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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For||Fish (disambiguation)}}&lt;br /&gt;
{{distinguish|Commands/code}}&lt;br /&gt;
{{Infobox entity&lt;br /&gt;
| title = Cod&lt;br /&gt;
| image = Cod.gif&lt;br /&gt;
| imagecaption = {{JE}}&lt;br /&gt;
| image2 = Cod BE.gif&lt;br /&gt;
| image2caption = {{BE}}&lt;br /&gt;
| invimage = Cod Spawn Egg&lt;br /&gt;
| invimage2 = Bucket of Cod&lt;br /&gt;
| health = {{hp|3}}&lt;br /&gt;
| behavior = Passive&lt;br /&gt;
| mobtype = {{EntityLink|Animal}}&amp;lt;br&amp;gt;{{EntityLink|Aquatic}}&lt;br /&gt;
| size = &amp;#039;&amp;#039;&amp;#039;{{IN|Java}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Height: 0.3 blocks&amp;lt;br&amp;gt;Width: 0.5 blocks&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{IN|Bedrock}}:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Height: 0.3 blocks&amp;lt;br&amp;gt;Width: 0.6 blocks&lt;br /&gt;
| spawn = {{BiomeLink|Cold Ocean}} &amp;lt;br&amp;gt; {{BiomeLink|Deep Cold Ocean}} &amp;lt;br&amp;gt; {{BiomeLink|Lukewarm Ocean}} &amp;lt;br&amp;gt; {{BiomeLink|Deep Lukewarm Ocean}} &amp;lt;br&amp;gt; {{BiomeLink|Ocean}} &amp;lt;br&amp;gt; {{BiomeLink|Deep Ocean}} &amp;lt;br&amp;gt; {{BiomeLink|Frozen Ocean}}{{only|bedrock|short=1}} &amp;lt;br&amp;gt; {{BiomeLink|Deep Frozen Ocean}}{{only|bedrock|short=1}}&lt;br /&gt;
| speed = 0.7&lt;br /&gt;
| usableitems = {{drop|Item|Water Bucket}}&lt;br /&gt;
{{drop|Item|Name Tag}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cod&amp;#039;&amp;#039;&amp;#039; are common [[Minecraft:Bucket of aquatic mob|bucketable]] aquatic [[Minecraft:passive mob]]s found in [[Minecraft:ocean]]s that are a source of [[Minecraft:raw cod]] and, occasionally, [[Minecraft:bone]]s{{Only|Bedrock}} or [[Minecraft:bone meal]].{{Only|Java}}&lt;br /&gt;
&lt;br /&gt;
== Spawning ==&lt;br /&gt;
{{Mob spawn table}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
Cod [[Minecraft:Mob spawning|spawn]] underwater in normal, cold, and lukewarm oceans, and their deep variants, in groups of 3-6, subject to [[Minecraft:Fish#Spawning|fish spawning requirements]].&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
Cod spawn underwater 12–32 blocks away from the [[Minecraft:player]] in normal, cold, frozen, lukewarm oceans, and their deep variants, in groups of 4–7. In addition, cod spawn only on the surface; that is, there must not be a spawnable block above the spawn location with a non-solid block on top.&lt;br /&gt;
&lt;br /&gt;
== Drops ==&lt;br /&gt;
=== On death ===&lt;br /&gt;
{{DropTable&lt;br /&gt;
|{{DropLine|name=Raw Cod|notes=not_burn}}&lt;br /&gt;
|{{DropLine|name=Cooked Cod|notes=burn}}&lt;br /&gt;
|{{DropLine|name=Bone Meal|edition=java|dropchance=5%}}&lt;br /&gt;
|{{DropLine|name=Bone|edition=bedrock|dropchance=25%|lootingchance=1%|lootingquantity=1-2}}&lt;br /&gt;
}}&lt;br /&gt;
* {{xp|1|3}} experience when killed by a [[Minecraft:player]] or tamed [[Minecraft:wolf]].&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
Cod tend to swim in schools with a maximum of 9 cod per school.&lt;br /&gt;
&lt;br /&gt;
The player may collect a cod by {{control|using}} a [[Minecraft:water bucket]] on it, which gives the player a [[Minecraft:bucket of cod]]. Cod placed with buckets do not despawn naturally. When that fish bucket is {{control|used}} on a block, it empties the bucket, placing water with the cod swimming in it.&lt;br /&gt;
&lt;br /&gt;
Cod can not be bred, but only spawn in designated biomes.&lt;br /&gt;
&lt;br /&gt;
=== Weaknesses ===&lt;br /&gt;
A cod cannot survive outside of water. Outside of water, they flip around on their sides like [[Minecraft:guardians]] for a while trying to get back into the water until, after 10 seconds of time, they start taking suffocation damage and die. {{IN|bedrock}}, fish out of water rotate while flipping. They cannot swim or breathe in cauldron water.&amp;lt;ref&amp;gt;{{bug|MC-126819}} – &amp;quot;fish bouncing and suffocating on top of the cauldron which fills with water&amp;quot; resolved as &amp;quot;Won&amp;#039;t Fix&amp;quot;&amp;lt;/ref&amp;gt; They can swim in, but cannot survive in waterlogged blocks, most noticeably waterlogged slabs and stairs.&lt;br /&gt;
&lt;br /&gt;
{{IN|java}}, cod are vulnerable to weapons that have the [[Minecraft:Impaling]] enchantment, which also affects other fish and aquatic mobs except drowned.&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:Axolotl|Axolotls]] always attack cod on sight.&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
{{JE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = java&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =-&lt;br /&gt;
|subtitle=MC-97521&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=Randomly&lt;br /&gt;
|id=entity.cod.ambient&lt;br /&gt;
|translationkey=-&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|rowspan=2&lt;br /&gt;
|sound=Fish hurt1.ogg&lt;br /&gt;
|sound2=Fish hurt2.ogg&lt;br /&gt;
|sound3=Fish hurt3.ogg&lt;br /&gt;
|sound4=Fish hurt4.ogg&lt;br /&gt;
|subtitle=Cod dies&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a cod dies&lt;br /&gt;
|id=entity.cod.death&lt;br /&gt;
|translationkey=subtitles.entity.cod.death&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|subtitle=Cod hurts&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a cod is damaged&lt;br /&gt;
|id=entity.cod.hurt&lt;br /&gt;
|translationkey=subtitles.entity.cod.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Fish flop1.ogg&lt;br /&gt;
|sound2=Fish flop2.ogg&lt;br /&gt;
|sound3=Fish flop3.ogg&lt;br /&gt;
|sound4=Fish flop4.ogg&lt;br /&gt;
|subtitle=Cod flops&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=While a cod is on land&lt;br /&gt;
|id=entity.cod.flop&lt;br /&gt;
|translationkey=subtitles.entity.cod.flop&lt;br /&gt;
|volume=0.3&lt;br /&gt;
|pitch=0.8-1.2&lt;br /&gt;
|distance=16}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Fish swim1.ogg&lt;br /&gt;
|sound2=Fish swim2.ogg&lt;br /&gt;
|sound3=Fish swim3.ogg&lt;br /&gt;
|sound4=Fish swim4.ogg&lt;br /&gt;
|sound5=Fish swim5.ogg&lt;br /&gt;
|sound6=Fish swim6.ogg&lt;br /&gt;
|sound7=Fish swim7.ogg&lt;br /&gt;
|subtitle=Splashes&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=While a cod is swimming&lt;br /&gt;
|id=entity.fish.swim&lt;br /&gt;
|translationkey=subtitles.entity.fish.swim&lt;br /&gt;
|volume=0.0-1.0 &amp;lt;ref group=sound name=speedvolume&amp;gt;The fish&amp;#039;s momentum, with the horizontal axes&amp;#039; velocities multiplied by 0.2 (capped at 1.0)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|pitch=0.6-1.4&lt;br /&gt;
| distance = 16&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{BE}}:&lt;br /&gt;
{{SoundTable&lt;br /&gt;
| type = bedrock&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
| sound =Fish hurt1.ogg&lt;br /&gt;
|sound2=Fish hurt2.ogg&lt;br /&gt;
|sound3=Fish hurt3.ogg&lt;br /&gt;
|sound4=Fish hurt4.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a cod dies&lt;br /&gt;
|id=mob.fish.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=When a cod is damaged&lt;br /&gt;
|id=mob.fish.hurt&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=0.8-1.2}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Fish flop1.ogg&lt;br /&gt;
|sound2=Fish flop2.ogg&lt;br /&gt;
|sound3=Fish flop3.ogg&lt;br /&gt;
|sound4=Fish flop4.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=While a cod is on land&lt;br /&gt;
|id=mob.fish.flop&lt;br /&gt;
|volume=1.0&lt;br /&gt;
|pitch=1.0}}&lt;br /&gt;
| {{SoundLine&lt;br /&gt;
|sound=Fish swim1.ogg&lt;br /&gt;
|sound2=Fish swim2.ogg&lt;br /&gt;
|sound3=Fish swim3.ogg&lt;br /&gt;
|sound4=Fish swim4.ogg&lt;br /&gt;
|sound5=Fish swim5.ogg&lt;br /&gt;
|sound6=Fish swim6.ogg&lt;br /&gt;
|sound7=Fish swim7.ogg&lt;br /&gt;
|source=neutral&lt;br /&gt;
|description=While a cod is swimming&lt;br /&gt;
|id=mob.fish.step&lt;br /&gt;
|volume=0.15&lt;br /&gt;
| pitch = 1.0&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Data values ==&lt;br /&gt;
=== ID ===&lt;br /&gt;
{{edition|java}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=java&lt;br /&gt;
|showentitytags=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Cod&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=cod&lt;br /&gt;
|entitytags=aquatic, axolotl_hunt_targets, can_breathe_under_water, not_scary_for_pufferfish, sensitive_to_impaling&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
{{edition|bedrock}}:&lt;br /&gt;
{{ID table&lt;br /&gt;
|edition=bedrock&lt;br /&gt;
|shownumericids=y&lt;br /&gt;
|generatetranslationkeys=y&lt;br /&gt;
|displayname=Cod&lt;br /&gt;
|spritetype=entity&lt;br /&gt;
|nameid=cod&lt;br /&gt;
|showentityfamily=y&lt;br /&gt;
|entityfamily=aquatic,cod,fish&lt;br /&gt;
|id=112&lt;br /&gt;
|foot=1}}&lt;br /&gt;
&lt;br /&gt;
=== Entity data ===&lt;br /&gt;
Cod have entity data associated with them that contain various properties.&lt;br /&gt;
&lt;br /&gt;
{{el|java}}:&lt;br /&gt;
{{main|Entity format}}&lt;br /&gt;
&amp;lt;section begin=&amp;quot;entity data&amp;quot;/&amp;gt;&amp;lt;div class=&amp;quot;treeview&amp;quot;&amp;gt;&lt;br /&gt;
* {{nbt|compound}} Entity data&lt;br /&gt;
** {{nbt inherit/entity}}&lt;br /&gt;
** {{nbt inherit/mob}}&lt;br /&gt;
** {{nbt|byte|FromBucket}}: 1 or 0 ({{cd|true}}/{{cd|false}}) - Whether the fish had ever been released from a bucket.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;section end=&amp;quot;entity data&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{el|bedrock}}:&lt;br /&gt;
: See [[Minecraft:Bedrock Edition level format/Entity format]].&lt;br /&gt;
&lt;br /&gt;
== Achievements ==&lt;br /&gt;
{{load achievements|I am a Marine Biologist;It Spreads}}&lt;br /&gt;
&lt;br /&gt;
Achievements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load achievements|Overkill;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Advancements ==&lt;br /&gt;
{{load advancements|Tactical Fishing;It Spreads}}&lt;br /&gt;
&lt;br /&gt;
Advancements that apply to all mobs:&lt;br /&gt;
{{collapse|content={{load advancements|Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill;Mob Kabob}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Development ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine||June 28, 2010|link=wordofnotch:746938105|[[Minecraft:Notch]] mentioned that [[Minecraft:fish]] might be a feature of coral, if he were able to add coral: &amp;quot;... I do know that the corals will have tiny fish particles around them.&amp;quot;}}&lt;br /&gt;
|{{HistoryLine||October 4, 2010|link=wordofnotch:1243370641|Fish were a passive [[Minecraft:mob]] that [[Minecraft:Notch]] showed interest in adding. In the promotional graphic for the [[Minecraft:Halloween Update]], Notch indicated he would add fish. However, they were added only as an [[Minecraft:item]]; there was no code for a fish mob.}}&lt;br /&gt;
|{{HistoryLine||October 5, 2012|link={{tweet|Dinnerbone|253954758489038848}}|Fish were jokingly teased in the fake snapshot [[Minecraft:12marc40awesome]], along with [[Minecraft:coral]] and &amp;quot;fish blocks&amp;quot;.}}&lt;br /&gt;
|{{HistoryLine||April 13, 2013|link={{reddit|s7ri6/i_am_jon_k%C3%A5gstr%C3%B6m_developer_of_minecraft_ask_me|c4bs6d1|context=3}}|When [[Minecraft:Jon Kågström]] was asked in his AMA on Reddit, &amp;quot;What mob would you like to implement into the game?&amp;quot; He responded, &amp;quot;I would like to add birds, fish and tree animals to make it more alive. However this will take some time before it can be done.&amp;quot;}}&lt;br /&gt;
|{{HistoryLine||July 31, 2013|link={{reddit|xfzdg/i_am_markus_persson_aka_notch_creator_of}}|During [[Minecraft:Notch]]&amp;#039;s AMA on [[Minecraft:wikipedia:Reddit|Reddit]], when asked about what happened to his plans of adding fish as a [[Minecraft:mob]], he responded, &amp;quot;Oh yeah, the fish!&amp;quot;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Java Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|java}}&lt;br /&gt;
|{{HistoryLine||1.13|dev=18w08b|[[File:Cod.gif|42px]] Added cod as a mob.&lt;br /&gt;
|Cod have {{hp|20}} health.}}&lt;br /&gt;
|{{HistoryLine|||dev=18w10a|The health of cod has been changed to {{hp|3}}.&amp;lt;ref&amp;gt;{{bug|MC-126091||Fish mobs have 20 health|Fixed}}&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
|{{HistoryLine|||dev=18w15a|Cod now [[Minecraft:drop]] the cooked version of their [[Minecraft:item]] drops, if killed while on [[Minecraft:fire]].}}&lt;br /&gt;
|{{HistoryLine||1.13.1|dev=18w31a|Cod now have a 5% chance of dropping [[Minecraft:bone meal]] when killed.}}&lt;br /&gt;
|{{HistoryLine||1.18|dev=21w40a|Cod now only spawn between y{{=}}50 and y{{=}}64.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|[[File:Cod BE.gif|42px]] Added cod.}}&lt;br /&gt;
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|Cod now drop [[Minecraft:experience]] when killed.}}&lt;br /&gt;
|{{HistoryLine||1.16.100|dev=beta 1.16.100.52|Cod now [[Minecraft:drop]] the cooked version of their item drops, if killed while on [[Minecraft:fire]].}}&lt;br /&gt;
|{{HistoryLine||1.17.10|dev=beta 1.17.10.22|Cods no longer can be picked up with an empty [[Minecraft:bucket]].}}&lt;br /&gt;
|{{HistoryLine||1.18.0|dev=beta 1.18.0.21|Cod now only spawn between y{{=}}50 and y{{=}}64.}}&lt;br /&gt;
|{{HistoryLine||1.19.10|dev=Preview 1.19.10.23|The max health of cod has been changed to {{hp|3}}.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Legacy Console Edition ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|console}}&lt;br /&gt;
|{{HistoryLine||xbox=TU69|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|[[File:Cod BE.gif|42px]] Added cod.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== &amp;#039;&amp;#039;Minecraft Education&amp;#039;&amp;#039; ===&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|education}}&lt;br /&gt;
|{{HistoryLine||1.4.0|[[File:Cod BE.gif|42px]] Added cod.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
{{issue list|Cod}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* A [[Minecraft:wikipedia:cod|cod]] in real life is any species of fish that belong in the genus [[Minecraft:wikipedia:Gadus|Gadus]], except for [[Minecraft:wikipedia:Alaska pollock|Alaska pollock]] which is the same genus but not called &amp;quot;cod&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
==== Render ====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Fish Barrel.png|How a [[Minecraft:Unused textures#Barrel variants|fish barrel]] would look if the unused texture, appearing to be filled with cod, was on its top.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Screenshots ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
School of cod.png|A school of 6 cod swimming in an [[Minecraft:ocean]].&lt;br /&gt;
Pufferfish mob.png|A fully inflated [[Minecraft:pufferfish]], with six deflated pufferfish and a school of cod behind it.&lt;br /&gt;
Coral reef at night.png|An ocean with some fish visible.&lt;br /&gt;
Land Fish.png|A dying cod next to a pufferfish that is also taking damage due to the absence of [[Minecraft:water]] around them.&lt;br /&gt;
Ocean life.png|Cod and [[Minecraft:tropical fish]], along with a [[Minecraft:turtle]] and [[Minecraft:squid]].&lt;br /&gt;
ArgoMajor Fish.jpg|First image of fish mobs in &amp;#039;&amp;#039;Bedrock Edition&amp;#039;&amp;#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Textures ===&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;pixel-image&amp;quot;&amp;gt;&lt;br /&gt;
Cod (texture).png|Cod texture file.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Cod Spawn Egg BE1.png|The cod spawn egg in [[Minecraft:Bedrock Edition beta 1.2.14.2]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{EntityLink|Salmon}}&lt;br /&gt;
* {{EntityLink|Tropical Fish}}&lt;br /&gt;
* {{EntityLink|Pufferfish}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*[[Minecraft:wikipedia:cod|Cod]] article on Wikipedia&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox entities|mobs}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Passive mobs]]&lt;br /&gt;
[[Category:Aquatic mobs]]&lt;br /&gt;
[[Category:Animal mobs]]&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:cs:Treska]]&lt;br /&gt;
[[Minecraft:de:Kabeljau]]&lt;br /&gt;
[[Minecraft:es:Bacalao]]&lt;br /&gt;
[[Minecraft:fr:Morue]]&lt;br /&gt;
[[Minecraft:hu:Hal]]&lt;br /&gt;
[[Minecraft:it:Merluzzo]]&lt;br /&gt;
[[Minecraft:ja:タラ]]&lt;br /&gt;
[[Minecraft:ko:대구]]&lt;br /&gt;
[[Minecraft:lzh:鱈]]&lt;br /&gt;
[[Minecraft:nl:Vis (wezen)]]&lt;br /&gt;
[[Minecraft:pl:Ryba (mob)]]&lt;br /&gt;
[[Minecraft:pt:Bacalhau]]&lt;br /&gt;
[[Minecraft:ru:Треска]]&lt;br /&gt;
[[Minecraft:th:ปลาค็อด]]&lt;br /&gt;
[[Minecraft:uk:Тріска]]&lt;br /&gt;
[[Minecraft:zh:鳕鱼]]&lt;/div&gt;</summary>
		<author><name>SyncBot</name></author>
	</entry>
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