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	<title>Minecraft:Commands/tickingarea - Revision history</title>
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		<id>https://wiki.sasgaming.net/index.php?title=Minecraft:Commands/tickingarea&amp;diff=49833&amp;oldid=prev</id>
		<title>imported&gt;MinecraftBedrockPlayer7: /* History */</title>
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		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;History&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{For|the {{JE}} equivalent|Commands/forceload}}{{exclusive|bedrock|education}}&lt;br /&gt;
{{Infobox command&lt;br /&gt;
|name=tickingarea&lt;br /&gt;
|oplevel=1&lt;br /&gt;
|cheat=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Add, remove, or list [[Minecraft:ticking area]]s.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
Up to 10 ticking areas can be defined at one time.&lt;br /&gt;
&lt;br /&gt;
Ticking areas typically load after the [[Minecraft:world]] is launched, unless it is marked with &amp;quot;preload&amp;quot;. Ticking areas that are marked as preload are loaded before loading other [[Minecraft:chunks]] when launching the world.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;code&amp;gt;tickingarea add &amp;lt;from: x y z&amp;gt; &amp;lt;to: x y z&amp;gt; [name: string] [preload: Boolean]&amp;lt;/code&amp;gt;&lt;br /&gt;
::Adds a ticking area consisting of all chunks that overlap any part of the rectangle.&lt;br /&gt;
:&amp;lt;code&amp;gt;tickingarea add circle &amp;lt;center: x y z&amp;gt; &amp;lt;radius: int&amp;gt; [name: string] [preload: Boolean]&amp;lt;/code&amp;gt;&lt;br /&gt;
::Adds a ticking area consisting of all chunks that overlap any part of the circle.&lt;br /&gt;
:&amp;lt;code&amp;gt;tickingarea remove &amp;lt;name: string&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
::Deletes the ticking area with that name is deleted.&lt;br /&gt;
:&amp;lt;code&amp;gt;tickingarea remove &amp;lt;position: x y z&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
::Deletes all ticking areas that include the point at those [[Minecraft:coordinates]].&lt;br /&gt;
:&amp;lt;code&amp;gt;tickingarea remove_all&amp;lt;/code&amp;gt;&lt;br /&gt;
::Deletes all currently defined ticking areas.&lt;br /&gt;
:&amp;lt;code&amp;gt;tickingarea list [all-dimensions: AllDimensions]&amp;lt;/code&amp;gt;&lt;br /&gt;
::Displays the ticking areas in the current dimension. If the optional &amp;lt;code&amp;gt;all-dimensions: AllDimensions&amp;lt;/code&amp;gt; argument is specified, the list includes all ticking areas currently defined.&lt;br /&gt;
:&amp;lt;code&amp;gt;tickingarea preload &amp;lt;name: string&amp;gt; [preload: Boolean]&amp;lt;/code&amp;gt;&lt;br /&gt;
::Queries, marks or unmarks the specified ticking area as &amp;quot;preload&amp;quot; or not.&lt;br /&gt;
:&amp;lt;code&amp;gt;tickingarea preload &amp;lt;position: x y z&amp;gt; [preload: Boolean]&amp;lt;/code&amp;gt;&lt;br /&gt;
::Queries, marks or unmarks the ticking areas that include the specified position as &amp;quot;preload&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;A Y coordinate is not actually needed to identify a chunk, because a chunk spans the entire vertical height of the world. Nevertheless, a Y coordinate must be entered where shown in the arguments below. It can have any value, but is always stored as 0.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{argument|be=1|from: x y z|CommandPosition}} and {{argument|be=1|to: x y z|CommandPosition}}&lt;br /&gt;
: Specifies the coordinates of opposite corners of a rectangular area used to define a loaded area.&lt;br /&gt;
: {{arg desc|be=CommandPosition}}&lt;br /&gt;
: For &amp;lt;code&amp;gt;x&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;z&amp;lt;/code&amp;gt;, numbers less than -30,000,000 or greater than 30,000,000 are treated as -30,000,000 or 30,000,000 respectively.&lt;br /&gt;
&lt;br /&gt;
{{argument|be=1|center: x y z|CommandPosition}}&lt;br /&gt;
: Specifies the coordinates of the center point of a circular area used to define a ticking area.&lt;br /&gt;
: {{arg desc|be=CommandPosition}}&lt;br /&gt;
: For &amp;lt;code&amp;gt;x&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;z&amp;lt;/code&amp;gt;, numbers less than -30,000,000 or greater than 30,000,000 are treated as -30,000,000 or 30,000,000 respectively.&lt;br /&gt;
&lt;br /&gt;
{{argument|be=1|radius: int|int}}&lt;br /&gt;
:Specifies the radius of a circular ticking area as the number of chunks from the center to the edge of the circle. It must be from 0 to 4.&lt;br /&gt;
: {{arg desc|be=int}} It should be between 0 and 2,147,483,647 (inclusive).&lt;br /&gt;
&lt;br /&gt;
{{argument|be=1|name: string|basic_string}}&lt;br /&gt;
: Specifies an optional name for a ticking area.&lt;br /&gt;
: {{arg desc|be=string}}&lt;br /&gt;
&lt;br /&gt;
{{argument|be=1|preload: Boolean|enum}}&lt;br /&gt;
: If unspecified in &amp;lt;code&amp;gt;preload&amp;lt;/code&amp;gt; mode, queries the current preload value.&lt;br /&gt;
: {{arg desc|be=bool}}&lt;br /&gt;
&lt;br /&gt;
{{argument|be=1|position: x y z|CommandPosition}}&lt;br /&gt;
:Specifies the coordinates of a point within the ticking area(s).&lt;br /&gt;
: {{arg desc|be=CommandPosition}}&lt;br /&gt;
&lt;br /&gt;
{{argument|be=1|all-dimensions: AllDimensions|enum}}&lt;br /&gt;
:Must be &amp;lt;code&amp;gt;all-dimensions&amp;lt;/code&amp;gt;, specifies whether the ticking area in other dimensions should be listed.&lt;br /&gt;
&lt;br /&gt;
==Result==&lt;br /&gt;
&lt;br /&gt;
{{Result table|onlybe=1}}&lt;br /&gt;
{{Result table|The command is incomplete, or any argument is not specified correctly.||unparseable}}&lt;br /&gt;
{{Result table|cmd=/tickingarea add ...|Attempting to add an 11th ticking area.||fail}}&lt;br /&gt;
{{Result table|Attempting to add a ticking area larger than 100 chunks or a circular ticking area with a radius less than 0 or greater than 4 chunks.}}&lt;br /&gt;
{{Result table|Attempting to add a ticking area with a duplicate name.}}&lt;br /&gt;
{{Result table|cmd=/tickingarea remove ...&amp;lt;br&amp;gt;/tickingarea preload ...|There&amp;#039;s no ticking area with the specified name or including the specified coordinates.}}&lt;br /&gt;
{{Result table|cmd=/tickingarea remove_all&amp;lt;br&amp;gt;/tickingarea list ...|There&amp;#039;s no defined ticking area.}}&lt;br /&gt;
{{Result table|cmd=|succeed}}&lt;br /&gt;
{{Result table}}&lt;br /&gt;
&lt;br /&gt;
== Output ==&lt;br /&gt;
&lt;br /&gt;
{{Output table|onlybe=1}}&lt;br /&gt;
{{Output table|edition=be|On fail|0}}&lt;br /&gt;
{{Output table|On success|1}}&lt;br /&gt;
{{Output table}}&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
*To define a rectangular ticking area covering the rectangle area from (280, 72, 105) to (328, 78, 130), enter either &amp;lt;code&amp;gt;/tickingarea add 280 0 105 328 0 130&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;/tickingarea add 280 0 130 328 0 105&amp;lt;/code&amp;gt;.&lt;br /&gt;
*To define a circular ticking area named &amp;quot;Homebase&amp;quot; centered on the chunk you&amp;#039;re currently in and extending 2 chunks in every direction, enter &amp;lt;code&amp;gt;/tickingarea add circle ~ ~ ~ 2 Homebase&amp;lt;/code&amp;gt;.&lt;br /&gt;
*To remove the ticking area named &amp;quot;world spawn&amp;quot;, enter &amp;lt;code&amp;gt;/tickingarea remove &amp;quot;world spawn&amp;quot;&amp;lt;/code&amp;gt;.&lt;br /&gt;
*To remove all ticking areas that contain the block at coordinates (-200, 72, 1000), enter &amp;lt;code&amp;gt;/tickingarea remove -200 72 1000&amp;lt;/code&amp;gt;.&lt;br /&gt;
*To list all ticking areas defined in all dimensions enter: &amp;lt;code&amp;gt;/tickingarea list all-dimensions&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{{HistoryTable&lt;br /&gt;
|{{HistoryLine|bedrock}}&lt;br /&gt;
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added {{cmd|tickingarea|link=none}}.}}&lt;br /&gt;
|{{HistoryLine||1.18.20|dev=beta 1.18.20.21|Added {{cd|preload: Boolean}} to {{cmd|tickingarea add ...|link=none}}.|Added {{cmd|tickingarea preload ...|link=none}}.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* {{Cite|url=https://learn.microsoft.com/en-us/minecraft/creator/commands/commands/tickingarea?view=minecraft-bedrock-stable|title=&amp;lt;code&amp;gt;/tickingarea&amp;lt;/code&amp;gt; Command|website=Microsoft Learn|date=October 11, 2023}}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{{Navbox commands}}&lt;br /&gt;
&lt;br /&gt;
[[Minecraft:de:Befehl/tickingarea]]&lt;br /&gt;
[[Minecraft:es:Comandos/tickingarea]]&lt;br /&gt;
[[Minecraft:ja:コマンド/tickingarea]]&lt;br /&gt;
[[Minecraft:pt:Comandos/tickingarea]]&lt;br /&gt;
[[Minecraft:ru:Команды консоли/tickingarea]]&lt;br /&gt;
[[Minecraft:zh:命令/tickingarea]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MinecraftBedrockPlayer7</name></author>
	</entry>
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