;br /&gt;
        &amp;quot;minecraft:spawns_on_surface&amp;quot;: {&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;minecraft:brightness_filter&amp;quot;: {&lt;br /&gt;
          &amp;quot;min&amp;quot;: 0,&lt;br /&gt;
          &amp;quot;max&amp;quot;: 7,&lt;br /&gt;
          &amp;quot;adjust_for_weather&amp;quot;: true&lt;br /&gt;
        },&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{Mob spawn table}}&lt;br /&gt;
&lt;br /&gt;
=== Trial spawners ===&lt;br /&gt;
Bogged have a {{frac|1|3}} chance to be selected as the &amp;quot;ranged&amp;quot; mob for trial spawners in [[Minecraft:Trial Chambers|trial chambers]].&lt;br /&gt;
&lt;br /&gt;
=== Spider jockeys ===&lt;br /&gt;
{{exclusive|Bedrock|section=1}}[[Minecraft:Spider]]s and [[Minecraft:cave spider]]s spawned in swamps and mangrove swamps have a 1% chance to spawn as a [[Minecraft:spider jockey]], with an 80% chance of the rider being a bogged.&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
=== On death ===&lt;br /&gt;
{{DropTable&lt;br /&gt;
|{{DropLine|name=Bone|quantity=0-2|lootingquantity=0-1}}&lt;br /&gt;
|{{DropLine|name=Arrow|quantity=0-2|lootingquantity=0-1}}&lt;br /&gt;
|{{DropLine|name=Arrow of Poison|notes=player_or_pet|quantity=0-1|lootingquantity=0-1|limit=1}}&lt;br /&gt;
}}&lt;br /&gt;
* Naturally spawned equipment is damaged when dropped. An [[Minecraft:enchant]]ed [[Minecraft:bow]] has an 8.5% chance of dropping if killed by the [[Minecraft:player]] or a tamed [[Minecraft:wolf]] (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II, and 11.5% with Looting III). The equipment list is identical to that of the base [[Minecraft:Skeleton]]&amp;lt;!-- At least in Bedrock, it is. The 1.21.0 json line for equipment is literally &amp;quot;table&amp;quot;: &amp;quot;loot_tables/entities/skeleton_gear.json&amp;quot; --&amp;gt;.&lt;br /&gt;
** Bogged spawned from [[Minecraft:ominous trial spawner]]s do not drop their armor on death.&lt;br /&gt;
* Picked-up items always drop and drop with the same damage level it had when picked up.&lt;br /&gt;
* {{xp|5}} [[Minecraft:experience]] orbs when killed by a [[Minecraft:player]] or a [[Minecraft:tamed wolf]], and an extra {{xp|1|3}} orbs for each piece of natural equipment that &amp;#039;&amp;#039;does not&amp;#039;&amp;#039; drop upon death.&lt;br /&gt;
** Because all bogged spawn with at least a [[Minecraft:bow]], this means that an unarmored bogged drops {{xp|6|8}} if it does not drop its bow upon death.&lt;br /&gt;
&lt;br /&gt;
=== Shearing ===&lt;br /&gt;
A bogged drops 2 [[Minecraft:mushroom]]s when [[Minecraft:shear]]ed. Each individual mushroom has an equal chance of dropping as either a [[Minecraft:Brown Mushroom|brown]] or [[Minecraft:red mushroom]]. Afterward, it cannot be sheared again, and the mushrooms growing from its head are permanently removed from the bogged.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
[[File:Bogged Attacking Screenshot.png|thumb|A bogged attacking the player.]]&lt;br /&gt;
Bogged behave the same as normal [[Minecraft:Skeleton|skeletons]] and shoot [[Minecraft:tipped arrow]]s that inflict [[Minecraft:Poison]] for 4 seconds (dealing {{hp|poisoned=1|3}} [[Minecraft:damage]]) on any target that they hit. When shooting their [[Minecraft:bow]], bogged are just as fast as skeletons or [[Minecraft:stray]]s, but bogged have a longer cooldown between attacks. The cooldown is 3.5 seconds on Easy and Normal [[Minecraft:difficulties]], or 2.5 seconds on Hard. This is 1.5 seconds slower than the skeleton&amp;#039;s attack [[Minecraft:cooldown]]. A bogged holding a [[Minecraft:tipped arrow]] or [[Minecraft:spectral arrow]] in its off-hand always shoots that type of arrow instead, and the [[Minecraft:arrow]] held is not consumed.&lt;br /&gt;
&lt;br /&gt;
Unlike regular skeletons, bogged in [[Minecraft:powder snow]] take freezing [[Minecraft:damage]] and do not convert into [[Minecraft:Stray|strays]].&amp;lt;ref&amp;gt;{{bug|MC-268579||Bogged in powder snow freeze on death instead of converting to Stray|WAI}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being an [[Minecraft:undead]] mob, they are: &lt;br /&gt;
* Damaged by the status effect [[Minecraft:Instant Health]] and healed by the status effect [[Minecraft:Instant Damage]].&lt;br /&gt;
* Unaffected by the status effects [[Minecraft:Regeneration]] and [[Minecraft:Poison]].&lt;br /&gt;
* Ignored by the [[Minecraft:wither]].&lt;br /&gt;
* Affected by the [[Minecraft:Smite]] [[Minecraft:enchantment]].&lt;br /&gt;
* Unable to swim in [[Minecraft:water]], but do not drown.&lt;br /&gt;
* A threat to [[Minecraft:armadillo]]s, causing them to hide in their shell.&lt;br /&gt;
&lt;br /&gt;
As they are also under the &amp;quot;skeletons&amp;quot; [[Minecraft:entity type tag]], if a bogged kills a [[Minecraft:creeper]], the creeper drops a [[Minecraft:music disc]], randomly selected from [[Minecraft:Music Disc 13|13]], [[Minecraft:Music Disc cat|cat]], [[Minecraft:Music Disc blocks|blocks]], [[Minecraft:Music Disc chirp|chirp]], [[Minecraft:Music Disc far|far]], [[Minecraft:Music Disc mall|mall]], [[Minecraft:Music Disc mellohi|mellohi]], [[Minecraft:Music Disc stal|stal]], [[Minecraft:Music Disc strad|strad]], [[Minecraft:Music Disc ward|ward]], [[Minecraft:Music Disc 11|11]], and [[Minecraft:Music Disc wait|wait]].&lt;br /&gt;
&lt;br /&gt;
The eyes of bogged are emissive with [[Minecraft:Vibrant Visuals]], similar to strays and [[Minecraft:parched]].&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
|type=java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bogged ambient1.ogg&lt;br /&gt;
|sound2=Bogged ambient2.ogg&lt;br /&gt;
|sound3=Bogged ambient3.ogg&lt;br /&gt;
|sound4=Bogged ambient4.ogg&lt;br /&gt;
|subtitle=Bogged rattles&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=entity.bogged.ambient&lt;br /&gt;
|translationkey=subtitles.entity.bogged.ambient&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bogged hurt1.ogg&lt;br /&gt;
|sound2=Bogged hurt2.ogg&lt;br /&gt;
|sound3=Bogged hurt3.ogg&lt;br /&gt;
|sound4=Bogged hurt4.ogg&lt;br /&gt;
|subtitle=Bogged hurts&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a bogged is damaged&lt;br /&gt;
|id=entity.bogged.hurt&lt;br /&gt;
|translationkey=subtitles.entity.bogged.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bogged death.ogg&lt;br /&gt;
|subtitle=Bogged dies&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a bogged dies&lt;br /&gt;
|id=entity.bogged.death&lt;br /&gt;
|translationkey=subtitles.entity.bogged.death&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bogged step1.ogg&lt;br /&gt;
|sound2=Bogged step2.ogg&lt;br /&gt;
|sound3=Bogged step3.ogg&lt;br /&gt;
|sound4=Bogged step4.ogg&lt;br /&gt;
|subtitle=Footsteps&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=While a bogged is walking&lt;br /&gt;
|id=entity.bogged.step&lt;br /&gt;
|translationkey=subtitles.block.generic.footsteps&lt;br /&gt;
|volume=0.15&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bow shoot.ogg&lt;br /&gt;
|subtitle=Skeleton shoots&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a bogged shoots an arrow&lt;br /&gt;
|id=entity.skeleton.shoot&lt;br /&gt;
|translationkey=subtitles.entity.skeleton.shoot&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch={{frac|5|6}}-1.25&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Shear.ogg&lt;br /&gt;
|subtitle=Shears click&lt;br /&gt;
|source=Players &amp;lt;small&amp;gt;(player)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Blocks &amp;lt;small&amp;gt;(dispenser)&amp;lt;/small&amp;gt;|overridesource=1&lt;br /&gt;
|description=When a bogged&amp;#039;s mushrooms are sheared&lt;br /&gt;
|id=entity.bogged.shear&lt;br /&gt;
|translationkey=subtitles.item.shear&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Bogged ambient1.ogg&lt;br /&gt;
|sound2=Bogged ambient2.ogg&lt;br /&gt;
|sound3=Bogged ambient3.ogg&lt;br /&gt;
|sound4=Bogged ambient4.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=mob.bogged.say&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bogged hurt1.ogg&lt;br /&gt;
|sound2=Bogged hurt2.ogg&lt;br /&gt;
|sound3=Bogged hurt3.ogg&lt;br /&gt;
|sound4=Bogged hurt4.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a bogged is damaged&lt;br /&gt;
|id=mob.bogged.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bogged death.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=When a bogged dies&lt;br /&gt;
|id=mob.bogged.death&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bogged step1.ogg&lt;br /&gt;
|sound2=Bogged step2.ogg&lt;br /&gt;
|sound3=Bogged step3.ogg&lt;br /&gt;
|sound4=Bogged step4.ogg&lt;br /&gt;
|source=hostile&lt;br /&gt;
|description=While a bogged is walking&lt;br /&gt;
|id=mob.bogged.step&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Bow shoot.ogg&lt;br /&gt;
|source=player&lt;br /&gt;
|description=When a bogged shoots an arrow&lt;br /&gt;
|id=random.bow&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.83-1.25}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Shear.ogg&lt;br /&gt;
|source=Players &amp;lt;small&amp;gt;(player)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Blocks &amp;lt;small&amp;gt;(dispenser)&amp;lt;/small&amp;gt;|overridesource=1&lt;br /&gt;
|description=When a bogged&amp;#039;s mushrooms are sheared&lt;br /&gt;
|id=mob.bogged.shear&lt;br /&gt;
|volume=1.0&lt;br /&gt;
| pitch = 1.0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showentitytags=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Bogged&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=bogged&lt;br /&gt;
|entitytags=burn_in_daylight,can_breathe_under_water, ignores_poison_and_regen, inverted_healing_and_harm, no_anger_from_wind_charge, skeletons, undead, wither_friends, sensitive_to_smite &lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Bogged&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=bogged&lt;br /&gt;
|showentityfamily=y&lt;br /&gt;
|entityfamily=bogged,mob,monster,skeleton,undead&lt;br /&gt;
|id=144&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
Bogged have entity data associated with them that contains various properties.&lt;br /&gt;
&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;entity data&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Entity data&lt;br /&gt;
** {{nbt inherit/entity}}&lt;br /&gt;
** {{nbt inherit/mob}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;entity data&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Entity format]].&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Monster Hunter;It Spreads;Sniper Duel}}&lt;br /&gt;
&lt;br /&gt;
Achievements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load achievements|Overkill;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
&amp;lt;!-- Bogged is not a valid mob for Sniper Duel.--&amp;gt;&lt;br /&gt;
{{load advancements|Monster Hunter;Monsters Hunted;Not Today, Thank You;It Spreads}}&lt;br /&gt;
&lt;br /&gt;
Advancements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load advancements|Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Added skeletons with Poison tipped arrows as placeholders for bogged in trial chambers.}}&lt;br /&gt;
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|[[File:Bogged JE1 BE1.png|32px]] Added bogged, replacing skeletons with Poison tipped arrows in trial chambers.|Creepers now drop music discs when killed by bogged.}}&lt;br /&gt;
|{{HistoryLine|||dev=24w09a|[[File:Bogged JE2 BE2.png|32px]] The texture and model of bogged has been changed.&lt;br /&gt;
|Bogged now drop 2 [[Minecraft:mushroom]]s (either both red/brown or one of each) when [[Minecraft:shear]]ed.}}&lt;br /&gt;
|{{HistoryLine||1.21|dev=24w18a|Bogged are now available without using the &amp;quot;Update 1.21&amp;quot; experimental data pack.}}&lt;br /&gt;
|{{HistoryLine||1.21.2|dev=24w33a|Now naturally spawn with armor in the order of (most likely to least likely): helmet, chestplate, leggings, boots.&amp;lt;ref&amp;gt;{{Cite bug|MC|182478|Mob armor generates starting with boots rather than helmet|date=May 5, 2020}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.21.4|dev=24w45a|Bogged now prefer to pick [[Minecraft:bows]] from the ground as opposed to other items.}}&lt;br /&gt;
|{{HistoryLine||1.21.11|dev=pre1|Bogged can no longer pick up spears.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Added skeletons with Poison tipped arrows as placeholders for bogged in trial chambers.}}&lt;br /&gt;
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.24|[[File:Bogged JE1 BE1.png|32px]] Added bogged, replacing skeletons with Poison tipped arrows in trial chambers.}}&lt;br /&gt;
|{{HistoryLine||1.20.80|exp=Update 1.21|dev=Preview 1.20.80.21|[[File:Bogged JE2 BE2.png|32px]] Updated bogged texture and model.&lt;br /&gt;
|Bogged now drop 2 [[Minecraft:mushroom]]s (either both red/brown or one of each) when [[Minecraft:shear]]ed.}}&lt;br /&gt;
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.22|Bogged are now available without using the &amp;quot;Update 1.21&amp;quot; experimental toggle.}}&lt;br /&gt;
|{{HistoryLine||1.21.20|dev=Preview 1.21.10.20|Bogged no longer inflict slowness when melee attacking.}}&lt;br /&gt;
|{{HistoryLine||1.21.100|dev=Preview 1.21.100.21|[[File:Spider Jockey (Bogged) BE.png|64px]] [[File:Cave Spider Jockey (Bogged) BE.png|64px]] Bogged can now spawn as riders of [[Minecraft:spider jockey]]s.&amp;lt;ref&amp;gt;{{bug|MCPE-221119|||F}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||26.0|dev=Preview 26.0.23|Bogged can no longer pick up [[Minecraft:spear]]s.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* In real life, human corpses can become mummified within peat bogs, with levels of preservation varying from perfect to just the skeletons. These are referred to as {{w|Bog body|bog bodies|newtab=1}}.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Bogged.png|A bogged.&lt;br /&gt;
File:Bogged Left-handed JE2.png|A left-handed bogged.&lt;br /&gt;
File:Bogged Aiming.png|A bogged aiming its bow.&lt;br /&gt;
File:Bogged.webp|Idle animation.&lt;br /&gt;
File:Sheared Bogged.png|A sheared bogged.&lt;br /&gt;
File:MinecraftBoggedWithoutSecondLayer.png|A bogged without its second layer (this state cannot be seen in vanilla gameplay).&lt;br /&gt;
File:MinecraftShearedBoggedWithoutSecondLayer.png|A sheared bogged without its second layer (this state cannot be seen in vanilla gameplay).&lt;br /&gt;
File:Spider Jockey (Bogged) BE.png|A bogged spider jockey.{{Only|be}}&lt;br /&gt;
File:Cave Spider Jockey (Bogged) BE.png|A bogged cave spider jockey.{{Only|be}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Skeleton comparison.png|A bogged being compared to the other skeletons {{in|je}}.&lt;br /&gt;
Bogged Diamond Armor.png|A bogged wearing full diamond [[Minecraft:armor]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Before 24w09a ==== &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Boggedmob.jpg|A bogged in a [[Minecraft:swamp]] before [[Minecraft:24w09a]].&lt;br /&gt;
Bogged in Mangrove Swamp with a Lantern.png|A bogged in a mangrove swamp next to a [[Minecraft:lantern]].&lt;br /&gt;
Boggedscreenshot.png|Several bogged in the [[Minecraft:trial chambers]].&lt;br /&gt;
Boggedmangrove.png|Two bogged in a [[Minecraft:mangrove swamp]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bogged Pre Release teaser.png|Bogged in a [[Minecraft:swamp]] with a heart.&lt;br /&gt;
Bogged near spawner.png|Bogged near a [[Minecraft:trial spawner]].&lt;br /&gt;
The bogged in the trial chamber.png|Bogged on top of a trial spawner.&lt;br /&gt;
A group of bogged.png|A group of bogged in the [[Minecraft:trial chambers]].&lt;br /&gt;
Bedrock 1.20.70.24 PatchNotes.jpeg|A bogged fighting a [[Minecraft:player]] at a [[Minecraft:ruined portal]] inside a mangrove swamp.&lt;br /&gt;
Here is the bogged.jpg|A bogged near a [[Minecraft:trial spawner]].&lt;br /&gt;
Makena vs. Bogged.jpg|[[Minecraft:Makena]] fighting several bogged in an [[Minecraft:ominous trial]].&lt;br /&gt;
Coming soon, the bogged.jpeg|A teaser featuring the bogged peeking above [[Minecraft:mud]].&lt;br /&gt;
The bogged in a swamp.jpeg|The bogged in a swamp.&lt;br /&gt;
The bogged shooting an arrow.jpeg|The bogged shooting an arrow.&lt;br /&gt;
Shootingbogged.jpeg|A bogged aiming at something at night.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Development renders ====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bogged JE1 BE1.png|A bogged before [[Minecraft:24w09a]].&lt;br /&gt;
Bogged without Overlay.png|A bogged in 24w07a without its overlay texture (this state is never seen in vanilla gameplay).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Textures ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;pixel-image&amp;quot;&amp;gt;&lt;br /&gt;
Bogged (texture).png|Bogged texture file.&lt;br /&gt;
Bogged Overlay (texture).png|Bogged overlay texture file.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Well this is the Bogged.png|A bogged peeking out from behind a corner, in the [[Minecraft:Tricky Trials Update Official Trailer]].&lt;br /&gt;
Bogged squad.png|[[Minecraft:Steve]] before a group of bogged.&lt;br /&gt;
Bogged take aim.png|Several bogged aiming.&lt;br /&gt;
First person Sunny.png|A first person shot of [[Minecraft:Sunny]] firing at a bogged.&lt;br /&gt;
Makena and Efe&amp;#039;s trial.png|[[Minecraft:Makena]] and [[Minecraft:Efe]] fighting various bogged.&lt;br /&gt;
Bogged trial storyboard.mp4|Storyboards of several bogged poisoning [[Minecraft:Kai]].&lt;br /&gt;
Minecraft Trial Chamber Legends spritework.jpg|Pixel art of a bogged used in [[Minecraft:Trial Chamber Legends]].&lt;br /&gt;
Bogged action figure.png|An [[Minecraft:action figure]] of a bogged.&lt;br /&gt;
Bogged action figure (Unboxed).png|An unboxed action figure of a bogged.&lt;br /&gt;
Bogged potato.png|The potato bogged from [[Minecraft:24w14potato]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox entities|mobs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hostile mobs]]&lt;br /&gt;
[[Category:Undead mobs]]&lt;br /&gt;
[[Category:Monster mobs]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Sumpfskelett]]&lt;br /&gt;
[[Minecraft:es:Ciénago]]&lt;br /&gt;
[[Minecraft:fr:Embourbé]]&lt;br /&gt;
[[Minecraft:it:Paludoso]]&lt;br /&gt;
[[Minecraft:ja:ボグド]]&lt;br /&gt;
[[Minecraft:ko:보그드]]&lt;br /&gt;
[[Minecraft:pl:Bagniak]]&lt;br /&gt;
[[Minecraft:pt:Pantanoso]]&lt;br /&gt;
[[Minecraft:ru:Болотник]]&lt;br /&gt;
[[Minecraft:uk:Болотяник]]&lt;br /&gt;
[[Minecraft:zh:沼骸]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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