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	<title>Minecraft:Camel - Revision history</title>
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	<updated>2026-05-01T22:45:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<updated>2026-05-01T11:05:31Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For|the undead variant|Camel Husk}}{{Infobox entity&lt;br /&gt;
| group = Normal&lt;br /&gt;
| group2 = Saddled&lt;br /&gt;
| *-1size = 200px&lt;br /&gt;
| 1-2size = 160px&lt;br /&gt;
| 1-1caption = Adult&lt;br /&gt;
| 1-2caption = Baby&lt;br /&gt;
| 2-1caption = Adult only&lt;br /&gt;
| 1-1 = Camel Idle.gif&lt;br /&gt;
| 1-2 = Baby Camel Idle.gif&lt;br /&gt;
| 2-1 = Saddled Camel Idle.gif&lt;br /&gt;
| extratext = [[#Renders and animations|View all renders]]&lt;br /&gt;
| invimage = Camel Spawn Egg&lt;br /&gt;
| health = {{hp|32|mob=1}}&lt;br /&gt;
| behavior = Passive&lt;br /&gt;
| mobtype = {{EntityLink|Animal}}&lt;br /&gt;
| size = &amp;#039;&amp;#039;&amp;#039;Adult:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Height: 2.375 blocks&amp;lt;br&amp;gt;Width: 1.7 blocks&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Adult (sitting):&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Height: 0.945 blocks&amp;lt;br&amp;gt;Width: 1.7 blocks&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Baby:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Height: 1.1875 blocks&amp;lt;br&amp;gt;Width: 0.85 blocks&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Baby (sitting):&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Height: 0.4725 blocks&amp;lt;br&amp;gt;Width: 0.85 blocks&lt;br /&gt;
| speed = &lt;br /&gt;
| spawn = *{{EnvLink|Desert village}}&lt;br /&gt;
*{{BiomeLink|Desert}}&lt;br /&gt;
| usableitems = {{drop|Item|Saddle}}&lt;br /&gt;
{{drop|Item|Shears}}&amp;lt;small&amp;gt;(when equipped with a saddle)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{drop|Item|Name Tag}}&lt;br /&gt;
{{drop|Item|Lead}}&lt;br /&gt;
{{drop|Block|Cactus}}&lt;br /&gt;
{{drop|Block|Golden Dandelion}}&amp;lt;small&amp;gt;(baby only)&amp;lt;/small&amp;gt;&lt;br /&gt;
}} &lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;camel&amp;#039;&amp;#039;&amp;#039; is a large [[Minecraft:passive mob]] found in [[Minecraft:desert]]s and [[Minecraft:Village|desert villages]]. They can be [[Minecraft:saddle]]d and ridden by up to two [[Minecraft:player]]s at once. When standing, it is tall enough that its riders cannot be reached by most melee-attacking [[Minecraft:mob]]s on the ground.&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
One camel [[Minecraft:Mob spawning|spawns]] in the center of each [[Minecraft:desert village]] during [[Minecraft:Seed (world generation)|world generation]]. They can also spawn uncommonly in [[Minecraft:desert]]s in any light level{{Only|java}} or a light level of 7 and below{{Only|bedrock}}.&lt;br /&gt;
&lt;br /&gt;
{{Mob spawn table|Camel}}&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
=== On death ===&lt;br /&gt;
{{xp|1|3}} [[Minecraft:experience]] orbs drop when camels are killed by a [[Minecraft:player]] or tamed [[Minecraft:wolf]]{{only|bedrock|short=1}}. A saddle is dropped if the camel was already equipped with one. Killing a baby camel yields neither items nor experience.&lt;br /&gt;
&lt;br /&gt;
=== Breeding ===&lt;br /&gt;
Upon successful [[Minecraft:breeding]], {{xp|1|7}} is dropped.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
A camel wanders aimlessly, avoiding hazards and obstacles, and occasionally sits for two to seven seconds before standing up again. {{IN|be}}, camels get up immediately once the player rides them with a [[Minecraft:saddle]] while sitting; {{in|je}}, they get up once the player moves {{ctrl|forwards}}. Camels immediately flee after being harmed, even when sitting. A sitting camel cannot be pushed by players or mobs.&amp;lt;ref&amp;gt;{{bug|MC-256538|||WAI}}&amp;lt;/ref&amp;gt; Sitting camels do not stand up if there are solid blocks above them, as doing so would inflict [[Minecraft:suffocation]] damage.&lt;br /&gt;
&lt;br /&gt;
[[File:camel village.png|thumb|A camel sitting in a desert [[village]].]]&lt;br /&gt;
&lt;br /&gt;
Camels can safely fall 6 blocks before they begin to accumulate [[Minecraft:Damage#Fall damage|fall damage]], unlike most mobs, which can safely fall 3 blocks. Camels also take half of the normal fall damage (rounded up) that most other mobs take ({{hp|0.5}} damage per block over the safe distance instead of {{hp|1}}). If an entity is riding a camel, they receive the same fall damage as the camel.&lt;br /&gt;
&lt;br /&gt;
Camels are healed by {{Health|2}} health points each time they are fed a cactus. Camels also heal slowly on their own over time.&lt;br /&gt;
&lt;br /&gt;
Even though camels are bred with cacti, touching a cactus block still harms them like any other mob. As with other mobs, camels do not avoid cacti when they pathfind.&lt;br /&gt;
&lt;br /&gt;
Camels have the unique ability to step up 1.5 blocks, allowing them to surmount [[Minecraft:fence]]s and [[Minecraft:wall]]s with ease. This is in contrast to [[Minecraft:horse]]s, [[Minecraft:donkey]]s and [[Minecraft:mule]]s, which can&amp;#039;t automatically step up more than one block without jumping.&lt;br /&gt;
&lt;br /&gt;
Camels have a {{frac|1|900}} chance to regenerate {{hp|1}} health point each game tick.&lt;br /&gt;
&lt;br /&gt;
=== Riding ===&lt;br /&gt;
{{main|Riding}}&lt;br /&gt;
&lt;br /&gt;
Camels are naturally tame, and can always be ridden by players. Up to two players can ride one camel. While riding, the player in the back seat cannot hurt the player driving or the camel itself.&lt;br /&gt;
&lt;br /&gt;
Camels have one slot in their inventory for equipping a [[Minecraft:saddle]]. A saddle can be placed on a camel by holding it and then {{control|using}} it on the camel, or by accessing its inventory. A camel&amp;#039;s inventory can be accessed by mounting the camel and using {{control|inventory}} control, or by {{control|sneaking}} and then {{control|using}} or pressing the &amp;quot;open inventory&amp;quot; button{{only|bedrock}} on the camel.&lt;br /&gt;
&lt;br /&gt;
Once a camel is saddled, the player can control it with standard directional controls, {{control|jump}}, and the mouse. A second player can then ride as a passenger. The player dismounts using the {{control|dismount}} control. If the controlling passenger dismounts, the second passenger then takes control of the camel.&lt;br /&gt;
&lt;br /&gt;
[[File:Husks can&amp;#039;t reach.png|thumb|Several [[husk]]s trying to attack [[Minecraft:Efe]] riding a camel.]]&lt;br /&gt;
&lt;br /&gt;
Camels are less maneuverable than other mounts, with their turning and strafing speed being slower. They gradually gain speed while moving in a straight line, up to a walking speed of 3.885 blocks/s, and can also manually [[Minecraft:sprint]] at a speed of 8.203 blocks/s by double tapping {{control|forward}} or by holding the {{control|sprint}} control while moving forward.&lt;br /&gt;
&lt;br /&gt;
{{anchor|Dashing|Dash}}Saddled camels also have the ability of &amp;quot;dashing&amp;quot;. When the player rides them, the experience bar on [[Minecraft:HUD]] is replaced by a dash charging bar, similar to the jump charging bar for horses. Dashing is done using the jump control, and holding the control charges for a longer dashing. Camels can dash every 2.75 seconds. When dashing, the camel launches up to 12 blocks forward and one block upward. For a short time after dashing, the camel cannot sprint. &lt;br /&gt;
&lt;br /&gt;
Camels are tall enough that most melee hostile mobs such as [[Minecraft:zombie]]s, [[Minecraft:vindicator]]s, [[Minecraft:hoglin]]s, [[Minecraft:silverfish]], [[Minecraft:endermite]]s and [[Minecraft:golden sword]]-wielding [[Minecraft:piglin]]s cannot reach mounted players to attack them. [[Minecraft:Spider]]s, [[Minecraft:wolves]], [[Minecraft:slime]]s and [[Minecraft:magma cube]]s can still attack successfully because they jump or climb while attacking. Most mobs never deliberately attack camels under any circumstance, even to reach players riding one; the only exceptions being mobs that attack most or all other mobs, these being [[Minecraft:zoglin]]s, [[Minecraft:warden]]s, [[Minecraft:wither]]s, and vindicators named &amp;quot;Johnny&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Baby camels cannot be equipped or ridden.&lt;br /&gt;
&lt;br /&gt;
=== Breeding ===&lt;br /&gt;
{{main|Breeding}}&lt;br /&gt;
&lt;br /&gt;
Camels follow players holding [[Minecraft:cactus]] but stop following when separated from the player by at least 10 blocks{{Only|JE}} / 16 blocks{{Only|BE}}. Sitting camels immediately start to stand up and follow once they notice the player holding cactus. Additionally, baby camels follow adults.&lt;br /&gt;
&lt;br /&gt;
A player can [[Minecraft:breed]] camels by using [[Minecraft:cactus]]. After breeding, a baby camel spawns and 1–7 [[Minecraft:experience]] is generated. The parents cannot be bred again for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
Baby camels take 24000 ticks (20 minutes) to grow up, but the growth time can be accelerated {{control|using}} cactus. Each use takes 10 seconds off the remaining time to grow up.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel ambient1.ogg&lt;br /&gt;
|sound2=Camel ambient2.ogg&lt;br /&gt;
|sound3=Camel ambient3.ogg&lt;br /&gt;
|sound4=Camel ambient4.ogg&lt;br /&gt;
|sound5=Camel ambient5.ogg&lt;br /&gt;
|sound6=Camel ambient6.ogg&lt;br /&gt;
|sound7=Camel ambient7.ogg&lt;br /&gt;
|sound8=Camel ambient8.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Camel grunts&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=entity.camel.ambient&lt;br /&gt;
|translationkey=subtitles.entity.camel.ambient&lt;br /&gt;
|volume=&amp;#039;&amp;#039;varies&amp;#039;&amp;#039;&amp;lt;wbr&amp;gt;&amp;lt;ref group=&amp;quot;sound&amp;quot;&amp;gt;0.36 for &amp;lt;code&amp;gt;ambient1&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;ambient2&amp;lt;/code&amp;gt;, 0.4 for &amp;lt;code&amp;gt;ambient3&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;ambient6&amp;lt;/code&amp;gt;, and 0.24 for &amp;lt;code&amp;gt;ambient7&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;ambient8&amp;lt;/code&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel death1.ogg&lt;br /&gt;
|sound2=Camel death2.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Camel dies&lt;br /&gt;
|description=When a camel dies&lt;br /&gt;
|id=entity.camel.death&lt;br /&gt;
|translationkey=subtitles.entity.camel.death&lt;br /&gt;
|volume=0.8&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel hurt1.ogg&lt;br /&gt;
|sound2=Camel hurt2.ogg&lt;br /&gt;
|sound3=Camel hurt3.ogg&lt;br /&gt;
|sound4=Camel hurt4.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Camel hurts&lt;br /&gt;
|description=When a camel is damaged&lt;br /&gt;
|id=entity.camel.hurt&lt;br /&gt;
|translationkey=subtitles.entity.camel.hurt&lt;br /&gt;
|volume=0.8&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel sit1.ogg&lt;br /&gt;
|sound2=Camel sit2.ogg&lt;br /&gt;
|sound3=Camel sit3.ogg&lt;br /&gt;
|sound4=Camel sit4.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Camel sits down&lt;br /&gt;
|description=When a camel sits&lt;br /&gt;
|id=entity.camel.sit&lt;br /&gt;
|translationkey=subtitles.entity.camel.sit&lt;br /&gt;
|volume=0.24&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel stand1.ogg&lt;br /&gt;
|sound2=Camel stand2.ogg&lt;br /&gt;
|sound3=Camel stand3.ogg&lt;br /&gt;
|sound4=Camel stand4.ogg&lt;br /&gt;
|sound5=Camel stand5.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Camel stands up&lt;br /&gt;
|description=When a camel stands&lt;br /&gt;
|id=entity.camel.stand&lt;br /&gt;
|translationkey=subtitles.entity.camel.stand&lt;br /&gt;
|volume=0.24&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel eat1.ogg&lt;br /&gt;
|sound2=Camel eat2.ogg&lt;br /&gt;
|sound3=Camel eat3.ogg&lt;br /&gt;
|sound4=Camel eat4.ogg&lt;br /&gt;
|sound5=Camel eat5.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Camel eats&lt;br /&gt;
|description=When a camel is fed a cactus&lt;br /&gt;
|id=entity.camel.eat&lt;br /&gt;
|translationkey=subtitles.entity.camel.eat&lt;br /&gt;
|volume=&amp;#039;&amp;#039;varies&amp;#039;&amp;#039;&amp;lt;wbr&amp;gt;&amp;lt;ref group=sound&amp;gt;0.1, 0.2, or 0.3&amp;lt;/ref&amp;gt;&lt;br /&gt;
|pitch=0.8–1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel dash1.ogg&lt;br /&gt;
|sound2=Camel dash2.ogg&lt;br /&gt;
|sound3=Camel dash3.ogg&lt;br /&gt;
|sound4=Camel dash4.ogg&lt;br /&gt;
|sound5=Camel dash5.ogg&lt;br /&gt;
|sound6=Camel dash6.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Camel yeets&lt;br /&gt;
|description=When a camel dashes&lt;br /&gt;
|id=entity.camel.dash&lt;br /&gt;
|translationkey=subtitles.entity.camel.dash&lt;br /&gt;
|volume=0.8&lt;br /&gt;
|pitch=0.8-1.2 (Baby: 1.3-1.7)&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel dash ready.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Camel recovers&lt;br /&gt;
|description=When a camel&amp;#039;s dash ability resets&lt;br /&gt;
|id=entity.camel.dash_ready&lt;br /&gt;
|translationkey=subtitles.entity.camel.dash_ready&lt;br /&gt;
|volume=0.25&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Horse land.ogg&lt;br /&gt;
|subtitle=Something fell&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a camel falls from more than 1 block&lt;br /&gt;
|id=entity.horse.land&lt;br /&gt;
|translationkey=subtitles.entity.generic.big_fall&lt;br /&gt;
|volume=0.4&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel step1.ogg&lt;br /&gt;
|sound2=Camel step2.ogg&lt;br /&gt;
|sound3=Camel step3.ogg&lt;br /&gt;
|sound4=Camel step4.ogg&lt;br /&gt;
|sound5=Camel step5.ogg&lt;br /&gt;
|sound6=Camel step6.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Footsteps&lt;br /&gt;
|description=While a camel is walking&lt;br /&gt;
|id=entity.camel.step&lt;br /&gt;
|translationkey=subtitles.block.generic.footsteps&lt;br /&gt;
|volume=0.5&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel step sand1.ogg&lt;br /&gt;
|sound2=Camel step sand2.ogg&lt;br /&gt;
|sound3=Camel step sand3.ogg&lt;br /&gt;
|sound4=Camel step sand4.ogg&lt;br /&gt;
|sound5=Camel step sand5.ogg&lt;br /&gt;
|sound6=Camel step sand6.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Footsteps&lt;br /&gt;
|description=While a camel is walking on sand, red sand, concrete powder, or suspicious sand&amp;lt;wbr&amp;gt;&amp;lt;ref group=sound&amp;gt;Blocks in the {{cd|#camel_sand_step_sound_blocks}} tag&amp;lt;/ref&amp;gt;&lt;br /&gt;
|id=entity.camel.step_sand&lt;br /&gt;
|translationkey=subtitles.block.generic.footsteps&lt;br /&gt;
|volume=0.45&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Saddle equip.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|subtitle=Saddle equips&lt;br /&gt;
|description=When a saddle is equipped to a camel&lt;br /&gt;
|id=entity.camel.saddle&lt;br /&gt;
|translationkey=subtitles.entity.horse.saddle&lt;br /&gt;
|volume=0.5&lt;br /&gt;
|pitch=0.8&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Saddle unequip.ogg&lt;br /&gt;
|subtitle=Saddle snips away&lt;br /&gt;
|source=Friendly Creatures&lt;br /&gt;
|description=When a saddle is removed from a camel using shears&lt;br /&gt;
|id=item.saddle.unequip&lt;br /&gt;
|translationkey=subtitles.item.saddle.unequip&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
|distance=16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel ambient1.ogg&lt;br /&gt;
|sound2=Camel ambient2.ogg&lt;br /&gt;
|sound3=Camel ambient3.ogg&lt;br /&gt;
|sound4=Camel ambient4.ogg&lt;br /&gt;
|sound5=Camel ambient5.ogg&lt;br /&gt;
|sound6=Camel ambient6.ogg&lt;br /&gt;
|sound7=Camel ambient7.ogg&lt;br /&gt;
|sound8=Camel ambient8.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=mob.camel.ambient&lt;br /&gt;
|volume=&amp;#039;&amp;#039;varies&amp;#039;&amp;#039;&amp;lt;wbr&amp;gt;&amp;lt;ref group=&amp;quot;sound&amp;quot;&amp;gt;0.45 for &amp;lt;code&amp;gt;ambient1&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;ambient2&amp;lt;/code&amp;gt;, 0.5 for &amp;lt;code&amp;gt;ambient3&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;ambient6&amp;lt;/code&amp;gt;, and 0.3 for &amp;lt;code&amp;gt;ambient7&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;ambient8&amp;lt;/code&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel death1.ogg&lt;br /&gt;
|sound2=Camel death2.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a camel dies&lt;br /&gt;
|id=mob.camel.death&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel hurt1.ogg&lt;br /&gt;
|sound2=Camel hurt2.ogg&lt;br /&gt;
|sound3=Camel hurt3.ogg&lt;br /&gt;
|sound4=Camel hurt4.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a camel is damaged&lt;br /&gt;
|id=mob.camel.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel sit1.ogg&lt;br /&gt;
|sound2=Camel sit2.ogg&lt;br /&gt;
|sound3=Camel sit3.ogg&lt;br /&gt;
|sound4=Camel sit4.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a camel sits&lt;br /&gt;
|id=mob.camel.sit&lt;br /&gt;
|volume=0.3&lt;br /&gt;
|pitch=1.0&amp;lt;wbr&amp;gt;&amp;lt;ref group=sound name=babypitch&amp;gt;{{Bug|MCPE-169568||Baby camel sit and stand sounds are not higher pitched}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel stand1.ogg&lt;br /&gt;
|sound2=Camel stand2.ogg&lt;br /&gt;
|sound3=Camel stand3.ogg&lt;br /&gt;
|sound4=Camel stand4.ogg&lt;br /&gt;
|sound5=Camel stand5.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a camel stands&lt;br /&gt;
|id=mob.camel.stand&lt;br /&gt;
|volume=0.3&lt;br /&gt;
|pitch=1.0&amp;lt;wbr&amp;gt;&amp;lt;ref group=sound name=babypitch/&amp;gt;}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel eat1.ogg&lt;br /&gt;
|sound2=Camel eat2.ogg&lt;br /&gt;
|sound3=Camel eat3.ogg&lt;br /&gt;
|sound4=Camel eat4.ogg&lt;br /&gt;
|sound5=Camel eat5.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a camel is fed a cactus&lt;br /&gt;
|id=mob.camel.eat&lt;br /&gt;
|volume=0.2&lt;br /&gt;
|pitch=0.8–1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel dash1.ogg&lt;br /&gt;
|sound2=Camel dash2.ogg&lt;br /&gt;
|sound3=Camel dash3.ogg&lt;br /&gt;
|sound4=Camel dash4.ogg&lt;br /&gt;
|sound5=Camel dash5.ogg&lt;br /&gt;
|sound6=Camel dash6.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a camel dashes&lt;br /&gt;
|id=mob.camel.dash&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel dash ready.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a camel&amp;#039;s dash ability resets&lt;br /&gt;
|id=mob.camel.dash_ready&lt;br /&gt;
|volume=0.25&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
&amp;lt;!--No land sound as of 1.19.50.21--&amp;gt;&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel step1.ogg&lt;br /&gt;
|sound2=Camel step2.ogg&lt;br /&gt;
|sound3=Camel step3.ogg&lt;br /&gt;
|sound4=Camel step4.ogg&lt;br /&gt;
|sound5=Camel step5.ogg&lt;br /&gt;
|sound6=Camel step6.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=While a camel is walking&lt;br /&gt;
|id=mob.camel.step&lt;br /&gt;
|volume=0.5&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Camel step sand1.ogg&lt;br /&gt;
|sound2=Camel step sand2.ogg&lt;br /&gt;
|sound3=Camel step sand3.ogg&lt;br /&gt;
|sound4=Camel step sand4.ogg&lt;br /&gt;
|sound5=Camel step sand5.ogg&lt;br /&gt;
|sound6=Camel step sand6.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=While a camel is walking on sand, red sand, concrete powder, or suspicious sand&lt;br /&gt;
|id=mob.camel.step_sand&lt;br /&gt;
|volume=0.45&lt;br /&gt;
|pitch=0.8–1.2&amp;lt;br&amp;gt;(Baby: 1.3–1.7)}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Saddle equip.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a saddle is equipped to a camel&lt;br /&gt;
|id=mob.horse.leather&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8–1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Saddle unequip.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a saddle is removed from a camel using shears&lt;br /&gt;
|id=mob.unsaddle&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Camel&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=camel&lt;br /&gt;
|showentitytags=y&lt;br /&gt;
|entitytags=can_equip_saddle, dismounts_underwater, followable_friendly_mobs&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Camel&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|showentityfamily=y&lt;br /&gt;
|entityfamily=camel,mob&lt;br /&gt;
|nameid=camel&lt;br /&gt;
|foot=1&lt;br /&gt;
|id=138&lt;br /&gt;
|shownumericids=1}}&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
Camels have entity data associated with them that contain various properties.&lt;br /&gt;
&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;entity data&amp;quot; /&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Entity data&lt;br /&gt;
** {{nbt inherit/breedable}}&lt;br /&gt;
** {{nbt inherit/entity}}&lt;br /&gt;
** {{nbt inherit/mob}}&lt;br /&gt;
** {{#lst:Horse|horse base data}}&lt;br /&gt;
** {{nbt|long|LastPoseTick}}: The tick when the camel started changing its pose.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;entity data&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Entity format]].&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|Overkill;It Spreads;Over-Overkill;Mob Kabob}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|It Spreads;The Parrots and the Bats;Two by Two}}&lt;br /&gt;
&lt;br /&gt;
Advancements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load advancements|Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
{{yt|2X8oVJUyqo4}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{more images|section=1|Saddled camels, including the baby variant before it became invisible}}&lt;br /&gt;
=== Announcement ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||October 15, 2022|link={{ytl|yZRXmHiEh7U&amp;amp;t}}|[[File:Camel.png|32px]] [[File:Camel.png|20px]] Camels are announced at [[Minecraft:Minecraft Live 2022]]. &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039;&amp;#039;s camels are more specifically based on the dromedary, a species of camel that has one hump on its back.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Camel.png|32px]] [[File:Camel JE1 BE2.png|20px]] Added camels behind the &amp;quot;[[Minecraft:Java Edition 1.20|Update 1.20]]&amp;quot; [[Minecraft:experimental]] [[Minecraft:data pack]].}}&lt;br /&gt;
|{{HistoryLine|||dev=22w43a|The camel&amp;#039;s walking animation has been tweaked to more closely mirror how real camels walk.}}&lt;br /&gt;
|{{HistoryLine||1.20|dev=23w12a|Camels are now available without using the &amp;quot;Update 1.20&amp;quot; experimental data pack.}}&lt;br /&gt;
|{{HistoryLine||1.20.2|dev=23w31a|Camels no longer stand up when opaque blocks are placed over them, preventing them from taking suffocation damage as they stand up.&amp;lt;ref name=&amp;quot;MC-256690&amp;quot;&amp;gt;{{bug|MC-256690|||Fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Camels dashing, standing up, or sitting down emit an &amp;lt;code&amp;gt;entity_action&amp;lt;/code&amp;gt; [[Minecraft:vibration]] of frequency &amp;lt;code&amp;gt;4&amp;lt;/code&amp;gt;.&amp;lt;ref&amp;gt;{{bug|MC-256482|||Fixed}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{bug|MC-257628|||Fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Camels are now able to panic when attached to [[Minecraft:lead]]s.&amp;lt;ref&amp;gt;{{bug|MC-249109|||Fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|The pitch values for baby camels for getting up and laying down are now correct.&amp;lt;ref&amp;gt;{{bug|MC-259452|||Fixed}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Camels walking on [[Minecraft:suspicious sand]], [[Minecraft:red sand]], or [[Minecraft:concrete powder]] now plays the sound specific to sand blocks, instead of the generic stepping sound.&amp;lt;ref&amp;gt;{{bug|MC-263322||When a camel walks on suspicious sand, the sound produced is &amp;quot;camel steps&amp;quot; instead of &amp;quot;camel sands&amp;quot;|Fixed}}&amp;lt;/ref&amp;gt; The translation key has also been changed accordingly, from &amp;lt;code&amp;gt;subtitles.entity.camel.step_sand&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;subtitles.block.generic.footsteps&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine|||dev=23w32a|The subtitle for the generic stepping sounds of various mobs, including camels, have now been corrected.&amp;lt;ref&amp;gt;{{bug|MC-177110|||Fixed}}&amp;lt;/ref&amp;gt; The translation key has also been changed accordingly, from &amp;lt;code&amp;gt;subtitles.entity.camel.step&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;subtitles.block.generic.footsteps&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Camels eating cactus emit an &amp;lt;code&amp;gt;eat&amp;lt;/code&amp;gt; vibration of frequency &amp;lt;code&amp;gt;8&amp;lt;/code&amp;gt;.}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w03a|The camel&amp;#039;s saddle is now an overlay texture, separate from the camel main texture.&lt;br /&gt;
|[[Minecraft:Saddle]]s now show up on [[Minecraft:invisible]] camels.&lt;br /&gt;
|Saddles now show the [[Minecraft:enchantment glint]] on the camel when enchanted.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w07a|Camels can now spawn in [[Minecraft:desert]]s, outside of villages.}}&lt;br /&gt;
|{{HistoryLine||1.21.6|dev=25w20a|Saddles can now be removed from camels using shears.}}&lt;br /&gt;
|{{HistoryLine||1.21.11|dev=25w44a|Camels no longer sink in water while ridden by a player.}}&lt;br /&gt;
|{{HistoryLine|||dev=25w46a|Camels no longer panic if controlled by other mobs.}}&lt;br /&gt;
|{{HistoryLine||26.1|dev=snap5|Added [[Minecraft:golden dandelion]]s, which can be used to prevent baby camels from growing up.}}&lt;br /&gt;
|{{HistoryLine|||dev=snap6|[[File:Baby Camel JE2 BE3.png|32px]] The model and texture of baby camels have been changed.&lt;br /&gt;
|Saddles on baby camels no longer render.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|[[File:Camel BE1.png|32px]] [[File:Camel BE1.png|20px]] Added camels behind the &amp;quot;[[Minecraft:Bedrock Edition 1.20.0|Next Major Update]]&amp;quot; [[Minecraft:experimental]] toggle.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.19.50.22|Camels now heal over time.&lt;br /&gt;
|The camel&amp;#039;s walking animation has been tweaked to more closely mirror how real camels walk.}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.19.60.20|[[File:Camel JE1 BE2.png|32px]] [[File:Camel JE1 BE2.png|20px]] Updated camels&amp;#039; texture and model to match {{el|je}}.&amp;lt;ref&amp;gt;{{bug|MCPE-163350|||Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=Preview 1.19.60.25|Camels no longer get pulled into ridable entities.}}&lt;br /&gt;
|{{HistoryLine||1.20.0|dev=Preview 1.20.0.21|Camels are now available without using the &amp;quot;Next Major Update&amp;quot; experimental toggle.}}&lt;br /&gt;
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Camels now make sand stepping sounds for suspicious sand,{{verify|edition=bedrock}} red sand, and concrete powder.&amp;lt;ref&amp;gt;{{bug|MCPE-163497|||Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine||1.21.70|dev=Preview 1.21.70.23|Camels can now spawn in [[Minecraft:desert]]s, outside of villages.}}&lt;br /&gt;
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.22|Camels now take fall damage starting 4 blocks higher when walking or dashing.}}&lt;br /&gt;
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.24|Camels no longer sink in [[Minecraft:water]] while being ridden by a [[Minecraft:player]].}}&lt;br /&gt;
|{{HistoryLine||26.10|dev=Preview 26.10.21|[[File:Baby Camel JE2 BE3.png|32px]] The model and texture of baby camels have been changed.&lt;br /&gt;
|Added [[Minecraft:golden dandelion]]s, which can be used to prevent baby camels from growing up.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Data history ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.21.5|dev=25w03a|Unified the {{nbt|compound|SaddleItem}} into the new {{nbt|compound|equipment.saddle}} slot.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{Issue list}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The camel&amp;#039;s design pitch was made by developer [[Minecraft:Ulraf]].&amp;lt;ref&amp;gt; https://youtu.be/2cxUNoWNy50?t=3142&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;Minecraft&amp;#039;&amp;#039; camels are specifically based on the one-humped {{w|Dromedary|dromedary camel}}, though the first model was based on the two-humped {{w|Bactrian camel}}.&amp;lt;ref&amp;gt;{{Mcnet|camel|Minecraft’s camels have just one hump – but originally, they had two! As revealed by Alexander Sandor in our developer diary, the first camel model in the game was “basically a teddy bear with two humps”. “I shouldn’t say it was ugly...” added Agnes Larsson. So, it got a redesign into the version you see today.}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
* According to [[Minecraft:Agnes Larsson]], the camel has an [[Minecraft:easter egg]] related to its ears.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=2X8oVJUyqo4 Making Minecraft Mobs: Meet the Camel!]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
=== Renders and animations ===&lt;br /&gt;
{{Update|JE1 BE2 texture (Camel&amp;#039;s chest and hoof soles)|section=1}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Camel Idle.gif|A camel&lt;br /&gt;
Camel Sitdown.gif|A camel sitting&lt;br /&gt;
Camel Sitting.png|A camel sit&lt;br /&gt;
Camel Standup.gif|A camel standing up&lt;br /&gt;
Camel Walk.gif|A camel walking&lt;br /&gt;
Camel Dash.gif|A camel dashing&lt;br /&gt;
Saddled Camel Idle.gif|A saddled camel&lt;br /&gt;
Saddled Camel Sitdown.gif|A saddled camel sitting&lt;br /&gt;
Saddled Camel Sitting.png|A saddled camel sit&lt;br /&gt;
Saddled Camel Standup.gif|A saddled camel standing up&lt;br /&gt;
Saddled Camel Walk.gif|A saddled camel walking&lt;br /&gt;
Saddled Camel Dash.gif|A saddled camel dashing&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Baby Camel Idle.gif|A baby camel&lt;br /&gt;
Baby Camel Sitdown.gif|A baby camel sitting&lt;br /&gt;
Baby Camel sitting JE2 BE3.png|A baby camel sit&lt;br /&gt;
Baby Camel Standup.gif|A baby camel standing up&lt;br /&gt;
Baby Camel Walk.gif|A baby camel walking&lt;br /&gt;
Baby Camel Dash.gif|A baby camel dashing (this state cannot been seen in game)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Development images ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Camel Llama.png|A prototype version of the camel {{in|JE}}.&lt;br /&gt;
Camel Llama 2.png|Four prototype camels looking at the player {{in|BE}}.&lt;br /&gt;
Camel Animation Bug.png|Bugged camel&amp;#039;s walking animation.&lt;br /&gt;
Dev Camel Table.jpg|A table made of camels.&lt;br /&gt;
T pose camel.png|Late Development.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Recreations&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Prototype camelsbedrock.png|Recreation of a prototype camel, resembling a [[Minecraft:llama]].&lt;br /&gt;
Prototype camelsJava.png|Recreation of a prototype camel wearing a [[Minecraft:chest]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mojang screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Minecraft sp25 testing jan29 General Desert Ambience 1280x720.jpeg|A camel watching the [[Minecraft:sun]]set.&lt;br /&gt;
File:Desert ambient sounds.jpeg|Different angle of a camel watching the sunset.&lt;br /&gt;
File:Introducing baby camels.jpg&lt;br /&gt;
File:Two Players Riding a Camel.jpg|[[Minecraft:Alex]] and [[Minecraft:Zuri]] riding a camel.&lt;br /&gt;
File:Camel Sunset.jpeg|[[Minecraft:Steve]] riding a camel out of the sunset.&lt;br /&gt;
File:Kai Zuri T&amp;amp;T.jpeg|[[Minecraft:Kai]] parking a camel.&lt;br /&gt;
File:Double tap camel.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Concept artwork ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Camel Sheet 2.png|Concept art of the camel showcasing the different coloring and face shapes considered during development.&lt;br /&gt;
Camel Sheet 3.png|Concept art of the camel showcasing the many designs of its face.&lt;br /&gt;
Camel Explorations.png|Concept art of the camel showcasing the camel&amp;#039;s height next to a player and three blocks.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Natural camel.jpg|A camel in a [[Minecraft:desert]].&lt;br /&gt;
File:Screenshot camel sitting.png|A camel sitting.&lt;br /&gt;
File:Wandering camel.jpg|A wandering camel.&lt;br /&gt;
File:Camel and camel husk.png|Comparison of a camel and a [[Minecraft:camel husk]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Official artwork ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Camels-and-Sunny.png|Camels with Sunny&lt;br /&gt;
Alex and Camel Pixel Art.png|Artwork of Alex with a camel.&lt;br /&gt;
Steve and Alex on Camel Pixel Art.png|Artwork of Steve and Alex riding a camel.&lt;br /&gt;
Camel Wallpaper.jpg|Wallpaper of Steve and Alex on a camel.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Textures ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;pixel-image&amp;quot;&amp;gt;&lt;br /&gt;
Camel (texture).png|Camel texture file.&lt;br /&gt;
Baby Camel (texture).png|Baby camel texture file.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== In other media ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Camel-ride-3.gif|Alex riding on a camel.&amp;lt;ref&amp;gt;{{Cite|url=https://www.behance.net/gallery/176743459/Minecraft-Trails-Tales|title=Minecraft: Trails &amp;amp; Tales|author=Brikk Animation|website=Behance|date=August 2, 2023}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Minecraft DLC TimelessTrails GoogleAppStore 1920x1080.png|A camel on the key art for [[Minecraft:Timeless Trails]].&lt;br /&gt;
Camel Crew and Sniffer Squad Xbox Console Giveaway.png|The camel Xbox giveaway.&amp;lt;ref&amp;gt;{{Tweet|Minecraft|1662141670907953177|To celebrate the Trails &amp;amp; Tales Update, we&amp;#039;re giving away a custom art piece based on the newest mobs! But which one to give away: Are you part of the #SnifferSquad or #CamelCrew? 🤔|May 27, 2023}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Camel Xbox.png|Render of the camel Xbox.&lt;br /&gt;
Friends love.gif|A camel with a [[Minecraft:sniffer]].&lt;br /&gt;
Steve and Alex camel dash.jpg|[[Minecraft:Steve]] and Alex dashing on a camel off a cliff, as depicted in the [[Minecraft:Mojang cinematics#Trails &amp;amp; Tales Update: Official Launch Trailer|Trails &amp;amp; Tales trailer]].&lt;br /&gt;
Efe&amp;#039;s Camp.png|A camel and [[Minecraft:snifflet]] in a camp, in &amp;#039;&amp;#039;[[Minecraft:A Tale of Two Friends]]&amp;#039;&amp;#039;.&lt;br /&gt;
Slapstick Camel Jump.png|Camel dashing across a [[Minecraft:river]].&lt;br /&gt;
Shot Camel.png|A camel covered in [[Minecraft:arrow]]s.&lt;br /&gt;
Camel watches sunrise.png|A camel watching the sunrise.&lt;br /&gt;
Camel in minecart.png|A camel riding in a [[Minecraft:minecart]].&lt;br /&gt;
Camel on hay.png|Camel resting on hay.&lt;br /&gt;
Snifflet on camel&amp;#039;s hump (they&amp;#039;re friends).png|A camel with a snifflet, concluding &amp;#039;&amp;#039;A Tale of Two Friends&amp;#039;&amp;#039;.&lt;br /&gt;
Editorial soothingstories article secondary dreamydesert 1280x720.png|A [[Minecraft:fox]] resting with a camel.&amp;lt;ref&amp;gt;{{mcnet|soothing-minecraft-stories|Soothing Minecraft Stories|December 22, 2023|Sophie Austin}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Camels-and wandering-trader.png|Camels with a [[Minecraft:wandering trader]].&lt;br /&gt;
Camel Map.jpg|Promotional artwork for [[Minecraft:Trails &amp;amp; Tales]] featuring camels on a map.&amp;lt;ref&amp;gt;{{tweet|Xbox|1666505408653959176|Hop on the camel! We&amp;#039;re setting off on our @Minecraft Trails &amp;amp; Tales Update journey today|June 7, 2023}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Sunny and Alex.jpg|Alex and Sunny riding a camel.&lt;br /&gt;
Sunny and Alex Back to School.jpeg|Sunny and Alex riding a camel in an advertisement for a Back to School sale.&amp;lt;ref&amp;gt;{{tweet|Minecraft|1690423307089395712|A new adventure awaits.. Time to update your inventory! Head to the Minecraft shop to check out everything you&amp;#039;ll need to equip yourself for the epic journey of heading back to school! 🎒 http://linktr.ee/minecraft|August 12, 2023}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
Spotify Camel.jpg|Artwork featuring Sunny and Alex riding a camel.&lt;br /&gt;
Lego Camel.png|[[Minecraft:LEGO Minecraft|Lego]] camel&lt;br /&gt;
Lego Camel articulation.png|Diagram of a Lego camel&amp;#039;s articulation&lt;br /&gt;
Lego Baby Camel.png|Lego baby camel&lt;br /&gt;
Camel Tumbler.jpg|Camel tumbler&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Trails &amp;amp; Tales Event ====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Camel Mask (Trails and Tales Summer Event) Render.png|Camel Mask&lt;br /&gt;
Camel Hat (Trails and Tales Summer Event) Render.png|Camel Hat&lt;br /&gt;
Camel Balloon (Trails and Tales Summer Event) Render.png|Camel [[Minecraft:Balloon]]&lt;br /&gt;
Camel Carousel (Trails and Tales Summer Event) Render.png|Camel Carousel&lt;br /&gt;
Camel Carousel (Trails and Tales Summer Event) Moving Animation.gif|The Camel Carousel moving animation.&lt;br /&gt;
Balloon Bundle (Trails and Tales Summer Event) Render.png|Balloon bundle, also featuring two [[Minecraft:sniffer]]s.&lt;br /&gt;
Balloon Bundle (Trails and Tales Summer Event) Interact Animation.gif|The balloon bundle animated.&lt;br /&gt;
Camel (Trails &amp;amp; Tales Event).png|Secret Camel&lt;br /&gt;
Cutout Desert (Trails &amp;amp; Tales Event).png|The Camel Canyon cutout, featured in the Trails &amp;amp; Tales Event.&lt;br /&gt;
Camel Mask Trails and Tales Summer Event.png|The icon for the Camel Mask, an item in the Trails &amp;amp; Tales event.&lt;br /&gt;
Camel Hat Trails and Tales Summer Event.png|The icon for the Camel Hat, an item in the Trails &amp;amp; Tales event.&lt;br /&gt;
Camel Balloon Trails and Tales Summer Event.png|The icon for the Camel Balloon, an item in the Trails &amp;amp; Tales event.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [[Minecraft:wikipedia:camel|Camel]] article on Wikipedia&lt;br /&gt;
* [https://www.minecraft.net/en-us/article/camel Mob Menagerie: Camel] – Minecraft.net on June 22, 2023&lt;br /&gt;
* {{ytl|j8DVLpUld7E|A Tale of Two Friends {{!}} Trails &amp;amp; Tales|Minecraft|October 21, 2023|t=367}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox desert}}&lt;br /&gt;
{{Navbox entities|mobs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Passive mobs]]&lt;br /&gt;
[[Category:Animal mobs]]&lt;br /&gt;
[[Category:Transport]]&lt;br /&gt;
[[Category:Tameable mobs]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Dromedar]]&lt;br /&gt;
[[Minecraft:es:Camello]]&lt;br /&gt;
[[Minecraft:fr:Dromadaire]]&lt;br /&gt;
[[Minecraft:it:Dromedario]]&lt;br /&gt;
[[Minecraft:ja:ラクダ]]&lt;br /&gt;
[[Minecraft:ko:낙타]]&lt;br /&gt;
[[Minecraft:pl:Wielbłąd]]&lt;br /&gt;
[[Minecraft:pt:Camelo]]&lt;br /&gt;
[[Minecraft:ru:Верблюд]]&lt;br /&gt;
[[Minecraft:uk:Верблюд]]&lt;br /&gt;
[[Minecraft:zh:骆驼]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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