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	<id>https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ACarver_definition</id>
	<title>Minecraft:Carver definition - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.sasgaming.net/index.php?action=history&amp;feed=atom&amp;title=Minecraft%3ACarver_definition"/>
	<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Carver_definition&amp;action=history"/>
	<updated>2026-07-25T18:29:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Carver_definition&amp;diff=164199&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Carver_definition&amp;diff=164199&amp;oldid=prev"/>
		<updated>2026-07-13T11:04:51Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:04, 13 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|float}}{{Nbt|compound|yScale}}{{until|JE 26.3}} / {{Nbt|compound|room_vertical_radius_multiplier}}{{upcoming|JE 26.3}}: Vertically scales circular voids.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|float}}{{Nbt|compound|yScale}}{{until|JE 26.3}} / {{Nbt|compound|room_vertical_radius_multiplier}}{{upcoming|JE 26.3}}: Vertically scales circular voids.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{nbt|int}}{{nbt|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compount&lt;/del&gt;|count}}{{upcoming|JE 26.3}}: The number of cave tunnels to create from a seed chunk. The number must not be negative.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{nbt|int}}{{nbt|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compound&lt;/ins&gt;|count}}{{upcoming|JE 26.3}}: The number of cave tunnels to create from a seed chunk. The number must not be negative.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** {{nbt inherit/float_provider}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** {{nbt inherit/float_provider}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|float}}{{Nbt|compound|horizontal_radius_multiplier}}: Horizonally scales cave tunnels. Doesn&amp;#039;t affect the length of tunnels.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|float}}{{Nbt|compound|horizontal_radius_multiplier}}: Horizonally scales cave tunnels. Doesn&amp;#039;t affect the length of tunnels.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Carver_definition&amp;diff=159244&amp;oldid=prev</id>
		<title>SyncBot: Sync: updated from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Carver_definition&amp;diff=159244&amp;oldid=prev"/>
		<updated>2026-07-02T11:06:42Z</updated>

		<summary type="html">&lt;p&gt;Sync: updated from Minecraft&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:06, 2 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l60&quot;&gt;Line 60:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 60:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Additional fields:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Additional fields:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|float}}{{Nbt|compound|yScale}}{{until|JE 26.3}} Vertically scales canyons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|float}}{{Nbt|compound|yScale}}{{until|JE 26.3}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/ins&gt;Vertically scales canyons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** {{nbt inherit/float_provider}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** {{nbt inherit/float_provider}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|float}}{{Nbt|compound|vertical_rotation}}: Vertical rotation as a canyon extends.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|float}}{{Nbt|compound|vertical_rotation}}: Vertical rotation as a canyon extends.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** {{nbt inherit/float_provider}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** {{nbt inherit/float_provider}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|compound|shape}}: The shape to use for the ravine.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**{{Nbt|compound|shape}}: The shape to use for the ravine.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** {{Nbt|float}}{{Nbt|compound|y_scale}}{{upcoming|JE 26.3}} Vertically scales canyons.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** {{Nbt|float}}{{Nbt|compound|y_scale}}{{upcoming|JE 26.3}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/ins&gt;Vertically scales canyons.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***{{Nbt|float}}{{Nbt|compound|distance_factor}}: Scales the length of canyons. Higher values make canyons longer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***{{Nbt|float}}{{Nbt|compound|distance_factor}}: Scales the length of canyons. Higher values make canyons longer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**** {{nbt inherit/float_provider}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**** {{nbt inherit/float_provider}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
	<entry>
		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Carver_definition&amp;diff=158478&amp;oldid=prev</id>
		<title>SyncBot: Sync: new page from Minecraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.sasgaming.net/index.php?title=Minecraft:Carver_definition&amp;diff=158478&amp;oldid=prev"/>
		<updated>2026-07-01T11:06:31Z</updated>

		<summary type="html">&lt;p&gt;Sync: new page from Minecraft&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{exclusive|java}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Configured carvers&amp;#039;&amp;#039;&amp;#039; are used to add [[Minecraft:cave]]s and [[Minecraft:canyon]]s. They are referenced in [[Minecraft:biome definition|biomes]].&lt;br /&gt;
&lt;br /&gt;
== Definition ==&lt;br /&gt;
Configured carvers can be defined in [[Minecraft:data pack]]s, as part of the directory structure below.&lt;br /&gt;
&lt;br /&gt;
{{Data pack directory|configured_carver|&amp;lt;nowiki&amp;gt;&amp;lt;name&amp;gt;.json&amp;lt;/nowiki&amp;gt;|worldgen=1}}{{until|JE 26.3}}&lt;br /&gt;
&lt;br /&gt;
{{Data pack directory|carver|&amp;lt;nowiki&amp;gt;&amp;lt;name&amp;gt;.json&amp;lt;/nowiki&amp;gt;|worldgen=1}}{{upcoming|JE 26.3}}&lt;br /&gt;
&lt;br /&gt;
== JSON format ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
*{{Nbt|compound}}: The root object.&lt;br /&gt;
**{{Nbt|string|type}}: The ID of carver type; see below.&lt;br /&gt;
**{{Nbt|compound|config}}: Configuration values for the carver.&lt;br /&gt;
***{{Nbt|float|probability}}: The probability that each chunk attempts to generate carvers. Value between 0 and 1 (both inclusive).&lt;br /&gt;
***{{Nbt|compound|y}}: The height at which this carver attempts to generate.&lt;br /&gt;
**** {{nbt inherit/height_provider}}&lt;br /&gt;
***{{Nbt|compound|lava_level}}{{until|JE 26.3}}: The Y-level below or equal to which the carved areas are filled with lava. Doesn&amp;#039;t affect {{cd|nether_cave}} (where lava level is always {{cd|bottom_y + 31}}). Note that the carver is also filled with the fluid from [[Minecraft:aquifers]], which always include lava below {{cd|-54}}.&lt;br /&gt;
**** {{nbt inherit/vertical_anchor}}&lt;br /&gt;
***{{Nbt|string}}{{Nbt|list|replaceable}}{{until|JE 26.3}}: Blocks that can be carved. Can be a block ID, a block tag, or a list of block IDs.&lt;br /&gt;
***{{Nbt|compound|debug_settings}}{{until|JE 26.3}}: (optional) Replaces blocks in the carved areas for debugging.&lt;br /&gt;
****{{Nbt|bool|debug_mode}}: (optional, defauts to false) Enable debug mode for this carver.&lt;br /&gt;
****{{Nbt|compound|air_state}}: (optional, defaults to acacia button&amp;#039;s default state) Replaces air blocks.&lt;br /&gt;
***** {{Nbt inherit/block state}}&lt;br /&gt;
****{{Nbt|compound|water_state}}: (optional, defaults to acacia button&amp;#039;s default state) Replaces water blocks and then waterlogs these blocks.&lt;br /&gt;
***** {{Nbt inherit/block state}}&lt;br /&gt;
****{{Nbt|compound|lava_state}}: (optional, defaults to acacia button&amp;#039;s default state) Replaces lava blocks.&lt;br /&gt;
***** {{Nbt inherit/block state}}&lt;br /&gt;
****{{Nbt|compound|barrier_state}}: (optional, defaults to acacia button&amp;#039;s default state) Replaces barriers of aquifers.&lt;br /&gt;
***** {{Nbt inherit/block state}}&lt;br /&gt;
*** Additional fields based on {{Nbt|string|type}}; see below.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Carver Type ==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;carver type&amp;#039;&amp;#039;&amp;#039; determines the shape of the carving.&lt;br /&gt;
&lt;br /&gt;
=== {{cd|cave}} and {{cd|nether_cave}} ===&lt;br /&gt;
Carves a cave. A cave is a long tunnel that sometimes branches. Sometimes one or more tunnels start from a circular void.&lt;br /&gt;
&lt;br /&gt;
Nether caves{{until|JE 26.3}} are similar to caves, but with a less frequency and wider tunnels {{verify|is this not just a difference in configuration?}}. Also, [[Minecraft:aquifer]] doesn&amp;#039;t work: The carved blocks below {{cd|bottom_y + 32.0}} are filled with lava.&lt;br /&gt;
&lt;br /&gt;
Additional fields:&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
**{{Nbt|float}}{{Nbt|compound|yScale}}{{until|JE 26.3}} / {{Nbt|compound|room_vertical_radius_multiplier}}{{upcoming|JE 26.3}}: Vertically scales circular voids.&lt;br /&gt;
**{{nbt|int}}{{nbt|compount|count}}{{upcoming|JE 26.3}}: The number of cave tunnels to create from a seed chunk. The number must not be negative.&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
**{{Nbt|float}}{{Nbt|compound|horizontal_radius_multiplier}}: Horizonally scales cave tunnels. Doesn&amp;#039;t affect the length of tunnels.&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
**{{Nbt|float}}{{Nbt|compound|vertical_radius_multiplier}}: Vertically scales cave tunnels. Doesn&amp;#039;t affect the length of tunnels.&lt;br /&gt;
**{{nbt|float}}{{nbt|compound|start_vertical_radius_multiplier}}{{upcoming|JE 26.3}}: Multiplier for the vertical radius of the first segment in each tunnel. If not specified, it defaults to 1.0.&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
**{{Nbt|float}}{{Nbt|compound|floor_level}}: Value between -1.0 and 1.0 (both inclusive). Change the shape of the cave&amp;#039;s horizontal floor. If 0.0, carves the terrain with ellipsoids. If 1.0, carves with upper semi-ellipsoids, resulting in a level floor.&lt;br /&gt;
**{{Nbt|float}}{{Nbt|compound|thickness}}{{upcoming|JE 26.3}}: Multiplier for the radius of carved tunnels.&lt;br /&gt;
**{{Nbt|boolean}}{{Nbt|compound|weird_thickness_bias}}{{upcoming|JE 26.3}}: If {{cd|true}}, thickness will be multiplied with a 10% chance (e.g. {{cd|random(0, 1) * random(0, 3) + 1}}). If not specified, it defaults to {{cd|false}}. &lt;br /&gt;
**** {{nbt inherit/float_provider}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== {{cd|canyon}} ===&lt;br /&gt;
Carves a canyon.&lt;br /&gt;
&lt;br /&gt;
Additional fields:&lt;br /&gt;
&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
**{{Nbt|float}}{{Nbt|compound|yScale}}{{until|JE 26.3}} Vertically scales canyons.&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
**{{Nbt|float}}{{Nbt|compound|vertical_rotation}}: Vertical rotation as a canyon extends.&lt;br /&gt;
*** {{nbt inherit/float_provider}}&lt;br /&gt;
**{{Nbt|compound|shape}}: The shape to use for the ravine.&lt;br /&gt;
*** {{Nbt|float}}{{Nbt|compound|y_scale}}{{upcoming|JE 26.3}} Vertically scales canyons.&lt;br /&gt;
***{{Nbt|float}}{{Nbt|compound|distance_factor}}: Scales the length of canyons. Higher values make canyons longer.&lt;br /&gt;
**** {{nbt inherit/float_provider}}&lt;br /&gt;
***{{Nbt|float}}{{Nbt|compound|thickness}}: Scales the breadth and height of canyons.&lt;br /&gt;
**** {{nbt inherit/float_provider}}&lt;br /&gt;
***{{Nbt|float}}{{Nbt|compound|horizontal_radius_factor}}: Scales the breadth of canyons. Higher values make canyons wider.&lt;br /&gt;
**** {{nbt inherit/float_provider}}&lt;br /&gt;
***{{Nbt|float|vertical_radius_default_factor}}: Vertically scales canyons. Higher values make canyons deeper.&lt;br /&gt;
***{{Nbt|float|vertical_radius_center_factor}}: Scales the height based on the horizontal distance from the canyon&amp;#039;s center, resulting in deeper center.&lt;br /&gt;
***{{Nbt|int|width_smoothness}}: Higher values smooth canyon walls on the vertical axis. Must be greater than 0.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.16.2|dev=20w28a|Added experimental support for configured carvers in data packs.}}&lt;br /&gt;
|{{HistoryLine||1.17|dev=21w06a|Removed carvers {{cd|underwater_canyon}} and {{cd|underwater_cave}}.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w08a|Added configuration for the canyon carver.&lt;br /&gt;
|Added optional carver field {{cd|debug_settings}}. When enabled with {{cd|debug_mode}}, can place blocks from {{cd|air_state}}.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w11a|Renamed canyon carver field {{cd|distanceFactor}} to {{cd|distance_factor}}.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w13a|Added configuration for the cave carver.&lt;br /&gt;
|Replaced carver field {{cd|bottom_inclusive}} and {{cd|top_inclusive}} with field {{cd|y}}, which is a height provider. Added field {{cd|yScale}}.&lt;br /&gt;
|Moved canyon carver shape fields into sub-object {{cd|shape}}.}}&lt;br /&gt;
|{{HistoryLine|||dev=21w16a|Added field {{cd|aquifers_enabled}}.&lt;br /&gt;
|Added fields {{cd|water_state}}, {{cd|lava_state}}, and {{cd|barrier_state}} in the {{cd|debug_settings}} object.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w38a|Removed field {{cd|aquifers_enabled}}.}}&lt;br /&gt;
|{{HistoryLine||1.19|dev=22w15a|Added field {{cd|replaceable}} to carver configuration.}}&lt;br /&gt;
|{{HistoryLine|java upcoming}}&lt;br /&gt;
|{{HistoryLine||26.3|dev=snap2|Removed carver {{cd|nether_cave}}.&lt;br /&gt;
|Added cave carver fields:&lt;br /&gt;
* {{cd|count}}&lt;br /&gt;
* {{cd|start_vertical_radius_multiplier}}&lt;br /&gt;
* {{cd|thickness}}&lt;br /&gt;
* {{cd|weird_thickness_bias}}&lt;br /&gt;
|Renamed cave carver field {{cd|yScale}} to {{cd|room_vertical_radius_multiplier}}.&lt;br /&gt;
|Renamed canyon carver field {{cd|yScale}} to {{cd|y_scale}} and moved under the {{cd|shape}} compound.&lt;br /&gt;
|Removed carver fields:&lt;br /&gt;
* {{cd|replaceable}}&lt;br /&gt;
* {{cd|lava_level}}&lt;br /&gt;
* {{cd|debug_settings}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://misode.github.io/worldgen/carver/ Configured carver Generator on misode.github.io]&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox Java Edition technical|datapack}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Erosionsdefinition]]&lt;br /&gt;
[[Minecraft:fr:Définition de sculpteur de terrain]]&lt;br /&gt;
[[Minecraft:ja:洞窟開削機]]&lt;br /&gt;
[[Minecraft:pt:Definição de cavernas]]&lt;br /&gt;
[[Minecraft:zh:雕刻器定义格式]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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